_
[2J[1;1H
Player: GenEric
Game: Slash'EM Extended
Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR()
Filename: 2020-10-13.20:58:46.ttyrec
Time: (1602622726) Tue Oct 13 20:58:46 2020
[2J_
G [H[2J[H[2;1HThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy
[3;1HNetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson.
[4;1HContact the dev team via the #em.slashem.me channel on Freenode IRC.
[5;1HSee license for details. Bug reports can also be posted on Nethackwiki.
[6;1H_^
W [7;1H[8;1HShall I pick a character's race, role, gender and alignment for you? [ynq] _l n[H[2J[HChoosing Character's Role[H[2J[H[H[2J[H Pick a role for your character
[2;1H [3;1H a - an Acid Mage
[4;1H b - an Activistor
[5;1H c - an Aklyst
[6;1H d - an Altmer
[7;1H e - an Amazon
[8;1H f - an Anachronist
[9;1H g - an Anachronounbinder
[10;1H h - an Archeologist
[11;1H i - an Artist
[12;1H j - an Assassin
[13;1H k - an Astronaut
[14;1H l - an Augurer
[15;1H m - a Barbarian
[16;1H n - a Bard
[17;1H o - a Binder
[18;1H p - a Bleeder
[19;1H q - a Bloodseeker
[20;1H r - a Bosmer
[21;1H s - a Bully
[22;1H t - a Camperstriker
[23;1H u - a Cartomancer
[24;1H v - a Caveman/Cavewoman
[25;1H w - a Cellar Child
[26;1H x - a Chaos Sorceror
[27;1H y - a Chevalier
[28;1H z - a Combatant
[29;1H A - a Convict
[30;1H B - a Cook
[31;1H C - a Courier
[32;1H D - a Cracker
[33;1H E - a Cruel Abuser
[34;1H F - a Cyberninja
[35;1H G - a Death Eater
[36;1H H - a Demagogue
[37;1H I - a Dissident
[38;1H J - a Diver
[39;1H K - a Doll Mistress
[40;1H L - a Doom Marine
[41;1H M_ # - a DQ Slime
[42;1H[K[C(1 of 4)
_V% [21;4H+[H[2J[HChoosing Race[H[2J[H[H[2J[H Pick the race of your Bully
[2;1H [3;1H a - addict
[4;1H b - aggravator
[5;1H c - ak Thief is dead!
[6;1H d - albae
[7;1H e - alchemist
[8;1H f - alien
[9;1H g - american
[10;1H h - amnesiac
[11;1H i - ancient
[12;1H j - ancipital
[13;1H k - android
[14;1H l - angbander
[15;1H m - angel
[16;1H n - aquarian
[17;1H o - argonian
[18;1H p - asgardian
[19;1H q - asura
[20;1H r - atlantean
[21;1H s - aztpok
[22;1H t - bacteria
[23;1H u - bastard
[24;1H v - batman
[25;1H w - beacher
[26;1H x - blait
[27;1H y - bodymorpher
[28;1H z - borg
[29;1H A - bossrusher
[30;1H B - bover
[31;1H C - breton
[32;1H D - burninator
[33;1H E - carthage
[34;1H F - celtic
[35;1H G - centaur
[36;1H H - cerberus
[37;1H I - chiquai
[38;1H J - chiropteran
[39;1H K - clockwork automaton
[40;1H L - cockatrice
[41;1H M - colorator
[42;1H[K[C(1 of 7)_ ) [21;4H+[HUse hybrid races? [yn] (n) [K_X n[K[H[2J[HChoosing Gender[H[K[1;146H[K Pick the gender of your aztpok Bully[2;146H[K [3;146H[K m - male[4;146H[K f - female[5;146H[K * - Random[6;146H[K ! - Quit[7;146H[K[C(end) #_ C [3;149H+[1;145H[K[2;145H[K[3;145H[K[4;145H[K[5;145H[K[6;145H[K[7;145H[K[8;145H[K[H[2J[HChoosing Alignment[1;138H[K Pick the alignment of your male aztpok Bully[2;138H[K [3;138H[K l - lawful[4;138H[K n - neutral[5;138H[K c - chaotic[6;138H[K * - Random[7;138H[K ! - Quit[8;138H[K[C(end) )_ l [3;141H+[1;137H[K[2;137H[K[3;137H[K[4;137H[K[5;137H[K[6;137H[K[7;137H[K[8;137H[K[9;137H[K)_N
V [H[2J[H[H[2J[H[4;51H[1m[38;5;4m[m[4;61H[1m[38;5;4mĿ[m[5;51H[1m[38;5;4m[m[38;5;7m[m[5;61H[38;5;7m[m[1m[38;5;4m[m[6;51H[1m[38;5;4m[m[38;5;7m[m[6;59H[38;5;7m[m[1m[38;5;4m[m[7;51H[1m[38;5;4m[m[38;5;7m[m[1m[38;5;5m[7mn[m[m[38;5;6m`[m[C[38;5;7m[m[1m[38;5;4m[m[7;75H[1m[38;5;1m[m[8;51H[1m[38;5;4m[m[38;5;7m[m[1m[38;5;4m[41m@[m[38;5;7m[m[1m[38;5;4m[m[8;68H[1m[38;5;1m[m[38;5;7m[m[1m[38;5;1m[m[9;51H[1m[38;5;4m+[m[9;69H[1m[38;5;1m[m[8;54H)_
[23;1H[[CGenEric the Money Addict[m
[23;26H] St17 Dx5 Co17 In6 Wi6 Ch6 BulAztMalLaw
[24;1HDlvl:1 $0 HP[K
