Heliokopis, neutral male gnomish Wizard -F----- |.....-- |$.....| |......| -...@..| |...f:.| |......| -------- [Heliokopi the Evoker] St8 Dx11 Co6 In15 Wi4 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 5 Wand identification only worked 3 times out of 4 Monsters only dropped their musable items with 67% chance Scroll drop chance was reduced to 96% Ring drop chance was reduced to 73% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 58% Potion drop chance was reduced to 95% Number of artifacts generated was 0 Monster spawn increase started at turn 37030 Monster spawn increase reached its maximum at turn 124920 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 107091 The monster class that cannot be genocided was pile of coins The monster class that was spawned more often: ant or other insect (freq bonus 2) The monster species that spawned more often: grand elder thing (freq bonus 5) The monster species that spawned more often: wereeel (freq bonus 8) The monster species that spawned more often: abnormal mold (freq bonus 6) The monster species that spawned more often: wind fungus (freq bonus 7) The monster species that spawned more often: cooling turret (freq bonus 4) The monster species that spawned more often: Mister Admonisher (freq bonus 4) The monster species that spawned more often: mirror grue (freq bonus 22) The monster species that spawned more often: Josefine's super-sweet velcro sneaker (freq bonus 4) The monster species that spawned more often: fungoid mold (freq bonus 10) The monster species that spawned more often: abnormal program termination (freq bonus 4) The monster species that spawned more often: wereflyfish (freq bonus 5) The monster species that spawned more often: gold viper (freq bonus 32) The monster species that spawned more often: petty ki-rin (freq bonus 5) The monster species that spawned more often: mana colony (freq bonus 6) The monster species that spawned more often: blink warp fungus (freq bonus 14) The monster species that spawned more often: Janina's combat boot (freq bonus 6) The monster species that spawned more often: crimson stalk (freq bonus 5) The monster species that spawned more often: shadow centipede (freq bonus 10) The monster species that spawned more often: undead valkyrie (freq bonus 8) The monster species that spawned more often: weretiger (freq bonus 10) The monster species that never randomly spawned: inferno The monster species that never randomly spawned: morlock hunter The monster species that never randomly spawned: alien slug The monster species that never randomly spawned: Ann Kathrin The monster species that never randomly spawned: Digging Mage The monster species that never randomly spawned: gangrenous wyrm The monster species that never randomly spawned: evolved gorilla The monster species that never randomly spawned: flameproof troll The monster species that never randomly spawned: black bear cub The monster species that never randomly spawned: energy warp fungus The monster class that always generated with extra speed: pile of coins The RNG hath decreed that this item was never generated: helm of amnesia (crazy helmet) The RNG hath decreed that this item was never generated: increase accuracy (clay) The RNG hath decreed that this item was never generated: sky dragon scale shield (sky dragonhide shield) The RNG hath decreed that this item was never generated: drum of earthquake (drum) The RNG hath decreed that this item was never generated: cloak of grounding (granite cloak) The RNG hath decreed that this item was never generated: earth (KIRJE) The RNG hath decreed that this item was generated more often: block-heeled combat boot ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: stone of fainting (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: slow monster (light green, freq bonus 10) The RNG hath decreed that this item was generated more often: fear (bewitched, freq bonus 15) The RNG hath decreed that this item was always generated cursed: mushroom ((null)) The RNG hath decreed that this item was always generated cursed: dark elven arrow (black runed arrow) The RNG hath decreed that this item was always generated cursed: bullet ((null)) The RNG hath decreed that this item was always generated cursed: shocking sphere (insulated) The RNG hath decreed that this item was always generated cursed: low effect stone (gray) The RNG hath decreed that this trap was always invisible: level teleporter The RNG hath decreed that this trap was generated more often: mana trap (freq bonus 1) Next attribute increase check would have come at turn 156 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (521) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...