Heliokopis, neutral male gnomish Wizard -----.- |.....| |.°.f.| |..@..| ----.-- [Heliokopi the Evoker] St5 Dx8 Co12 In14 Wi6 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 15 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 11 Monsters only dropped their musable items with 58% chance Scroll drop chance was reduced to 94% Amulet drop chance was reduced to 97% Potion drop chance was reduced to 99% Concealing monsters were spawned underneath items 49% of the time only Monster death drops spawned with only 77% chance Number of artifacts generated was 0 Monster spawn increase started at turn 34951 Monster spawn increase reached its maximum at turn 147970 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 354844 The monster class that cannot be genocided was ogre The monster class that was spawned more often: xorn (freq bonus 2) The monster species that spawned more often: big disenchanter (freq bonus 8) The monster species that spawned more often: flaming buckyball (freq bonus 24) The monster species that spawned more often: real chromatic hound (freq bonus 4) The monster species that spawned more often: stained jelly (freq bonus 7) The monster species that spawned more often: bloodthirsty vampire mage (freq bonus 8) The monster species that spawned more often: vile witch (freq bonus 3) The monster species that spawned more often: slime patch (freq bonus 10) The monster species that spawned more often: chaos plague bearer (freq bonus 8) The monster species that spawned more often: soft warp fungus (freq bonus 8) The monster species that spawned more often: great storm wyrm (freq bonus 12) The monster species that spawned more often: sloppy warp fungus (freq bonus 4) The monster species that spawned more often: brown light (freq bonus 3) The monster species that spawned more often: Sauron the Imprisoned (freq bonus 4) The monster species that spawned more often: greater enemy cube jelly (freq bonus 20) The monster species that spawned more often: great storm wyrm (freq bonus 3) The monster species that spawned more often: angst (freq bonus 4) The monster species that spawned more often: burning wall (freq bonus 8) The monster species that spawned more often: bright violet warp fungus (freq bonus 18) The monster species that spawned more often: hentai octopus (freq bonus 5) The monster species that spawned more often: undead drunk (freq bonus 8) The monster species that never randomly spawned: Sarina The monster species that never randomly spawned: panther The monster species that never randomly spawned: jungle hunter The monster species that never randomly spawned: moldy patch The monster species that never randomly spawned: leveling trove The monster species that never randomly spawned: rotted chanter The monster species that never randomly spawned: palace robber The monster species that never randomly spawned: ethereal hound The monster species that never randomly spawned: colorful fungus The monster species that never randomly spawned: meso The RNG hath decreed that this item was never generated: tail spikes (splash of venom) The RNG hath decreed that this item was never generated: stiletto ((null)) The RNG hath decreed that this item was never generated: stygian pike ((null)) The RNG hath decreed that this item was never generated: stygian pike ((null)) The RNG hath decreed that this item was never generated: quiz stone (gray) The RNG hath decreed that this item was never generated: failed exercise (thumb screwing) The RNG hath decreed that this item was generated more often: genocide (extraordinary, freq bonus 7) The RNG hath decreed that this item was generated more often: charoite (violet, freq bonus 17) The RNG hath decreed that this item was generated more often: gain energy (cloudy, freq bonus 30) The RNG hath decreed that this item was generated more often: enlightenment (crystal, freq bonus 29) The RNG hath decreed that this item was always generated cursed: full plate mail ((null)) The RNG hath decreed that this item was always generated cursed: short sword ((null)) The RNG hath decreed that this item was always generated cursed: keen memory (black lily) The RNG hath decreed that this item was always generated cursed: faerie floss rhing (splash of venom) The RNG hath decreed that this item was always generated cursed: sodalith (blue) The RNG hath decreed that this trap was always invisible: automatic vulnerability trap The RNG hath decreed that this trap was generated more often: temporary recursion trap (freq bonus 3) Next attribute increase check would have come at turn 1134 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (545) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...