[25;1H[K[A[24;13H12(12)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H2(2)
[25;1H[K[A[24;26H AC6 Exp1 T1
[25;1H[K[1;114H[K It is written in the Book of Everella Shrine:[2;114H[K [3;114H[K After the Creation, the cruel god Moloch rebelled[4;114H[K against the authority of Marduk the Creator.[5;114H[K Moloch stole from Marduk the most powerful of all[6;114H[K the artifacts of the gods, the Amulet of Yendor,[7;114H[K and he hid it in the dark cavities of Gehennom, the[8;114H[K Under World, where he now lurks, and bides his time.[9;114H[K [10;114H[K Your goddess Everella Shrine seeks to possess the Amulet, and with it[11;114H[K to gain deserved ascendance over the other gods.[12;114H[K [13;114H[K You, a newly trained Money Addict, have been heralded[14;114H[K from birth as the instrument of Everella Shrine. You are destined[15;114H[K to r)_
ecover the Amulet for your deity, or die in the[16;114H[K attempt. Your hour of destiny has come. For the sake[17;114H[K of us all: Go bravely with Everella Shrine![18;114H[K[C--More--4_g [1;113H[K[2;113H[K[3;113H[K[4;113H[K[5;113H[K[6;113H[K[7;113H[K[8;113H[K[9;113H[K[10;113H[K[11;113H[K[12;113H[K[13;113H[K[14;113H[K[15;113H[K[16;113H[K[17;113H[K[18;113H[K4_ r [8;54H[HHello GenEric, welcome to SlashEMExtended! You are a lawful male aztpok Bully.[K[8;54H[1;80H--More--6_
[H[K[8;54H6_y [23;1H[K[[CGenEric the Money Addict[m
[23;26H] St17 Dx5 Co17 In6 Wi6 Ch6 BulAztMalLaw
[24;1H[24;13H[K
[25;1H[K[A[24;13H12(12)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H2(2)
[25;1H[K[A[24;26H AC6 Exp1 T1
[25;1H[K[8;54H[23;1H[K[[CGenEric the Money Addict[m
[23;26H] St17 Dx5 Co17 In6 Wi6 Ch6 BulAztMalLaw
[24;1H[24;13H[K
[25;1H[K[A[24;13H12(12)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H2(2)
[25;1H[K[A[24;26H AC6 Exp1 T1
[25;1H[K[8;54H6_ [1;140H[K [7mArmor[m[2;140H[K c - a cursed +3 dunce cap (being worn) {2}[3;140H[K d - a cursed +3 T-shirt (being worn) {2}[4;140H[K[C(end) ;_ [1;139H[K[2;139H[K[3;139H[K[4;139H[K[5;139H[K[23;1H[K[[CGenEric the Money Addict[m
[23;26H] St17 Dx5 Co17 In6 Wi6 Ch6 BulAztMalLaw
[24;1H[24;13H[K
[25;1H[K[A[24;13H12(12)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H2(2)
[25;1H[K[A[24;26H AC6 Exp1 T1
[25;1H[K[8;54H[1;140H[K [7mArmor[m[2;140H[K c - a cursed +3 dunce cap (being worn) {2}[3;140H[K d - a cursed +3 T-shirt (being worn) {2}[4;140H[K[C(end) <_ ) [1;139H[K[2;139H[K[3;139H[K[4;139H[K[5;139H[K[23;1H[K[[CGenEric the Money Addict[m
[23;26H] St17 Dx5 Co17 In6 Wi6 Ch6 BulAztMalLaw
[24;1H[24;13H[K
[25;1H[K[A[24;13H12(12)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H2(2)
[25;1H[K[A[24;26H AC6 Exp1 T1
[25;1H[K[8;54H<_> [1;140H[K [7mArmor[m[2;140H[K c - a cursed +3 dunce cap (being worn) {2}[3;140H[K d - a cursed +3 T-shirt (being worn) {2}[4;140H[K[C(end) L_
) [1;139H[K[2;139H[K[3;139H[K[4;139H[K[5;139H[K[23;1H[K[[CGenEric the Money Addict[m
[23;26H] St17 Dx5 Co17 In6 Wi6 Ch6 BulAztMalLaw
[24;1H[24;13H[K
[25;1H[K[A[24;13H12(12)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H2(2)
[25;1H[K[A[24;26H AC6 Exp1 T1
[25;1H[K[8;54H_ [HIn what direction? [hykulnjb><] [K[H[2J[Hcmdassist: Invalid direction key!
[2;1H[3;1HValid direction keys are:
[4;1H y k u
[5;1H \ | /
[6;1H h- . -l
[7;1H / | \
[8;1H b j n
[9;1H[10;1H < up
[11;1H > down
[12;1H . direct at yourself
[13;1H[14;1H(Suppress this message with !cmdassist in config file.)
[15;1HHint: Shift-O opens the options. To change between
[16;1Hvi-like keys and the number pad, use the number_pad option.
[17;1H[18;1HAdd OPTIONS=number_pad:2 to your options file to turn the number pad on.
[19;1HAdd OPTIONS=number_pad:0 to your options file to turn the number pad off.
