Heliokopis, neutral male gnomish Wizard ------------ |...f@Z..... |..........| |........... |..........| |.....-$---- ------- [Heliokopi the Evoker] St7 Dx11 Co8 In21 Wi10 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 9 Wand identification only worked 3 times out of 14 Monsters only dropped their musable items with 16% chance Wand drop chance was reduced to 32% Concealing monsters were spawned underneath items 93% of the time only Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Monster spawn increase started at turn 15993 Monster spawn increase reached its maximum at turn 47110 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 825930 The monster class that cannot be genocided was major demon The monster class that was spawned more often: turret (freq bonus 1) The monster species that spawned more often: poltergeist (freq bonus 4) The monster species that spawned more often: giga jubjub bird (freq bonus 2) The monster species that spawned more often: targetting turret (freq bonus 16) The monster species that spawned more often: gisau (freq bonus 5) The monster species that spawned more often: lethe monster (freq bonus 9) The monster species that spawned more often: yawning trove (freq bonus 4) The monster species that spawned more often: sarnrog (freq bonus 3) The monster species that spawned more often: water nymph (freq bonus 5) The monster species that spawned more often: vampire lord (freq bonus 15) The monster species that spawned more often: lesser umber hulk (freq bonus 9) The monster species that spawned more often: pidgeot (freq bonus 12) The monster species that spawned more often: bloodshot eye (freq bonus 2) The monster species that spawned more often: zeta metroid (freq bonus 2) The monster species that spawned more often: decayed spore (freq bonus 6) The monster species that spawned more often: Mariya (freq bonus 8) The monster species that spawned more often: argonian (freq bonus 7) The monster species that spawned more often: ape (freq bonus 8) The monster species that spawned more often: idolan (freq bonus 14) The monster species that spawned more often: Elbereth's chosen one (freq bonus 2) The monster species that spawned more often: colorless mushroom (freq bonus 9) The monster species that never randomly spawned: epidote stalk The monster species that never randomly spawned: giant bronze dragonfly The monster species that never randomly spawned: time force fungus The monster species that never randomly spawned: huge battle tank The monster species that never randomly spawned: artillery water nymph The monster species that never randomly spawned: nexus naga The monster species that never randomly spawned: crimson colony The monster species that never randomly spawned: Judge Death The monster species that never randomly spawned: night naga The monster species that never randomly spawned: Wrath of the RNG The RNG hath decreed that this item was never generated: gain intelligence (plain) The RNG hath decreed that this item was never generated: paralysis (automatic) The RNG hath decreed that this item was never generated: low effect stone (gray) The RNG hath decreed that this item was never generated: hiding (hidden tea) The RNG hath decreed that this item was never generated: stone of thirst (gray) The RNG hath decreed that this item was never generated: stinking cloud (distorted) The RNG hath decreed that this item was generated more often: protection from shape changers (shiny, freq bonus 44) The RNG hath decreed that this item was generated more often: ruby dragon scale shield (ruby dragonhide shield, freq bonus 2) The RNG hath decreed that this item was generated more often: stone dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: difficult gloves (vampiric gloves, freq bonus 43) The RNG hath decreed that this item was always generated cursed: anti-curse boots (winter stilettos) The RNG hath decreed that this item was always generated cursed: IC (many-wired thing) The RNG hath decreed that this item was always generated cursed: acidshield (acidic) The RNG hath decreed that this item was always generated cursed: amethyst dragon scale shield (amethyst dragonhide shield) The RNG hath decreed that this item was always generated cursed: orange dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: squeaky board The RNG hath decreed that this trap was generated more often: Only %a%s can go there! (freq bonus 12) Next attribute increase check would have come at turn 683 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (262) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...