Heliokopis, neutral male gnomish Wizard ----------- .......$f.| |........@| |.........| ----- ----- [Heliokopi the Evoker] St11 Dx13 Co11 In18 Wi8 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} Armor b - a blessed +0 cloak of magic resistance (being worn) {4} Scrolls i - a blessed scroll of lockout {1} j - an uncursed scroll of tele level {1} k - an uncursed scroll of teleportation {1} p - 5 uncursed scrolls of healing {5} q - 4 uncursed scrolls of mana {4} r - 3 uncursed scrolls of phase door {3} s - 2 uncursed scrolls of standard id {2} t - an uncursed scroll of cure {1} Spellbooks l - a blessed spellbook of force bolt (0:1) {1} m - a blessed spellbook of resist poison (0:3) {1} n - a blessed spellbook of knock (0:5) {1} o - a blessed spellbook of magic missile (0:4) {1} Potions f - an uncursed potion of clairvoyance {1} g - a blessed potion of sleeping {1} h - a blessed potion of levitation {1} Rings d - an uncursed ring of shock resistance {1} e - an uncursed +2 ring of increase damage {1} Wands c - an uncursed wand of slow monster (0:2) {1} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 9 Book drop chance was reduced to 91% Scroll drop chance was reduced to 87% Wand drop chance was reduced to 97% Potion drop chance was reduced to 90% Number of artifacts generated was 0 Monster spawn increase started at turn 42500 Monster spawn increase reached its maximum at turn 70483 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 67392 The monster class that cannot be genocided was kobold The monster class that was spawned more often: piece of food (freq bonus 1) The monster species that spawned more often: stone rattlesnake (freq bonus 2) The monster species that spawned more often: nexus hound (freq bonus 3) The monster species that spawned more often: little giant (freq bonus 12) The monster species that spawned more often: onsokumaru (freq bonus 3) The monster species that spawned more often: fucking Olog-hai (freq bonus 4) The monster species that spawned more often: pink parasite (freq bonus 6) The monster species that spawned more often: Minion of Quetzalcoatl (freq bonus 14) The monster species that spawned more often: huge white bat (freq bonus 10) The monster species that spawned more often: vacuum force patch (freq bonus 12) The monster species that spawned more often: Giacomo Casanova (freq bonus 28) The monster species that spawned more often: real fire hound (freq bonus 2) The monster species that spawned more often: dragonball kid (freq bonus 4) The monster species that spawned more often: farting king (freq bonus 4) The monster species that spawned more often: ill growth (freq bonus 4) The monster species that spawned more often: devilfish (freq bonus 4) The monster species that spawned more often: hunter bee (freq bonus 6) The monster species that spawned more often: frenzied ice spawn (freq bonus 14) The monster species that spawned more often: teal warp fungus (freq bonus 7) The monster species that spawned more often: Madeleine (freq bonus 12) The monster species that spawned more often: Uniform Katcher (freq bonus 6) The monster species that never randomly spawned: time hound The monster species that never randomly spawned: nexus warp patch The monster species that never randomly spawned: ill force patch The monster species that never randomly spawned: real plasma hound The monster species that never randomly spawned: sepia force patch The monster species that never randomly spawned: Koschei The monster species that never randomly spawned: ancient gray dragon The monster species that never randomly spawned: Demogorgon The monster species that never randomly spawned: Hilda The monster species that never randomly spawned: Nicole's block-heeled combat boot The monster class that always generated with extra speed: imp or minor demon The RNG hath decreed that this item was never generated: bell ((null)) The RNG hath decreed that this item was never generated: detect monsters (exploding) The RNG hath decreed that this item was never generated: pink sweets ((null)) The RNG hath decreed that this item was never generated: high-elven warsword (runed curved sword) The RNG hath decreed that this item was never generated: leather drum (drum) The RNG hath decreed that this item was never generated: worthless piece of cyan glass (cyan) The RNG hath decreed that this item was generated more often: cloak of spray (brown burnoose, freq bonus 20) The RNG hath decreed that this item was generated more often: reinforced mace ((null), freq bonus 81) The RNG hath decreed that this item was generated more often: tempest horn (horn, freq bonus 57) The RNG hath decreed that this item was generated more often: x'mas cake ((null), freq bonus 26) The RNG hath decreed that this item was always generated cursed: amulet of teleport control (transitory) The RNG hath decreed that this item was always generated cursed: amulet of life saving (spherical) The RNG hath decreed that this item was always generated cursed: darkness (colluded) The RNG hath decreed that this item was always generated cursed: darkness (obscure) The RNG hath decreed that this item was always generated cursed: striped shirt ((null)) The RNG hath decreed that this trap was always invisible: book trap The RNG hath decreed that this trap was generated more often: quicksand (freq bonus 2) Next attribute increase check would have come at turn 310 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (187) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...