Heliokopis, neutral male gnomish Wizard ----- ..<.| |f..| r.@... |...| |...| |...| ----- [Heliokopi the Evoker] St8 Dx11 Co9 In13 Wi6 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T3 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. You see here a spellbook of cone of cold {1}. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 7 Monsters only dropped their musable items with 78% chance Scroll drop chance was reduced to 86% Wand drop chance was reduced to 81% Amulet drop chance was reduced to 51% Potion drop chance was reduced to 88% Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Monster spawn increase started at turn 45075 Monster spawn increase reached its maximum at turn 98785 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 634320 The monster class that cannot be genocided was quantum mechanic or other scientist The monster class that was spawned more often: pudding or ooze (freq bonus 1) The monster species that spawned more often: undead acid mage (freq bonus 16) The monster species that spawned more often: Maria Wong, the Vampire (freq bonus 3) The monster species that spawned more often: Jasieen's wedge sandal (freq bonus 8) The monster species that spawned more often: sweet blonde (freq bonus 6) The monster species that spawned more often: sniper bundle head (freq bonus 12) The monster species that spawned more often: white light (freq bonus 4) The monster species that spawned more often: orange fungus (freq bonus 8) The monster species that spawned more often: chaos tile (freq bonus 4) The monster species that spawned more often: two-headed ogre (freq bonus 6) The monster species that spawned more often: Sing (freq bonus 4) The monster species that spawned more often: star drake (freq bonus 8) The monster species that spawned more often: moon clan (freq bonus 8) The monster species that spawned more often: VAX (freq bonus 4) The monster species that spawned more often: barbazu (freq bonus 4) The monster species that spawned more often: porter hungry stalk (freq bonus 8) The monster species that spawned more often: inertia fungus (freq bonus 18) The monster species that spawned more often: mental girl (freq bonus 8) The monster species that spawned more often: wooden fungus (freq bonus 16) The monster species that spawned more often: kraken (freq bonus 7) The monster species that spawned more often: dark draconian (freq bonus 8) The monster species that never randomly spawned: acidwater hound The monster species that never randomly spawned: colluded patch The monster species that never randomly spawned: jumping fireball The monster species that never randomly spawned: electro turret The monster species that never randomly spawned: camo dwarf The monster species that never randomly spawned: plasma turret The monster species that never randomly spawned: master mind flayer The monster species that never randomly spawned: metal mechanic The monster species that never randomly spawned: freemason prior The monster species that never randomly spawned: Center of All The RNG hath decreed that this item was never generated: monster detection (bubbly) The RNG hath decreed that this item was never generated: jasper (red) The RNG hath decreed that this item was never generated: stun monster (octarine) The RNG hath decreed that this item was never generated: no skill (shattering) The RNG hath decreed that this item was never generated: material stability (rock solid) The RNG hath decreed that this item was never generated: leather gloves (old gloves) The RNG hath decreed that this item was generated more often: respawn stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: turquoise (green, freq bonus 6) The RNG hath decreed that this item was generated more often: group summoning (I R TEH UBER PWNZ0R, freq bonus 14) The RNG hath decreed that this item was generated more often: chocolate ((null), freq bonus 9) The RNG hath decreed that this item was always generated cursed: aklys (thonged club) The RNG hath decreed that this item was always generated cursed: amulet of prism (prismatic) The RNG hath decreed that this item was always generated cursed: lightning (curved) The RNG hath decreed that this item was always generated cursed: stone of thirst (gray) The RNG hath decreed that this item was always generated cursed: tooled horn (horn) The RNG hath decreed that this trap was always invisible: magic portal The RNG hath decreed that this trap was generated more often: statue trap (freq bonus 2) Next attribute increase check would have come at turn 224 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1498 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (188) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 70% 300% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...