Heliokopis, neutral male gnomish Wizard ---.--- |..$n.| |.....| -.....| |@f...| |.....| ------- [Heliokopi the Evoker] St8 Dx12 Co8 In19 Wi12 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy There is a staircase up here. You see here a sizzling potion {1}. The moon is waning tonight. Really quit [yes/no]? Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} Armor b - an uncursed +0 cloak of magic resistance (being worn) {4} Scrolls i - an uncursed scroll of create monster {1} j - an uncursed scroll of stinking cloud {1} k - an uncursed scroll of identify {1} p - 5 uncursed scrolls of healing {5} q - 4 uncursed scrolls of mana {4} r - 3 uncursed scrolls of phase door {3} s - 2 uncursed scrolls of standard id {2} t - an uncursed scroll of cure {1} Spellbooks l - a blessed spellbook of sleep (0:4) {1} m - a blessed spellbook of resist sleep (0:1) {1} n - a blessed spellbook of wizard lock (0:5) {1} o - a blessed spellbook of slow monster (0:5) {1} Potions f - an uncursed potion of water {1} g - an uncursed potion of sleeping {1} h - an uncursed potion of gain ability {1} Rings d - an uncursed ring of protection from shape changers {1} e - an uncursed ring of teleport control {1} Wands c - an uncursed wand of healing (0:5) {1} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 6 Scroll drop chance was reduced to 84% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 65% Concealing monsters were spawned underneath items 49% of the time only Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Monster spawn increase started at turn 8552 Monster spawn increase reached its maximum at turn 37832 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 4329842 The monster class that cannot be genocided was bat or bird The monster class that was spawned more often: dragon (freq bonus 1) The monster species that spawned more often: disgusting mold (freq bonus 7) The monster species that spawned more often: hot dog (freq bonus 6) The monster species that spawned more often: multi-hued warp patch (freq bonus 24) The monster species that spawned more often: ufo (freq bonus 6) The monster species that spawned more often: yellow mushroom (freq bonus 2) The monster species that spawned more often: torment worm (freq bonus 4) The monster species that spawned more often: glowing force patch (freq bonus 8) The monster species that spawned more often: screaming twister (freq bonus 8) The monster species that spawned more often: undead erdrick (freq bonus 6) The monster species that spawned more often: pure white unicorn (freq bonus 3) The monster species that spawned more often: Ronja's block-heeled combat boot (freq bonus 4) The monster species that spawned more often: tyrannosaurus rex (freq bonus 6) The monster species that spawned more often: shambler (freq bonus 4) The monster species that spawned more often: werepiranha (freq bonus 6) The monster species that spawned more often: supreme orc warlord (freq bonus 2) The monster species that spawned more often: supercash road statue (freq bonus 10) The monster species that spawned more often: spell turret (freq bonus 3) The monster species that spawned more often: spellbook trove (freq bonus 8) The monster species that spawned more often: grid xorn (freq bonus 10) The monster species that spawned more often: giant flea (freq bonus 8) The monster species that never randomly spawned: rainbow dragon The monster species that never randomly spawned: petty black widow The monster species that never randomly spawned: microscopic space fleet The monster species that never randomly spawned: mind force patch The monster species that never randomly spawned: petro trove The monster species that never randomly spawned: goat The monster species that never randomly spawned: Baaaael The monster species that never randomly spawned: gas bomb The monster species that never randomly spawned: teasing nymph The monster species that never randomly spawned: mirror warp patch The RNG hath decreed that this item was never generated: cloak of displacement (piece of cloth) The RNG hath decreed that this item was never generated: banana ((null)) The RNG hath decreed that this item was never generated: boots of weakness (torn boots) The RNG hath decreed that this item was never generated: resurrection (1UP EXTRA LIFE GET) The RNG hath decreed that this item was never generated: towel ((null)) The RNG hath decreed that this item was never generated: sleep (runed) The RNG hath decreed that this item was generated more often: amulet of drain resistance (warped, freq bonus 49) The RNG hath decreed that this item was generated more often: stealer stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: green dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: flood tide (TEKMAKMAYACON, freq bonus 11) The RNG hath decreed that this item was always generated cursed: heavy granite ball ((null)) The RNG hath decreed that this item was always generated cursed: troll leather armor ((null)) The RNG hath decreed that this item was always generated cursed: identify (bronze) The RNG hath decreed that this item was always generated cursed: frost horn (horn) The RNG hath decreed that this item was always generated cursed: wedged little-girl sandal ((null)) The RNG hath decreed that this trap was always invisible: squeaky board The RNG hath decreed that this trap was generated more often: limitation trap (freq bonus 5) Next attribute increase check would have come at turn 559 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1057) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...