Y  Player: Greymulkin Game: Slash'EM-0.0.7E7F3 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-05-05.06:50:29.ttyrec Time: (1493967029) Fri May 5 06:50:29 2017  Y  - [52]  11 328842 bernie-Wiz-Dop-Fem-Cha died in The Dungeons of Doom   on level 9 [max 22]. Killed by a housecat. - [129]  1675 Greymulkin-Wiz-Dro-Fem-Cha died in The Gnomish Mines   on level 4. Killed by a dwarf. - [23] 12 311870 Sidrock-Mon-Dop-Fem-Neu was poisoned in The Wyrm Caves on level 21. Poisoned by a rot worm. 18 [34] 13 221574 pyite-Arc-Hum-Mal-Neu died in The Wyrm Caves on level 22 [max 25]. Killed by a blue dragon. - [88] Y xBad syntax in OPTIONS in /dgldir/userdata/Greymulkin/Greymulkin.slashemrc: DECgraphics:true. Hit return to continue: Yl This is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net  YnWShall I pick a character's race, role, gender and alignment for you? [ynq] Yy------------|..........||..........||..........||..d.......||...@.......-----------Greymulkin the Troglodyte St:18 Dx:15 Co:18 In:8 Wi:11 Ch:7 Neutral S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:16(16) Dlvl:1 $:0 HP:16(16) Pw:2(2) AC:7 Xp:1/0 T:1   It is written in the Book of Ishtar:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess Ishtar seeks to possess the Amulet, and with it Y to gain deserved ascendance over the other gods.  You, a newly trained Troglodyte, have been heralded from birth as the instrument of Ishtar. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Ishtar!--More-- Y+-||||.-Hello Greymulkin, welcome to SlashEM! You are a neutral human Cavewoman. Y Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false]  s - mail [true]  t - menucolors [false]  u - menu_on_esc [true]  v - mon_polycontrol [false]  w - null [true]  x - perm_invent [false]  y - pickup_thrown [true]  z - prayc Y1onfirm [true]  A - pushweapon [false]  B - rest_on_space [false]  C - safe_pet [true]  D - showexp [true]  E - showrace [false]  F - showscore [true]  G - showdmg [false]  H - showweight [false]  I - silent [true]  J - sortpack [true]  K - sound [true]  L - sparkle [true]  M - standout [false] (1 of 2) Y+ YȢ')0Greymulkin the Troglodyte St:18 Dx:15 Co:18 In:8 Wi:11 Ch:7 Neutral S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:16(16) Dlvl:1 $:0 HP:16(16) Pw:2(2) AC:7 Xp:1/0 T:1  (0lqqqqqqqqqqk(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~(Bd(0~~~~~~~x(B(0x~~~(B@(0~~~~~~~(B(0mqqqqq(B(0qqqqj(B Y 16(16)  Pw:2(2) AC:7 Xp:1/0 T:2 <@(0~(B# Y̨  16(16)  Pw:2(2) AC:7 Xp:1/0 T:3 (0~(Bd(0~(B@ Y) 16(16)  Pw:2(2) AC:7 Xp:1/0 T:4 <(0~(Bd@# Yu{ 16(16)  Pw:2(2) AC:7 Xp:1/0 T:6 (0~(B(0~(B##d@ Y y 16(16)  Pw:2(2) AC:7 Xp:1/0 T:6  YM;You displaced Slasher. 16(16)  Pw:2(2) AC:7 Xp:1/0 T:7 ?d@### Y 16(16)  Pw:2(2) AC:7 Xp:1/0 T:8 #@#d YP y 16(16)  Pw:2(2) AC:7 Xp:1/0 T:8  Y9_@#You see here a scroll labeled NR 9. 16(16)  Pw:2(2) AC:7 Xp:1/0 T:9 d# Yu f - a scroll labeled NR 9. 16(16)  Pw:2(2) AC:7 Xp:1/0 T:10 ##d Y####@d+That door is closed. 16(16)  Pw:2(2) AC:7 Xp:1/0 T:14  Y=That door is closed. 16(16)  Pw:2(2) AC:7 Xp:1/0 T:14  Y6 4In what direction? [hykulnjb><]  Y1 )The door opens. 16(16)  Pw:2(2) AC:7 Xp:1/0 T:15 (0a(B(0~(B(0~~~(B(0~~~(B(0~~~~~(B(0qqqqq(B Yɕ 16(16)  Pw:2(2) AC:7 Xp:1/0 T:16 d##(0q(B@(0q(B(0~~(B(0~~(B(0~~(B*(0~~~(B(0x~~~(B(0~~~~~(B(0x~~(B(0~~~~~~(B(0mqq(B(0qqqqqq(B Yvo 16(16)  Pw:2(2) AC:7 Xp:1/0 T:17 #(0lqqq(B(0a(B(0qqqqqqqk(B(0x~(B$@(0~~~~~~x(B(0x(B(0~~~~x(B(0~~x(B(0x(B(0j(B YW 16(16)  Pw:2(2) AC:7 Xp:1/0 T:18 (0~(B@ Y$@(0~(BYou see here an orange gem. 16(16)  Pw:2(2) AC:7 Xp:1/0 T:19  Yi_g - an orange gem. 16(16)  Pw:2(2) AC:7 Xp:1/0 T:20  Y$Q@(0~(BYou see here 30 gold pieces. 16(16)  Pw:2(2) AC:7 Xp:1/0 T:21  Y| 30 gold pieces.30 30 16(16)  Pw:2(2) AC:7 Xp:1/0 T:22  Y|M(0~~~~~~~(B@ 16(16)  Pw:2(2) AC:7 Xp:1/0 T:28  Y{# 16(16)  Pw:2(2) AC:7 Xp:1/0 T:33 (0~~~~(B@ Yn 16(16)  Pw:2(2) AC:7 Xp:1/0 T:34 (0~(Bd@(0~(B Y^< 16(16)  Pw:2(2) AC:7 Xp:1/0 T:35 (0~(Bd@(0~(B Y< 16(16)  Pw:2(2) AC:7 Xp:1/0 T:36 (0~~(B@(0~(Bd Y:j 16(16)  Pw:2(2) AC:7 Xp:1/0 T:37 @(0~(B(0~(Bd YI  16(16)  Pw:2(2) AC:7 Xp:1/0 T:38 @(0~(B(0~(Bd Y= 16(16)  Pw:2(2) AC:7 Xp:1/0 T:39 @(0~(B(0~(Bd Y#{ 16(16)  Pw:2(2) AC:7 Xp:1/0 T:40 @(0~(Bd(0~(B(0~(B Y 16(16)  Pw:2(2) AC:7 Xp:1/0 T:41 @(0~(Bd(0~(B Yp= 16(16)  Pw:2(2) AC:7 Xp:1/0 T:42 @(0~(Bd(0~(B Y  16(16)  Pw:2(2) AC:7 Xp:1/0 T:43 @(0a(B(0~(B YW 16(16)  Pw:2(2) AC:7 Xp:1/0 T:44 #@ YU 16(16)  Pw:2(2) AC:7 Xp:1/0 T:47 @### Y 16(16)  Pw:2(2) AC:7 Xp:1/0 T:48 #@d Y 16(16)  Pw:2(2) AC:7 Xp:1/0 T:49 #@(0~(B Y~z 16(16)  Pw:2(2) AC:7 Xp:1/0 T:49  YX @#d 16(16)  Pw:2(2) AC:7 Xp:1/0 T:49  Y9  16(16)  Pw:2(2) AC:7 Xp:1/0 T:51 @#(0a(B Y'! 16(16)  Pw:2(2) AC:7 Xp:1/0 T:56 @(0~(B(0~(B(0~~(Bd(0~~(B(0~(B# Ẏ  16(16)  Pw:2(2) AC:7 Xp:1/0 T:57 (0~(B@d(0~(B Ys'  16(16)  Pw:2(2) AC:7 Xp:1/0 T:58 (0~~(Bd(0~(B@ Y 16(16)  Pw:2(2) AC:7 Xp:1/0 T:59 (0~(B(0~(Bd@ Yu 16(16)  Pw:2(2) AC:7 Xp:1/0 T:60 (0~(B(0~(Bd(0~(B@ Ym z 16(16)  Pw:2(2) AC:7 Xp:1/0 T:60  Yx  16(16)  Pw:2(2) AC:7 Xp:1/0 T:61 d(0~(B(0~(B@# Ysl 16(16)  Pw:2(2) AC:7 Xp:1/0 T:62 (0~(B(0~(Bd(0~(B@# Yx(0~(Bd(0~(B#@## 16(16)  Pw:2(2) AC:7 Xp:1/0 T:63  Y##d#@#(0~~(B##### 16(16)  Pw:2(2) AC:7 Xp:1/0 T:70  Ym 16(16)  Pw:2(2) AC:7 Xp:1/0 T:76 (0qqqqqqqqqk(B(0x~~~~~~~~~x(B#@(0~~~~~~~~~x(B##d(0mqq(B(0qqqqqqj(B#### Y! 16(16)  Pw:2(2) AC:7 Xp:1/0 T:77 (0l(Bd@# Ys 16(16)  Pw:2(2) AC:7 Xp:1/0 T:78 d(0~~(B@(0~(B# Yl 16(16)  Pw:2(2) AC:7 Xp:1/0 T:79 (0~(Bd(0~(B@ Y;.  