Heliokopis, lawful female trapper Kurwa ------ |/!).| |[[`@| |...I| ----|- #,# #,# #,# #,# #,# #,# #,# ----.--- |......| |.....<| |......+ -------- [Heliokopi the Cheap Sex Slave] St12 Dx6 Co9 In6 Wi5 Ch13 KurTrpFemLaw+JD S502 Dlvl:2 $312 HP-4(36) Pw28(28) AC3 MC4 Mov12 Xp2/35 Wt82/1260 T415 Latest messages "You're great! Here, this money is for you." # Talk to whom? (in what direction) (For instructions type a ?) # (2x) Talk to whom? (in what direction) What do you want to drop? [$a-yAC or ?*] You drop a finalized scroll labeled VYSOKE PODPAETKY MOZU POSKRIABAT KRASNE KRVAVE RANY NA NOHACH (unpaid, 300 zorkmids) {0}. Wait! There's something there you can't see! It gets angry! You hear a flinging sound. You are hit by a shotgun shell! [-8 -> 28] You are almost hit by a shotgun shell. You hear a flinging sound. You are hit by a shotgun shell! [-21 -> 7] Warning: HP low! It hits you! You die... Your inventory Weapons a - a cursed +0 collusion knife (weapon in hand) {2} Armor b - a cursed -25 evil dragon scale mail {20} c - a cursed +0 eerie cloak {4} d - a cursed +0 momhat {20} e - a cursed +0 pair of scaler mittens (being worn) {4} f - a cursed -11 evil dragon scale shield {20} g - a cursed +0 pair of red spell heels {8} A - an uncursed +0 pair of gauntlets {4} Comestibles x - an uncursed food ration {0} Scrolls h - an uncursed finalized scroll of destroy armor {0} i - a blessed finalized scroll of taming {0} j - an uncursed scroll of trap detection {0} k - an uncursed scroll of boss companion {0} l - an uncursed finalized scroll of relocation {0} m - 3 uncursed fireproof scrolls of repair item {0} n - 2 blessed scrolls of repair item {0} s - 5 uncursed scrolls of healing {0} t - 4 uncursed scrolls of mana {0} u - 3 uncursed scrolls of phase door {0} v - 2 uncursed scrolls of standard id {0} w - an uncursed scroll of cure {0} Wands r - an uncursed wand of trap creation (0:0) {0} Tools y - an uncursed unstable stethoscope {0} Gems o - a cursed +10 fleece stone p - a cursed +10 speedbug stone q - a cursed +10 covetous stone Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 12 You carried 0 sins You could not have this property at all: corrosivity You could not have this property extrinsically: clairvoyance You could not have this property intrinsically: curse resistance Scroll identification only worked 100 times out of 185 Potion identification only worked 3 times out of 9 Amulet identification only worked 15 times out of 20 Implant identification only worked 1 times out of 17 Wand identification only worked 3 times out of 19 Spellbook identification only worked 2 times out of 10 Scroll drop chance was reduced to 76% Ring drop chance was reduced to 47% Wand drop chance was reduced to 78% Potion drop chance was reduced to 91% Armor drop chance was reduced to 81% Tool drop chance was reduced to 89% Concealing monsters were spawned underneath items 90% of the time only Monster death drops spawned with only 95% chance The following skill could not be trained at all: hammer The following skill was trained at half the usual rate: lance The following skill was trained at one fifth the usual rate: missile weapons The following skill was limited to basic proficiency: two-weapon combat The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: body spells (turn 7) The following skill became untrainable if you tried to train it too early: chaos spells (turn 430) The following skill became untrainable after a while: trident (turn 32225) The following skill couldn't be trained before a certain turn number is reached: attack spells (turn 12100) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 69470 Monster spawn increase reached its maximum at turn 289580 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 2410736 The monster class that cannot be genocided was centaur The monster class that was spawned more often: piercer (freq bonus 2) The monster species that spawned more often: axial boomer (freq bonus 16) The monster species that spawned more often: histrionically toilsome (freq bonus 8) The monster species that spawned more often: porter ghetto fungus (freq bonus 9) The monster species that spawned more often: shrove cancan (freq bonus 15) The monster species that spawned more often: fly of Mordor (freq bonus 12) The monster species that spawned more often: homunculus (freq bonus 4) The monster species that spawned more often: storm caller (freq bonus 10) The monster species that spawned more often: pisaca lord (freq bonus 24) The monster species that spawned more often: Petra (freq bonus 9) The monster species that spawned more often: strickled fluttering (freq bonus 8) The monster species that spawned more often: german chancellor (freq bonus 36) The monster species that spawned more often: jumping force babelfish (freq bonus 8) The monster species that spawned more often: hateable factor preconditioning illuminist manger (freq bonus 15) The monster species that spawned more often: small generator (freq bonus 12) The monster species that spawned more often: Hairbeard (freq bonus 30) The monster species that spawned more often: instadeath maggot (freq bonus 8) The monster species that spawned more often: master medium wall (freq bonus 4) The monster species that spawned more often: gray warp fungus (freq bonus 64) The monster species that spawned more often: undead force fungus (freq bonus 21) The monster species that spawned more often: integral force fungus (freq bonus 8) The monster trait that was more common: silent monsters (freq bonus 1) The monster trait that was more common: monsters whose attacks increase your carried weight (freq bonus 8) The monster trait that was more common: monsters that need a pick-axe for tunneling (freq bonus 1) The monster trait that was more common: monsters whose attacks freeze you solid (freq bonus 2) The monster trait that was more common: monsters that have passive attacks (freq bonus 2) The monster trait that was more common: monsters that can see invisible (freq bonus 4) The monster species that never randomly spawned: ice mushroom The monster species that never randomly spawned: sympathize unseduced refute The monster species that never randomly spawned: watchman of Ambarannon The monster species that never randomly spawned: baby shimmering dragon The monster species that never randomly spawned: confusion