Heliokopis, neutral male gnomish Wizard ----- ---..(.--- +.@....... |f.$.....| |........| ---....--- ----- [Heliokopi the Evoker] St7 Dx11 Co8 In13 Wi6 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 135 Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 10 Monsters only dropped their musable items with 37% chance Scroll drop chance was reduced to 89% Ring drop chance was reduced to 96% Wand drop chance was reduced to 98% Potion drop chance was reduced to 78% Number of artifacts generated was 0 Monster spawn increase started at turn 12417 Monster spawn increase reached its maximum at turn 61277 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 360536 The monster class that cannot be genocided was (null) The monster class that was spawned more often: vampire (freq bonus 1) The monster species that spawned more often: disfigured one (freq bonus 3) The monster species that spawned more often: shredder (freq bonus 8) The monster species that spawned more often: sulfur mushroom (freq bonus 3) The monster species that spawned more often: large armor trove (freq bonus 8) The monster species that spawned more often: sucker warp patch (freq bonus 5) The monster species that spawned more often: ultra cockroach (freq bonus 2) The monster species that spawned more often: flame mage (freq bonus 10) The monster species that spawned more often: Archon (freq bonus 6) The monster species that spawned more often: novel fungus (freq bonus 3) The monster species that spawned more often: undead snake (freq bonus 2) The monster species that spawned more often: bleach ghost (freq bonus 4) The monster species that spawned more often: ice shard (freq bonus 5) The monster species that spawned more often: tiger (freq bonus 2) The monster species that spawned more often: mean mold (freq bonus 4) The monster species that spawned more often: amazon (freq bonus 6) The monster species that spawned more often: dimensional access automaton (freq bonus 24) The monster species that spawned more often: matrix gal (freq bonus 3) The monster species that spawned more often: athena guardian (freq bonus 3) The monster species that spawned more often: gecko zombie (freq bonus 3) The monster species that spawned more often: sparkling colony (freq bonus 2) The monster species that never randomly spawned: furry rothe The monster species that never randomly spawned: disrupter turret The monster species that never randomly spawned: halt The monster species that never randomly spawned: beartrapper The monster species that never randomly spawned: rod mimic The monster species that never randomly spawned: hell hound The monster species that never randomly spawned: twelph The monster species that never randomly spawned: rock penetrator The monster species that never randomly spawned: lilac warp patch The monster species that never randomly spawned: drow mummy The RNG hath decreed that this item was never generated: star rod (rod) The RNG hath decreed that this item was never generated: cloak of protection (tattered cape) The RNG hath decreed that this item was never generated: water dragon scale mail ((null)) The RNG hath decreed that this item was never generated: dig (parchment) The RNG hath decreed that this item was never generated: fire (ANDOVA BEGARIN) The RNG hath decreed that this item was never generated: warping (zone-specific) The RNG hath decreed that this item was generated more often: fear (bewitched, freq bonus 7) The RNG hath decreed that this item was generated more often: helm of storms (padded helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of polymorph (wired, freq bonus 15) The RNG hath decreed that this item was generated more often: identify (KERNOD WEL, freq bonus 18) The RNG hath decreed that this item was always generated cursed: mushroom ((null)) The RNG hath decreed that this item was always generated cursed: venom scattering (hooked) The RNG hath decreed that this item was always generated cursed: gauntlets (odd pair of gloves) The RNG hath decreed that this item was always generated cursed: taming (PRIRUTSENIE) The RNG hath decreed that this item was always generated cursed: cloak of spray (brown burnoose) The RNG hath decreed that this trap was always invisible: death trap The RNG hath decreed that this trap was generated more often: web (freq bonus 2) Next attribute increase check would have come at turn 358 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (490) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...