16(16)  Pw:2(2) AC:7 Xp:1/0 T:80 (0~(Bd(0~(B@## Y$xa(0~(B(0~(B#####d##@### 16(16)  Pw:2(2) AC:7 Xp:1/0 T:84  YL 16(16)  Pw:2(2) AC:7 Xp:1/0 T:89 #######d(0q(B@(0q(B(0~~(B%$(0~(B(0x~~~~~~~(B(0x~~~~~~~x(B(0x~~~~~~~x(B(0x~~~~~~~x(B(0mqqqqqqqj(B Yg(0lq(B(0~(B(0qqqk(B(0x(B@(0~~~(B(0x(BYou see here an egg. 16(16)  Pw:2(2) AC:7 Xp:1/0 T:90 #(0~(Bd Yh - an egg. 16(16)  Pw:2(2) AC:7 Xp:1/0 T:91 (0~(Bd Y (0~(B@You see here 7 gold pieces. 16(16)  Pw:2(2) AC:7 Xp:1/0 T:92 (0~~(Bd YQ 7 gold pieces.7 7 16(16)  Pw:2(2) AC:7 Xp:1/0 T:93 (0~(Bd YX  16(16)  Pw:2(2) AC:7 Xp:1/0 T:94 (0~(B@(0~(Bd(0~(B Y2 16(16)  Pw:2(2) AC:7 Xp:1/0 T:95 (0~(B@(0~(Bd Y  16(16)  Pw:2(2) AC:7 Xp:1/0 T:96 (0~(B@#(0~(Bd(0~(B Y)%  16(16)  Pw:2(2) AC:7 Xp:1/0 T:97 d@#(0~(B Y(0~~(B#@## 16(16)  Pw:2(2) AC:7 Xp:1/0 T:98  Y(0~(B(0~(B#######@## 16(16)  Pw:2(2) AC:7 Xp:1/0 T:105  Y(y#######@## 16(16)  Pw:2(2) AC:7 Xp:1/0 T:112  YL 16(16)  Pw:2(2) AC:7 Xp:1/0 T:116 #d#####@ YQ{ 16(16)  Pw:2(2) AC:7 Xp:1/0 T:116  Y,You displaced Slasher. 16(16)  Pw:2(2) AC:7 Xp:1/0 T:117 ##@d# Ys 16(16)  Pw:2(2) AC:7 Xp:1/0 T:118 @d## Yr{ 16(16)  Pw:2(2) AC:7 Xp:1/0 T:118  Y { 16(16)  Pw:2(2) AC:7 Xp:1/0 T:118  Y@You displaced Slasher. 16(16)  Pw:2(2) AC:7 Xp:1/0 T:119 ###@d Y0 16(16)  Pw:2(2) AC:7 Xp:1/0 T:120 d#@# Y{ 16(16)  Pw:2(2) AC:7 Xp:1/0 T:120  YjYou displaced Slasher. 16(16)  Pw:2(2) AC:7 Xp:1/0 T:121 ###@d# Yo 16(16)  Pw:2(2) AC:7 Xp:1/0 T:122 #@## Ylz 16(16)  Pw:2(2) AC:7 Xp:1/0 T:123 ##@# Yo 16(16)  Pw:2(2) AC:7 Xp:1/0 T:124 #@ Y{`{ 16(16)  Pw:2(2) AC:7 Xp:1/0 T:124  Y 16(16)  Pw:2(2) AC:7 Xp:1/0 T:125 ###@## Y  16(16)  Pw:2(2) AC:7 Xp:1/0 T:126 #@ Y#s{ 16(16)  Pw:2(2) AC:7 Xp:1/0 T:126  Y>(0~(B##@# 16(16)  Pw:2(2) AC:7 Xp:1/0 T:126  Yr#0##@##d#With great effort you move the boulder. 16(16)  Pw:2(2) AC:7 Xp:1/0 T:132 (0qqqq(B(0~(B_(0~(B%(0~(B##0#@d## Y + 16(16)  Pw:2(2) AC:7 Xp:1/0 T:133 (0k(B(0x(B##(0~~(B@#d## Y  16(16)  Pw:2(2) AC:7 Xp:1/0 T:134 @(0~x(B#d(0qqqqj(B# Y 16(16)  Pw:2(2) AC:7 Xp:1/0 T:135 #@#d Yv 16(16)  Pw:2(2) AC:7 Xp:1/0 T:136 (0x(Bd#@#(0m(B Yک  16(16)  Pw:2(2) AC:7 Xp:1/0 T:137 (0l(B#(0~(B@ Y 16(16)  Pw:2(2) AC:7 Xp:1/0 T:138 @(0~(B Y  16(16)  Pw:2(2) AC:7 Xp:1/0 T:139 _@d Y(0~(B@You see here a food ration. 16(16)  Pw:2(2) AC:7 Xp:1/0 T:140 (0~(Bd(0~(B Y i - a food ration. 16(16)  Pw:2(2) AC:7 Xp:1/0 T:141 _d Y 16(16)  Pw:2(2) AC:7 Xp:1/0 T:142 @(0~(B(0~~(Bd Ym 16(16)  Pw:2(2) AC:7 Xp:1/0 T:143 @d(0~(B Yub  Weapons a - a +1 club (weapon in hand) b - a +2 sling (alternate weapon; not wielded) Armor e - an uncursed +0 leather armor (being worn) Comestibles h - an egg i - a food ration Scrolls f - a scroll labeled NR 9 Gems c - 17 uncursed flint stones (in quiver) d - 31 uncursed rocks g - an orange gem(end) Y(0qqqqqqqk~~~~~~~x(B(0lqqqqk~~~~~~~x(B(0x~(B@d(0~x~qqqqqqj(B##(0~~~~~x(B####0###(0mqqqqj(B###################################(0lqq~qqqqk(B#(0x~~~~~~~~(B################### 16(16)  Pw:2(2) AC:7 Xp:1/0 T:143  YThere is an altar to Anshar (chaotic) here. 16(16)  Pw:2(2) AC:7 Xp:1/0 T:143 ! YV  16(16)  Pw:2(2) AC:7 Xp:1/0 T:144 _(0~(Bd@(0~(B! Y 16(16)  Pw:2(2) AC:7 Xp:1/0 T:145 (0~(B@(0~(Bd! Y] 16(16)  Pw:2(2) AC:7 Xp:1/0 T:146 @d(0~~(B! YA 16(16)  Pw:2(2) AC:7 Xp:1/0 T:147 @d(0~(B! Y%  16(16)  Pw:2(2) AC:7 Xp:1/0 T:148 d#(0~(B@##! Ye  16(16)  Pw:2(2) AC:7 Xp:1/0 T:149 #@d! YL| 16(16)  Pw:2(2) AC:7 Xp:1/0 T:150 ##@d! YD  16(16)  Pw:2(2) AC:7 Xp:1/0 T:154 (0lqq(B(0x~~(B(0x~(B>(0~(B(0x~~~x(B+(0~~~(B@#d#(0mq(B(0qj(B##! Y  16(16)  Pw:2(2) AC:7 Xp:1/0 T:155 (0qk(B(0~x(B(0x(B@(0~(B#(0~(B#! Y  16(16)  Pw:2(2) AC:7 Xp:1/0 T:156 @(0~(B! Yۨ 16(16)  Pw:2(2) AC:7 Xp:1/0 T:157 @(0~(B! YThat door is closed. 16(16)  Pw:2(2) AC:7 Xp:1/0 T:157 ! YGThat door is closed. 16(16)  Pw:2(2) AC:7 Xp:1/0 T:157 ! Y 3In what direction? [hykulnjb><] ! Yo The door opens. 16(16)  Pw:2(2) AC:7 Xp:1/0 T:158 #(0a(B! Y5 16(16)  Pw:2(2) AC:7 Xp:1/0 T:159 #@(0~(B! Y  16(16)  Pw:2(2) AC:7 Xp:1/0 T:160 #@(0a(B! Yg ##@## 16(16)  Pw:2(2) AC:7 Xp:1/0 T:161 ! Y;/ ##@#######(0~~~~(B 16(16)  Pw:2(2) AC:7 Xp:1/0 T:168 ! Y  16(16)  Pw:2(2) AC:7 Xp:1/0 T:171 @##! Yw z 16(16)  Pw:2(2) AC:7 Xp:1/0 T:172 ! Ycz 16(16)  Pw:2(2) AC:7 Xp:1/0 T:173 ! Y" z 16(16)  Pw:2(2) AC:7 Xp:1/0 T:174 ! Yzz 16(16)  Pw:2(2) AC:7 Xp:1/0 T:175 ! Y1z 16(16)  Pw:2(2) AC:7 Xp:1/0 T:176 ! Yz 16(16)  Pw:2(2) AC:7 Xp:1/0 T:177 ! YPz 16(16)  Pw:2(2) AC:7 Xp:1/0 T:178 ! YFz 16(16)  Pw:2(2) AC:7 Xp:1/0 T:179 ! Y lz 16(16)  Pw:2(2) AC:7 Xp:1/0 T:180 ! Yz 16(16)  Pw:2(2) AC:7 Xp:1/0 T:181 ! Y 16(16)  Pw:2(2) AC:7 Xp:1/0 T:182 #@! Y\f  16(16)  Pw:2(2) AC:7 Xp:1/0 T:183 #@! Y  16(16)  Pw:2(2) AC:7 Xp:1/0 T:184 #@! Yxy  16(16)  Pw:2(2) AC:7 Xp:1/0 T:185 #@! Y6  16(16)  Pw:2(2) AC:7 Xp:1/0 T:186 #@! Y  16(16)  Pw:2(2) AC:7 Xp:1/0 T:187 #@! Y  16(16)  Pw:2(2) AC:7 Xp:1/0 T:188 #@! Y+ 16(16)  Pw:2(2) AC:7 Xp:1/0 T:189 #@! Y) 16(16)  Pw:2(2) AC:7 Xp:1/0 T:190 #@! Y_ 16(16)  Pw:2(2) AC:7 Xp:1/0 T:191 #@! YH 16(16)  Pw:2(2) AC:7 Xp:1/0 T:192 #@! Yw 16(16)  Pw:2(2) AC:7 Xp:1/0 T:193 #@! Y'  16(16)  Pw:2(2) AC:7 Xp:1/0 T:194 (0a(B@! Y 16(16)  Pw:2(2) AC:7 Xp:1/0 T:195 (0~(B@! Y= 16(16)  Pw:2(2) AC:7 Xp:1/0 T:196 d(0~(B@(0~(B#! Y\ 16(16)  Pw:2(2) AC:7 Xp:1/0 T:197 (0~(Bd@! Y You displaced Slasher. 