Heliokopis, neutral male gnomish Wizard ----------- |.........| |.........| |.........| |.........| |.........| ...?$....| |.........| |.........| |.........| |@........| |f....¯...| ----------- [Heliokopi the Evoker] St7 Dx12 Co10 In8 Wi4 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 319 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 18 Amulet identification only worked 15 times out of 30 Wand identification only worked 3 times out of 11 Scroll drop chance was reduced to 72% Ring drop chance was reduced to 67% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 99% Potion drop chance was reduced to 91% Concealing monsters were spawned underneath items 67% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 34880 Monster spawn increase reached its maximum at turn 86400 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 713328 The monster class that cannot be genocided was angelic being The monster class that was spawned more often: sea monster (freq bonus 1) The monster species that spawned more often: time monster (freq bonus 2) The monster species that spawned more often: devil's snare (freq bonus 7) The monster species that spawned more often: Pazuzzu (freq bonus 2) The monster species that spawned more often: korsair (freq bonus 12) The monster species that spawned more often: Antje (freq bonus 2) The monster species that spawned more often: stalking coyote (freq bonus 4) The monster species that spawned more often: satanic door (freq bonus 4) The monster species that spawned more often: _{žoЫ§ƒRmÑÐ û (freq bonus 6) The monster species that spawned more often: real nexus hound (freq bonus 3) The monster species that spawned more often: water fungus (freq bonus 3) The monster species that spawned more often: ant (freq bonus 6) The monster species that spawned more often: weapon trove (freq bonus 7) The monster species that spawned more often: barricade tower (freq bonus 12) The monster species that spawned more often: ghoul mage (freq bonus 3) The monster species that spawned more often: sapusaur (freq bonus 8) The monster species that spawned more often: megabat (freq bonus 12) The monster species that spawned more often: mummified guard (freq bonus 10) The monster species that spawned more often: undead cruel abuser (freq bonus 10) The monster species that spawned more often: giant wasp (freq bonus 2) The monster species that spawned more often: orc infantry (freq bonus 3) The monster species that never randomly spawned: tu-tara warmonger The monster species that never randomly spawned: crying spirit The monster species that never randomly spawned: lower hulk The monster species that never randomly spawned: swamp fern sprout The monster species that never randomly spawned: skeletal spider The monster species that never randomly spawned: red jack The monster species that never randomly spawned: Hanh's little-girl sandal The monster species that never randomly spawned: the Largest Giant The monster species that never randomly spawned: bright blue force patch The monster species that never randomly spawned: shiver The RNG hath decreed that this item was never generated: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS) The RNG hath decreed that this item was never generated: draining (ceramic) The RNG hath decreed that this item was never generated: silver bullet ((null)) The RNG hath decreed that this item was never generated: leather peep-toes (asian footwear) The RNG hath decreed that this item was never generated: create victim (KESALAN PATHARAN) The RNG hath decreed that this item was never generated: bath towel ((null)) The RNG hath decreed that this item was generated more often: laser swatter ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: nurse uniform (white dress, freq bonus 13) The RNG hath decreed that this item was generated more often: batarang ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of acid resistance (venomous, freq bonus 11) The RNG hath decreed that this item was always generated cursed: inertia (grass green) The RNG hath decreed that this item was always generated cursed: fast metabolism (drained) The RNG hath decreed that this item was always generated cursed: oil (murky) The RNG hath decreed that this item was always generated cursed: fire helmet (red helmet) The RNG hath decreed that this item was always generated cursed: crysknife ((null)) The RNG hath decreed that this trap was always invisible: magical device trap The RNG hath decreed that this trap was generated more often: dropless trap (freq bonus 11) Next attribute increase check would have come at turn 292 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (112) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 90% 300% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...