[20;1H(Editing the options file might not take effect until you start a new game)[42;1H[K--More--_ ; [H[2J[H[23;1H[K[[CGenEric the Money Addict[m
[23;26H] St17 Dx5 Co17 In6 Wi6 Ch6 BulAztMalLaw
[24;1HDlvl:1 $0 HP[K
[25;1H[K[A[24;13H12(12)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H2(2)
[25;1H[K[A[24;26H AC6 Exp1 T1
[25;1H[K[4;51H[1m[38;5;4m[m[4;61H[1m[38;5;4mĿ[m[5;51H[1m[38;5;4m[m[38;5;7m[m[5;61H[38;5;7m[m[1m[38;5;4m[m[6;51H[1m[38;5;4m[m[38;5;7m[m[6;59H[38;5;7m[m[1m[38;5;4m[m[7;51H[1m[38;5;4m[m[38;5;7m[m[1m[38;5;5m[7mn[m[m[38;5;6m`[m[C[38;5;7m[m[1m[38;5;4m[m[7;75H[1m[38;5;1m[m[8;51H[1m[38;5;4m[m[38;5;7m[m[1m[38;5;4m[41m@[m[38;5;7m[m[1m[38;5;4m[m[8;68H[1m[38;5;1m[m[38;5;7m[m[1m[38;5;1m[m[9;51H[1m[38;5;4m+[m[9;69H[1m[38;5;1m[m[8;54H_< [1;136H[K Select one item:[2;136H[K [3;136H[K a - Long description of the game and commands.[4;136H[K b - List of game commands.[5;136H[K c - Concise history of Slash'EM.[6;136H[K d - Info on a character in the game display.[7;136H[K e - Info on what a given key does.[8;136H[K f - List of game options.[9;136H[K g - Longer explanation of game options.[10;136H[K h - Full list of keyboard commands.[11;136H[K i - List of extended commands.[12;136H[K j - The NetHack license.[13;136H[K [14;136H[K[C(end) _/ [3;139H+[1;135H[K[2;135H[K[3;135H[K[4;135H[K[5;135H[K[6;135H[K[7;135H[K[8;135H[K[9;135H[K[10;135H[K[11;135H[K[12;135H[K[13;135H[K[14;135H[K[15;135H[K[26;1H[J Welcome to NetHack! ( description of version 3.4 )
[27;1H[28;1H NetHack is a Dungeons and Dragons like game where you (the adventurer)
[29;1Hdescend into the depths of the dungeon in search of the Amulet of Yendor,
[30;1Hreputed to be hidden somewhere below the twentieth level. You begin your
[31;1Hadventure with a pet that can help you in many ways, and can be trained
[32;1Hto do all sorts of things. On the way you will find useful (or useless)
[33;1Hitems, quite possibly with magic properties, and assorted monsters. You can
[34;1Hattack a monster by trying to move onto the space a monster is on (but often
[35;1Hit is much wiser to leave it alone).
[36;1H[37;1H Unlike most adventure games, which give you a verbal description of
[38;1Hyour location, NetHack gives you a vi_70 ~ sual image of the dungeon level you are
[39;1Hon.[40;1H[41;1H NetHack uses the following symbols:
[42;1H[K--More--_X
[26;1H[J[A[A[A[K[[CGenEric the Money Addict[m
[23;26H] St17 Dx5 Co17 In6 Wi6 Ch6 BulAztMalLaw
[24;1H[24;13H[K
[25;1H[K[A[24;13H12(12)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H2(2)
[25;1H[K[A[24;26H AC6 Exp1 T1
[25;1H[K[8;54H[1;140H[K [7mArmor[m[2;140H[K c - a cursed +3 dunce cap (being worn) {2}[3;140H[K d - a cursed +3 T-shirt (being worn) {2}[4;140H[K[C(end) _6 ) [1;139H[K[2;139H[K[3;139H[K[4;139H[K[5;139H[K[23;1H[K[[CGenEric the Money Addict[m
[23;26H] St17 Dx5 Co17 In6 Wi6 Ch6 BulAztMalLaw
[24;1H[24;13H[K
[25;1H[K[A[24;13H12(12)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H2(2)
[25;1H[K[A[24;26H AC6 Exp1 T1
[25;1H[K[8;54H_ [1;136H[K Select one item:[2;136H[K [3;136H[K a - Long description of the game and commands.[4;136H[K b - List of game commands.[5;136H[K c - Concise history of Slash'EM.[6;136H[K d - Info on a character in the game display.[7;136H[K e - Info on what a given key does.[8;136H[K f - List of game options.[9;136H[K g - Longer explanation of game options.[10;136H[K h - Full list of keyboard commands.[11;136H[K i - List of extended commands.[12;136H[K j - The NetHack license.[13;136H[K [14;136H[K[C(end) _?O [3;139H+[1;135H[K[2;135H[K[3;135H[K[4;135H[K[5;135H[K[6;135H[K[7;135H[K[8;135H[K[9;135H[K[10;135H[K[11;135H[K[12;135H[K[13;135H[K[14;135H[K[15;135H[K[26;1H[J Welcome to NetHack! ( description of version 3.4 )
[27;1H[28;1H NetHack is a Dungeons and Dragons like game where you (the adventurer)
[29;1Hdescend into the depths of the dungeon in search of the Amulet of Yendor,
[30;1Hreputed to be hidden somewhere below the twentieth level. You begin your
[31;1Hadventure with a pet that can help you in many ways, and can be trained
[32;1Hto do all sorts of things. On the way you will find useful (or useless)
[33;1Hitems, quite possibly with magic properties, and assorted monsters. You can
[34;1Hattack a monster by trying to move onto the space a monster is on (but often
[35;1Hit is much wiser to leave it alone).
[36;1H[37;1H Unlike most adventure games, which give you a verbal description of
[38;1Hyour location, NetHack gives you a vi_P ~ sual image of the dungeon level you are
[39;1Hon.[40;1H[41;1H NetHack uses the following symbols:
[42;1H[K--More--_u
p [26;1H[J[27;1H - and | The walls of a room, possibly also open doors or a grave.
[28;1H . The floor of a room or a doorway.
[29;1H # A corridor, or iron bars, or a tree, or possibly a kitchen
[30;1H sink (if your dungeon has sinks), or a drawbridge.
[31;1H > Stairs down: a way to the next level.
[32;1H < Stairs up: a way to the previous level.
[33;1H @ You (usually), or another human.
[34;1H ) A weapon of some sort.
[35;1H [ A suit or piece of armor.
[36;1H % Something edible (not necessarily healthy).
[37;1H / A wand.
[38;1H = A ring.
[39;1H ? A scroll.
[40;1H ! A potion.
[41;1H ( Some other useful object (pick-axe, key, lamp...)
[42;1H[K--More--_R [26;1H[J $ A pile of gold.
[27;1H * A gem or rock (possibly valuable, possibly worthless).
[28;1H + A closed door, or a spell book containing a spell
[29;1H you can learn.
[30;1H ^ A trap (once you detect it).
[31;1H " An amulet, or a spider web.
[32;1H 0 An iron ball.
[33;1H _ An altar, or an iron chain.