16(16)  Pw:2(2) AC:7 Xp:1/0 T:198 @(0~(B#! YV 16(16)  Pw:2(2) AC:7 Xp:1/0 T:199 @(0~(B! YUv 16(16)  Pw:2(2) AC:7 Xp:1/0 T:200 (0~(Bd(0~(B@! Y  16(16)  Pw:2(2) AC:7 Xp:1/0 T:202 (0~(B(0~(B#@d! YHYou displaced Slasher. 16(16)  Pw:2(2) AC:7 Xp:1/0 T:203 d#@! Y- ##@ 16(16)  Pw:2(2) AC:7 Xp:1/0 T:203 ! YQ  16(16)  Pw:2(2) AC:7 Xp:1/0 T:210 ###########d#(0q(B@(0k(B(0~~~x(B(0~~~~~x(B(0~~~~~~~(B(0qqqqqqq(B! YP#(0lqqqqqqqqqq(B(0~(B(0x~~~~~~~~~(B@(0a~~~~~~~(B(0x~~~~~(B(0mqqqqq(B 16(16)  Pw:2(2) AC:7 Xp:1/0 T:210 ! YG 16(16)  Pw:2(2) AC:7 Xp:1/0 T:213 d(0~(B(0~(B@(0~(B#(0j(B! Y  16(16)  Pw:2(2) AC:7 Xp:1/0 T:214 (0~(B(0~(B#d#(0~(B@! Y*&##@#(0~(Bd(0~(B# 16(16)  Pw:2(2) AC:7 Xp:1/0 T:217 ! YM@######### 16(16)  Pw:2(2) AC:7 Xp:1/0 T:224 ! Y` 16(16)  Pw:2(2) AC:7 Xp:1/0 T:229 @#d#####! Y 16(16)  Pw:2(2) AC:7 Xp:1/0 T:230 d#@#! YC( 16(16)  Pw:2(2) AC:7 Xp:1/0 T:231 #@(0~(Bd! Y#@ 16(16)  Pw:2(2) AC:7 Xp:1/0 T:231 ! Y\#########d#@ 16(16)  Pw:2(2) AC:7 Xp:1/0 T:238 ! Y > 16(16)  Pw:2(2) AC:7 Xp:1/0 T:246 ########@#! Yc@(0~~~~~~~(B  16(16)  Pw:2(2) AC:7 Xp:1/0 T:252 ! Y 16(16)  Pw:2(2) AC:7 Xp:1/0 T:258 #@(0~~~~~(B! Yz  16(16)  Pw:2(2) AC:7 Xp:1/0 T:259 @(0~(Bd! Yb 16(16)  Pw:2(2) AC:7 Xp:1/0 T:260 #@(0~(B(0~(B! YQ##@######(0a(B 16(16)  Pw:2(2) AC:7 Xp:1/0 T:266 ! YNN 16(16)  Pw:2(2) AC:7 Xp:1/0 T:273 @######! YN{ 16(16)  Pw:2(2) AC:7 Xp:1/0 T:273 ! Yh { 16(16)  Pw:2(2) AC:7 Xp:1/0 T:274 ! Y{ 16(16)  Pw:2(2) AC:7 Xp:1/0 T:275 ! Y:d{ 16(16)  Pw:2(2) AC:7 Xp:1/0 T:276 ! Y6{ 16(16)  Pw:2(2) AC:7 Xp:1/0 T:277 ! Yj{ 16(16)  Pw:2(2) AC:7 Xp:1/0 T:278 ! Y 16(16)  Pw:2(2) AC:7 Xp:1/0 T:279 d! Y 16(16)  Pw:2(2) AC:7 Xp:1/0 T:280 +(0~~(B! Y\{ 16(16)  Pw:2(2) AC:7 Xp:1/0 T:281 ! YK{ 16(16)  Pw:2(2) AC:7 Xp:1/0 T:282 ! Y@{ 16(16)  Pw:2(2) AC:7 Xp:1/0 T:283 ! Y 16(16)  Pw:2(2) AC:7 Xp:1/0 T:284 (0~(Bd! YŞ&In what direction? [hykulnjb><] ! YThis door is locked. 16(16)  Pw:2(2) AC:7 Xp:1/0 T:284 ! Y 4In what direction? [hykulnjb><] ! Y This door is locked. 16(16)  Pw:2(2) AC:7 Xp:1/0 T:284 ! Y< Weapons a - a +1 club (weapon in hand) b - a +2 sling (alternate weapon; not wielded) Armor e - an uncursed +0 leather armor (being worn) Comestibles h - an egg i - a food ration Scrolls f - a scroll labeled NR 9 Gems c - 17 uncursed flint stones (in quiver) d - 31 uncursed rocks g - an orange gem(end) ! Ya (0qqqqqqqk(B(0lqqqk~~~~~~~x(B(0x~~~x(B(0lqqqqk~~~~~~~x(B(0x~(B>(0~x(B(0x~(B_(0~~x~qqqqqqj(B(0x~~~x(B##(0~~~~~x(B##############(0a~~~~(B###0###(0mqqqqj(B#(0mq~qj(B###################################! Y| ########(0lqq~qqqqk(B###(0x~~~~~~~~(B######################## 16(16)  Pw:2(2) AC:7 Xp:1/0 T:284 ! Y&In what direction? [hykulnjb><] ! YdAs you kick the door, it crashes open! 16(16)  Pw:2(2) AC:7 Xp:1/0 T:285 (0~(B(0~(B! Y5 16(16)  Pw:2(2) AC:7 Xp:1/0 T:286 @#! Y 16(16)  Pw:2(2) AC:7 Xp:1/0 T:287 @(0~(B! Y@7 16(16)  Pw:2(2) AC:7 Xp:1/0 T:288 @(0~(B! Y 16(16)  Pw:2(2) AC:7 Xp:1/0 T:289 @(0~(B! Y\R 16(16)  Pw:2(2) AC:7 Xp:1/0 T:290 (0~(B@d(0~(B! Y"2 16(16)  Pw:2(2) AC:7 Xp:1/0 T:291 (0~(B@d(0~(B! Yq 16(16)  Pw:2(2) AC:7 Xp:1/0 T:292 (0~(B@d(0~(B! Y (0~(B##@(0a~(B 16(16)  Pw:2(2) AC:7 Xp:1/0 T:294 ! Y% #######@d 16(16)  Pw:2(2) AC:7 Xp:1/0 T:301 ! Yu  16(16)  Pw:2(2) AC:7 Xp:1/0 T:306 (0~(B####@(0~(Bd(0~(B! Y 16(16)  Pw:2(2) AC:7 Xp:1/0 T:307 (0a(B@(0~(Bd! YqF  16(16)  Pw:2(2) AC:7 Xp:1/0 T:308 d(0~(B@(0~(B(0~(B! Y You displaced Slasher. 16(16)  Pw:2(2) AC:7 Xp:1/0 T:309 d@(0~(B! Y 16(16)  Pw:2(2) AC:7 Xp:1/0 T:310 (0~~(B@d! Y#  16(16)  Pw:2(2) AC:7 Xp:1/0 T:311 d@(0~(B! Y9u  16(16)  Pw:2(2) AC:7 Xp:1/0 T:312 (0~(Bd@(0~(B! Y  16(16)  Pw:2(2) AC:7 Xp:1/0 T:313 (0~~(B@d! Yv}  16(16)  Pw:2(2) AC:7 Xp:1/0 T:314 d(0~(B@(0~(B! Y$  16(16)  Pw:2(2) AC:7 Xp:1/0 T:315 (0~(B(0~(B@d! Y  16(16)  Pw:2(2) AC:7 Xp:1/0 T:316 (0~(Bd@(0~(B! Y  16(16)  Pw:2(2) AC:7 Xp:1/0 T:317 (0~~(B@d! Y  16(16)  Pw:2(2) AC:7 Xp:1/0 T:318 d(0~(B@(0~~(B! YV { 16(16)  Pw:2(2) AC:7 Xp:1/0 T:318 ! Y { 16(16)  Pw:2(2) AC:7 Xp:1/0 T:318 ! Y^:{ 16(16)  Pw:2(2) AC:7 Xp:1/0 T:318 ! YC{ 16(16)  Pw:2(2) AC:7 Xp:1/0 T:318 ! Y 16(16)  Pw:2(2) AC:7 Xp:1/0 T:319 @(0~(Bd(0~(B! YD.  16(16)  Pw:2(2) AC:7 Xp:1/0 T:320 @(0~(B(0~(Bd(0~(B! Y { 16(16)  Pw:2(2) AC:7 Xp:1/0 T:320 ! Y;m{ 16(16)  Pw:2(2) AC:7 Xp:1/0 T:320 ! Y? 16(16)  Pw:2(2) AC:7 Xp:1/0 T:321 :@#d(0~(B! Y\@####(0~(B 16(16)  Pw:2(2) AC:7 Xp:1/0 T:322 ! Ymxx@#d##The grid bug bites!You get zapped! 15(16)  Pw:2(2) AC:7 Xp:1/0 T:325  15(16)  Pw:2(2) AC:7 Xp:1/0 T:326 x##d! Y 15(16)  Pw:2(2) AC:7 Xp:1/0 T:326 ! YYou kill the grid bug!41  15(16)  Pw:2(2) AC:7 Xp:1/1 T:327 ###! Y  15(16)  Pw:2(2) AC:7 Xp:1/1 T:327 ! Y# 15(16)  Pw:2(2) AC:7 Xp:1/1 T:328 x@##! Y You miss the grid bug. 15(16)  Pw:2(2) AC:7 Xp:1/1 T:328 The grid bug bites!You get zapped! 