Heliokopis, neutral male gnomish Wizard ---.-- |.f..| |..@.. |....| |.`{.. | `..| .. ---- [Heliokopi the Evoker] St3 Dx15 Co7 In8 Wi4 Ch6 WizGnoMalNeu+RXPKY Dlvl:1 $300 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male randomizer x-race sokosolver specialist nastinator gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 9 Monsters only dropped their musable items with 93% chance Scroll drop chance was reduced to 74% Wand drop chance was reduced to 65% Amulet drop chance was reduced to 77% Potion drop chance was reduced to 96% Concealing monsters were spawned underneath items 10% of the time only Monster death drops spawned with only 87% chance Number of artifacts generated was 0 Monster spawn increase started at turn 44455 Monster spawn increase reached its maximum at turn 60355 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1165824 The monster class that cannot be genocided was mummy The monster class that was spawned more often: Keystone Kop (freq bonus 2) The monster species that spawned more often: petro mold (freq bonus 3) The monster species that spawned more often: Joker Black (freq bonus 3) The monster species that spawned more often: shrunken head (freq bonus 5) The monster species that spawned more often: fairy dragon (freq bonus 4) The monster species that spawned more often: greater mummy (freq bonus 8) The monster species that spawned more often: naurungol (freq bonus 6) The monster species that spawned more often: space bat (freq bonus 8) The monster species that spawned more often: Miki Onimaru (freq bonus 11) The monster species that spawned more often: sand raider (freq bonus 8) The monster species that spawned more often: giant jellyfish (freq bonus 8) The monster species that spawned more often: black troll (freq bonus 21) The monster species that spawned more often: hidden water nymph (freq bonus 12) The monster species that spawned more often: rothe (freq bonus 5) The monster species that spawned more often: Ruth (freq bonus 10) The monster species that spawned more often: inertia spore (freq bonus 8) The monster species that spawned more often: freemason grand chancellor (freq bonus 6) The monster species that spawned more often: dark shape (freq bonus 10) The monster species that spawned more often: petty neurotoxin fly (freq bonus 3) The monster species that spawned more often: =ñò¡YzH (freq bonus 8) The monster species that spawned more often: clay colony (freq bonus 9) The monster species that never randomly spawned: watchman The monster species that never randomly spawned: legion devil buzzer The monster species that never randomly spawned: epidote mushroom The monster species that never randomly spawned: real chromatic hound The monster species that never randomly spawned: quill rat The monster species that never randomly spawned: tsubotsubo The monster species that never randomly spawned: bat The monster species that never randomly spawned: software engineer The monster species that never randomly spawned: energy warp patch The monster species that never randomly spawned: nessian pit fiend The monster class that always generated with extra speed: major demon The RNG hath decreed that this item was never generated: light (arc) The RNG hath decreed that this item was never generated: haste monster (royal) The RNG hath decreed that this item was never generated: turn undead (copper) The RNG hath decreed that this item was never generated: orcish helm (iron skull cap) The RNG hath decreed that this item was never generated: orcish short sword (crude short sword) The RNG hath decreed that this item was never generated: impossibly heavy mineral ball ((null)) The RNG hath decreed that this item was generated more often: disintegration (solid, freq bonus 40) The RNG hath decreed that this item was generated more often: booze (brown, freq bonus 4) The RNG hath decreed that this item was generated more often: Pan Galactic Gargle Blaster (radiating, freq bonus 8) The RNG hath decreed that this item was generated more often: green dragon scale shield (green dragonhide shield, freq bonus 7) The RNG hath decreed that this item was always generated cursed: star rod (rod) The RNG hath decreed that this item was always generated cursed: dragon horned headpiece (headpiece) The RNG hath decreed that this item was always generated cursed: mirror shield (polished shield) The RNG hath decreed that this item was always generated cursed: Uruk-hai shield (white-handed shield) The RNG hath decreed that this item was always generated cursed: magic candle (candle) The RNG hath decreed that this trap was always invisible: blade trap The RNG hath decreed that this trap was generated more often: trap %s (freq bonus 12) Next attribute increase check would have come at turn 2308 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You had the following problem: Blacky and his NG walls were closing in. (0) You had the following problem: Pets can spontaneously rebel and become hostile. (0) You had infravision You had 1500 points of nutrition remaining You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (400) You survived You didn't know any spells. Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (0 of 160) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (0 of 160) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...