Heliokopis, neutral male gnomish Wizard ------------ |........... |..........| ............ |...@......| |...f......| |........... |..........| ............ ------------ [Heliokopi the Evoker] St8 Dx10 Co8 In20 Wi6 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 15 Monsters only dropped their musable items with 88% chance Scroll drop chance was reduced to 93% Amulet drop chance was reduced to 96% Potion drop chance was reduced to 99% Concealing monsters were spawned underneath items 91% of the time only Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Monster spawn increase started at turn 24278 Monster spawn increase reached its maximum at turn 43606 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1601625 The monster class that cannot be genocided was humanoid The monster class that was spawned more often: golem (freq bonus 1) The monster species that spawned more often: pit bull (freq bonus 6) The monster species that spawned more often: vampiric mushroom (freq bonus 12) The monster species that spawned more often: aquatic beetle (freq bonus 3) The monster species that spawned more often: sepia fungus (freq bonus 3) The monster species that spawned more often: phantom fungus (freq bonus 5) The monster species that spawned more often: poison millipede (freq bonus 4) The monster species that spawned more often: furious mushroom (freq bonus 2) The monster species that spawned more often: Ina's hugging boot (freq bonus 5) The monster species that spawned more often: high growth (freq bonus 2) The monster species that spawned more often: river goblin (freq bonus 4) The monster species that spawned more often: ipoo (freq bonus 6) The monster species that spawned more often: Yasaman's leather boot (freq bonus 4) The monster species that spawned more often: gore warp fungus (freq bonus 6) The monster species that spawned more often: tasloi zombie (freq bonus 4) The monster species that spawned more often: occult warlock (freq bonus 3) The monster species that spawned more often: lurker (freq bonus 3) The monster species that spawned more often: animated torch (freq bonus 12) The monster species that spawned more often: big gray unicorn (freq bonus 2) The monster species that spawned more often: greater ice spawn (freq bonus 5) The monster species that spawned more often: grid bug (freq bonus 6) The monster species that never randomly spawned: gunner The monster species that never randomly spawned: flame punisher The monster species that never randomly spawned: doom knight The monster species that never randomly spawned: ultra elemental The monster species that never randomly spawned: centaur sage The monster species that never randomly spawned: flying monkey The monster species that never randomly spawned: concrete ogre The monster species that never randomly spawned: storm giant The monster species that never randomly spawned: Larry The monster species that never randomly spawned: golden dragon The monster class that always generated with extra speed: ogre The RNG hath decreed that this item was never generated: orange dragon scale shield (orange dragonhide shield) The RNG hath decreed that this item was never generated: jasper (red) The RNG hath decreed that this item was never generated: reduce max hitpoints (noticeable) The RNG hath decreed that this item was never generated: diamond dragon scale shield (diamond dragonhide shield) The RNG hath decreed that this item was never generated: enlightenment (swirly) The RNG hath decreed that this item was never generated: black halberd (black polearm) The RNG hath decreed that this item was generated more often: enrage (YOU AND YOUR FRIENDS ARE DEAD, freq bonus 43) The RNG hath decreed that this item was generated more often: trap creation stone (gray, freq bonus 40) The RNG hath decreed that this item was generated more often: shit stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: crossbow bolt ((null), freq bonus 43) The RNG hath decreed that this item was always generated cursed: chain coif ((null)) The RNG hath decreed that this item was always generated cursed: white sweets ((null)) The RNG hath decreed that this item was always generated cursed: polymorph (silver) The RNG hath decreed that this item was always generated cursed: can of grease ((null)) The RNG hath decreed that this item was always generated cursed: bow ((null)) The RNG hath decreed that this trap was always invisible: weakness trap The RNG hath decreed that this trap was generated more often: glyph number seven (freq bonus 7) Next attribute increase check would have come at turn 3553 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (217) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...