Heliokopis, neutral male gnomish Wizard ---------- |........| |........| |f.$.....| ..@......| ---------- [Heliokopi the Evoker] St6 Dx12 Co19 In19 Wi10 Ch4 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 6 Monsters only dropped their musable items with 92% chance Book drop chance was reduced to 95% Scroll drop chance was reduced to 88% Ring drop chance was reduced to 90% Wand drop chance was reduced to 92% Amulet drop chance was reduced to 77% Potion drop chance was reduced to 88% Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Monster spawn increase started at turn 35596 Monster spawn increase reached its maximum at turn 60969 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 416050 The monster class that cannot be genocided was worm The monster class that was spawned more often: mimic (freq bonus 2) The monster species that spawned more often: Olog-hai ambusher (freq bonus 4) The monster species that spawned more often: Feagwath, the Undead Sorcerer (freq bonus 3) The monster species that spawned more often: terrible bloodthirster (freq bonus 4) The monster species that spawned more often: impacter (freq bonus 8) The monster species that spawned more often: chthonian (freq bonus 8) The monster species that spawned more often: sootball (freq bonus 8) The monster species that spawned more often: tome of divine wrath (freq bonus 6) The monster species that spawned more often: poisonous Olog-hai (freq bonus 6) The monster species that spawned more often: spore growth (freq bonus 6) The monster species that spawned more often: amethyst dragon (freq bonus 8) The monster species that spawned more often: xof (freq bonus 8) The monster species that spawned more often: mirkwood ogre (freq bonus 6) The monster species that spawned more often: racoon (freq bonus 12) The monster species that spawned more often: baby plain dragon (freq bonus 8) The monster species that spawned more often: blue mushroom (freq bonus 12) The monster species that spawned more often: prayer book mimic (freq bonus 7) The monster species that spawned more often: creeping ruby gems (freq bonus 12) The monster species that spawned more often: insurmountable force fungus (freq bonus 6) The monster species that spawned more often: butterfree (freq bonus 6) The monster species that spawned more often: disenchanter warp fungus (freq bonus 12) The monster species that never randomly spawned: mana fungus The monster species that never randomly spawned: phantom ghost The monster species that never randomly spawned: fucking Olog-hai The monster species that never randomly spawned: grave digger The monster species that never randomly spawned: mature spirit The monster species that never randomly spawned: blue-green colony The monster species that never randomly spawned: sepia force fungus The monster species that never randomly spawned: demonic bladewitch The monster species that never randomly spawned: rock worm The monster species that never randomly spawned: ammit The monster class that always generated with extra speed: rodent The RNG hath decreed that this item was never generated: disintegration (stable) The RNG hath decreed that this item was never generated: force bolt (red) The RNG hath decreed that this item was never generated: droven plate mail (crested black plate) The RNG hath decreed that this item was never generated: gauntlets of slowing (ice-cold gloves) The RNG hath decreed that this item was never generated: holy wafer ((null)) The RNG hath decreed that this item was never generated: apophyllite (teal) The RNG hath decreed that this item was generated more often: DSTW stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: dementia boots (ankle boots, freq bonus 16) The RNG hath decreed that this item was generated more often: field helm (yellow helmet, freq bonus 18) The RNG hath decreed that this item was generated more often: antilevel stone (gray, freq bonus 9) The RNG hath decreed that this item was always generated cursed: special effects (draconian) The RNG hath decreed that this item was always generated cursed: leather shoes ((null)) The RNG hath decreed that this item was always generated cursed: K-ration ((null)) The RNG hath decreed that this item was always generated cursed: magic missile (steel) The RNG hath decreed that this item was always generated cursed: deep dragon scale shield (deep dragonhide shield) The RNG hath decreed that this trap was always invisible: inventory trap The RNG hath decreed that this trap was generated more often: caltrops trap (freq bonus 5) Next attribute increase check would have come at turn 91 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (546) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...