Heliokopis, neutral male gnomish Wizard ----- |.fx. #.@| #... .(#| -- [Heliokopi the Evoker] St7 Dx21 Co14 In24 Wi15 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC3 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 4 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 8 Monsters only dropped their musable items with 79% chance Scroll drop chance was reduced to 99% Ring drop chance was reduced to 75% Wand drop chance was reduced to 53% Potion drop chance was reduced to 88% Monster death drops spawned with only 78% chance Number of artifacts generated was 0 Monster spawn increase started at turn 33320 Monster spawn increase reached its maximum at turn 106600 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 443292 The monster class that cannot be genocided was (null) The monster class that was spawned more often: cat or other feline (freq bonus 6) The monster species that spawned more often: hidden spore (freq bonus 18) The monster species that spawned more often: Michael Yamada (freq bonus 16) The monster species that spawned more often: Azathoth, the Daemon Sultan (freq bonus 9) The monster species that spawned more often: gnome warrior (freq bonus 9) The monster species that spawned more often: master blaster (freq bonus 22) The monster species that spawned more often: river stalker (freq bonus 9) The monster species that spawned more often: giant garnet dragonfly (freq bonus 8) The monster species that spawned more often: full trapper (freq bonus 22) The monster species that spawned more often: hungry mushroom (freq bonus 9) The monster species that spawned more often: werepermamimic (freq bonus 16) The monster species that spawned more often: healing mold (freq bonus 9) The monster species that spawned more often: dark growth (freq bonus 7) The monster species that spawned more often: werenymph (freq bonus 14) The monster species that spawned more often: huntress (freq bonus 8) The monster species that spawned more often: fanatic minion (freq bonus 8) The monster species that spawned more often: metallic red centipede (freq bonus 9) The monster species that spawned more often: freezer nymph (freq bonus 32) The monster species that spawned more often: stone stalk (freq bonus 9) The monster species that spawned more often: baby blood dragon (freq bonus 9) The monster species that spawned more often: piranha (freq bonus 8) The monster species that never randomly spawned: baby psychic dragon The monster species that never randomly spawned: bronze golem The monster species that never randomly spawned: iron slime The monster species that never randomly spawned: unlight turret The monster species that never randomly spawned: phase knight The monster species that never randomly spawned: ruby spore The monster species that never randomly spawned: giant pink mouse The monster species that never randomly spawned: kobolt The monster species that never randomly spawned: water nymph The monster species that never randomly spawned: Miriam's cone-heel boot The RNG hath decreed that this item was never generated: nunchiaku ((null)) The RNG hath decreed that this item was never generated: silver saber ((null)) The RNG hath decreed that this item was never generated: probing (uranium) The RNG hath decreed that this item was never generated: ice box (cooling box) The RNG hath decreed that this item was never generated: probing (uranium) The RNG hath decreed that this item was never generated: stone of cursing (gray) The RNG hath decreed that this item was generated more often: extra healing (plaid, freq bonus 6) The RNG hath decreed that this item was generated more often: respawn stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: victorian underwear ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: opening (zinc, freq bonus 3) The RNG hath decreed that this item was always generated cursed: gridbug conduct boots (chess boots) The RNG hath decreed that this item was always generated cursed: meat stick ((null)) The RNG hath decreed that this item was always generated cursed: deafness stone (gray) The RNG hath decreed that this item was always generated cursed: apple ((null)) The RNG hath decreed that this item was always generated cursed: ice box of waterproofing (cooling box) The RNG hath decreed that this trap was always invisible: vulnerability trap The RNG hath decreed that this trap was generated more often: hostility trap (freq bonus 1) Next attribute increase check would have come at turn 283 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (490) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 0% 300% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...