Heliokopis, neutral male gnomish Wizard -- ---- |....@f |...$.| |....r+ ------- [Heliokopi the Evoker] St13 Dx16 Co15 In24 Wi5 Ch9 WizGnoMalNeu Dlvl:1 $1 HP16(16) Pw29(29) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 163 Ring identification only worked 4 times out of 22 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 7 Monsters only dropped their musable items with 36% chance Scroll drop chance was reduced to 89% Ring drop chance was reduced to 83% Amulet drop chance was reduced to 88% Concealing monsters were spawned underneath items 79% of the time only Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Monster spawn increase started at turn 15483 Monster spawn increase reached its maximum at turn 48396 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 441496 The monster class that cannot be genocided was ant or other insect The monster class that was spawned more often: blob (freq bonus 2) The monster species that spawned more often: ringseeker (freq bonus 6) The monster species that spawned more often: huge flaming sphere (freq bonus 4) The monster species that spawned more often: nether idiot (freq bonus 4) The monster species that spawned more often: evasive cuntgun trooper (freq bonus 6) The monster species that spawned more often: elf mummy (freq bonus 5) The monster species that spawned more often: deathmold (freq bonus 16) The monster species that spawned more often: Mister Submarine (freq bonus 6) The monster species that spawned more often: water spore (freq bonus 20) The monster species that spawned more often: electro archer (freq bonus 20) The monster species that spawned more often: glib trove (freq bonus 10) The monster species that spawned more often: werebat (freq bonus 10) The monster species that spawned more often: freemason prior (freq bonus 8) The monster species that spawned more often: mana mauler (freq bonus 9) The monster species that spawned more often: octarine warp fungus (freq bonus 4) The monster species that spawned more often: speedster maggot (freq bonus 10) The monster species that spawned more often: babau (freq bonus 3) The monster species that spawned more often: arbok (freq bonus 3) The monster species that spawned more often: flame turret (freq bonus 4) The monster species that spawned more often: Left Ass (freq bonus 10) The monster species that spawned more often: Parry Hotter (freq bonus 4) The monster species that never randomly spawned: migo warrior The monster species that never randomly spawned: agent of the black market The monster species that never randomly spawned: Heike's hugging boot The monster species that never randomly spawned: ill stalk The monster species that never randomly spawned: steam-powered rifle sentry The monster species that never randomly spawned: diamond golem The monster species that never randomly spawned: nondescript warp patch The monster species that never randomly spawned: electro charger The monster species that never randomly spawned: mermaid The monster species that never randomly spawned: sapusaur The RNG hath decreed that this item was never generated: draining (ceramic) The RNG hath decreed that this item was never generated: gauntlets of panic (slit gloves) The RNG hath decreed that this item was never generated: water walking boots (jungle boots) The RNG hath decreed that this item was never generated: impossibly heavy elysium ball ((null)) The RNG hath decreed that this item was never generated: teleportation (VENZAR BORGAVVE) The RNG hath decreed that this item was never generated: gain ability (ruby) The RNG hath decreed that this item was generated more often: sustain ability (bronze, freq bonus 333) The RNG hath decreed that this item was generated more often: BFG ammo ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: bishop stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: protection (wide, freq bonus 100) The RNG hath decreed that this item was always generated cursed: dark elven arrow (black runed arrow) The RNG hath decreed that this item was always generated cursed: high-elven helm (runed helm) The RNG hath decreed that this item was always generated cursed: gain intelligence (plain) The RNG hath decreed that this item was always generated cursed: acidshield (acidic) The RNG hath decreed that this item was always generated cursed: bow ((null)) The RNG hath decreed that this trap was always invisible: hate trap The RNG hath decreed that this trap was generated more often: throwing star trap (freq bonus 2) Next attribute increase check would have come at turn 652 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1096) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 0% 300% d - create monster 4 attack 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...