14(16)  Pw:2(2) AC:7 Xp:1/1 T:328  14(16)  Pw:2(2) AC:7 Xp:1/1 T:329 d! Y*You kill the grid bug!5  15(16)  Pw:2(2) AC:7 Xp:1/2 T:330 d###! YD 15(16)  Pw:2(2) AC:7 Xp:1/2 T:331 #@d! Y 15(16)  Pw:2(2) AC:7 Xp:1/2 T:332 @d##! Y 15(16)  Pw:2(2) AC:7 Xp:1/2 T:337 @d#####! Y 15(16)  Pw:2(2) AC:7 Xp:1/2 T:338 d@(0~(B#! Yu 15(16)  Pw:2(2) AC:7 Xp:1/2 T:339 d@(0~~(B! Y  15(16)  Pw:2(2) AC:7 Xp:1/2 T:340 @(0~~(Bd! Y9 15(16)  Pw:2(2) AC:7 Xp:1/2 T:341 d(0~(B! Yl4(0lqqqk(B(0x~(B@d(0~(B(0x~(B$r(0x(B(0~~~~x(B(0m(B+(0qqj(BGreymulkin the Troglodyte St:18 Dx:15 Co:18 In:8 Wi:11 Ch:7 Neutral S:95 Dlvl:2 $:37 HP: Dlvl:2 $:37 HP:15(16) Dlvl:2 $:37 HP:15(16) Pw:2(2) AC:7 Xp:1/2 T:341   15(16)  Pw:2(2) AC:7 Xp:1/2 T:341 Slasher misses the sewer rat.Slasher misses the sewer rat. 15(16)  Pw:2(2) AC:7 Xp:1/2 T:342 ! YUnknown command ' '. 15(16)  Pw:2(2) AC:7 Xp:1/2 T:342 ! YYou kill the sewer rat!9  15(16)  Pw:2(2) AC:7 Xp:1/3 T:343 (0~(Bd(0~(B! Y?s 15(16)  Pw:2(2) AC:7 Xp:1/3 T:344 <@#$(0~(Bd" Y (0~(B@There is a grave here.Something is engraved here on the headstone.--More--" Y<Use "r." to read it.You see here 40 gold pieces. 16(16)  Pw:2(2) AC:7 Xp:1/3 T:345 d(0~(B" Y9What do you want to read? [f or ?*.] " YQSomething is engraved here on the headstone.--More--" YtYou read: "Sparky -- he was a very good dog". 16(16)  Pw:2(2) AC:7 Xp:1/3 T:345 " Y40 gold pieces.139 7 16(16)  Pw:2(2) AC:7 Xp:1/3 T:346 (0~(Bd(0~(B" Y 16(16)  Pw:2(2) AC:7 Xp:1/3 T:347 <d@" Yn  16(16)  Pw:2(2) AC:7 Xp:1/3 T:348 (0~(Bd|#@(0~(B" Y&In what direction? [hykulnjb><]  " YqThe door opens. 16(16)  Pw:2(2) AC:7 Xp:1/3 T:349 (0~(Bd(0a(B# " YU  16(16)  Pw:2(2) AC:7 Xp:1/3 T:350 (0~(Bd(0~(B@## " Yz (0a(B@ 16(16)  Pw:2(2) AC:7 Xp:1/3 T:350  " YQ  16(16)  Pw:2(2) AC:7 Xp:1/3 T:355 (0~(B#(0a(B#####@ " Y# { 16(16)  Pw:2(2) AC:7 Xp:1/3 T:355  " Ys #@##### 16(16)  Pw:2(2) AC:7 Xp:1/3 T:357  " YN ###@####### 16(16)  Pw:2(2) AC:7 Xp:1/3 T:364  " YO#  16(16)  Pw:2(2) AC:7 Xp:1/3 T:369 @#### " YFz 16(16)  Pw:2(2) AC:7 Xp:1/3 T:370  " Y z 16(16)  Pw:2(2) AC:7 Xp:1/3 T:371  " Yg z 16(16)  Pw:2(2) AC:7 Xp:1/3 T:372  " YӞ z 16(16)  Pw:2(2) AC:7 Xp:1/3 T:373  " Y! z 16(16)  Pw:2(2) AC:7 Xp:1/3 T:374  " Y z 16(16)  Pw:2(2) AC:7 Xp:1/3 T:375  " Y3 z 16(16)  Pw:2(2) AC:7 Xp:1/3 T:376  " YUz 16(16)  Pw:2(2) AC:7 Xp:1/3 T:377  " Y*Iz 16(16)  Pw:2(2) AC:7 Xp:1/3 T:378  " Y/z 16(16)  Pw:2(2) AC:7 Xp:1/3 T:379 " Y]  16(16)  Pw:2(2) AC:7 Xp:1/3 T:380 #d" Y 16(16)  Pw:2(2) AC:7 Xp:1/3 T:381 d#" Y 16(16)  Pw:2(2) AC:7 Xp:1/3 T:382 #d#@" Y2 16(16)  Pw:2(2) AC:7 Xp:1/3 T:383 @#d#" Y> 16(16)  Pw:2(2) AC:7 Xp:1/3 T:384 d#" Y 16(16)  Pw:2(2) AC:7 Xp:1/3 T:385 #" Y[;  16(16)  Pw:2(2) AC:7 Xp:1/3 T:386 #d" Y/  16(16)  Pw:2(2) AC:7 Xp:1/3 T:387 #d" YSG  16(16)  Pw:2(2) AC:7 Xp:1/3 T:388 d#" Y  16(16)  Pw:2(2) AC:7 Xp:1/3 T:389 d#" Y"U  16(16)  Pw:2(2) AC:7 Xp:1/3 T:390 #" Y  16(16)  Pw:2(2) AC:7 Xp:1/3 T:391 d" Yq{  16(16)  Pw:2(2) AC:7 Xp:1/3 T:392 d#" Y  16(16)  Pw:2(2) AC:7 Xp:1/3 T:393 d#" Y͗  16(16)  Pw:2(2) AC:7 Xp:1/3 T:394 #" Y`z 16(16)  Pw:2(2) AC:7 Xp:1/3 T:395 " Y=z 16(16)  Pw:2(2) AC:7 Xp:1/3 T:396 " Y8z 16(16)  Pw:2(2) AC:7 Xp:1/3 T:397 " Yv 16(16)  Pw:2(2) AC:7 Xp:1/3 T:398 #d@" Y2 You displaced Slasher. 16(16)  Pw:2(2) AC:7 Xp:1/3 T:399 d@#" Y##@ 16(16)  Pw:2(2) AC:7 Xp:1/3 T:399 " YB#######(0~(B####@ 16(16)  Pw:2(2) AC:7 Xp:1/3 T:406 " Y& 16(16)  Pw:2(2) AC:7 Xp:1/3 T:408 ##d@" YFd 16(16)  Pw:2(2) AC:7 Xp:1/3 T:409 @#d" Y( 16(16)  Pw:2(2) AC:7 Xp:1/3 T:410 @##" YO  16(16)  Pw:2(2) AC:7 Xp:1/3 T:411 @##" Y5{  16(16)  Pw:2(2) AC:7 Xp:1/3 T:412 #@#" Y|##@## 16(16)  Pw:2(2) AC:7 Xp:1/3 T:413 " Y b###########@##+ 16(16)  Pw:2(2) AC:7 Xp:1/3 T:420 " Y+: 16(16)  Pw:2(2) AC:7 Xp:1/3 T:423 ##@(0~(B(0~~(B(0~~~~x(B(0~~~~~(B(0~~~~~x(B(0qqqqqj(B" YLR 16(16)  Pw:2(2) AC:7 Xp:1/3 T:424 #(0q(B@(0q(B(0~~(B(0~(B(0x~~(B(0x~~(B(0x~(B(0mq(B" Y 16(16)  Pw:2(2) AC:7 Xp:1/3 T:425 (0l(B(0q(B(0~(B(0k(B(0x(B>@(0x(B" Yi 16(16)  Pw:2(2) AC:7 Xp:1/3 T:426 d(0~(B(0~(B@" Yef(0~(Bd(0~(B@ 16(16)  Pw:2(2) AC:7 Xp:1/3 T:427 You hear the splashing of a naiad." Yj 16(16)  Pw:2(2) AC:7 Xp:1/3 T:428 (0~(Bd(0~(B(0~(B@#" Y8  16(16)  Pw:2(2) AC:7 Xp:1/3 T:429 (0~(B#d#(0~(B@" Y 16(16)  Pw:2(2) AC:7 Xp:1/3 T:430 (0~(B(0~(Bd@" YV{ 16(16)  Pw:2(2) AC:7 Xp:1/3 T:430 " YP 2##@#d##(0~(B# 16(16)  Pw:2(2) AC:7 Xp:1/3 T:434 " Yk (0qqq(B(0~~~~(B@########### 16(16)  Pw:2(2) AC:7 Xp:1/3 T:441 " YH  16(16)  Pw:2(2) AC:7 Xp:1/3 T:445 (0l(B(0qk(B#@(0~x(B###(0x~~(B$(0~x(B>?(0~~x(B(0~~~x(B(0qqqj(B" YS' 16(16)  Pw:2(2) AC:7 Xp:1/3 T:446 (0~(B@(0x(B(0x~(B(0m~(B" Yc  16(16)  Pw:2(2) AC:7 Xp:1/3 T:447 (0~(B@" Y  16(16)  Pw:2(2) AC:7 Xp:1/3 T:448 (0~(B@" Y 16(16)  Pw:2(2) AC:7 Xp:1/3 T:449 @(0~(B" YF 16(16)  Pw:2(2) AC:7 Xp:1/3 T:450 (0~(B@" Y( (0~(B@You see here 53 gold pieces. 16(16)  Pw:2(2) AC:7 Xp:1/3 T:451 " YR53 gold pieces.92 130 HP: 16(16)  Pw:2(2) AC:7 Xp:1/3 T:452 " Yi(0~(B@You see here a scroll labeled VENZAR BORGAVVE. 16(16)  Pw:2(2) AC:7 Xp:1/3 T:453 " Y 2j - a scroll labeled VENZAR BORGAVVE. 16(16)  Pw:2(2) AC:7 Xp:1/3 T:454 " Y  16(16)  Pw:2(2) AC:7 Xp:1/3 T:455 @(0~(B" YR>@# 16(16)  Pw:2(2) AC:7 Xp:1/3 T:455 " Y ) 16(16)  Pw:2(2) AC:7 Xp:1/3 T:457 (0~(Bd(0~(B@#" Y#2 16(16)  Pw:2(2) AC:7 Xp:1/3 T:462 (0~(B>(0~(B####@d#" Y{ 16(16)  Pw:2(2) AC:7 Xp:1/3 T:462 " YYou displaced Slasher. 16(16)  Pw:2(2) AC:7 Xp:1/3 T:463 d#@#+" YxV 16(16)  Pw:2(2) AC:7 Xp:1/3 T:464 ##@d" YH{ 16(16)  Pw:2(2) AC:7 Xp:1/3 T:464 " YXYou displaced Slasher. 