Heliokopis, neutral male gnomish Wizard --- | .| |.x #7| ...xf@| ------- [Heliokopi the Evoker] St13 Dx11 Co12 In17 Wi4 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. # (2x) Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 11 Monsters only dropped their musable items with 69% chance Ring drop chance was reduced to 83% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 71% Potion drop chance was reduced to 68% Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Monster spawn increase started at turn 58320 Monster spawn increase reached its maximum at turn 68348 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 6135426 The monster class that cannot be genocided was piercer The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 2) The monster species that spawned more often: heal slime (freq bonus 3) The monster species that spawned more often: fiend of Slaanesh (freq bonus 8) The monster species that spawned more often: politician (freq bonus 5) The monster species that spawned more often: watch captain (freq bonus 4) The monster species that spawned more often: dwarven wight (freq bonus 16) The monster species that spawned more often: sucker warp patch (freq bonus 24) The monster species that spawned more often: acid hound pup (freq bonus 6) The monster species that spawned more often: uranium imp (freq bonus 10) The monster species that spawned more often: barricaded door (freq bonus 7) The monster species that spawned more often: giant spotted rat (freq bonus 7) The monster species that spawned more often: baby multi-hued dragon (freq bonus 18) The monster species that spawned more often: force couatl (freq bonus 12) The monster species that spawned more often: noxious stalk (freq bonus 7) The monster species that spawned more often: reddish patch (freq bonus 5) The monster species that spawned more often: guardian o' the forest (freq bonus 4) The monster species that spawned more often: mimic mummy (freq bonus 48) The monster species that spawned more often: king cobra (freq bonus 4) The monster species that spawned more often: really dangerous warp patch (freq bonus 12) The monster species that spawned more often: The Queen of Farts (freq bonus 4) The monster species that spawned more often: crazy devil (freq bonus 16) The monster species that never randomly spawned: adult guivre The monster species that never randomly spawned: aquatic kobold The monster species that never randomly spawned: soft warp fungus The monster species that never randomly spawned: rot turret The monster species that never randomly spawned: karmic growth The monster species that never randomly spawned: man of Harad The monster species that never randomly spawned: werespider The monster species that never randomly spawned: deep crypt creep The monster species that never randomly spawned: teleported shaman The monster species that never randomly spawned: poison paraelemental The RNG hath decreed that this item was never generated: cure hallucination (glowing) The RNG hath decreed that this item was never generated: silver mace ((null)) The RNG hath decreed that this item was never generated: insulate (long) The RNG hath decreed that this item was never generated: cloak of fumbling (shaking cloak) The RNG hath decreed that this item was never generated: caltrop ((null)) The RNG hath decreed that this item was never generated: detect foot (stinking) The RNG hath decreed that this item was generated more often: probing (uranium, freq bonus 21) The RNG hath decreed that this item was generated more often: catapult ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: lock pick ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: helmet (plumed helmet, freq bonus 11) The RNG hath decreed that this item was always generated cursed: psybeam (psionic) The RNG hath decreed that this item was always generated cursed: gray dragon scale shield (gray dragonhide shield) The RNG hath decreed that this item was always generated cursed: fruit ((null)) The RNG hath decreed that this item was always generated cursed: oilskin cloak (slippery cloak) The RNG hath decreed that this item was always generated cursed: commander gloves (light gloves) The RNG hath decreed that this trap was always invisible: glue trap The RNG hath decreed that this trap was generated more often: out of magic trap (freq bonus 3) Next attribute increase check would have come at turn 371 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (451) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...