trove The monster species that never randomly spawned: effected humidifying The monster species that never randomly spawned: Len-kind The monster species that never randomly spawned: interceptor doll The monster species that never randomly spawned: silver golem The monster species that never randomly spawned: holy fishing rod The monster class that always generated with extra speed: bat or bird The RNG hath decreed that this item was never generated: pokelie gloves (rayductnay gloves) The RNG hath decreed that this item was never generated: platinum saber ((null)) The RNG hath decreed that this item was never generated: mommy stone (gray) The RNG hath decreed that this item was never generated: hiding (hidden tea) The RNG hath decreed that this item was never generated: implant of vengeance (yelling) The RNG hath decreed that this item was never generated: mutation (iffy) The RNG hath decreed that this item was never generated: curse items (accursed) The RNG hath decreed that this item was never generated: ragnarok (WHOM DWELL IN THE VANITY) The RNG hath decreed that this item was never generated: dark elven mithril-coat ((null)) The RNG hath decreed that this item was never generated: elven leather helm (leather hat) The RNG hath decreed that this item was generated more often: entrapping (blasted, freq bonus 26) The RNG hath decreed that this item was generated more often: nasty stone (gray, freq bonus 21) The RNG hath decreed that this item was generated more often: amulet of disintegration resistance (hardrock, freq bonus 34) The RNG hath decreed that this item was generated more often: leech (andalusite, freq bonus 8) The RNG hath decreed that this item was generated more often: feminine pumps (female footwear, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of screwy interface (martial, freq bonus 35) The RNG hath decreed that this item was generated more often: thorns (crepuscle, freq bonus 16) The RNG hath decreed that this item was generated more often: silver gauntlets (even pair of gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: ice beam (nebulous, freq bonus 34) The RNG hath decreed that this item was generated more often: frost horn (horn, freq bonus 18) The RNG hath decreed that this item was generated more often: dehydrating stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: eternium blade ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: battle-axe (double-headed axe, freq bonus 11) The RNG hath decreed that this item was generated more often: fumble boots (riding boots, freq bonus 10) The RNG hath decreed that this item was generated more often: homicide stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: lethe cloak (forgetful cloak, freq bonus 95) The RNG hath decreed that this item was generated more often: stealer stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: apply nail polish (sublime, freq bonus 5) The RNG hath decreed that this item was generated more often: paranoia helmet (anti-government helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: BUC randomization (lupine, freq bonus 5) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 21) The RNG hath decreed that this item was always generated cursed: switcher ((null)) The RNG hath decreed that this item was always generated cursed: rot thirteen stone (gray) The RNG hath decreed that this item was always generated cursed: plain dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: lapis lazuli (blue) The RNG hath decreed that this item was always generated cursed: intelligence pack ((null)) The RNG hath decreed that this item was always generated cursed: objection (cinnabar) The RNG hath decreed that this item was always generated cursed: icky blade ((null)) The RNG hath decreed that this item was always generated cursed: cloak of drain life (colorless cloak) The RNG hath decreed that this item was always generated cursed: empty line helmet (strip bandana) The RNG hath decreed that this item was always generated cursed: cyan dragon scale shield (cyan dragonhide shield) The RNG hath decreed that this trap was always invisible: trembling trap The RNG hath decreed that this trap was generated more often: wrenching trap (freq bonus 6) Trap randomization happened for 1 in 168 traps Next attribute increase check would have come at turn 2398 Strength training was 0 Dexterity training was 4 Wisdom training was 4 Constitution training was 14 Your sanity was 0 The escalating chokhmah attack damage was 2 You had the speed bug. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: Your pokedex doesn't work. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You were heterosexual You were prevented from having clairvoyance (0) You were prevented from having corrosivity (0) You had 1082 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Ewa The version you were playing was: Unix SlashEMExtended Version 2.3.8 (14741c13) - last build Wed Oct 31 04:45:45 2018. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 2X Prepared(0) appraisal 2 R Prepared(0) panic digging 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Discoveries Armor eerie cloak (stone cloak) momhat (secret helmet) scaler mittens (inverse gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (platform boots) gauntlets (viva gloves) Scrolls scroll of destroy armor (WONTU PASS) scroll of taming (LARGEST DIVING JUMP) scroll of trap detection (HI GUYS IM ON MY TABLETTEN) scroll of boss companion (HEALHEALHEALHEAL) scroll of relocation (USING FRUITS TO ATTACK) scroll of repair item (VI OWNS EMACS) scroll of healing (HALLS OF MANDOS) scroll of mana (EAT FRUIT FASTLY) scroll of phase door (NOISY STUNT NO EFFECTIVE) scroll of standard id (TSX IS A VARIANT AND NOT VANILLA) scroll of cure (SODALG) * scroll of extra healing (HAPAX LEGOMENON) * scroll of greater mana restoration (THERAC 25) Wands wand of trap creation (stable) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 9 times You killed 7 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You have broken your vow of celibacy 1 time Your skills at the end (2 slots left) Fighting Skills high heels [Basic] (max Grand Master) (25 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (30 of 160) techniques [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (29 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Kurwa...