Heliokopis, neutral male gnomish Wizard ------- --.....-- |.......| |...@..=. |..f....| --.....-- -+----- [Heliokopi the Evoker] St9 Dx12 Co11 In20 Wi9 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? What do you want to drink? [fgh or ?*] Never mind. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 168 Ring identification only worked 4 times out of 14 Monsters only dropped their musable items with 97% chance Potion drop chance was reduced to 65% Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Monster spawn increase started at turn 28938 Monster spawn increase reached its maximum at turn 70972 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 1695883 The monster class that cannot be genocided was lich The monster class that was spawned more often: centaur (freq bonus 1) The monster species that spawned more often: 4chan warhorse (freq bonus 4) The monster species that spawned more often: alienated ufo part (freq bonus 20) The monster species that spawned more often: sunbeam (freq bonus 4) The monster species that spawned more often: gorgon beetle (freq bonus 6) The monster species that spawned more often: stone colony (freq bonus 3) The monster species that spawned more often: etheric dimensional phase automaton (freq bonus 3) The monster species that spawned more often: farao mummy (freq bonus 3) The monster species that spawned more often: mantine (freq bonus 4) The monster species that spawned more often: gore fungus (freq bonus 3) The monster species that spawned more often: mithril golem (freq bonus 3) The monster species that spawned more often: hidden potato (freq bonus 10) The monster species that spawned more often: cheep-cheep king (freq bonus 4) The monster species that spawned more often: void spore (freq bonus 8) The monster species that spawned more often: voodoo fetish blowdart (freq bonus 2) The monster species that spawned more often: energy spore (freq bonus 6) The monster species that spawned more often: old deep dragon (freq bonus 3) The monster species that spawned more often: Tonja (freq bonus 14) The monster species that spawned more often: brown force fungus (freq bonus 8) The monster species that spawned more often: prick bear (freq bonus 6) The monster species that spawned more often: corruption vortex (freq bonus 16) The monster species that never randomly spawned: thunder drake The monster species that never randomly spawned: depraved orc The monster species that never randomly spawned: purple stalk The monster species that never randomly spawned: giant crayfish The monster species that never randomly spawned: The Boar of Everholt The monster species that never randomly spawned: musk ox The monster species that never randomly spawned: mana mold The monster species that never randomly spawned: jounin The monster species that never randomly spawned: ninja boy The monster species that never randomly spawned: reston The RNG hath decreed that this item was never generated: robe of weakness (green robe) The RNG hath decreed that this item was never generated: banishing fear (voluminous) The RNG hath decreed that this item was never generated: amulet of blindness (radiant) The RNG hath decreed that this item was never generated: enchant armor (thin) The RNG hath decreed that this item was never generated: venom scattering (hooked) The RNG hath decreed that this item was never generated: dwarvish cloak (hooded cloak) The RNG hath decreed that this item was generated more often: heavy concrete ball ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: gold detection (THARR, freq bonus 34) The RNG hath decreed that this item was generated more often: droven spear (long obsidian spear, freq bonus 25) The RNG hath decreed that this item was generated more often: genocide (omnipotent, freq bonus 9) The RNG hath decreed that this item was always generated cursed: helm of no digestion (full helmet) The RNG hath decreed that this item was always generated cursed: towel ((null)) The RNG hath decreed that this item was always generated cursed: ulch helmet (filtered helmet) The RNG hath decreed that this item was always generated cursed: orange ((null)) The RNG hath decreed that this item was always generated cursed: sack (bag) The RNG hath decreed that this trap was always invisible: unskilled trap The RNG hath decreed that this trap was generated more often: stun trap (freq bonus 2) Next attribute increase check would have come at turn 265 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1001) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...