Heliokopis, neutral male gnomish Wizard - ------------ +.........@f.+ | --------..| ..| .| .| | [Heliokopi the Evoker] St8 Dx11 Co9 In16 Wi6 Ch9 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 5 Monsters only dropped their musable items with 13% chance Scroll drop chance was reduced to 88% Wand drop chance was reduced to 58% Amulet drop chance was reduced to 69% Potion drop chance was reduced to 86% Monster death drops spawned with only 81% chance Number of artifacts generated was 0 Monster spawn increase started at turn 33966 Monster spawn increase reached its maximum at turn 61179 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 3432000 The monster class that cannot be genocided was ghost The monster class that was spawned more often: apelike creature (freq bonus 2) The monster species that spawned more often: really dangerous mold (freq bonus 6) The monster species that spawned more often: cloak permamimic (freq bonus 6) The monster species that spawned more often: shiver (freq bonus 4) The monster species that spawned more often: master mimic (freq bonus 8) The monster species that spawned more often: purple colony (freq bonus 10) The monster species that spawned more often: binah sephirah (freq bonus 8) The monster species that spawned more often: furious patch (freq bonus 20) The monster species that spawned more often: clay patch (freq bonus 6) The monster species that spawned more often: lava trove (freq bonus 4) The monster species that spawned more often: zyborg (freq bonus 4) The monster species that spawned more often: barbarian (freq bonus 12) The monster species that spawned more often: baby white dragon (freq bonus 8) The monster species that spawned more often: garter snake (freq bonus 6) The monster species that spawned more often: bloodthirsty soul (freq bonus 3) The monster species that spawned more often: experienced nurse (freq bonus 8) The monster species that spawned more often: M'ling, Montgomery's attendant (freq bonus 8) The monster species that spawned more often: great wyrm of balance (freq bonus 6) The monster species that spawned more often: Pegasus (freq bonus 14) The monster species that spawned more often: hidden patch (freq bonus 8) The monster species that spawned more often: turkish girl (freq bonus 8) The monster species that never randomly spawned: rum drinker The monster species that never randomly spawned: acid sphere The monster species that never randomly spawned: acidic cytoplasm The monster species that never randomly spawned: Napa, the Sayajin Elite The monster species that never randomly spawned: Lars the Schizophrenic The monster species that never randomly spawned: spikefist The monster species that never randomly spawned: young stone dragon The monster species that never randomly spawned: semi-novice priest The monster species that never randomly spawned: rod mimic The monster species that never randomly spawned: Bear-Man packleader The RNG hath decreed that this item was never generated: training stone (gray) The RNG hath decreed that this item was never generated: secret door detection (balsa) The RNG hath decreed that this item was never generated: melon ((null)) The RNG hath decreed that this item was never generated: cream pie ((null)) The RNG hath decreed that this item was never generated: elven lance ((null)) The RNG hath decreed that this item was never generated: red tea (baloon flower) The RNG hath decreed that this item was generated more often: amulet of teleport control (transitory, freq bonus 20) The RNG hath decreed that this item was generated more often: antideath cloak (demonic cloak, freq bonus 28) The RNG hath decreed that this item was generated more often: low stats (cheap, freq bonus 8) The RNG hath decreed that this item was generated more often: opal (white, freq bonus 7) The RNG hath decreed that this item was always generated cursed: tallow candle (candle) The RNG hath decreed that this item was always generated cursed: glaive (single-edged polearm) The RNG hath decreed that this item was always generated cursed: venom shield (dark green shield) The RNG hath decreed that this item was always generated cursed: gauntlets of plugsuit (tightly fitting gloves) The RNG hath decreed that this item was always generated cursed: star rod (rod) The RNG hath decreed that this trap was always invisible: sound trap The RNG hath decreed that this trap was generated more often: glyph number seven (freq bonus 1) Next attribute increase check would have come at turn 180 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (49) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 19% 300% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...