[34;1H { A fountain.[42;1H[K--More--_ j [26;1H[J } A pool of water or moat or a pool of lava.
[27;1H \ An opulent throne.
[28;1H ` A boulder or statue.
[29;1H A to Z, a to z, and several others: Monsters.
[30;1H I Invisible or unseen monster's last known location
[31;1H[32;1H You can find out what a symbol represents by typing
[33;1H '/' and following the directions to move the cursor
[34;1H to the symbol in question. For instance, a 'd' may
[35;1H turn out to be a dog.
[36;1H[37;1H[38;1Hy k u 7 8 9 Move commands:
[39;1H \|/ \|/ yuhjklbn: go one step in specified direction
[40;1Hh-.-l 4-.-6 YUHJKLBN: go in specified direction until you
[41;1H /|\ /|\ hit a wall or run into something
[42;1H[K--More--_$ [26;1H[Jb j n 1 2 3 g
: run in direction until something
[27;1H numberpad interesting is seen
[28;1H G, same, except a branching corridor isn't
[29;1H < up ^: considered interesting (the ^ in this
[30;1H case means the Control key, not a caret)
[31;1H > down m: move without picking up objects
[32;1H F: fight even if you don't sense a monster
[33;1H With the qwertz_layout option, the y and z keys are swapped.
[34;1H If the number_pad option is set, the number keys move instead.
[35;1H Depending on the platform, Shift number (on the numberpad),
[36;1H Meta number, or Alt number will invoke the YUHJKLBN commands.
[37;1H Control may or may not work when number_pad is enabled,
[38;1H depending on the platform's capa_ i bilities.
[39;1H[40;1HCommands:
[41;1H NetHack knows the following commands:
[42;1H[K--More--_
. [26;1H[J ? Help menu.
[27;1H ` Main Menu.
[28;1H / Tell what a symbol represents. You may choose to specify
[29;1H a location or give a symbol argument.
[30;1H & Tell what a command does.
[31;1H < Go up a staircase (if you are standing on it).
[32;1H > Go down a staircase (if you are standing on it).
[33;1H . Rest, do nothing for one turn.
[34;1H _ Travel via a shortest-path algorithm to a point on the map [42;1H[K--More--
_ [26;1H[J a Apply (use) a tool (pick-axe, key, lamp...)
[27;1H A Remove all armor.
[28;1H ^A Redo the previous command
[29;1H[30;1H ^B Steal
[31;1H c Close a door.
[32;1H C Call (name) an individual monster.
[33;1H d Drop something. d7a: drop seven items of object a.
[34;1H D Drop multiple items. This command is implemented in two
[35;1H different ways. One way is:
[36;1H "D" displays a list of all of your items, from which you can
[37;1H pick and choose what to drop. A "+" next to an item means
[38;1H that it will be dropped, a "-" means that it will not be
[39;1H dropped. Toggle an item to be selected/deselected by typing
[40;1H the letter adjacent to its description. Select all items
[41;1H with "+", deselect all items with "=". The moves
[42;1H[K--More--_X) [26;1H[J you from one page of the listing to the next.
[27;1H The other way is:
[28;1H "D" will ask the question "What kinds of things do you want
[29;1H to drop? [!%= au]". You should type zero or more object
[30;1H symbols possibly followed by 'a' and/or 'u'.
[31;1H Da - drop all objects, without asking for confirmation.
[32;1H Du - drop only unpaid objects (when in a shop).
[33;1H D%u - drop only unpaid food.
[34;1H ^D Kick (for doors, usually).
[35;1H f Fire ammunition from quiver.
[36;1H F Followed by direction, fight a monster (even if you don't
[37;1H sense it).
[38;1H e Eat food. Vampires cannot eat as such. However, they can
[39;1H gain nutrition by draining blood from fresh corpses using
[40;1H this command.
[41;1H E Engrave a message on the floor.
[42;1H_*
[K--More--_m # [26;1H[J E- - write in the dust with your fingers.
[27;1H f Fire ammunition from quiver.
[28;1H i Display your inventory.
[29;1H I Display selected parts of your inventory, as in
[30;1H I* - list all gems in inventory.
[31;1H Iu - list all unpaid items.
[32;1H Ix - list all used up items that are on your shopping bill.
[33;1H I$ - count your money.
[34;1H n# repeat next command [42;1H[K--More--!_m#
[26;1H[J N name or classify an item
[27;1H o Open a door.
[28;1H O Review current options and possibly change them.
[29;1H A menu displaying the option settings will be displayed
[30;1H and most can be changed by simply selecting their entry.
[31;1H Options are usually set before the game with a NETHACKOPTIONS
[32;1H environment variable, or via a config file (defaults.nh,
[33;1H Slash'EM Defaults, nethack.cnf, .nethackrc, etc.), not with
[34;1H the 'O' command.
[35;1H p Pay your shopping bill/Shopkeeper services.
[36;1H P Put on an accessory (ring, amulet, etc).
[37;1H ^P Repeat last message (subsequent ^P's repeat earlier messages).
[38;1H The behavior can be varied via the msg_window option.
[39;1H q Drink (quaff) something (potion, water, etc).
[40;1H Q Select ammunition for quiver.
!_
$
E [41;1H r Read a scroll or spell book.
[42;1H[K--More--'_P [26;1H[J R Remove an accessory (ring, amulet, etc).
[27;1H ^R Redraw the screen.
[28;1H s Search for secret doors and traps around you.
[29;1H S Save the game.
[30;1H t Throw an object or shoot a projectile.
[31;1H T Take off armor.
[32;1H ^T Teleport, if you are able.
[33;1H v Displays the version number.
[34;1H V Display a longer identification of the version, including the
[35;1H history of the game.
[36;1H w Wield weapon. w- means wield nothing, use bare hands.
[37;1H W Wear armor.
[38;1H x Switch weapon slots.
[39;1H X List the spells you know (same as '+').
[40;1H ^X Show your attributes.
