Heliokopis, neutral male gnomish Wizard -----+-- |.$...@| |.....f| ....... |......| -------- [Heliokopi the Evoker] St8 Dx9 Co6 In16 Wi4 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 195 Potion identification only worked 3 times out of 4 Wand identification only worked 3 times out of 7 Monsters only dropped their musable items with 86% chance Scroll drop chance was reduced to 97% Ring drop chance was reduced to 84% Amulet drop chance was reduced to 80% Potion drop chance was reduced to 78% Concealing monsters were spawned underneath items 68% of the time only Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Monster spawn increase started at turn 78222 Monster spawn increase reached its maximum at turn 109819 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1315690 The monster class that cannot be genocided was elemental Today, this monster class was always generated invisible: giant humanoid The monster class that was spawned more often: golem (freq bonus 4) The monster species that spawned more often: Weitzer (freq bonus 12) The monster species that spawned more often: magic force patch (freq bonus 8) The monster species that spawned more often: bad shan (freq bonus 14) The monster species that spawned more often: arphexad (freq bonus 30) The monster species that spawned more often: inferno sentry (freq bonus 12) The monster species that spawned more often: giant brown rat (freq bonus 18) The monster species that spawned more often: %s ufo (freq bonus 12) The monster species that spawned more often: ether cloud (freq bonus 5) The monster species that spawned more often: triad (freq bonus 6) The monster species that spawned more often: gravity turret (freq bonus 10) The monster species that spawned more often: greater stun monster (freq bonus 36) The monster species that spawned more often: ferrous force patch (freq bonus 6) The monster species that spawned more often: master light wall (freq bonus 16) The monster species that spawned more often: disenchantment hound (freq bonus 64) The monster species that spawned more often: spawn camper (freq bonus 24) The monster species that spawned more often: hummerhorn (freq bonus 8) The monster species that spawned more often: giant vampire bat (freq bonus 28) The monster species that spawned more often: griffon (freq bonus 22) The monster species that spawned more often: soul hole (freq bonus 9) The monster species that spawned more often: skeleton ettin (freq bonus 36) The monster species that never randomly spawned: phase mold The monster species that never randomly spawned: undead murderer The monster species that never randomly spawned: boss spaceship The monster species that never randomly spawned: lower gnome priest The monster species that never randomly spawned: ninja master The monster species that never randomly spawned: diseased rat The monster species that never randomly spawned: gremlin deathsucker The monster species that never randomly spawned: pit cobra The monster species that never randomly spawned: lesser ent The monster species that never randomly spawned: arcade scrub The monster class that always generated with extra speed: jabberwock The RNG hath decreed that this item was never generated: unlucky stone (gray) The RNG hath decreed that this item was never generated: create monster (turquoise) The RNG hath decreed that this item was never generated: endure cold (deep) The RNG hath decreed that this item was never generated: salt water (polka-dot) The RNG hath decreed that this item was never generated: fire (simmering) The RNG hath decreed that this item was never generated: godmode (heavenly) The RNG hath decreed that this item was generated more often: white peach ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: slime (slimy, freq bonus 16) The RNG hath decreed that this item was generated more often: cure wounds (yerba mate, freq bonus 9) The RNG hath decreed that this item was generated more often: psybeam (avada kedavra, freq bonus 17) The RNG hath decreed that this item was always generated cursed: fireball (ragged) The RNG hath decreed that this item was always generated cursed: kokken ((null)) The RNG hath decreed that this item was always generated cursed: searching (tiger eye) The RNG hath decreed that this item was always generated cursed: gain level (leveled) The RNG hath decreed that this item was always generated cursed: salt chunk (gray) The RNG hath decreed that this trap was always invisible: curse trap The RNG hath decreed that this trap was generated more often: earthquake trap (freq bonus 1) Next attribute increase check would have come at turn 152 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (311) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...