Heliokopis, neutral male gnomish Wizard ------------- ###------------ |...........|## ##}}#}######## -----------,,-..........| |............,# ##,,,,,,,,,,,,,+ |.........|,#|..........|## --|----------,# #,,,############ |.*........,#|....#......,# #,# #,# ###,---------- |..)......|##|..........|,# #,# #,# #,),|.>......| |...%.<.... ------}-----,# #,# #,# #,#,|........| |.........|#,############,# #,#########},#,`,,,|........|,, }..........,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,|.........,# |.........|###,##########,####,##########,,,,,#,-.---}----,# |.........| #,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,# |.........| #########,,,####,########,,,,,####,## #,------------ ----------- #,------.------ #,# ##,*,, #,))..f...777| #,|...........|,,,,,#-.------ ##|[.)...7.77| #,|...........+,,,,,,|......| ,|.....7.777| #,|...........|*,,#,,.......+ 7@.....7.7.7} #,.............,### #|......| #------------ ##|.....>.....|# -------- ------------- [Heliokopi the Thaumaturge] St4 Dx12 Co12 In14 Wi9 Ch9 WizGnoMalNeu Dlvl:2 $26 HP-2(60) Pw3(84) AC5 Exp6 T773 Hun Latest messages The blue icky thing touches you! [-1 -> 12] [-1 -> 11] Warning: HP low! You hit the blue icky thing. The kitten drops a crossbow bolt {1}. The blue icky thing touches you! [-1 -> 10] Warning: HP low! [-4 -> 6] Warning: HP low! The blue icky thing reaches out, and your body shrivels. You feel hungry. Wizard, your life force is running out. [-4 -> 2] Warning: HP low! The blue icky thing touches you! [-1 -> 1] Warning: HP low! You die... Final attributes You were devoutly aligned Your alignment was 14 Your max alignment was 14 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 6 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 8 Monsters only dropped their musable items with 74% chance Ring drop chance was reduced to 72% Concealing monsters were spawned underneath items 79% of the time only Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Monster spawn increase started at turn 54389 Monster spawn increase reached its maximum at turn 133403 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 189486 The monster class that cannot be genocided was cockatrice The monster class that was spawned more often: vampire (freq bonus 1) The monster species that spawned more often: Sadako (freq bonus 3) The monster species that spawned more often: nruling (freq bonus 6) The monster species that spawned more often: incorrect cat (freq bonus 3) The monster species that spawned more often: dire shark (freq bonus 20) The monster species that spawned more often: erdrick (freq bonus 3) The monster species that spawned more often: phaser stalk (freq bonus 4) The monster species that spawned more often: wood wife (freq bonus 4) The monster species that spawned more often: ice bear cub (freq bonus 3) The monster species that spawned more often: cooling turret (freq bonus 6) The monster species that spawned more often: being moose (freq bonus 8) The monster species that spawned more often: brain eater (freq bonus 2) The monster species that spawned more often: Rock Lee (freq bonus 3) The monster species that spawned more often: Baendre (freq bonus 4) The monster species that spawned more often: fiery nymph (freq bonus 6) The monster species that spawned more often: insane hell spawn (freq bonus 6) The monster species that spawned more often: dangerous large eel (freq bonus 4) The monster species that spawned more often: undefined ufo part (freq bonus 8) The monster species that spawned more often: Nazgul (freq bonus 3) The monster species that spawned more often: speed photon (freq bonus 3) The monster species that spawned more often: azure growth (freq bonus 10) The monster species that never randomly spawned: kobold leader The monster species that never randomly spawned: slimebesu lord The monster species that never randomly spawned: pale mold The monster species that never randomly spawned: adventurer stalk The monster species that never randomly spawned: great wyrm of chaos The monster species that never randomly spawned: gun cat The monster species that never randomly spawned: shadow wyrm The monster species that never randomly spawned: void spore The monster species that never randomly spawned: Inspector Kommissioner The monster species that never randomly spawned: firework cart The monster class that always generated with extra speed: wraith The RNG hath decreed that this item was never generated: magical paintbrush ((null)) The RNG hath decreed that this item was never generated: stairstrap stone (gray) The RNG hath decreed that this item was never generated: standard id (WHAT THE FUCK IS THIS) The RNG hath decreed that this item was never generated: bell ((null)) The RNG hath decreed that this item was never generated: root password detection (XYZZY) The RNG hath decreed that this item was never generated: mutation (fleecy) The RNG hath decreed that this item was generated more often: ice box (cooling box, freq bonus 6) The RNG hath decreed that this item was generated more often: plasteel gloves (white gloves, freq bonus 118) The RNG hath decreed that this item was generated more often: out of memory helmet (masked helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: rubber boots ((null), freq bonus 36) The RNG hath decreed that this item was always generated cursed: sledge hammer ((null)) The RNG hath decreed that this item was always generated cursed: jade (green) The RNG hath decreed that this item was always generated cursed: Hacker's Food ((null)) The RNG hath decreed that this item was always generated cursed: plasteel cloak ((null)) The RNG hath decreed that this item was always generated cursed: lycanthropy (doggy) The RNG hath decreed that this trap was always invisible: shades of grey trap The RNG hath decreed that this trap was generated more often: cannon trap (freq bonus 1) Next attribute increase check would have come at turn 880 Strength training was 50 Dexterity training was 20 Wisdom training was 21 Constitution training was 26 You were magic-protected You had infravision You had 464 points of nutrition remaining You were stealthy You were protected You had fixed abilities Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 233% b - resist poison 1 protect 0% 93% c - detect monsters 4 divine 0% 293% d - endure cold 2 protect 0% 93% Techniques known in the end Name Level Status reinforce memory 6X LIMIT(0) vanish 6 R LIMIT(0) appraisal 6 R LIMIT(0) phase door 6 R LIMIT(0) invoke deity 6 R LIMIT(0) draw energy 4X LIMIT(0) power surge 2X LIMIT(0) Voluntary challenges You eaten 2 times You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 47 times You killed 35 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (9 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (32 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (35 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (60 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...