[41;1H ^Y polymorph (if possible) (^Z if qwertz_layout is set)
[42;1H[K--More--,_ [26;1H[J z Zap a wand. (y if qwertz_layout is set)
[27;1H Z Cast a spell. (Y if qwertz_layout is set)
[28;1H ^Z Suspend the game. (^Y if qwertz_layout is set)
[29;1H : Look at what is here.
[30;1H ; Look at what is somewhere else.
[31;1H , Pick up some things.
[32;1H @ Toggle the pickup option.
[33;1H ^ Ask for the type of a trap you found earlier.
[34;1H ) Tell what weapon you are wielding.[42;1H[K--More--3_K [26;1H[J [ Tell what armor you are wearing.
[27;1H = Tell what rings you are wearing.
[28;1H " Tell what amulet you are wearing.
[29;1H ( Tell what tools you are using.
[30;1H * List and change items in use.
[31;1H * Tell what equipment you are using; combines the preceding five.
[32;1H $ Count your gold pieces.
[33;1H + List the spells you know; also rearrange them if desired.
[34;1H \ Show what types of objects have been discovered.
[35;1H ! Escape to a shell, if supported in your version and OS.
[36;1H # Introduces one of the "extended" commands. To get a list of
[37;1H the commands you can use with "#" type "#?". The extended
[38;1H commands you can use depends upon what options the game was
[39;1H compiled with, along with your class and what type of monster
[40;1H you most closely resem3_z ble at a given moment. If your keyboard
[41;1H has a meta key (which, when pressed in combination with another
[42;1H[K--More--6_Ÿ j [26;1H[J key, modifies it by setting the 'meta' (8th, or 'high') bit),
[27;1H these extended commands can be invoked by meta-ing the first
[28;1H letter of the command. An alt key may have a similar effect.
[29;1H[30;1H If the "number_pad" option is on, some additional letter commands
[31;1H are available:
[32;1H[33;1H h displays the help menu, like '?'
[34;1H j Jump to another location.
[35;1H k Kick (for doors, usually).
[36;1H K List vanquished monsters (whether by you or not).
[37;1H l Loot a box on the floor.
[38;1H n followed by number of times to repeat the next command
[39;1H N Name an object or type of object.
[40;1H u Untrap a trapped object or door.
[41;1H[42;1H[K--More--A_? Q [26;1H[J You can put a number before a command to repeat it that many times,
[27;1H as in "40." or "20s.". If you have the number_pad option set, you
[28;1H must type 'n' to prefix the count, as in "n40." or "n20s".
[29;1H[30;1H[31;1H Some information is displayed on the bottom line or perhaps in a
[32;1H box, depending on the platform you are using. You see your
[33;1H attributes, your alignment, what dungeon level you are on, how many
[34;1H hit points you have now (and will have when fully recovered), what[42;1H[K--More--C_= ? [26;1H[J your armor class is (the lower the better), your experience level,
[27;1H and the state of your stomach. Optionally, you may or may not see
[28;1H other information such as spell points, how much gold you have, etc.
[29;1H[30;1H Have Fun, and Happy Hacking![42;1H[K--More--D_RM [26;1H[J[A[A[A[K[[CGenEric the Money Addict[m
[23;26H] St17 Dx5 Co17 In6 Wi6 Ch6 BulAztMalLaw
[24;1H[24;13H[K
[25;1H[K[A[24;13H12(12)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H2(2)
[25;1H[K[A[24;26H AC6 Exp1 T1
[25;1H[K[8;54HF_i [1;136H[K Select one item:[2;136H[K [3;136H[K a - Long description of the game and commands.[4;136H[K b - List of game commands.[5;136H[K c - Concise history of Slash'EM.[6;136H[K d - Info on a character in the game display.[7;136H[K e - Info on what a given key does.[8;136H[K f - List of game options.[9;136H[K g - Longer explanation of game options.[10;136H[K h - Full list of keyboard commands.[11;136H[K i - List of extended commands.[12;136H[K j - The NetHack license.[13;136H[K [14;136H[K[C(end) I_ [4;139H+[1;135H[K[2;135H[K[3;135H[K[4;135H[K[5;135H[K[6;135H[K[7;135H[K[8;135H[K[9;135H[K[10;135H[K[11;135H[K[12;135H[K[13;135H[K[14;135H[K[15;135H[K[26;1H[Jy k u 7 8 9 Move commands:
[27;1H \|/ \|/ yuhjklbn: go one step in specified direction
[28;1Hh-.-l 4-.-6 YUHJKLBN: go in specified direction until you
[29;1H /|\ /|\ hit a wall or run into something
[30;1Hb j n 1 2 3 g: run in direction until something
[31;1H numberpad interesting is seen
[32;1H G, same, except a branching corridor isn't
[33;1H < up ^: considered interesting (the ^ in this
[34;1H case means the Control key, not a caret)
[35;1H > down m: move without picking up objects
[36;1H With the qwertz_layout option, the y and z keys are swapped
[37;1H If theI_4 number_pad option is set, the number keys move instead.
[38;1H Depending on the platform, Shift number (on the numberpad),
[39;1H Meta number, or Alt number will invoke the YUHJKLBN commands.
[40;1H Control may or may not work when number_pad is enabled,
[41;1H depending on the platform's capabilities.
[42;1H[K--More--P_ [26;1H[J [27;1H[28;1HGeneral commands:
[29;1H? help display one of several informative texts
[30;1H` menu access the menusystem
[31;1HS save save the game (to be continued later)
[32;1H! sh escape to some SHELL (if allowed)
[33;1H^Z suspend suspend the game (independent of your current suspend char)
[34;1H (^Y if option qwertz_layout is set)
[35;1HO options set options
[36;1H/ whatis tell what a map symbol represents
[37;1H\ known display list of what's been discovered
[38;1Hv version display version number
[39;1HV history display game history
[40;1H^A again redo the previous command (^A denotes the keystroke CTRL-A)
[41;1H^R redraw redraw the screen
[42;1H[K--More--U_ [26;1H[J^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones)
[27;1H# introduces an extended command (#? for a list of them)
[28;1H[29;1HGame commands:
[30;1H^B bereave steal
[31;1H^D kick kick (a door, or something else)
[32;1H^T 'port teleport (if you can)
[33;1H^X show show your attributes
[34;1H^Y poly' polymorph (if possible)[42;1H[K--More--\_ [26;1H[Ja apply apply or use a tool (pick-axe, key, camera, etc.)
