Heliokopis, neutral male gnomish Wizard ---------- |........| |........| |........| |f.......| |@........ ------ --- [Heliokopi the Evoker] St6 Dx5 Co4 In10 Wi4 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC11 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 8 Amulet drop chance was reduced to 10% Potion drop chance was reduced to 94% Concealing monsters were spawned underneath items 13% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 60930 Monster spawn increase reached its maximum at turn 179562 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 126546 The monster class that cannot be genocided was quadruped The monster class that was spawned more often: sea monster (freq bonus 2) The monster species that spawned more often: fruit bat (freq bonus 6) The monster species that spawned more often: General Zaroff (freq bonus 12) The monster species that spawned more often: epidote stalk (freq bonus 4) The monster species that spawned more often: Larry (freq bonus 4) The monster species that spawned more often: Schmidts (freq bonus 5) The monster species that spawned more often: blister warp fungus (freq bonus 4) The monster species that spawned more often: Carmilla (freq bonus 18) The monster species that spawned more often: bright blue mushroom (freq bonus 3) The monster species that spawned more often: numb fly (freq bonus 12) The monster species that spawned more often: sulfur colony (freq bonus 12) The monster species that spawned more often: Ariel, Queen of Air (freq bonus 5) The monster species that spawned more often: Ape Head (freq bonus 6) The monster species that spawned more often: fragment (freq bonus 6) The monster species that spawned more often: ferrous fungus (freq bonus 6) The monster species that spawned more often: cornflake giant (freq bonus 16) The monster species that spawned more often: rock lizard (freq bonus 5) The monster species that spawned more often: trap mushroom (freq bonus 32) The monster species that spawned more often: lava fungus (freq bonus 6) The monster species that spawned more often: silent watcher (freq bonus 12) The monster species that spawned more often: voracious force bee (freq bonus 3) The monster species that never randomly spawned: ore-colony lichen The monster species that never randomly spawned: darkness given hunger The monster species that never randomly spawned: shadow serpent The monster species that never randomly spawned: Tevildo, Prince of Cats The monster species that never randomly spawned: poison spinner The monster species that never randomly spawned: energy witch The monster species that never randomly spawned: death metal drummer The monster species that never randomly spawned: Lord Sultur The monster species that never randomly spawned: floor grue The monster species that never randomly spawned: quantum colony The RNG hath decreed that this item was never generated: silver mace ((null)) The RNG hath decreed that this item was never generated: crossbow bolt ((null)) The RNG hath decreed that this item was never generated: elven dagger (runed dagger) The RNG hath decreed that this item was never generated: cypher helm (basin helmet) The RNG hath decreed that this item was never generated: acquirement (THE RESULT IS THE FRUIT) The RNG hath decreed that this item was never generated: root password detection (XYZZY) The RNG hath decreed that this item was generated more often: drain resistance (brittle, freq bonus 10) The RNG hath decreed that this item was generated more often: display loss stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: golden dragon scale shield (golden dragonhide shield, freq bonus 15) The RNG hath decreed that this item was generated more often: superscrolling (terrible, freq bonus 8) The RNG hath decreed that this item was always generated cursed: cancellation (shining) The RNG hath decreed that this item was always generated cursed: curing uniform (clean white clothes) The RNG hath decreed that this item was always generated cursed: polymorph (silver) The RNG hath decreed that this item was always generated cursed: unicorn horn ((null)) The RNG hath decreed that this item was always generated cursed: straitjacket (long-sleeved jacket) The RNG hath decreed that this trap was always invisible: faint trap The RNG hath decreed that this trap was generated more often: ghost world trap (freq bonus 16) Next attribute increase check would have come at turn 960 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (505) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 90% 300% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...