Heliokopis, neutral male gnomish Wizard ----.-- |.{...| |...... ...@..| |...f.| |....r+ ------- [Heliokopi the Evoker] St11 Dx9 Co11 In7 Wi7 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy There is a staircase up here. You see here 4 gold pieces {0}. The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 12 Monsters only dropped their musable items with 96% chance Scroll drop chance was reduced to 96% Wand drop chance was reduced to 98% Potion drop chance was reduced to 86% Concealing monsters were spawned underneath items 94% of the time only Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Monster spawn increase started at turn 17405 Monster spawn increase reached its maximum at turn 63365 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 85932 The monster class that cannot be genocided was piece of food The monster class that was spawned more often: elemental (freq bonus 2) The monster species that spawned more often: Linda (freq bonus 6) The monster species that spawned more often: vamp permamimic (freq bonus 3) The monster species that spawned more often: large permamimic (freq bonus 8) The monster species that spawned more often: huge rock mole (freq bonus 3) The monster species that spawned more often: Fahrtum (freq bonus 12) The monster species that spawned more often: navi (freq bonus 14) The monster species that spawned more often: desert colony (freq bonus 6) The monster species that spawned more often: mylings (freq bonus 8) The monster species that spawned more often: black hole blob (freq bonus 4) The monster species that spawned more often: phase warp patch (freq bonus 15) The monster species that spawned more often: psycho vortex (freq bonus 8) The monster species that spawned more often: greater titan (freq bonus 18) The monster species that spawned more often: decayed patch (freq bonus 8) The monster species that spawned more often: savage bear (freq bonus 7) The monster species that spawned more often: highway cattle (freq bonus 8) The monster species that spawned more often: driver bat (freq bonus 28) The monster species that spawned more often: acid worm (freq bonus 5) The monster species that spawned more often: sleep trove (freq bonus 18) The monster species that spawned more often: black lich (freq bonus 14) The monster species that spawned more often: mummified soldier (freq bonus 12) The monster species that never randomly spawned: Bea The monster species that never randomly spawned: quaton The monster species that never randomly spawned: centaur grandmaster The monster species that never randomly spawned: storm naga hatchling The monster species that never randomly spawned: heart of wolverine The monster species that never randomly spawned: greater wall monster The monster species that never randomly spawned: serpent-necked lioness The monster species that never randomly spawned: thematic earth elemental The monster species that never randomly spawned: smart penetrator The monster species that never randomly spawned: slow elemental The monster class that always generated with extra speed: rodent The RNG hath decreed that this item was never generated: submachine gun ((null)) The RNG hath decreed that this item was never generated: summon undead (shining) The RNG hath decreed that this item was never generated: resistance (castor bean) The RNG hath decreed that this item was never generated: blinding venom (splash of venom) The RNG hath decreed that this item was never generated: metabolic stone (gray) The RNG hath decreed that this item was never generated: plain dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: acquirement (important, freq bonus 2) The RNG hath decreed that this item was generated more often: healing (purple-red, freq bonus 22) The RNG hath decreed that this item was generated more often: amulet versus death spell (torus, freq bonus 6) The RNG hath decreed that this item was generated more often: poison resistance (pearl, freq bonus 9) The RNG hath decreed that this item was always generated cursed: mind shielding (oblivion) The RNG hath decreed that this item was always generated cursed: searching (tiger eye) The RNG hath decreed that this item was always generated cursed: elven sickle ((null)) The RNG hath decreed that this item was always generated cursed: pill ((null)) The RNG hath decreed that this item was always generated cursed: cure critical wounds (roast mate) The RNG hath decreed that this trap was always invisible: anti-magic field The RNG hath decreed that this trap was generated more often: uninformation trap (freq bonus 8) Next attribute increase check would have come at turn 763 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (358) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - create monster 4 attack 90% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...