[27;1HA armor take off all armor
[28;1Hc close close a door
[29;1HC call name an individual monster (ex. baptize your dog)
[30;1Hd drop drop an object. d7a: drop seven items of object 'a'
[31;1HD Drop drop selected types of objects
[32;1He eat eat something (or drain corpse, if vampire)
[33;1HE engrave write a message in the dust on the floor (E- use fingers)
[34;1Hf fire fire item from quiver
[35;1HF fight followed by direction, fight a monster
[36;1Hi invent list your inventory (all objects you are carrying)
[37;1HI Invent list selected parts of your inventory
[38;1H Iu: list unpaid objects
[39;1H Ix: list unpaid but used up items
[40;1H I$: count your money
[41;1Hn# repeat repeat next command
[42;1H[K--More--r_S [26;1H[JN name name or classify an item
[27;1Ho open open a door
[28;1Hp pay pay your bill (in a shop)/shopkeeper services
[29;1HP puton put on an accessory (ring, amulet, etc)
[30;1Hq quaff drink something (potion, water, etc)
[31;1HQ quiver select ammunition for quiver
[32;1Hr read read a scroll or spell book
[33;1HR remove remove an accessory (ring, amulet, etc)
[34;1Hs search search for secret doors, hidden traps and monsters
[35;1Ht throw throw or shoot a weapon
[36;1HT takeoff take off some armor
[37;1Hw wield wield a weapon (w- wield nothing)
[38;1HW wear put on some armor
[39;1Hx exchange swap weapon slots
[40;1HX 2weapon toggle two-weapon combat
[41;1Hz zap zap a wand (y if option qwertz_layout is set)
[42;1H[K--More--r_" [26;1H[JZ Zap cast a spell (Y if option qwertz_layout is set)
[27;1H< up go up the stairs
[28;1H> down go down the stairs
[29;1H^ trap_id identify a previously found trap
[30;1H),[,=,",( ask for current items of specified symbol in use
[31;1H* items list and change items in use
[32;1H$ gold count your gold
[33;1H+ spells list the spells you know
[34;1H_ travel move via a shortest-path algorithm to a point on the map[42;1H[K--More--r_<1
@ [26;1H[J. rest wait a moment
[27;1H, pickup pick up all you can carry
[28;1H@ toggle "pickup" (auto pickup) option on and off
[29;1H: look look at what is here
[30;1H; farlook look at what is somewhere else by selecting a map symbol
[31;1H[32;1HKeyboards that have a meta key can also use these extended commands
[33;1Hvia the meta modifier instead of the # prefix:
[34;1H[35;1HM-? Display extended command help (if the platform allows this)
[36;1HM-2 twoweapon toggle two-weapon combat (unless number_pad is enabled)
[37;1HM-a adjust adjust inventory letters
[38;1HM-b bereave steal
[39;1HM-c chat talk to someone
[40;1HM-d dip dip an object into something
[41;1HM-e enhance advance or check weapons skills
[42;1H[K--More--s_> [26;1H[JM-f force force a lock
[27;1HM-i invoke invoke an object's special powers
[28;1HM-j jump jump to another location
[29;1HM-l loot loot a box on the floor
[30;1HM-m monster use a monster's special ability
[31;1HM-n name name an item or type of object
[32;1HM-o offer offer a sacrifice to the gods
[33;1HM-p pray pray to the gods for help
[34;1HM-q quit quit the game
[35;1HM-r rub rub a lamp or a stone
[36;1HM-s sit sit down
[37;1HM-t tech use a class specific technique
[38;1HM-u untrap untrap something
[39;1HM-y youpoly polymorph yourself
[40;1HM-v version print compile time options for this version
[41;1HM-w wipe wipe off your face
[42;1H[K--More--t_m [26;1H[J[27;1HIf the "number_pad" option is on, these additional variants are available:
[28;1H[29;1Hn followed by number of times to repeat the next command
[30;1Hh help display one of several informative texts, like '?'
