Heliokopis, neutral male gnomish Wizard --.-+- --....| |.f#<.| |$.@... ..@...| |.....# ------- [Heliokopi the Evoker] St5 Dx17 Co12 In17 Wi5 Ch4 WizGnoMalNeu Dlvl:1 $0 HP-5(16) Pw28(28) AC6 Exp1 T3 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. What do you want to put on? [de or ?*] Which ring-finger, Right or Left? [rl] d - an uncursed +3 ring of gain intelligence (on right hand) {1}. What do you want to put on? [e or ?*] e - an uncursed +6 ring of gain dexterity (on left hand) {1}. The kitten drops a scroll {1}. The human wields a double-headed axe {48}! The human swings her double-headed axe. The human hits you! [-15 -> 1] Warning: HP low! The human swings her double-headed axe. The human hits you! You die... Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 12 Monsters only dropped their musable items with 90% chance Scroll drop chance was reduced to 83% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 90% Potion drop chance was reduced to 95% Concealing monsters were spawned underneath items 93% of the time only Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Monster spawn increase started at turn 20017 Monster spawn increase reached its maximum at turn 116937 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 496602 The monster class that cannot be genocided was orc The monster class that was spawned more often: wall monster (freq bonus 1) The monster species that spawned more often: graviton sphere (freq bonus 7) The monster species that spawned more often: pale patch (freq bonus 6) The monster species that spawned more often: death turret (freq bonus 12) The monster species that spawned more often: tsuchinoko (freq bonus 3) The monster species that spawned more often: strange terminal (freq bonus 3) The monster species that spawned more often: shadow wolf (freq bonus 4) The monster species that spawned more often: icewoman (freq bonus 12) The monster species that spawned more often: barbarian (freq bonus 12) The monster species that spawned more often: blowup doll (freq bonus 36) The monster species that spawned more often: landmaid (freq bonus 3) The monster species that spawned more often: lavender growth (freq bonus 3) The monster species that spawned more often: energy mushroom (freq bonus 3) The monster species that spawned more often: cold alien (freq bonus 8) The monster species that spawned more often: white growth (freq bonus 7) The monster species that spawned more often: silver warp patch (freq bonus 5) The monster species that spawned more often: big bill (freq bonus 3) The monster species that spawned more often: Elena (freq bonus 2) The monster species that spawned more often: quivering blob (freq bonus 3) The monster species that spawned more often: great wyrm of corruption (freq bonus 4) The monster species that spawned more often: powerful idiot (freq bonus 2) The monster species that never randomly spawned: dark warp patch The monster species that never randomly spawned: dark draconian The monster species that never randomly spawned: elite uruk The monster species that never randomly spawned: evasive riot breaker The monster species that never randomly spawned: Jonas The monster species that never randomly spawned: animated sexy leather pump The monster species that never randomly spawned: blast spore The monster species that never randomly spawned: soul killer blowdart The monster species that never randomly spawned: gnomish sorceror The monster species that never randomly spawned: armored rubber The RNG hath decreed that this item was never generated: teleportation (iridium) The RNG hath decreed that this item was never generated: display loss stone (gray) The RNG hath decreed that this item was never generated: elven boots (mud boots) The RNG hath decreed that this item was never generated: bunny uniform (red leather armor) The RNG hath decreed that this item was never generated: iron bar ((null)) The RNG hath decreed that this item was never generated: anger helm (tribal helmet) The RNG hath decreed that this item was generated more often: acidshield (acidic, freq bonus 29) The RNG hath decreed that this item was generated more often: hydra bow ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: teleport away (gold, freq bonus 7) The RNG hath decreed that this item was generated more often: droven helm (spider shaped helm, freq bonus 38) The RNG hath decreed that this item was always generated cursed: wonder (stevia) The RNG hath decreed that this item was always generated cursed: mutation (iffy) The RNG hath decreed that this item was always generated cursed: studded leather armor ((null)) The RNG hath decreed that this item was always generated cursed: green dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: oil lamp (lamp) The RNG hath decreed that this trap was always invisible: falling loadstone trap The RNG hath decreed that this trap was generated more often: earthquake trap (freq bonus 22) Next attribute increase check would have come at turn 567 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1498 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could have safely prayed (220) You are dead Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X LIMIT(0) vanish 1 R LIMIT(0) appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...