Heliokopis, neutral male gnomish Wizard ------ |(..f| |..@.. |.:..| ------ [Heliokopi the Evoker] St7 Dx8 Co8 In8 Wi8 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 191 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 35 Wand identification only worked 3 times out of 8 Monsters only dropped their musable items with 88% chance Scroll drop chance was reduced to 94% Potion drop chance was reduced to 85% Concealing monsters were spawned underneath items 84% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 21210 Monster spawn increase reached its maximum at turn 37085 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2365602 The monster class that cannot be genocided was umber hulk The monster class that was spawned more often: cat or other feline (freq bonus 2) The monster color that was spawned more often: magenta (freq bonus 2) The monster species that spawned more often: dwarf king permamimic (freq bonus 18) The monster species that spawned more often: Desiree's combat boot (freq bonus 10) The monster species that spawned more often: software bug (freq bonus 4) The monster species that spawned more often: stationary owlbear (freq bonus 6) The monster species that spawned more often: elf battlemaster (freq bonus 5) The monster species that spawned more often: clock force patch (freq bonus 6) The monster species that spawned more often: kobold alchemist (freq bonus 4) The monster species that spawned more often: Doctor Maex (freq bonus 7) The monster species that spawned more often: Haku, the River Dragon (freq bonus 4) The monster species that spawned more often: gremgargoyle (freq bonus 6) The monster species that spawned more often: wereflyfish (freq bonus 6) The monster species that spawned more often: great wyrm of magic (freq bonus 7) The monster species that spawned more often: vacuum colony (freq bonus 12) The monster species that spawned more often: electric eel (freq bonus 12) The monster species that spawned more often: hairy warp patch (freq bonus 5) The monster species that spawned more often: faberge sphere (freq bonus 14) The monster species that spawned more often: dark warp fungus (freq bonus 4) The monster species that spawned more often: real impact hound (freq bonus 14) The monster species that spawned more often: brimstone hellcat (freq bonus 5) The monster species that spawned more often: lethe warp fungus (freq bonus 4) The monster species that never randomly spawned: umbra patch The monster species that never randomly spawned: alien flower The monster species that never randomly spawned: bori The monster species that never randomly spawned: deluge agent The monster species that never randomly spawned: guranguta The monster species that never randomly spawned: ice devil The monster species that never randomly spawned: frost worm The monster species that never randomly spawned: furious stalk The monster species that never randomly spawned: floating spirit The monster species that never randomly spawned: The Coffin Nail The monster class that always generated with extra speed: xan or other mythical/fantastic insect The RNG hath decreed that this item was never generated: create sink (THRU THE FLOOR) The RNG hath decreed that this item was never generated: alchemy smock (apron) The RNG hath decreed that this item was never generated: helm of detoxification (anachrononononaut helmet) The RNG hath decreed that this item was never generated: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA) The RNG hath decreed that this item was never generated: trap detection (HOYO HOYO) The RNG hath decreed that this item was never generated: scourge ((null)) The RNG hath decreed that this item was generated more often: mirror shield (polished shield, freq bonus 32) The RNG hath decreed that this item was generated more often: chaos gloves (transparent gloves, freq bonus 16) The RNG hath decreed that this item was generated more often: cold (short, freq bonus 7) The RNG hath decreed that this item was generated more often: finger bending (flapping, freq bonus 10) The RNG hath decreed that this item was always generated cursed: shimmering dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: field boots (camouflage patterned boots) The RNG hath decreed that this item was always generated cursed: bad effect (LITTLE STRAWBERRY ME BABY) The RNG hath decreed that this item was always generated cursed: flood (AQUE BRAGH) The RNG hath decreed that this item was always generated cursed: chalcedon (cyan) The RNG hath decreed that this trap was always invisible: divine anger trap The RNG hath decreed that this trap was generated more often: magic beam trap (freq bonus 2) Next attribute increase check would have come at turn 700 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (236) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 90% 300% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...