Heliokopis, neutral male gnomish Wizard ------ |@...+ |f..(| ------ [Heliokopi the Evoker] St6 Dx13 Co13 In19 Wi9 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 195 Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 12 Scroll drop chance was reduced to 64% Amulet drop chance was reduced to 93% Monster death drops spawned with only 89% chance Number of artifacts generated was 0 Monster spawn increase started at turn 10322 Monster spawn increase reached its maximum at turn 33078 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 3293844 The monster class that cannot be genocided was vortex The monster class that was spawned more often: imp or minor demon (freq bonus 1) The monster species that spawned more often: Maria (freq bonus 8) The monster species that spawned more often: Recerarak (freq bonus 4) The monster species that spawned more often: Orochimaru, the Snake Ninja (freq bonus 4) The monster species that spawned more often: Fanny's brand-new sneaker (freq bonus 6) The monster species that spawned more often: deepest one (freq bonus 10) The monster species that spawned more often: platinum force patch (freq bonus 20) The monster species that spawned more often: orange colony (freq bonus 2) The monster species that spawned more often: angbander (freq bonus 4) The monster species that spawned more often: arcadian avenger (freq bonus 3) The monster species that spawned more often: undead priest (freq bonus 6) The monster species that spawned more often: teal fungus (freq bonus 3) The monster species that spawned more often: all-common trapdoor spider (freq bonus 5) The monster species that spawned more often: resos (freq bonus 3) The monster species that spawned more often: forgotten maia (freq bonus 8) The monster species that spawned more often: Karin (freq bonus 3) The monster species that spawned more often: metal fire ant (freq bonus 6) The monster species that spawned more often: hell bitch (freq bonus 4) The monster species that spawned more often: tortured traitor (freq bonus 8) The monster species that spawned more often: Larissa's girl boot (freq bonus 4) The monster species that spawned more often: werepenetrator (freq bonus 2) The monster species that never randomly spawned: Toshiyuki the dog The monster species that never randomly spawned: tentacle newt The monster species that never randomly spawned: black force fungus The monster species that never randomly spawned: ice warp patch The monster species that never randomly spawned: mean warp fungus The monster species that never randomly spawned: undead musician The monster species that never randomly spawned: black unicorn foal The monster species that never randomly spawned: tree colony The monster species that never randomly spawned: mercurial dragon The monster species that never randomly spawned: lynch mob member The monster class that always generated with extra speed: elemental The RNG hath decreed that this item was never generated: deep dragon scales ((null)) The RNG hath decreed that this item was never generated: blood loss stone (gray) The RNG hath decreed that this item was never generated: destroy armor (destructive) The RNG hath decreed that this item was never generated: helm of steel (steel helmet) The RNG hath decreed that this item was never generated: enchant armor (ZELGO MER) The RNG hath decreed that this item was never generated: prehnite (radiant) The RNG hath decreed that this item was generated more often: mutation (iffy, freq bonus 8) The RNG hath decreed that this item was generated more often: mummy wrapping ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: know enchantment (sky blue, freq bonus 20) The RNG hath decreed that this item was generated more often: time (ticking, freq bonus 9) The RNG hath decreed that this item was always generated cursed: wakame ((null)) The RNG hath decreed that this item was always generated cursed: spiked battle boot ((null)) The RNG hath decreed that this item was always generated cursed: senzu ((null)) The RNG hath decreed that this item was always generated cursed: increase damage (coral) The RNG hath decreed that this item was always generated cursed: levitation (cyan) The RNG hath decreed that this trap was always invisible: ice trap The RNG hath decreed that this trap was generated more often: stun trap (freq bonus 1) Next attribute increase check would have come at turn 192 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (112) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...