Heliokopis, neutral male gnomish Wizard -------------- +...........$. |....a.......| |..........@.| |..........f.| --+-------.--- [Heliokopi the Evoker] St8 Dx9 Co13 In16 Wi8 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 8 Monsters only dropped their musable items with 62% chance Scroll drop chance was reduced to 73% Wand drop chance was reduced to 79% Amulet drop chance was reduced to 77% Potion drop chance was reduced to 60% Concealing monsters were spawned underneath items 92% of the time only Monster death drops spawned with only 87% chance Number of artifacts generated was 0 Monster spawn increase started at turn 9262 Monster spawn increase reached its maximum at turn 47535 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 229861 The monster class that cannot be genocided was light The monster class that was spawned more often: kobold (freq bonus 4) The monster species that spawned more often: gnome king (freq bonus 14) The monster species that spawned more often: malicious leprechaun (freq bonus 48) The monster species that spawned more often: rabid wolf (freq bonus 7) The monster species that spawned more often: arctis inhabitant (freq bonus 24) The monster species that spawned more often: strip mine (freq bonus 14) The monster species that spawned more often: undead medium (freq bonus 12) The monster species that spawned more often: kappa king (freq bonus 16) The monster species that spawned more often: scratch turret (freq bonus 12) The monster species that spawned more often: tomb viper (freq bonus 15) The monster species that spawned more often: Martti Ihrasaari (freq bonus 12) The monster species that spawned more often: vampire troll (freq bonus 10) The monster species that spawned more often: ferrous stalk (freq bonus 8) The monster species that spawned more often: slow warp fungus (freq bonus 10) The monster species that spawned more often: novice dark wall (freq bonus 22) The monster species that spawned more often: pile of creeping gold coins (freq bonus 10) The monster species that spawned more often: scarlet devil (freq bonus 6) The monster species that spawned more often: healing water nymph (freq bonus 10) The monster species that spawned more often: ultramarine growth (freq bonus 28) The monster species that spawned more often: Douglas Adams (freq bonus 7) The monster species that spawned more often: wizard (freq bonus 12) The monster species that never randomly spawned: Seraph of the Law The monster species that never randomly spawned: hell cattle The monster species that never randomly spawned: ungorrog The monster species that never randomly spawned: thorn spore The monster species that never randomly spawned: porter Mordor orc The monster species that never randomly spawned: zombie nymph The monster species that never randomly spawned: ogre troll The monster species that never randomly spawned: sun dragon The monster species that never randomly spawned: vampire dwarf The monster species that never randomly spawned: multi-hued spore The RNG hath decreed that this item was never generated: unicorn horn ((null)) The RNG hath decreed that this item was never generated: stunning (viscous) The RNG hath decreed that this item was never generated: golden dragon scale mail ((null)) The RNG hath decreed that this item was never generated: boots of displacement (hugging boots) The RNG hath decreed that this item was never generated: mop ((null)) The RNG hath decreed that this item was never generated: cause fear (light blue) The RNG hath decreed that this item was generated more often: sodalith (blue, freq bonus 6) The RNG hath decreed that this item was generated more often: long stake ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: meat stick ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: special effects (draconian, freq bonus 5) The RNG hath decreed that this item was always generated cursed: axe ((null)) The RNG hath decreed that this item was always generated cursed: speed (dark green) The RNG hath decreed that this item was always generated cursed: gnomish boots (little black boots) The RNG hath decreed that this item was always generated cursed: charging (stellar) The RNG hath decreed that this item was always generated cursed: silver dagger ((null)) The RNG hath decreed that this trap was always invisible: trap of rottenness The RNG hath decreed that this trap was generated more often: locking trap (freq bonus 3) Next attribute increase check would have come at turn 439 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (299) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...