Heliokopis, neutral male gnomish Wizard ------ |...=| |%...| ...f@| |....| |....| |....| ------ [Heliokopi the Evoker] St8 Dx10 Co11 In8 Wi9 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 226 Potion identification only worked 3 times out of 5 Wand identification only worked 3 times out of 12 Monsters only dropped their musable items with 52% chance Scroll drop chance was reduced to 86% Potion drop chance was reduced to 98% Concealing monsters were spawned underneath items 55% of the time only Monster death drops spawned with only 82% chance Number of artifacts generated was 0 Monster spawn increase started at turn 14085 Monster spawn increase reached its maximum at turn 58430 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 84205 The monster class that cannot be genocided was ghost The monster class that was spawned more often: humanoid (freq bonus 2) The monster species that spawned more often: giant wolf tick (freq bonus 5) The monster species that spawned more often: para turret (freq bonus 6) The monster species that spawned more often: hadrosaurus (freq bonus 3) The monster species that spawned more often: migo queen (freq bonus 7) The monster species that spawned more often: The Eye of Sahaqiel (freq bonus 10) The monster species that spawned more often: shaped spore (freq bonus 16) The monster species that spawned more often: teal warp patch (freq bonus 6) The monster species that spawned more often: gray newt (freq bonus 8) The monster species that spawned more often: secluded spore (freq bonus 24) The monster species that spawned more often: ogre leader (freq bonus 6) The monster species that spawned more often: dorn beast (freq bonus 4) The monster species that spawned more often: shrieker mushroom patch (freq bonus 4) The monster species that spawned more often: special growth (freq bonus 3) The monster species that spawned more often: plasma colony (freq bonus 6) The monster species that spawned more often: invisible patch (freq bonus 6) The monster species that spawned more often: staryu (freq bonus 8) The monster species that spawned more often: dragon lady (freq bonus 12) The monster species that spawned more often: secretary (freq bonus 4) The monster species that spawned more often: hell idiot (freq bonus 10) The monster species that spawned more often: smart penetrator (freq bonus 10) The monster species that never randomly spawned: blue giant The monster species that never randomly spawned: sky drake The monster species that never randomly spawned: sand rat The monster species that never randomly spawned: enclave stormtrooper The monster species that never randomly spawned: giant badger The monster species that never randomly spawned: feral morlock The monster species that never randomly spawned: rust converter The monster species that never randomly spawned: giant red frog The monster species that never randomly spawned: acid smasher The monster species that never randomly spawned: Mira The monster class that always generated with extra speed: ogre The RNG hath decreed that this item was never generated: alignment stone (gray) The RNG hath decreed that this item was never generated: boots of displacement (hugging boots) The RNG hath decreed that this item was never generated: amulet of second chance (tetraedrical) The RNG hath decreed that this item was never generated: heavy gold ball ((null)) The RNG hath decreed that this item was never generated: morion (black) The RNG hath decreed that this item was never generated: dehydrating stone (gray) The RNG hath decreed that this item was generated more often: flack helmet (green bowel, freq bonus 7) The RNG hath decreed that this item was generated more often: white peach ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cram ration ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: emerald (green, freq bonus 13) The RNG hath decreed that this item was always generated cursed: salt water (polka-dot) The RNG hath decreed that this item was always generated cursed: field boots (camouflage patterned boots) The RNG hath decreed that this item was always generated cursed: cloak of spray (brown burnoose) The RNG hath decreed that this item was always generated cursed: orcish shield (red-eyed shield) The RNG hath decreed that this item was always generated cursed: helm of bad alignment (hydra helmet) The RNG hath decreed that this trap was always invisible: laser trap The RNG hath decreed that this trap was generated more often: vulnerability trap (freq bonus 4) Next attribute increase check would have come at turn 669 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (222) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...