[31;1Hj jump jump to another location
[32;1Hk kick kick something (usually a door)
[33;1HK kills list vanquished monsters (whether by you or not)
[34;1Hl loot loot a box on the floor[42;1H[K--More--t_,; [26;1H[JN name name an item or type of object
[27;1Hu untrap untrap something (usually a trapped object)[42;1H[K--More--t_ [26;1H[J[A[A[A[K[[CGenEric the Money Addict[m
[23;26H] St17 Dx5 Co17 In6 Wi6 Ch6 BulAztMalLaw
[24;1H[24;13H[K
[25;1H[K[A[24;13H12(12)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H2(2)
[25;1H[K[A[24;26H AC6 Exp1 T1
[25;1H[K[8;54Hu_ [HThere is a wall in the way![K[23;1H[K[[CGenEric the Money Addict[m
[23;26H] St17 Dx5 Co17 In6 Wi6 Ch6 BulAztMalLaw
[24;1H[24;13H[K
[25;1H[K[A[24;13H12(12)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H2(2)
[25;1H[K[A[24;26H AC6 Exp1 T1
[25;1H[K[8;54Hu_T! 9 [H[K[8;54H[HWhat do you want to read? [i-n or ?*] [Kx_u [8;54Hx_x 3 [HAs you read the scroll, it disappears.[K[8;54Hx_π [1;41HYou feel healthier![K[23;1H[K[[CGenEric the Money Addict[m
[23;26H] St17 Dx5 Co17 In6 Wi6 Ch6 BulAztMalLaw
[24;1H[24;13H[K
[25;1H[K[A[24;13H12(12)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H2(2)
[25;1H[K[A[24;26H AC6 Exp1 T2
[25;1H[K[8;54Hz_Q 9 [H[K[8;54H[HWhat do you want to read? [i-n or ?*] [K|_0 [8;54H|_0 c [HAs you read the scroll, it disappears.[K[8;54H[1;41HA healing aura surrounds you...[K[8;54H|_2 ? [1;74HThief Pokemon is cured.[K[23;1H[K[[CGenEric the Money Addict[m
[23;26H] St17 Dx5 Co17 In6 Wi6 Ch6 BulAztMalLaw
[24;1H[24;13H[K
[25;1H[K[A[24;13H12(12)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H2(2)
[25;1H[K[A[24;26H AC6 Exp1 T3
[25;1H[K[7;54H[38;5;7m[m[8;53H[1m[38;5;5m[7mn[m[m_l
; [H[K[8;54H[HWhat do you want to read? [ijklm or ?*] [K_ : [8;54H[HAs you read the scroll, it disappears.[K[8;54H_ $ [1;41HYou feel healthier![K[8;54H_0 [23;1H[K[[CGenEric the Money Addict[m
[23;26H] St17 Dx5 Co17 In6 Wi6 Ch6 BulAztMalLaw
[24;1H[24;13H[K
[25;1H[K[A[24;13H12(12)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H2(2)
[25;1H[K[A[24;26H AC6 Exp1 T3
[25;1H[K[1;62HThief Pokemon drops a looking glass {0}.[K[23;1H[K[[CGenEric the Money Addict[m
[23;26H] St17 Dx5 Co17 In6 Wi6 Ch6 BulAztMalLaw
[24;1H[24;13H[K
[25;1H[K[A[24;13H12(12)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H2(2)
[25;1H[K[A[24;26H AC6 Exp1 T4
[25;1H[K[8;54H_ot ; [H[K[8;54H[HWhat do you want to read? [ijklm or ?*] [K_ : [8;54H[HAs you read the scroll, it disappears.[K[8;54H_ [1;41HYou feel full of mystic power![K[23;1H[K[[CGenEric the Money Addict[m
[23;26H] St17 Dx5 Co17 In6 Wi6 Ch6 BulAztMalLaw
[24;1H[24;13H[K
[25;1H[K[A[24;13H12(12)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H2(2)
[25;1H[K[A[24;26H AC6 Exp1 T4
[25;1H[K[8;54H_WF o [H[K[1;100H[K [7mWeapons[m[2;100H[K a - an uncursed +0 club (weapon in hand) {12}[3;100H[K b - the uncursed +0 knife named Sandstorm Trek (alternate weapon; not wielded) {2}[4;100H[K [7mArmor[m[5;100H[K c - a cursed +3 dunce cap (being worn) {2}[6;100H[K d - a cursed +3 T-shirt (being worn) {2}[7;100H[K [7mComestibles[m[8;100H[K e - 9 uncursed candy bars {0}[9;100H[K f - an invisible uncursed candy bar {0}[10;100H[K [7mScrolls[m[11;100H[K i - 3 uncursed scrolls of healing {0}[12;100H[K j - 3 uncursed scrolls of mana {0}[13;100H[K k - 3 uncursed scrolls of phase door {0}[14;100H[K l - 2 uncursed scrolls of standard id {0}[15;100H[K m - an uncursed scroll of cure {0}[16;100H[K [7mPotions[m[17;100H[K g - an uncursed potion of fruit juice {0}[18;100H[K h - an uncursed finalized potion of fruit juice {0}[19;100H[K[C(end) _ [1;99H[K[2;99H[K[3;99H[K[4;99H[K[5;99H[K[6;99H[K[7;99H[K[8;99H[K[9;99H[K[10;99H[K[11;99H[K[12;99H[K[13;99H[K[14;99H[K[15;99H[K[16;99H[K[17;99H[K[18;99H[K[19;99H[K[20;99H[K
[23;1H[K[[CGenEric the Money Addict[m
[23;26H] St17 Dx5 Co17 In6 Wi6 Ch6 BulAztMalLaw
[24;1H[24;13H[K
[25;1H[K[A[24;13H12(12)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H2(2)
[25;1H[K[A[24;26H AC6 Exp1 T4
[25;1H[K[8;54H_z [1;167H[K Main Menu[2;167H[K [3;167H[K g - Game[4;167H[K i - Inventory[5;167H[K a - Action[6;167H[K p - Player[7;167H[K d - Discoveries[8;167H[K ? - Help[9;167H[K[C(end) _ a [1;166H[K[2;166H[K[3;166H[K[4;166H[K[5;166H[K[6;166H[K[7;166H[K[8;166H[K[9;166H[K[10;166H[K[23;1H[K[[CGenEric the Money Addict[m
[23;26H] St17 Dx5 Co17 In6 Wi6 Ch6 BulAztMalLaw
[24;1H[24;13H[K
[25;1H[K[A[24;13H12(12)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H2(2)
[25;1H[K[A[24;26H AC6 Exp1 T4
[25;1H[K[8;54H_J [1;140H[K [7mArmor[m[2;140H[K c - a cursed +3 dunce cap (being worn) {2}[3;140H[K d - a cursed +3 T-shirt (being worn) {2}[4;140H[K[C(end) _% [1;139H[K[2;139H[K[3;139H[K[4;139H[K[5;139H[K[23;1H[K[[CGenEric the Money Addict[m
