Heliokopis, neutral male gnomish Wizard -- --- -- +. `..`.| |...`...| |`.....[| +....f@.| |.......| --------- [Heliokopi the Evoker] St8 Dx10 Co12 In12 Wi7 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 12 Scroll drop chance was reduced to 83% Ring drop chance was reduced to 93% Wand drop chance was reduced to 75% Potion drop chance was reduced to 79% Concealing monsters were spawned underneath items 87% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 16265 Monster spawn increase reached its maximum at turn 44704 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 370265 The monster class that cannot be genocided was naga The monster class that was spawned more often: bat or bird (freq bonus 12) The monster species that spawned more often: yetzirah sephirah (freq bonus 28) The monster species that spawned more often: prayer book mimic (freq bonus 26) The monster species that spawned more often: mana growth (freq bonus 14) The monster species that spawned more often: feeder (freq bonus 13) The monster species that spawned more often: weird fume (freq bonus 14) The monster species that spawned more often: long worm (freq bonus 28) The monster species that spawned more often: hellbound spirit (freq bonus 13) The monster species that spawned more often: ogre berserker (freq bonus 30) The monster species that spawned more often: ranger (freq bonus 30) The monster species that spawned more often: forest cattle (freq bonus 28) The monster species that spawned more often: hidden trapdoor spider (freq bonus 16) The monster species that spawned more often: Sarah's hugging boot (freq bonus 60) The monster species that spawned more often: Tiamat, the Fiend of Wind (freq bonus 28) The monster species that spawned more often: blue warp patch (freq bonus 34) The monster species that spawned more often: moon clan (freq bonus 15) The monster species that spawned more often: shadow drake (freq bonus 15) The monster species that spawned more often: omochi beast (freq bonus 15) The monster species that spawned more often: undead DQ slime (freq bonus 28) The monster species that spawned more often: devilish spirit (freq bonus 40) The monster species that spawned more often: baby copper dragon (freq bonus 16) The monster species that never randomly spawned: giant white dragonfly The monster species that never randomly spawned: ego dust elemental The monster species that never randomly spawned: farting girl The monster species that never randomly spawned: feanorian The monster species that never randomly spawned: multi-hued force fungus The monster species that never randomly spawned: colorless force patch The monster species that never randomly spawned: multi-hued growth The monster species that never randomly spawned: selenite herder The monster species that never randomly spawned: prostitute The monster species that never randomly spawned: inertia warp patch The RNG hath decreed that this item was never generated: shock resistance (copper) The RNG hath decreed that this item was never generated: out of memory helmet (masked helmet) The RNG hath decreed that this item was never generated: amulet of polymorph (wired) The RNG hath decreed that this item was never generated: crown ((null)) The RNG hath decreed that this item was never generated: cloak of matador (gaberdine) The RNG hath decreed that this item was never generated: acid sphere (corroded) The RNG hath decreed that this item was generated more often: gain level (overpowered, freq bonus 12) The RNG hath decreed that this item was generated more often: Uruk-hai shield (white-handed shield, freq bonus 38) The RNG hath decreed that this item was generated more often: mancatcher ((null), freq bonus 76) The RNG hath decreed that this item was generated more often: poisonous cloak (dirty rag, freq bonus 19) The RNG hath decreed that this item was always generated cursed: bean ((null)) The RNG hath decreed that this item was always generated cursed: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI) The RNG hath decreed that this item was always generated cursed: magic lamp (lamp) The RNG hath decreed that this item was always generated cursed: obsid ((null)) The RNG hath decreed that this item was always generated cursed: manacloak (dragonhide cloak) The RNG hath decreed that this trap was always invisible: cannon trap The RNG hath decreed that this trap was generated more often: stone to flesh trap (freq bonus 2) Next attribute increase check would have come at turn 920 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (470) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...