Heliokopis, neutral male gnomish Wizard ------ |$.f@+ ..@..| ------ [Heliokopi the Evoker] St11 Dx14 Co11 In20 Wi5 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 14 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 5 Monsters only dropped their musable items with 91% chance Wand drop chance was reduced to 90% Number of artifacts generated was 0 Monster spawn increase started at turn 45690 Monster spawn increase reached its maximum at turn 81040 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 1202460 The monster class that cannot be genocided was bat or bird The monster class that was spawned more often: cat or other feline (freq bonus 3) The monster species that spawned more often: orc berserker (freq bonus 16) The monster species that spawned more often: furious force fungus (freq bonus 5) The monster species that spawned more often: rock kappa (freq bonus 8) The monster species that spawned more often: necroskeleton (freq bonus 10) The monster species that spawned more often: deep lava drowning fish (freq bonus 10) The monster species that spawned more often: bright violet mushroom (freq bonus 5) The monster species that spawned more often: giant silver frog (freq bonus 6) The monster species that spawned more often: murderer (freq bonus 6) The monster species that spawned more often: Jasieen (freq bonus 5) The monster species that spawned more often: Kroo the Kobold King (freq bonus 8) The monster species that spawned more often: young spirit (freq bonus 14) The monster species that spawned more often: black error (freq bonus 6) The monster species that spawned more often: ice fungus (freq bonus 6) The monster species that spawned more often: crocodile (freq bonus 6) The monster species that spawned more often: night reaver (freq bonus 6) The monster species that spawned more often: ringseeker (freq bonus 21) The monster species that spawned more often: martian canister walker (freq bonus 6) The monster species that spawned more often: smart trove (freq bonus 11) The monster species that spawned more often: Emperor Nero (freq bonus 9) The monster species that spawned more often: lilac warp fungus (freq bonus 5) The monster species that never randomly spawned: giant clear ant The monster species that never randomly spawned: hidden cockatrice The monster species that never randomly spawned: phase cat The monster species that never randomly spawned: great wyrm of power The monster species that never randomly spawned: rabid rabbit The monster species that never randomly spawned: Warder Kommissioner The monster species that never randomly spawned: sludge elf The monster species that never randomly spawned: steel beetle The monster species that never randomly spawned: purple mushroom patch The monster species that never randomly spawned: turkey The RNG hath decreed that this item was never generated: kelp frond ((null)) The RNG hath decreed that this item was never generated: orcish shield (red-eyed shield) The RNG hath decreed that this item was never generated: gain mana (DAMN IT) The RNG hath decreed that this item was never generated: summon undead (shining) The RNG hath decreed that this item was never generated: copying (ITAINO ITAINO TONDEKE) The RNG hath decreed that this item was never generated: cloak of conflict (politician cloak) The RNG hath decreed that this item was generated more often: finger bending (flapping, freq bonus 8) The RNG hath decreed that this item was generated more often: shotgun ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: batarang ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of stealing (polnish gloves, freq bonus 65) The RNG hath decreed that this item was always generated cursed: rebel stone (gray) The RNG hath decreed that this item was always generated cursed: brown sweets ((null)) The RNG hath decreed that this item was always generated cursed: lucern hammer (pronged polearm) The RNG hath decreed that this item was always generated cursed: silver dagger ((null)) The RNG hath decreed that this item was always generated cursed: jet (black) The RNG hath decreed that this trap was always invisible: dehydration trap The RNG hath decreed that this trap was generated more often: confusion trap (freq bonus 3) Next attribute increase check would have come at turn 2426 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (232) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...