Heliokopis, neutral male gnomish Wizard ---------- ..f@.....| |........| +........| |........| --------.- [Heliokopi the Evoker] St6 Dx11 Co13 In9 Wi6 Ch4 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 193 Potion identification only worked 3 times out of 14 Ring identification only worked 4 times out of 12 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 28 Monsters only dropped their musable items with 84% chance Scroll drop chance was reduced to 89% Amulet drop chance was reduced to 28% Potion drop chance was reduced to 93% Concealing monsters were spawned underneath items 60% of the time only Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Monster spawn increase started at turn 56440 Monster spawn increase reached its maximum at turn 98960 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 311700 The monster class that cannot be genocided was humanoid The monster class that was spawned more often: vampire (freq bonus 1) The monster color that was spawned more often: brown (freq bonus 1) The monster species that spawned more often: baby white dragon (freq bonus 3) The monster species that spawned more often: large mimic (freq bonus 5) The monster species that spawned more often: mosquit swarm (freq bonus 8) The monster species that spawned more often: upgraded secret car (freq bonus 8) The monster species that spawned more often: genetic engineer (freq bonus 3) The monster species that spawned more often: dazzling smasher (freq bonus 8) The monster species that spawned more often: gnoll ghoul (freq bonus 6) The monster species that spawned more often: rainbow spore (freq bonus 12) The monster species that spawned more often: nine (freq bonus 5) The monster species that spawned more often: soft growth (freq bonus 12) The monster species that spawned more often: The Heeled Topmodel (freq bonus 12) The monster species that spawned more often: skeleton human (freq bonus 10) The monster species that spawned more often: flying smasher (freq bonus 8) The monster species that spawned more often: water weird (freq bonus 7) The monster species that spawned more often: bear clan mage (freq bonus 8) The monster species that spawned more often: hidden gas spore (freq bonus 3) The monster species that spawned more often: eagle (freq bonus 10) The monster species that spawned more often: undead feat master (freq bonus 3) The monster species that spawned more often: steam-powered arrow sentry (freq bonus 2) The monster species that spawned more often: small snake (freq bonus 6) The monster species that never randomly spawned: huge girl The monster species that never randomly spawned: purple ooze The monster species that never randomly spawned: pooka The monster species that never randomly spawned: Seraph of the Golden Mean The monster species that never randomly spawned: blade barrier The monster species that never randomly spawned: gladiator The monster species that never randomly spawned: beige warp patch The monster species that never randomly spawned: martian walker The monster species that never randomly spawned: maulotaur The monster species that never randomly spawned: wolf chieftain The RNG hath decreed that this item was never generated: white sweets ((null)) The RNG hath decreed that this item was never generated: scythe ((null)) The RNG hath decreed that this item was never generated: destroy armor (JUYED AWK YACC) The RNG hath decreed that this item was never generated: confusing gloves (warped gloves) The RNG hath decreed that this item was never generated: polymorph (silver) The RNG hath decreed that this item was never generated: school uniform ((null)) The RNG hath decreed that this item was generated more often: polymorph (golden, freq bonus 15) The RNG hath decreed that this item was generated more often: brass dragon scale mail ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: forbidden knowledge (uninscribed, freq bonus 15) The RNG hath decreed that this item was generated more often: cure blindness (yellow, freq bonus 9) The RNG hath decreed that this item was always generated cursed: spirit thrower ((null)) The RNG hath decreed that this item was always generated cursed: stone chain ((null)) The RNG hath decreed that this item was always generated cursed: stinking cloud (VELOX NEB) The RNG hath decreed that this item was always generated cursed: banishing fear (fearsome) The RNG hath decreed that this item was always generated cursed: superscroller stone (gray) The RNG hath decreed that this trap was always invisible: unskilled trap The RNG hath decreed that this trap was generated more often: glue trap (freq bonus 12) Next attribute increase check would have come at turn 1990 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (594) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...