Heliokopis, neutral male gnomish Wizard -------- -.....@| |......f |....`.| |... .| ---- --- [Heliokopi the Evoker] St10 Dx20 Co11 In15 Wi7 Ch9 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC3 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. # Really quit [yes/no]? # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 19 Ring drop chance was reduced to 79% Potion drop chance was reduced to 96% Concealing monsters were spawned underneath items 81% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 87387 Monster spawn increase reached its maximum at turn 117828 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 461676 The monster class that cannot be genocided was imp or minor demon The monster class that was spawned more often: jelly (freq bonus 1) The monster species that spawned more often: vietnamese girl (freq bonus 6) The monster species that spawned more often: group gremlin (freq bonus 5) The monster species that spawned more often: Victoria's fleecy combat boot (freq bonus 4) The monster species that spawned more often: creeping garnet gems (freq bonus 24) The monster species that spawned more often: great wyrm of law (freq bonus 3) The monster species that spawned more often: mind beamer (freq bonus 3) The monster species that spawned more often: aquatic elven shaman (freq bonus 10) The monster species that spawned more often: poison devil (freq bonus 3) The monster species that spawned more often: carrion creeper (freq bonus 10) The monster species that spawned more often: lizard man (freq bonus 3) The monster species that spawned more often: really dangerous force patch (freq bonus 4) The monster species that spawned more often: bright blue fungus (freq bonus 6) The monster species that spawned more often: gun lich (freq bonus 16) The monster species that spawned more often: baby purple dragon (freq bonus 3) The monster species that spawned more often: nimble turret (freq bonus 2) The monster species that spawned more often: evil necro mage (freq bonus 5) The monster species that spawned more often: gypsy (freq bonus 6) The monster species that spawned more often: Ky-Kiske (freq bonus 6) The monster species that spawned more often: giant dragon turtle (freq bonus 4) The monster species that spawned more often: static permamimic (freq bonus 12) The monster species that never randomly spawned: kappa zombie The monster species that never randomly spawned: black beetle The monster species that never randomly spawned: crystal force fungus The monster species that never randomly spawned: mink The monster species that never randomly spawned: ivysaur The monster species that never randomly spawned: patriarch The monster species that never randomly spawned: green goblin The monster species that never randomly spawned: five of clubs The monster species that never randomly spawned: ogre shadow thief The monster species that never randomly spawned: seel The monster class that always generated with extra speed: humanoid The RNG hath decreed that this item was never generated: lightning (curved) The RNG hath decreed that this item was never generated: steel whip ((null)) The RNG hath decreed that this item was never generated: high-elven helm (runed helm) The RNG hath decreed that this item was never generated: cloak of confusion (ripped cloak) The RNG hath decreed that this item was never generated: pasta ((null)) The RNG hath decreed that this item was never generated: amulet of blindness (radiant) The RNG hath decreed that this item was generated more often: bad effect stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: immobility (YOU AINT GETTING OUT OF HERE ALIVE, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of nakedness (wafer-thin cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: amazonite (cyan, freq bonus 7) The RNG hath decreed that this item was always generated cursed: spinel (violet) The RNG hath decreed that this item was always generated cursed: death (long) The RNG hath decreed that this item was always generated cursed: hydra bow ((null)) The RNG hath decreed that this item was always generated cursed: genocide (extraordinary) The RNG hath decreed that this item was always generated cursed: chocoegg ((null)) The RNG hath decreed that this trap was always invisible: bank trap The RNG hath decreed that this trap was generated more often: falling nastystone trap (freq bonus 1) Next attribute increase check would have come at turn 481 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (75) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...