16(16)  Pw:2(2) AC:7 Xp:1/3 T:465 d#@" Yn 4In what direction? [hykulnjb><] " Y XThe door opens. 16(16)  Pw:2(2) AC:7 Xp:1/3 T:466 ##(0a(B(0~(B(0~~~(B(0~~~(B(0x~~~x(B(0mqqqj(B" YEV 16(16)  Pw:2(2) AC:7 Xp:1/3 T:467 #(0q(B@(0q(B(0x~(B(0~x(B(0x(B(0x(B(0x(B(0~(B" Y(0l(B(0a(B(0k(B@ 16(16)  Pw:2(2) AC:7 Xp:1/3 T:468 You hear the splashing of a naiad." Y9P  16(16)  Pw:2(2) AC:7 Xp:1/3 T:469 (0~(B@# " Y 16(16)  Pw:2(2) AC:7 Xp:1/3 T:470 (0~(B@# " YK { 16(16)  Pw:2(2) AC:7 Xp:1/3 T:470 !" YF 16(16)  Pw:2(2) AC:7 Xp:1/3 T:471 ##(0~(B@!" Y-] ###@###### 16(16)  Pw:2(2) AC:7 Xp:1/3 T:476 !" Y=  16(16)  Pw:2(2) AC:7 Xp:1/3 T:478 @d##!" Y{ 16(16)  Pw:2(2) AC:7 Xp:1/3 T:478 "" Y,You displaced Slasher. 16(16)  Pw:2(2) AC:7 Xp:1/3 T:479 ###@d"" Y  16(16)  Pw:2(2) AC:7 Xp:1/3 T:480 d#@#"" Y { 16(16)  Pw:2(2) AC:7 Xp:1/3 T:480 #" Y{ 16(16)  Pw:2(2) AC:7 Xp:1/3 T:480 #" Y&J You displaced Slasher. 16(16)  Pw:2(2) AC:7 Xp:1/3 T:481 ##@d#$" Y+D 16(16)  Pw:2(2) AC:7 Xp:1/3 T:482 @d##$" Yw5 { 16(16)  Pw:2(2) AC:7 Xp:1/3 T:482 %" YYou stop. Slasher is in the way! 16(16)  Pw:2(2) AC:7 Xp:1/3 T:483 #%" Y2[ 16(16)  Pw:2(2) AC:7 Xp:1/3 T:484 #d#@#%" Yh  16(16)  Pw:2(2) AC:7 Xp:1/3 T:485 ##@&" YhZ#d@# 16(16)  Pw:2(2) AC:7 Xp:1/3 T:485 You hear some noises. 16(16)  Pw:2(2) AC:7 Xp:1/3 T:486 &" YGl%!?(0x(B@:%%!)(0x(B#(0qqqqqj(B 16(16)  Pw:2(2) AC:7 Xp:1/3 T:486 Slasher bites the newt.The newt misses Slasher. 16(16)  Pw:2(2) AC:7 Xp:1/3 T:487 &" Y5  16(16)  Pw:2(2) AC:7 Xp:1/3 T:487 '" Yr  16(16)  Pw:2(2) AC:7 Xp:1/3 T:488 (0x(B=%(0x(B@#@(0a(Bd(" Y+{ 16(16)  Pw:2(2) AC:7 Xp:1/3 T:489 (" Y4 S(0~(Bd 16(16)  Pw:2(2) AC:7 Xp:1/3 T:489 Slasher picks up a slime mold. 16(16)  Pw:2(2) AC:7 Xp:1/3 T:490 (0~(B)" Y(0qqqqk(B[%*((0x(B)(?[:(((0x(Bd#@(0m(B"Hello, Greymulkin! Welcome to Sipaliwini's general store!" 16(16)  Pw:2(2) AC:7 Xp:1/3 T:490 --More--*" Y6hSlasher drops a slime mold.Slasher misses the newt. 16(16)  Pw:2(2) AC:7 Xp:1/3 T:491 ," Y (0~(B: 16(16)  Pw:2(2) AC:7 Xp:1/3 T:491 Slasher misses the newt.Slasher picks up a slime mold.--More---" YPSlasher bites the newt.The newt is killed! 16(16)  Pw:2(2) AC:7 Xp:1/3 T:492 %." YV}(0lq(B(0x~(B(0x~(B(0x(Bd(0~(B(0a(B@ 16(16)  Pw:2(2) AC:7 Xp:1/3 T:492 Slasher eats a newt corpse. 16(16)  Pw:2(2) AC:7 Xp:1/3 T:493 @*/" YA 16(16)  Pw:2(2) AC:7 Xp:1/3 T:494 (0~(B@(0~(B@1" Y2# Weapons a - a +1 club (weapon in hand) b - a +2 sling (alternate weapon; not wielded) Armor e - an uncursed +0 leather armor (being worn) Comestibles h - an egg i - a food ration Scrolls f - a scroll labeled NR 9 j - a scroll labeled VENZAR BORGAVVE Gems c - 17 uncursed flint stones (in quiver) d - 31 uncursed rocks g - an orange gem(end) 4" YP (0lqqqqk(B#(0~~~~~x(B(0lqqqqqk(B###(0x~~~~x(B(0x~(B[%*((0x(B##(0x(B>(0~~~x(B(0x~(B)(?[(0x(B####(0x~~~~x(B(0x~(Bd(=%(0x(B##(0m~qqqj(B(0x~(B@%!?(0x(B#######(0a~(B@%!)(0x(B##4" Y(Q f##(0mqqqqqjqk(B#########(0~~(B#######(0~x(B####################(0~x(B#(0l(B+(0qq~q~k(B#(0lqaqk(B#(0qj(B#(0x(B>(0~~~~~x(B#(0x~~~x(B### 16(16)  Pw:2(2) AC:7 Xp:1/3 T:494 5" Yq(0~(B@You see here a slime mold. 16(16)  Pw:2(2) AC:7 Xp:1/3 T:495 *@6" Y %@You see here a luminescent potion. 16(16)  Pw:2(2) AC:7 Xp:1/3 T:496 (@%d(0~(B7" Y r!@You see here 10 darts.d! 16(16)  Pw:2(2) AC:7 Xp:1/3 T:496 Slasher eats an egg. 16(16)  Pw:2(2) AC:7 Xp:1/3 T:497 9" YU@)You see here a scroll labeled READ ME.*@ 16(16)  Pw:2(2) AC:7 Xp:1/3 T:497 Slasher drops a slime mold. 16(16)  Pw:2(2) AC:7 Xp:1/3 T:498 d%:" Yi"For you, good lady; only 75 for this scroll labeled READ ME."--More--;" Y1k - a scroll labeled READ ME (unpaid, 75 zorkmids). 16(16)  Pw:2(2) AC:7 Xp:1/3 T:499 d[<" Y̿@(0~(BYou see here a slime mold. 16(16)  Pw:2(2) AC:7 Xp:1/3 T:500 *?d=" Yb $@%You see here a scroll labeled ZELGO MER. 16(16)  Pw:2(2) AC:7 Xp:1/3 T:501 d((0~(B@>" YU j"For you, good lady; only 300 for this scroll labeled ZELGO MER."--More--?" Y,l - a scroll labeled ZELGO MER (unpaid, 300 zorkmids).d( 16(16)  Pw:2(2) AC:7 Xp:1/3 T:501 --More--@" Yu Slasher picks up a food ration. 16(16)  Pw:2(2) AC:7 Xp:1/3 T:502 (0~(BdA" Y(0~(B@You see here a leather armor. 16(16)  Pw:2(2) AC:7 Xp:1/3 T:502 Slasher drops a food ration. 16(16)  Pw:2(2) AC:7 Xp:1/3 T:503 %d@(0~(BB" YM %@[You see here a pick-axe. 16(16)  Pw:2(2) AC:7 Xp:1/3 T:504 (0~(B[d@(0~(BC" YV @( Things that are here: a food ration 10 rocks--More--D" Y>  16(16)  Pw:2(2) AC:7 Xp:1/3 T:505 %(0~(Bd@E" Ye@% 16(16)  Pw:2(2) AC:7 Xp:1/3 T:505 Slasher picks up a potion. 16(16)  Pw:2(2) AC:7 Xp:1/3 T:506 d((0~(BE" Y@(0~(BYou see here a splint mail. 16(16)  Pw:2(2) AC:7 Xp:1/3 T:507 d(F" Y[@You see here a bow. 16(16)  Pw:2(2) AC:7 Xp:1/3 T:508 (0~(B(0~(BdG" Y])@You see here a saddle. 16(16)  Pw:2(2) AC:7 Xp:1/3 T:509 d[H" Yb(@You see here a blue gem. 16(16)  Pw:2(2) AC:7 Xp:1/3 T:510 %(dI" Y)F *@You see here 2 fortune cookies. 16(16)  Pw:2(2) AC:7 Xp:1/3 T:511 (0~(BdK" Y<[%@You see here a slime mold. 16(16)  Pw:2(2) AC:7 Xp:1/3 T:512 ((dL" Yg#P@% 16(16)  Pw:2(2) AC:7 Xp:1/3 T:512 Slasher drops a potion. 16(16)  Pw:2(2) AC:7 Xp:1/3 T:513 d!L" Ygv @(0~(BYou see here a tiger eye ring. 16(16)  Pw:2(2) AC:7 Xp:1/3 T:514 *d%O" Y@=You see here a leather armor. 