Heliokopis, neutral male gnomish Wizard ------ |..f@+ |($..| |..(.| |....| ------ [Heliokopi the Evoker] St6 Dx11 Co19 In18 Wi9 Ch10 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 122 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 9 Wand identification only worked 3 times out of 12 Book drop chance was reduced to 94% Scroll drop chance was reduced to 89% Wand drop chance was reduced to 87% Concealing monsters were spawned underneath items 28% of the time only Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Monster spawn increase started at turn 15859 Monster spawn increase reached its maximum at turn 36693 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 90412 The monster class that cannot be genocided was quantum mechanic or other scientist The monster class that was spawned more often: dog or other canine (freq bonus 1) The monster species that spawned more often: slow stalk (freq bonus 3) The monster species that spawned more often: rust smasher (freq bonus 8) The monster species that spawned more often: githyanki pirate (freq bonus 6) The monster species that spawned more often: nalfeshnee (freq bonus 6) The monster species that spawned more often: baal tentacle (freq bonus 8) The monster species that spawned more often: jumping ego kraken (freq bonus 6) The monster species that spawned more often: moldy force patch (freq bonus 12) The monster species that spawned more often: appearance (freq bonus 2) The monster species that spawned more often: winged-demon (freq bonus 4) The monster species that spawned more often: lilac stalk (freq bonus 4) The monster species that spawned more often: green starlit sky (freq bonus 8) The monster species that spawned more often: armored larva (freq bonus 3) The monster species that spawned more often: mind force patch (freq bonus 4) The monster species that spawned more often: pile of mesmerizing coins (freq bonus 6) The monster species that spawned more often: paranoid schizo (freq bonus 8) The monster species that spawned more often: Glaryssa, Succubus Queen (freq bonus 8) The monster species that spawned more often: armored cow (freq bonus 4) The monster species that spawned more often: nondescript force patch (freq bonus 4) The monster species that spawned more often: taker warp fungus (freq bonus 8) The monster species that spawned more often: barrowgrim soldier (freq bonus 4) The monster species that never randomly spawned: blink colony The monster species that never randomly spawned: ethereal missingno The monster species that never randomly spawned: porter rock mole The monster species that never randomly spawned: Marian The monster species that never randomly spawned: porter taker spore The monster species that never randomly spawned: dark young The monster species that never randomly spawned: thick vrock The monster species that never randomly spawned: blue-red patch The monster species that never randomly spawned: wailing spirit The monster species that never randomly spawned: Kristin's block-heeled combat boot The RNG hath decreed that this item was never generated: terere (nanika) The RNG hath decreed that this item was never generated: demon crossbow ((null)) The RNG hath decreed that this item was never generated: power healing (ON TIMON TIME ON TIME) The RNG hath decreed that this item was never generated: fumbling (trippy) The RNG hath decreed that this item was never generated: unskilled stone (gray) The RNG hath decreed that this item was never generated: scourge ((null)) The RNG hath decreed that this item was generated more often: trap revealing (elysium, freq bonus 4) The RNG hath decreed that this item was generated more often: crystal plate mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: orcish arrow (crude arrow, freq bonus 20) The RNG hath decreed that this item was generated more often: dragon horned headpiece (headpiece, freq bonus 12) The RNG hath decreed that this item was always generated cursed: auto shotgun ((null)) The RNG hath decreed that this item was always generated cursed: cocoa (nettle) The RNG hath decreed that this item was always generated cursed: cure blindness (yellow) The RNG hath decreed that this item was always generated cursed: sodalith (blue) The RNG hath decreed that this item was always generated cursed: poison blast (tattered) The RNG hath decreed that this trap was always invisible: warp zone The RNG hath decreed that this trap was generated more often: unskilled trap (freq bonus 1) Next attribute increase check would have come at turn 312 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (175) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...