Heliokopis, neutral male gnomish Wizard ----- |.{@+ |.f.| |... --+-- [Heliokopi the Evoker] St5 Dx8 Co10 In15 Wi9 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Unknown command ' '. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 200 Ring identification only worked 4 times out of 39 Wand identification only worked 3 times out of 8 Scroll drop chance was reduced to 93% Potion drop chance was reduced to 89% Concealing monsters were spawned underneath items 10% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Monster spawn increase started at turn 40235 Monster spawn increase reached its maximum at turn 69812 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2499390 The monster class that cannot be genocided was piercer The monster class that was spawned more often: gnome (freq bonus 4) The monster species that spawned more often: mind force fungus (freq bonus 9) The monster species that spawned more often: red river hog (freq bonus 18) The monster species that spawned more often: fairy moogle (freq bonus 22) The monster species that spawned more often: ice mage (freq bonus 10) The monster species that spawned more often: efreet elemental (freq bonus 7) The monster species that spawned more often: porter permamimic (freq bonus 7) The monster species that spawned more often: Baalzebub (freq bonus 5) The monster species that spawned more often: tiny lurker (freq bonus 20) The monster species that spawned more often: cursed patch (freq bonus 6) The monster species that spawned more often: ice monster (freq bonus 22) The monster species that spawned more often: Eliane's shin-smashing sneaker (freq bonus 6) The monster species that spawned more often: mink (freq bonus 6) The monster species that spawned more often: mysterious 2 (freq bonus 14) The monster species that spawned more often: porter spiked devil (freq bonus 6) The monster species that spawned more often: translucent mushroom (freq bonus 10) The monster species that spawned more often: blue light (freq bonus 6) The monster species that spawned more often: epidote fungus (freq bonus 10) The monster species that spawned more often: forest giant (freq bonus 18) The monster species that spawned more often: blunderbore (freq bonus 5) The monster species that spawned more often: devilfish (freq bonus 16) The monster species that never randomly spawned: porter irresistible fungus The monster species that never randomly spawned: thorn force fungus The monster species that never randomly spawned: crude orc The monster species that never randomly spawned: eye of the deep The monster species that never randomly spawned: giant rotting toad The monster species that never randomly spawned: Marian's persian boot The monster species that never randomly spawned: blue colony The monster species that never randomly spawned: purple fungus The monster species that never randomly spawned: Martin The monster species that never randomly spawned: stalactite penetrator The RNG hath decreed that this item was never generated: trap disarming (elysium) The RNG hath decreed that this item was never generated: curing uniform (clean white clothes) The RNG hath decreed that this item was never generated: amethyst dragon scale shield (amethyst dragonhide shield) The RNG hath decreed that this item was never generated: crossbow bolt ((null)) The RNG hath decreed that this item was never generated: stoning (petrified) The RNG hath decreed that this item was never generated: mercurial dragon scales ((null)) The RNG hath decreed that this item was generated more often: cure (SPARKLING EDWARD CULLEN, freq bonus 8) The RNG hath decreed that this item was generated more often: Leo Nemaeus hide (lion skin, freq bonus 16) The RNG hath decreed that this item was generated more often: helm of neutral (dim colored helmet, freq bonus 17) The RNG hath decreed that this item was generated more often: silver chakram (silver circular blade, freq bonus 15) The RNG hath decreed that this item was always generated cursed: resistance (DESREVER TSEPMET) The RNG hath decreed that this item was always generated cursed: gauntlets of plugsuit (tightly fitting gloves) The RNG hath decreed that this item was always generated cursed: rumor (BU MISH MISH EMAS) The RNG hath decreed that this item was always generated cursed: flail ((null)) The RNG hath decreed that this item was always generated cursed: dwarvish battle-axe (beaked axe) The RNG hath decreed that this trap was always invisible: falling rock trap The RNG hath decreed that this trap was generated more often: sudden confusion trap (freq bonus 9) Next attribute increase check would have come at turn 106 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (241) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...