16(16)  Pw:2(2) AC:7 Xp:1/3 T:515 (0~(BdP" Yc Weapons a - a +1 club (weapon in hand) b - a +2 sling (alternate weapon; not wielded) Armor e - an uncursed +0 leather armor (being worn) Comestibles h - an egg i - a food ration Scrolls f - a scroll labeled NR 9 j - a scroll labeled VENZAR BORGAVVE k - a scroll labeled READ ME (unpaid, 75 zorkmids) l - a scroll labeled ZELGO MER (unpaid, 300 zorkmids) Gems c - 17 uncursed flint stones (in quiver) d - 31 uncursed rocks g - an orange gem(end) W" Y|(0lqqqqk(B#(0~~~~~x(B(0lqqqqqk(B###(0x~~~~x(B(0x~(B[(0~(B%((0x(B##(0x(B>(0~~~x(B(0x~(B)((0~(B@(0x(B####(0x~~~~x(B(0x~(B((=%(0x(B##(0m~qqqj(B(0x~(B*!(0~~x(B#######(0a(B@(0~(B%!d(0x(B####W" Y[C(0mqqqqqj(B(0lqqqk(B#########(0x~(B<(0~~(B#######(0x~(B|(0~x(B#####################(0~~~~x(B#(0l(B+(0qq~q~k(B#(0lqaqk(B#(0maqqj(B#(0x(B>(0~~~~~x(B#(0x~~~x(B########(0x~~~~~~x(B#(0x~~~x(B#W" Y)[19;24H(0x~~~~~~~(B#(0x~~~~(B## 16(16)  Pw:2(2) AC:7 Xp:1/3 T:515 X" YpO-What do you want to drop? [$a-l or ?*] X" YYou drop a scroll labeled READ ME (unpaid, 75 zorkmids). 16(16)  Pw:2(2) AC:7 Xp:1/3 T:516 d(0~(B)Y" Y=;What do you want to drop? [$a-jl or ?*] Y" YKYou drop a scroll labeled ZELGO MER (unpaid, 300 zorkmids). 16(16)  Pw:2(2) AC:7 Xp:1/3 T:517 d%Z" Y?@You see here a tiger eye ring. 16(16)  Pw:2(2) AC:7 Xp:1/3 T:518 d((0~(B[" Y=@ Things that are here: an effervescent potion 2 fortune cookies--More--\" Y 16(16)  Pw:2(2) AC:7 Xp:1/3 T:519 [d\" Y !@You see here a slime mold.)d@(0~(B 16(16)  Pw:2(2) AC:7 Xp:1/3 T:519 Slasher picks up a lock pick. 16(16)  Pw:2(2) AC:7 Xp:1/3 T:520 d(0~(B*@^" Y`"For you, honored lady; only 25 for this slime mold."--More--^" Y m - a slime mold (unpaid, 25 zorkmids). 16(16)  Pw:2(2) AC:7 Xp:1/3 T:521 (d`" YX 16(16)  Pw:2(2) AC:7 Xp:1/3 T:522 d(0~(B!@(0~(Ba" Y@(0~(B Things that are here: an effervescent potion 2 fortune cookies--More--b" Y#[ 16(16)  Pw:2(2) AC:7 Xp:1/3 T:522 Slasher drops a lock pick. 16(16)  Pw:2(2) AC:7 Xp:1/3 T:523 (db" Y]dd(0~(B@! 16(16)  Pw:2(2) AC:7 Xp:1/3 T:523 Slasher picks up a food ration. 16(16)  Pw:2(2) AC:7 Xp:1/3 T:524 d*c" Y~@(0~(BYou see here a saddle. 16(16)  Pw:2(2) AC:7 Xp:1/3 T:524 Slasher drops a food ration. 16(16)  Pw:2(2) AC:7 Xp:1/3 T:525 d%e" Y~@(You see here a bow. 16(16)  Pw:2(2) AC:7 Xp:1/3 T:526 (0~(B[df" Y@)You see here a splint mail. 16(16)  Pw:2(2) AC:7 Xp:1/3 T:527 (0~(Bdg" YR[@You see here a food ration. 16(16)  Pw:2(2) AC:7 Xp:1/3 T:528 ((dh" Ye"For you, most gracious lady; only 67 for this food ration."--More--i" Y@n - a food ration (unpaid, 67 zorkmids). 16(16)  Pw:2(2) AC:7 Xp:1/3 T:529 (0~(Bdi" YDt (0~(B@You see here 10 rocks. 16(16)  Pw:2(2) AC:7 Xp:1/3 T:529 Slasher picks up an effervescent potion. 16(16)  Pw:2(2) AC:7 Xp:1/3 T:530 d%(0~(Bj" Y*@You see here a pick-axe. 16(16)  Pw:2(2) AC:7 Xp:1/3 T:531 %@d(0~(Bk" Yy(@ 16(16)  Pw:2(2) AC:7 Xp:1/3 T:531 Slasher drops an effervescent potion. 16(16)  Pw:2(2) AC:7 Xp:1/3 T:532 d%!k" Y< @(0~(B Things that are here: a lock pick a towel--More--l" Y9  16(16)  Pw:2(2) AC:7 Xp:1/3 T:533 d?(0~(B@m" Y} Pick up what?  Tools a - a lock pick b - a towel(end) m" Y ++n" Y (0lqqqqqk(B(0x~(B[(0~(B*((0x(B"For you, good lady; only 30 for this lock pick."--More--o" Y eBo - a lock pick (unpaid, 30 zorkmids).--More--p" YR"For you, most gracious lady; only 75 for this towel."--More--p" YJp - a towel (unpaid, 75 zorkmids). 16(16)  Pw:2(2) AC:7 Xp:1/3 T:534 *d(0~(Bw" Yx=What do you want to drop? [$a-jm-p or ?*] w" YqYou drop a towel (unpaid, 75 zorkmids). 16(16)  Pw:2(2) AC:7 Xp:1/3 T:535 (dx" Y!x Weapons a - a +1 club (weapon in hand) b - a +2 sling (alternate weapon; not wielded) Armor e - an uncursed +0 leather armor (being worn) Comestibles h - an egg i - a food ration m - a slime mold (unpaid, 25 zorkmids) n - a food ration (unpaid, 67 zorkmids) Scrolls f - a scroll labeled NR 9 j - a scroll labeled VENZAR BORGAVVE Tools o - a lock pick (unpaid, 30 zorkmids) Gems c - 17 uncursed flint stones (in quiver) d - 31 uncursed rocks g - an orange gem(end) {" Y (0lqqqqk(B#(0~~~~~x(B(0lqqqqqk(B###(0x~~~~x(B(0x~(B[(0~(B*((0x(B##(0x(B>(0~~~x(B(0x~(B)@(0~(Bd(0x(B####(0x~~~~x(B(0x~(B((0~(B=%(0x(B##(0m~qqqj(B(0x~(B*%(0~(B!(0x(B#######(0a(B@(0~~(B!)(0x(B###[12;6{" YC 7H#(0mqqqqqjqk(B#########(0~~(B#######(0~x(B####################(0~x(B#(0l(B+(0qq~q~k(B#(0lqaqk(B#(0qj(B#(0x(B>(0~~~~~x(B#(0x~~~x(B######(0x~~~~~~x(B#(0x~~~x(B#(0x~~~~~~~(B#(0x~~~~(B##(0x~~~~~~x(B[{" Y m(0x~~~x(B(0mqqqqqqj(B(0mqqqj(B  16(16)  Pw:2(2) AC:7 Xp:1/3 T:535 |" Yg.!Itemized billing? [yn] (n) }" YJ]n67 05 16(16)  Pw:2(2) AC:7 Xp:1/3 T:535 You bought a slime mold for 25 gold pieces.3 75 HP: 16(16)  Pw:2(2) AC:7 Xp:1/3 T:535 --More--}" Y You bought a lock pick for 30 gold pieces.70 8  16(16)  Pw:2(2) AC:7 Xp:1/3 T:535 --More--~" YHYou bought a food ration for 67 gold pieces.--More--" Y"Thank you for shopping in Sipaliwini's general store!" 16(16)  Pw:2(2) AC:7 Xp:1/3 T:536 ?%d" Y(@You see here a saddle. 