Heliokopis, neutral male gnomish Wizard ------------ ##|..........|## ------#,------ #,............,# ##|.....,,....<| #,|%.........|,# #,,-....|,,|...$| #,|..%.......|,## ##,#|$...+ ...... .....- #,|..........|,,,# #,,,#------ ------ | -------,------------##,#------------^## |......,# #,,......|....|,# |.....|## ###|..........|,# |....| |...........,# ------- ------------## [Heliokopi the Evoker] St15 Dx14 Co19 In23 Wi11 Ch8 WizGnoMalNeu+RXYU Dlvl:1 *1 HP16(16) Pw28(28) AC9 Exp1 T108 Latest messages j - an egg {1}. You see here a lichen corpse {20}. The goblin Teleporter wields a crude short sword {12}! The crude short sword welds itself to the goblin Teleporter's hand! The goblin Teleporter thrusts his crude short sword. The goblin Teleporter just misses! The kitten picks up a lichen corpse {20}. You don't have anything to zap. In what direction? [hykulnjb><] You shoot 3 bullets. The 1st bullet misses the goblin Teleporter. The 2nd bullet misses the goblin Teleporter. The 3rd bullet misses the goblin Teleporter. In what direction? [hykulnjb><] You shoot 3 bullets. The 1st bullet misses the goblin Teleporter. The 2nd bullet hits the goblin Teleporter. You kill the goblin Teleporter! The kitten drops a lichen corpse {20}. Really quit [yes/no]? Final attributes You were haltingly aligned Your alignment was 1 Your max alignment was 12 You carried 0 sins Scroll identification only worked 100 times out of 160 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 9 Wand identification only worked 3 times out of 6 Monsters only dropped their musable items with 91% chance Scroll drop chance was reduced to 79% Amulet drop chance was reduced to 53% Monster death drops spawned with only 99% chance Number of artifacts generated was 0 Monster spawn increase started at turn 35835 Monster spawn increase reached its maximum at turn 46883 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1863748 The monster class that cannot be genocided was naga The monster class that was spawned more often: centaur (freq bonus 5) The monster species that spawned more often: gigant anteater (freq bonus 16) The monster species that spawned more often: assassin bug (freq bonus 9) The monster species that spawned more often: cave vulture (freq bonus 16) The monster species that spawned more often: psycho nymph (freq bonus 9) The monster species that spawned more often: dwarf king (freq bonus 6) The monster species that spawned more often: ice spider (freq bonus 7) The monster species that spawned more often: iron penetrator (freq bonus 12) The monster species that spawned more often: griffin rogue (freq bonus 11) The monster species that spawned more often: poison monster (freq bonus 20) The monster species that spawned more often: fairy moogle (freq bonus 12) The monster species that spawned more often: Roswitha's lacquered pump (freq bonus 7) The monster species that spawned more often: ego frost giant (freq bonus 7) The monster species that spawned more often: damned (freq bonus 16) The monster species that spawned more often: gnome emperor (freq bonus 8) The monster species that spawned more often: Dagon (freq bonus 14) The monster species that spawned more often: iron boar (freq bonus 7) The monster species that spawned more often: woodchuck (freq bonus 9) The monster species that spawned more often: evasive infantryman (freq bonus 21) The monster species that spawned more often: secluded mold (freq bonus 14) The monster species that spawned more often: giant force ant (freq bonus 14) The monster species that never randomly spawned: Stefan The monster species that never randomly spawned: radiant force patch The monster species that never randomly spawned: romulanian soldier The monster species that never randomly spawned: big zruty The monster species that never randomly spawned: leprechaun fanatic The monster species that never randomly spawned: daughter of Typhon The monster species that never randomly spawned: yardie The monster species that never randomly spawned: Dr. Ramov The monster species that never randomly spawned: earth demon The monster species that never randomly spawned: drone mushroom The RNG hath decreed that this item was never generated: fire bolt (flaming) The RNG hath decreed that this item was never generated: petrify (petrified) The RNG hath decreed that this item was never generated: black dragon scale shield (black dragonhide shield) The RNG hath decreed that this item was never generated: pear ((null)) The RNG hath decreed that this item was never generated: clay chain ((null)) The RNG hath decreed that this item was never generated: white dragon scale shield (white dragonhide shield) The RNG hath decreed that this item was generated more often: fountain building (XOR ME HSALS, freq bonus 35) The RNG hath decreed that this item was generated more often: deep dragon scale shield (deep dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: pizza ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: jumping boots (hiking boots, freq bonus 7) The RNG hath decreed that this item was always generated cursed: ice box of waterproofing (cooling box) The RNG hath decreed that this item was always generated cursed: hydra bow ((null)) The RNG hath decreed that this item was always generated cursed: green mate (St.John's Wort) The RNG hath decreed that this item was always generated cursed: stone of fainting (gray) The RNG hath decreed that this item was always generated cursed: finger bending (flapping) The RNG hath decreed that this trap was always invisible: thirst trap The RNG hath decreed that this trap was generated more often: an unknown trap (freq bonus 1) Next attribute increase check would have come at turn 2174 Strength training was 0 Dexterity training was 3 Wisdom training was 1 Constitution training was 2 You had the following problem: You could not train skills. (0) You had infravision You had 1391 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could have safely prayed (0) You survived You didn't know any spells. Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 4 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (4 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...