Heliokopis, chaotic male amnesiac Camperstriker #)# #)# #,### #±@,# ##,# [Heliokopi the Aimbot User] St16 Dx10 Co6 In10 Wi11 Ch10 CamAmnMalCha+XJ S91 Dlvl:1 $23 HP0(17) Pw10(10) AC11 MC0 Mov12 Xp1/17 Wt834/1300 T274 Held Latest messages [-2 -> 11] The dart turret hits you! [-1 -> 10] The dart turret touches you! [-1 -> 9] You're pushed back! [-1 -> 8] The dart turret grabs you! [-2 -> 6] You cannot escape from the dart turret! The dart turret hits you! [-2 -> 4] The dart turret touches you! [-1 -> 3] Warning: HP low! amnesiac is about to die. [-2 -> 1] Warning: HP low! You are being crushed. You die... Final attributes You have strayed Your alignment was -2 Your max alignment was 10 You carried 0 sins You could not have this property at all: discount action You could not have this property extrinsically: energy regeneration You could not have this property intrinsically: stoned chilling Scroll identification only worked 100 times out of 132 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 491 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 65% chance Monsters only dropped their equipment with 68% chance Musable item generation frequency had a negative bias of 99% Ring drop chance was reduced to 74% Potion drop chance was reduced to 45% Weapon drop chance was reduced to 61% Tool drop chance was reduced to 58% Food drop chance was reduced to 94% Monster death drops spawned with only 93% chance The following skill could not be trained at all: riding The following skill was trained at half the usual rate: missile weapons The following skill was trained at one fifth the usual rate: body armor The following skill was limited to basic proficiency: enchantment spells The following skill was limited to skilled proficiency: mace The following skill was limited to expert proficiency: healing spells The following skill became untrainable if you tried to train it too early: body spells (turn 52) The following skill became untrainable if you tried to train it too early: firearms (turn 7326) The following skill became untrainable after a while: broadsword (turn 37725) The following skill couldn't be trained before a certain turn number is reached: chaos spells (turn 53490) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 76734 Monster spawn increase reached its maximum at turn 132217 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 699794 The monster class that cannot be genocided was flying fish The monster class that was spawned more often: turret (freq bonus 4) The monster species that spawned more often: argonaut (freq bonus 12) The monster species that spawned more often: barographic massing (freq bonus 30) The monster species that spawned more often: lasso smattering yogin (freq bonus 15) The monster species that spawned more often: air-wolf (freq bonus 12) The monster species that spawned more often: flauntiest undistilled (freq bonus 84) The monster species that spawned more often: early-leon (freq bonus 24) The monster species that spawned more often: slime growth (freq bonus 14) The monster species that spawned more often: radiant stalk (freq bonus 56) The monster species that spawned more often: uncap terrain (freq bonus 15) The monster species that spawned more often: rock charactery (freq bonus 7) The monster species that spawned more often: death brawler (freq bonus 6) The monster species that spawned more often: ;UoSswxB+@ (freq bonus 16) The monster species that spawned more often: venom vortex (freq bonus 27) The monster species that spawned more often: mantine (freq bonus 21) The monster species that spawned more often: garo master (freq bonus 18) The monster species that spawned more often: Gill Bates (freq bonus 8) The monster species that spawned more often: zombified drake (freq bonus 30) The monster species that spawned more often: training light (freq bonus 18) The monster species that spawned more often: japanese meanie (freq bonus 16) The monster species that spawned more often: young adult green dragon (freq bonus 28) The monster trait that was more common: monsters that originate from Castle of the Winds (freq bonus 2) The monster trait that was more common: monsters that have spit attacks (freq bonus 1) The monster trait that was more common: monsters that are telepathic (freq bonus 4) The monster trait that was more common: shapeshifting monsters (freq bonus 4) The monster species that never randomly spawned: elder aranea The monster species that never randomly spawned: zephyr lord The monster species that never randomly spawned: multicolor turret The monster species that never randomly spawned: Kun-Kwei The monster species that never randomly spawned: semiformal joist shovelling The monster species that never randomly spawned: undervalue teabox The monster species that never randomly spawned: lava spore The monster species that never randomly spawned: clockwork soldier The monster species that never randomly spawned: warty spore The monster species that never randomly spawned: memo force fungus The monster class that always generated with extra speed: angelic being The RNG hath decreed that this item was never generated: lembas wafer ((null)) The RNG hath decreed that this item was never generated: silver short sword ((null)) The RNG hath decreed that this item was never generated: night vision (blueberry) The RNG hath decreed that this item was never generated: fire golem (jetting) The RNG hath decreed that this item was never generated: amulet of data storage (icosaedrical) The RNG hath decreed that this item was never generated: godmode (heavenly) The RNG hath decreed that this item was never generated: mercurial dragon scale mail ((null)) The RNG hath decreed that this item was never generated: amulet of trash (shitty) The RNG hath decreed that this item was never generated: lemon ((null)) The RNG hath decreed that this item was never generated: blesscursing (above) The RNG hath decreed that this item was generated more often: fire resistance (iron, freq bonus 22) The RNG hath decreed that this item was generated more often: amulet of the RNG (autocursing, freq bonus 77) The RNG hath decreed that this item was generated more often: auto destruct stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: wizard lock (dark green, freq bonus 14) The RNG hath decreed that this item was generated more often: coffee (laurel, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of dread (noxious, freq bonus 78) The RNG hath decreed that this item was generated more often: heavy elasthan ball ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: dark elven short sword (black runed short sword, freq bonus 18) The RNG hath decreed that this item was generated more often: robe of psionics (pink robe, freq bonus 4) The RNG hath decreed that this item was generated more often: iron chain ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: displacement (transparent, freq bonus 5) The RNG hath decreed that this item was generated more often: draining (ceramic, freq bonus 6) The RNG hath decreed that this item was generated more often: god-o-meter (highly-complicated electronic device, freq bonus 2) The RNG hath decreed that this item was generated more often: worthless piece of pink glass (pink, freq bonus 4) The RNG hath decreed that this item was generated more often: bec de corbin (beaked polearm, freq bonus 13) The RNG hath decreed that this item was generated more often: spiked club ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: rare helmet (silk helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: gauntlets of power (riding gloves, freq bonus 14) The RNG hath decreed that this item was generated more often: secret key ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: spellbinder (multiplicative, freq bonus 8) The RNG hath decreed that this item was always generated cursed: implant of terror (sanguinary) The RNG hath decreed that this item was always generated cursed: youkan ((null)) The RNG hath decreed that this item was always generated cursed: implant of precision (urgent) The RNG hath decreed that this item was always generated cursed: robe of weakness (green robe) The RNG hath decreed that this item was always generated cursed: no effect (fallen) The RNG hath decreed that this item was always generated cursed: general candle (candle) The RNG hath decreed that this item was always generated cursed: repair armor (pergament) The RNG hath decreed that this item was always generated cursed: quiz stone (gray) The RNG hath decreed that this item was always generated cursed: material stability (rock solid) The RNG hath decreed that this item was always generated cursed: unfair stilettos (beautiful heels) The RNG hath decreed that this trap was always invisible: manler trap The RNG hath decreed that this trap was generated more often: permanent stat damage trap (freq bonus 3) Trap randomization happened for 1 in 164 traps Next attribute increase check would have come at turn 1062 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 14 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having discount action (0) You had 1619 points of nutrition remaining You were held by a dart turret Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Bitches, the Hell Brides and the Sluts with Syphilis Your deity was the Sluts with Syphilis The version you were playing was: Unix SlashEMExtended Version 2.4.2 (0367fc76) - last build Sat Dec 8 08:17:59 2018. You could not have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Scrolls scroll of healing (WE WILL ELIMINATE YOU AND YOUR WEIRD GIRLS) scroll of mana (DO YOU WANT YOUR POSSESSIONS IDENTIFIED) scroll of phase door (ORKAEL) scroll of standard id (FIREWALL STUNT IS MORE POWERE WHEN TIRED) scroll of cure (SCUTTLER SCURRIER) * scroll of extra healing (CAN SEE WHAT ITEM) * scroll of greater mana restoration (GINOH DIVAD) scroll of enchant weapon (AWAY KRATSCHED) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You killed 3 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (21 of 160) searching [Unskilled] (max Expert) (1 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form II (Makashi) [Basic] (max Master) (20 of 160) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (22 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Camperstriker...