16(16)  Pw:2(2) AC:7 Xp:1/3 T:537 d(0~(B" Y3(@d%:(0~(B@ 16(16)  Pw:2(2) AC:7 Xp:1/3 T:537 Slasher picks up a blue gem. 16(16)  Pw:2(2) AC:7 Xp:1/3 T:538 d(0~(B@(0~(B" Y y#: 16(16)  Pw:2(2) AC:7 Xp:1/3 T:538 Slasher drops a blue gem. 16(16)  Pw:2(2) AC:7 Xp:1/3 T:539 d*(0~(B@" Y0  16(16)  Pw:2(2) AC:7 Xp:1/3 T:540 )(d(0~(B@" YL;You kill the gecko!12  16(16)  Pw:2(2) AC:7 Xp:1/11 T:541 d(0~(B(0a(B" Y 16(16)  Pw:2(2) AC:7 Xp:1/11 T:542 )(d@(0~(B" Y?  16(16)  Pw:2(2) AC:7 Xp:1/11 T:543 *@(0a(B@(0~(B" Y ##(0a~~(Bd@# 16(16)  Pw:2(2) AC:7 Xp:1/11 T:546 " Yd 16(16)  Pw:2(2) AC:7 Xp:1/11 T:548 #@##d" Y'h You displaced Slasher. 16(16)  Pw:2(2) AC:7 Xp:1/11 T:549 #d@" Y0 16(16)  Pw:2(2) AC:7 Xp:1/11 T:550 ##d@" Y You displaced Slasher. 16(16)  Pw:2(2) AC:7 Xp:1/11 T:551 d@#" Y. 16(16)  Pw:2(2) AC:7 Xp:1/11 T:552 #@#d" Y} You displaced Slasher. 16(16)  Pw:2(2) AC:7 Xp:1/11 T:553 #d@" YLc 16(16)  Pw:2(2) AC:7 Xp:1/11 T:554 ##@d" Y 16(16)  Pw:2(2) AC:7 Xp:1/11 T:555 d#@" Y  16(16)  Pw:2(2) AC:7 Xp:1/11 T:556 ##@d" Yߊ | 16(16)  Pw:2(2) AC:7 Xp:1/11 T:556 " Y 16(16)  Pw:2(2) AC:7 Xp:1/11 T:557 @d#" YP 16(16)  Pw:2(2) AC:7 Xp:1/11 T:560 @d(0~~(B#(0~~~(B" Yz 16(16)  Pw:2(2) AC:7 Xp:1/11 T:561 @d(0~~(B" YH 16(16)  Pw:2(2) AC:7 Xp:1/11 T:562 @(0~~(Bd(0~(B" Y<  16(16)  Pw:2(2) AC:7 Xp:1/11 T:563 @d(0~(B" Y\@####(0a(B(0~~(B 16(16)  Pw:2(2) AC:7 Xp:1/11 T:567 " Y / 16(16)  Pw:2(2) AC:7 Xp:1/11 T:569 @#" Yt  16(16)  Pw:2(2) AC:7 Xp:1/11 T:570 @(0~(B" Y^  16(16)  Pw:2(2) AC:7 Xp:1/11 T:571 @(0~(B" Y- 16(16)  Pw:2(2) AC:7 Xp:1/11 T:572 d" Yl 16(16)  Pw:2(2) AC:7 Xp:1/11 T:573 d(0~(B" YP(0lqqqq(B(0~~~mqqqqqj(B(0qq(B(0mqqqq(B(0qqq(B(0mqqq(B (0x(B@(0~~~~~~~~~~~~(BG(0~~~~~~~~~~~~(BG(0~~~~~~~~~~~~~~~~~~~~~~m(B (0x~(Bd(0lqq(B(0~~lqk(B(0q(B(0qqqqqqqqk(B(0lqqqqqqqqk(B (0mqqj(BGreymulkin the Troglodyte St:18 Dx:15 Co:18 In:8 Wi:11 Ch:7 Neutral S:152 Dlvl:3 $:8 HP: Dlvl:3 $:8 HP:16(16) Dlvl:3 $:8 HP:16(16) Pw:2(2) AC:7 Xp:1/11 T:573   16(16)  Pw:2(2) AC:7 Xp:1/11 T:574 d(0~(B(0~(B" YA~ You displaced Slasher. 16(16)  Pw:2(2) AC:7 Xp:1/11 T:575 (0x(B(0~(B <@d(0~(B " Yb9 16(16)  Pw:2(2) AC:7 Xp:1/11 T:575 (0qk(B(0~x(B(0~~~(B(0~(B (0~(B@G(0~(BG(0~(B (0~(B(0~(B(0m(B Slasher suddenly disappears! 16(16)  Pw:2(2) AC:7 Xp:1/11 T:576 ^" Y(0~(B(0~(B(0~(B @You escape a teleportation trap. 16(16)  Pw:2(2) AC:7 Xp:1/11 T:576 --More--" YLYou hear some noises in the distance. 16(16)  Pw:2(2) AC:7 Xp:1/11 T:577 " YJ{@GG ^ 16(16)  Pw:2(2) AC:7 Xp:1/11 T:577 You hear some noises. 16(16)  Pw:2(2) AC:7 Xp:1/11 T:578 G(0~(B " Y| 16(16)  Pw:2(2) AC:7 Xp:1/11 T:579 (0~(B@G(0~(B " Yag 16(16)  Pw:2(2) AC:7 Xp:1/11 T:579  16(16)  Pw:2(2) AC:7 Xp:1/11 T:580 (0mqq(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~l(B(0~~~(B(0~~l(B(0~~~m(B(0~~~~(B(0~~~(B(0~(B(0~(B@G(0~(B(0~(B(0~(B(0~~(B>(0~~x(B(0~~(B(0lq(B" Y 16(16)  Pw:2(2) AC:7 Xp:1/11 T:581 @(0~(Bh " Yu (0~(B@G(0~(Bh(0~(B 16(16)  Pw:2(2) AC:7 Xp:1/11 T:581 The gnome lord throws 2 darts!)" YO )(0~(B" Y$)(0~(B" Yu)(0~(B" Y#OYou are almost hit by the 1st dart.)(0~(B" YJ!@)" Y)(0~(B" Y)(0~(B" Y)(0~(B" Y׈--More--" YIYou are hit by the 2nd dart.)(0~(B 14(16)  Pw:2(2) AC:7 Xp:1/11 T:581 " Y 14(16)  Pw:2(2) AC:7 Xp:1/11 T:582 @" Yq - a dart.G(0~(B 14(16)  Pw:2(2) AC:7 Xp:1/11 T:582 The gnome lord throws 2 darts!)" YWY)(0~(B" YI' )(0~(B" Y{ --More--" Yk^You are hit by the 1st dart.)(0~(B 10(16)  Pw:2(2) AC:7 Xp:1/11 T:582 " Y~%#@)" Y)(0~(B" Y )(0~(B" Y You are hit by the 2nd dart.)(0~(B 8(16)  Pw:2(2) AC:7 Xp:1/11 T:582 " Yp  8(16)  Pw:2(2) AC:7 Xp:1/11 T:583 @" Y 8(16)  Pw:2(2) AC:7 Xp:1/11 T:584 @)h(0~(B " Y0 9(16)  Pw:2(2) AC:7 Xp:1/11 T:585 (0lqlqqlq(B (0lj~x~~x~(B(0qk(B (0x~~~~~~~(B(0~mqqk(B (0x~~~~~~(B(0~~~~~x(B (0x~~~~~~(B(0~~~~~mk(B(0k~~~(B@(0~~~~~~~x(B(0x~~~(B(0qk(B(0~~lj(B(0j(Bh(0~(B(0qj(B (0~~~~(B (0x~~~~(B (0mk~~~(B (0mk(Bd(0v(B(0~(B(0~(B(0~(B ^" Yw 9(16)  Pw:2(2) AC:7 Xp:1/11 T:585  9(16)  Pw:2(2) AC:7 Xp:1/11 T:586 (0~(B@h(0~(B(0~(B(0~(B" Y<b 9(16)  Pw:2(2) AC:7 Xp:1/11 T:587 (0~(B@(0~(BG(0~~(B(0~~~(B(0~~~~~(B(0lk~~~~(B(0k~~~~(B(0~~(B" Y 9(16)  Pw:2(2) AC:7 Xp:1/11 T:587  9(16)  Pw:2(2) AC:7 Xp:1/11 T:588 @ (0mq(Bh(0~(B(0~(BG(0j~(B(0~(B(0~(B(0k~(B(0qj(B" Yg Weapons a - a +1 club (weapon in hand) b - a +2 sling (alternate weapon; not wielded) q - a dart Armor e - an uncursed +0 leather armor (being worn) Comestibles h - an egg i - a food ration m - a slime mold n - a food ration Scrolls f - a scroll labeled NR 9 j - a scroll labeled VENZAR BORGAVVE Tools o - a lock pick Gems c - 17 uncursed flint stones (in quiver) d - 31 uncursed rocks g - an orange gem(end) " Y (0qqq(B(0mqqq~~~~~~~~~~~~~~~~~~~~m(B(0lqqqqqqqqk(B Greymulkin the Troglodyte St:18 Dx:15 Co:18 In:8 Wi:11 Ch:7 Neutral S:152 Dlvl:3 $:8 HP: Dlvl:3 $:8 HP:9(16) Dlvl:3 $:8 HP:9(16) Pw:2(2) AC:7 Xp:1/11 T:588   9(16)  Pw:2(2) AC:7 Xp:1/11 T:588 " Y;L  Weapons a - a +1 club (weapon in hand) b - a +2 sling (alternate weapon; not wielded) q - a dart Armor e - an uncursed +0 leather armor (being worn) Comestibles h - an egg i - a food ration m - a slime mold n - a food ration Scrolls f - a scroll labeled NR 9 j - a scroll labeled VENZAR BORGAVVE Tools o - a lock pick Gems c - 17 uncursed flint stones (in quiver) d - 31 uncursed rocks g - an orange gem(end) " Yx (0qqq(B(0mqqq~~~~~~~~~~~~~~~~~~~~m(B(0lqqqqqqqqk(B Greymulkin the Troglodyte St:18 Dx:15 Co:18 In:8 Wi:11 Ch:7 Neutral S:152 Dlvl:3 $:8 HP: Dlvl:3 $:8 HP:9(16) Dlvl:3 $:8 HP:9(16) Pw:2(2) AC:7 Xp:1/11 T:588   9(16)  Pw:2(2) AC:7 Xp:1/11 T:588 " Y.What do you want to throw? [$abq or ?