Heliokopis, neutral male gnomish Wizard -|--- |.j.| , |.... |...| |@..| |.f.. ---.- [Heliokopi the Evoker] St8 Dx21 Co15 In25 Wi12 Ch11 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC3 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 15 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 4 Monsters only dropped their musable items with 83% chance Book drop chance was reduced to 90% Scroll drop chance was reduced to 80% Wand drop chance was reduced to 81% Potion drop chance was reduced to 82% Number of artifacts generated was 0 Monster spawn increase started at turn 10672 Monster spawn increase reached its maximum at turn 73672 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 614976 The monster class that cannot be genocided was eye or sphere The monster class that was spawned more often: wall monster (freq bonus 1) The monster species that spawned more often: shadow master (freq bonus 5) The monster species that spawned more often: stone bug (freq bonus 4) The monster species that spawned more often: nazi mad scientist (freq bonus 6) The monster species that spawned more often: bastard ant (freq bonus 28) The monster species that spawned more often: energy trove (freq bonus 3) The monster species that spawned more often: inertia growth (freq bonus 5) The monster species that spawned more often: crunchy spore (freq bonus 6) The monster species that spawned more often: petty nightwing (freq bonus 3) The monster species that spawned more often: blood claw (freq bonus 4) The monster species that spawned more often: beige stalk (freq bonus 2) The monster species that spawned more often: giant dragon turtle (freq bonus 2) The monster species that spawned more often: multi-hued icky thing (freq bonus 8) The monster species that spawned more often: blue laser (freq bonus 3) The monster species that spawned more often: hare (freq bonus 4) The monster species that spawned more often: red worm (freq bonus 5) The monster species that spawned more often: hell bovine (freq bonus 10) The monster species that spawned more often: giant rust monster (freq bonus 4) The monster species that spawned more often: undead ego snake (freq bonus 6) The monster species that spawned more often: gloom (freq bonus 28) The monster species that spawned more often: strange terminal (freq bonus 4) The monster species that never randomly spawned: low skeleton The monster species that never randomly spawned: dark young The monster species that never randomly spawned: antimagic warp patch The monster species that never randomly spawned: macross valkarie The monster species that never randomly spawned: moose The monster species that never randomly spawned: plasma vortex The monster species that never randomly spawned: aztec gang member The monster species that never randomly spawned: petty centaur shaman The monster species that never randomly spawned: armadillo The monster species that never randomly spawned: cerulean warp fungus The RNG hath decreed that this item was never generated: tin ((null)) The RNG hath decreed that this item was never generated: curse items (fake) The RNG hath decreed that this item was never generated: gold detection (THARR) The RNG hath decreed that this item was never generated: crysknife ((null)) The RNG hath decreed that this item was never generated: tin opener ((null)) The RNG hath decreed that this item was never generated: cornuthaum (conical hat) The RNG hath decreed that this item was generated more often: crossbow ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: stone dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: scale mail ((null), freq bonus 103) The RNG hath decreed that this item was generated more often: magic whistle (whistle, freq bonus 7) The RNG hath decreed that this item was always generated cursed: healing (bamboo) The RNG hath decreed that this item was always generated cursed: silver long sword ((null)) The RNG hath decreed that this item was always generated cursed: stone to flesh (thick) The RNG hath decreed that this item was always generated cursed: talc (gray) The RNG hath decreed that this item was always generated cursed: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED) The RNG hath decreed that this trap was always invisible: locking trap The RNG hath decreed that this trap was generated more often: acidpool (freq bonus 18) Next attribute increase check would have come at turn 1096 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (207) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...