Heliokopis, neutral male gnomish Wizard #- -----------.---- |.............c| |..............| |?.............| -...........@f.| ---------------- [Heliokopi the Evoker] St5 Dx13 Co12 In17 Wi12 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 17 Monsters only dropped their musable items with 96% chance Scroll drop chance was reduced to 75% Ring drop chance was reduced to 77% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 62% Potion drop chance was reduced to 76% Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Monster spawn increase started at turn 33710 Monster spawn increase reached its maximum at turn 79960 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 158930 The monster class that cannot be genocided was kobold The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 2) The monster species that spawned more often: thorn colony (freq bonus 6) The monster species that spawned more often: reaper patch (freq bonus 7) The monster species that spawned more often: casting spider (freq bonus 4) The monster species that spawned more often: Warden Brianna (freq bonus 6) The monster species that spawned more often: goat (freq bonus 8) The monster species that spawned more often: soldier stinker (freq bonus 8) The monster species that spawned more often: undead failed existence (freq bonus 24) The monster species that spawned more often: Lynkab (freq bonus 8) The monster species that spawned more often: ÂZ«ÝÙ € ÷ (freq bonus 10) The monster species that spawned more often: antelope (freq bonus 26) The monster species that spawned more often: water giant (freq bonus 4) The monster species that spawned more often: stalking sensei lichen (freq bonus 4) The monster species that spawned more often: fighter (freq bonus 8) The monster species that spawned more often: Kaonashi (freq bonus 10) The monster species that spawned more often: soft stalk (freq bonus 3) The monster species that spawned more often: The Sweet High-Heel-Loving Asian Girl (freq bonus 3) The monster species that spawned more often: Paul (freq bonus 16) The monster species that spawned more often: ice girl (freq bonus 8) The monster species that spawned more often: thick carrion creeper (freq bonus 24) The monster species that spawned more often: dead fish (freq bonus 3) The monster species that never randomly spawned: blinker The monster species that never randomly spawned: gladiator The monster species that never randomly spawned: Sandra's plateau boot The monster species that never randomly spawned: atlantean The monster species that never randomly spawned: onanocter 9h The monster species that never randomly spawned: old white dragon The monster species that never randomly spawned: nether lich The monster species that never randomly spawned: fallen pirate The monster species that never randomly spawned: pisaca lord The monster species that never randomly spawned: hidden energy vortex The monster class that always generated with extra speed: snake The RNG hath decreed that this item was never generated: transistor (three-wired thing) The RNG hath decreed that this item was never generated: stone of no return (gray) The RNG hath decreed that this item was never generated: cloak of conflict (politician cloak) The RNG hath decreed that this item was never generated: bad effect stone (gray) The RNG hath decreed that this item was never generated: blindfold ((null)) The RNG hath decreed that this item was never generated: ranseur (hilted polearm) The RNG hath decreed that this item was generated more often: plasteel armor ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: worthless piece of radiant glass (radiant, freq bonus 40) The RNG hath decreed that this item was generated more often: poison (cornered, freq bonus 12) The RNG hath decreed that this item was generated more often: bell ((null), freq bonus 7) The RNG hath decreed that this item was always generated cursed: elven boots (mud boots) The RNG hath decreed that this item was always generated cursed: wooden stake ((null)) The RNG hath decreed that this item was always generated cursed: shock resistance (copper) The RNG hath decreed that this item was always generated cursed: chest of holding (wooden container) The RNG hath decreed that this item was always generated cursed: disthene (teal) The RNG hath decreed that this trap was always invisible: unidentify trap The RNG hath decreed that this trap was generated more often: mind wipe trap (freq bonus 4) Next attribute increase check would have come at turn 162 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (690) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...