*] " Y -In what direction? [hykulnjb><] " Y)" Y3(0~(BThe dart hits the gnome. 9(16)  Pw:2(2) AC:7 Xp:1/11 T:589 " Y)@(0~(B(0~(B(0~(B(0~~(B(0l(BA board beneath you squeaks loudly. 9(16)  Pw:2(2) AC:7 Xp:1/11 T:589  9(16)  Pw:2(2) AC:7 Xp:1/11 T:590 h(0~(BG(0~(B" Ykr 9(16)  Pw:2(2) AC:7 Xp:1/11 T:591 @^dG(0~(B(0~(B(0~(B" Y' Weapons a - a +1 club (weapon in hand) b - a +2 sling (alternate weapon; not wielded) Armor e - an uncursed +0 leather armor (being worn) Comestibles h - an egg i - a food ration m - a slime mold n - a food ration Scrolls f - a scroll labeled NR 9 j - a scroll labeled VENZAR BORGAVVE Tools o - a lock pick Gems c - 17 uncursed flint stones (in quiver) d - 31 uncursed rocks g - an orange gem(end) " Y)(0qqq(B(0mqqq~~~~~~~~~~~~~~~~~~~~m(B(0lqqqqqqqqk(B  9(16)  Pw:2(2) AC:7 Xp:1/11 T:591 " Y  9(16)  Pw:2(2) AC:7 Xp:1/11 T:591  9(16)  Pw:2(2) AC:7 Xp:1/11 T:592 (0~(B@h(0~(BG(0~(B(0~(B(0~(BG(0~(B" Y/&In what direction? [hykulnjb><] " Yt9*" Y?^You kill the gnome!204  9(16)  Pw:2(2) AC:7 Xp:1/24 T:593 *d" Y 9(16)  Pw:2(2) AC:7 Xp:1/24 T:593  9(16)  Pw:2(2) AC:7 Xp:1/24 T:594 (0~(B(0~(Bh@d(0~(B(0~(B(0~(B" Y%&In what direction? [hykulnjb><] " Yt*" Y *^" Y~\(0~(BThe flint stone misses the dwarf. 9(16)  Pw:2(2) AC:7 Xp:1/24 T:594 Slasher bites the dwarf.--More--" YwThe dwarf wields a dagger! 9(16)  Pw:2(2) AC:7 Xp:1/24 T:595 " Y3In what direction? [hykulnjb><] " Yޠ*" Y v*^" YG(0~(BThe flint stone misses the dwarf. 9(16)  Pw:2(2) AC:7 Xp:1/24 T:595 Slasher misses the dwarf.*h--More--" YhSlasher misses the dwarf. 9(16)  Pw:2(2) AC:7 Xp:1/24 T:596 " Y 3In what direction? [hykulnjb><] " Y{ *" Y^The flint stone hits the dwarf. 9(16)  Pw:2(2) AC:7 Xp:1/24 T:596 Slasher bites the dwarf.--More--" Y9nThe dwarf thrusts her dagger at Slasher.The dwarf misses Slasher.--More--" YoThe dwarf thrusts her dagger at Slasher.The dwarf misses Slasher. 9(16)  Pw:2(2) AC:7 Xp:1/24 T:597 " Y3In what direction? [hykulnjb><] " Y*" Y^The flint stone misses the dwarf. 9(16)  Pw:2(2) AC:7 Xp:1/24 T:597 Slasher misses the dwarf.*--More--" YD3wA board beneath the dwarf squeaks loudly.hSlasher bites the dwarf.--More--" Y[)The dwarf is killed! 9(16)  Pw:2(2) AC:7 Xp:1/24 T:598 $" Y&6 (0~(B@ Things that are here: an uncursed flint stone a food ration--More--" Y  9(16)  Pw:2(2) AC:7 Xp:1/24 T:599 d(0~(B" Yz  Pick up what?  Comestibles a - a food ration Gems b - an uncursed flint stone(end) " Y++" Y=i - a food ration.c - an uncursed flint stone (in quiver). 9(16)  Pw:2(2) AC:7 Xp:1/24 T:599 --More--" Y=Slasher picks up 2 uncursed flint stones. 10(16)  Pw:2(2) AC:7 Xp:1/24 T:600 (0~(B*dG" Y?{@(0~(BYou see here an uncursed flint stone. 10(16)  Pw:2(2) AC:7 Xp:1/24 T:600  10(16)  Pw:2(2) AC:7 Xp:1/24 T:601 d(0~(BG(0~(B" Yc - an uncursed flint stone (in quiver). 10(16)  Pw:2(2) AC:7 Xp:1/24 T:601 --More--" YiK7Slasher drops 2 uncursed flint stones.d*GThe gnome looks less powerful! 10(16)  Pw:2(2) AC:7 Xp:1/24 T:602 (0~(Bd" Y/ 10(16)  Pw:2(2) AC:7 Xp:1/24 T:602  10(16)  Pw:2(2) AC:7 Xp:1/24 T:603 @d(0~(B(0~(BG(0~(B(0k~(B(0mq(B" Y^ 10(16)  Pw:2(2) AC:7 Xp:1/24 T:603 " Y)[(0k(B@dG(0~(B(0~(B(0x(B(0j(B(0~(B(0~(B(0q(B 10(16)  Pw:2(2) AC:7 Xp:1/24 T:603 The gnome lord picks up 2 uncursed flint stones. 10(16)  Pw:2(2) AC:7 Xp:1/24 T:604 (0~(BdG^" Y4You miss the gnome lord. 10(16)  Pw:2(2) AC:7 Xp:1/24 T:605 (0~(Bd" Y ?You miss the gnome lord.(0~(Bd 10(16)  Pw:2(2) AC:7 Xp:1/24 T:605 The gnome lord hits! 4(16)  Pw:2(2) AC:7 Xp:1/24 T:605  4(16)  Pw:2(2) AC:7 Xp:1/24 T:606 (0~(BdG(0~(B" YYou hit the gnome lord!(0~(Bd 4(16)  Pw:2(2) AC:7 Xp:1/24 T:606 The gnome lord hits! 3(16)  Pw:2(2) AC:7 Xp:1/24 T:606  3(16)  Pw:2(2) AC:7 Xp:1/24 T:607 " Y0 You hit the gnome lord! 3(16)  Pw:2(2) AC:7 Xp:1/24 T:608 d(0~(B(0~(BG(0~(B" Y)You hit the gnome lord!d(0~(B 3(16)  Pw:2(2) AC:7 Xp:1/24 T:608 The gnome lord hits! 0(16)  Pw:2(2) AC:7 Xp:1/24 T:608 --More--" Y,fYou die... 0(16) --More--" Y FDo you want your possessions identified? [ynq] (n) " Yy Weapons a - a +1 club (weapon in hand) b - a +2 sling (alternate weapon; not wielded) Armor e - an uncursed +0 leather armor (being worn) Comestibles h - an uncursed egg i - 2 uncursed food rations m - an uncursed slime mold n - an uncursed food ration Scrolls f - a cursed scroll of teleportation j - an uncursed scroll of enchant weapon Tools o - an uncursed lock pick Gems c - 14 uncursed flint stones (in quiver) d - 31 uncursed rocks g - an uncursed worthless piece of orange glass(end) " Y (0q(B(0qqq(B(0mqqq~~~~~~~~~~~~~~~~~~~~~mk(B(0lqqqqqqqqk(BDo you want to see your attributes? [ynq] (n) " YpKnDo you want an account of creatures vanquished? [ynq] (n) " Y<nDo you want to see your conduct? [ynq] (n) " Y?n ----------  / \  / REST \  / IN \  / PEACE \  / \  | Greymulkin |  | 8 Au |  | killed by a |  | gnome lord |  | |  | |  | 2017 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Greymulkin the Cavewoman... You died in The Gnomish Mines on dungeon level 3 with 204 points, and 8 pieces of gold, after 608 moves. You were level 1 with a maximum of 16 hit points when you died. --More--" YF