[23;26H] St17 Dx5 Co17 In6 Wi6 Ch6 BulAztMalLaw
[24;1H[24;13H[K
[25;1H[K[A[24;13H12(12)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H2(2)
[25;1H[K[A[24;26H AC6 Exp1 T4
[25;1H[K[8;54H[1;140H[K [7mArmor[m[2;140H[K c - a cursed +3 dunce cap (being worn) {2}[3;140H[K d - a cursed +3 T-shirt (being worn) {2}[4;140H[K[C(end) _F ) [1;139H[K[2;139H[K[3;139H[K[4;139H[K[5;139H[K[23;1H[K[[CGenEric the Money Addict[m
[23;26H] St17 Dx5 Co17 In6 Wi6 Ch6 BulAztMalLaw
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[25;1H[K[A[24;13H12(12)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H2(2)
[25;1H[K[A[24;26H AC6 Exp1 T4
[25;1H[K[8;54H_h [1;167H[K Main Menu[2;167H[K [3;167H[K g - Game[4;167H[K i - Inventory[5;167H[K a - Action[6;167H[K p - Player[7;167H[K d - Discoveries[8;167H[K ? - Help[9;167H[K[C(end) _ a [1;166H[K[2;166H[K[3;166H[K[4;166H[K[5;166H[K[6;166H[K[7;166H[K[8;166H[K[9;166H[K[10;166H[K[23;1H[K[[CGenEric the Money Addict[m
[23;26H] St17 Dx5 Co17 In6 Wi6 Ch6 BulAztMalLaw
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[25;1H[K[A[24;19H Pw
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[3;170H+[1;166H[K[2;166H[K[3;166H[K[4;166H[K[5;166H[K[6;166H[K[7;166H[K[8;166H[K[9;166H[K[10;166H[K[1;165H[K Game[2;165H[K [3;165H[K O - Options[4;165H[K r - Redraw Screen[5;165H[K S - Save[6;165H[K q - Quit [M-q][7;165H[K[C(end) _i [6;168H+[1;164H[K[2;164H[K[3;164H[K[4;164H[K[5;164H[K[6;164H[K[7;164H[K[8;164H[K[8;54H[HReally quit? WARNING: this will erase your game permanently! [yes/no]? [K_
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[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H2(2)
[25;1H[K[H[2J[H_rN r [4;51H[1m[38;5;4m[m[4;61H[1m[38;5;4mĿ[m[5;51H[1m[38;5;4m[m[38;5;7m[m[5;61H[38;5;7m[m[1m[38;5;4m[m[6;51H[1m[38;5;4m[m[38;5;7m[m[6;59H[38;5;7m[m[1m[38;5;4m[m[7;51H[1m[38;5;4m[m[38;5;7m[m[38;5;6m`[m[C[38;5;7m[m[1m[38;5;4m[m[7;75H[1m[38;5;1m[m[8;51H[1m[38;5;4m[m[38;5;7m[m[1m[38;5;5m[7mn[m[m[1m[38;5;4m[41m@[m[38;5;7m[m[1m[38;5;4m[m[8;68H[1m[38;5;1m[m[38;5;7m[m[1m[38;5;1m[m[9;51H[1m[38;5;4m+[m[9;69H[1m[38;5;1m[m[8;54H[23;1H[K[[CGenEric the Money Addict[m
[23;26H] St17 Dx5 Co17 In6 Wi6 Ch6 BulAztMalLaw
[24;1HDlvl:1 $0 HP[K
[25;1H[K[A[24;13H12(12)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H2(2)
[25;1H[K[A[24;26H AC6 Exp1 T4
[25;1H[K[HDo you want your possessions identified? DYWYPI? [ynq] (n) [K_ s n[K[H[K[1;100H[K [7mWeapons[m[2;100H[K a - an uncursed +0 club (weapon in hand) {12}[3;100H[K b - the uncursed +0 knife named Sandstorm Trek (alternate weapon; not wielded) {2}[4;100H[K [7mArmor[m[5;100H[K c - a cursed +3 dunce cap (being worn) {2}[6;100H[K d - a cursed +3 T-shirt (being worn) {2}[7;100H[K [7mComestibles[m[8;100H[K e - 9 uncursed candy bars {0}[9;100H[K f - an invisible uncursed candy bar {0}[10;100H[K [7mScrolls[m[11;100H[K i - 3 uncursed scrolls of healing {0}[12;100H[K j - 3 uncursed scrolls of mana {0}[13;100H[K k - 3 uncursed scrolls of phase door {0}[14;100H[K l - 2 uncursed scrolls of standard id {0}[15;100H[K m - an uncursed scroll of cure {0}[16;100H[K [7mPotions[m[17;100H[K g - an uncursed potion of fruit juice {0}[18;100H[K h - an uncursed finalized potion of fruit juice {0}[19;100H[K[C(end) _
[1;99H[K[2;99H[K[3;99H[K[4;99H[K[5;99H[K[6;99H[K[7;99H[K[8;99H[K[9;99H[K[10;99H[K[11;99H[K[12;99H[K[13;99H[K[14;99H[K[15;99H[K[16;99H[K[17;99H[K[18;99H[K[19;99H[K[20;99H[K[8;54H[HDo you want to see your attributes? [ynq] (n) [K_ n[K[H[2J[HFinal Attributes:
[2;1H[3;1HYou had transgressed.
[4;1HYour alignment was -9.
[5;1HYour max alignment was 10.
[6;1HYou carried 0 sins.
[7;1HYou could not have this property intrinsically: fire resistance.
[8;1HScroll identification only worked 100 times out of 172.
[9;1HRing identification only worked 4 times out of 12.
[10;1HImplant identification only worked 1 times out of 41.
[11;1HWand identification only worked 3 times out of 6.
[12;1HArmor identification only worked 15 times out of 18.
[13;1HSpellbook identification only worked 2 times out of 9.
[14;1HGem identification only worked 100 times out of 182.
[15;1HTool identification only worked 5 times out of 12.
[16;1HMonsters only dropped their musable items with 63% chance.
[17;1HMonsters only dropped their equipment with 98% chance.
[18;1HScroll drop chance was reduced to 85%.
[19;1HWand drop chance was reduced to 76%.
[20;1HAmulet drop chance was reduced to 48%.
[21;1HPotion drop chance was reduced to 85%.
[22;1HArmor_ drop chance was reduced to 90%.
[23;1HFood drop chance was reduced to 91%.
[24;1HShop item generation was reduced to 66%.
[25;1HMonster death drops spawned with only 92% chance.
[26;1HThe following skill was trained at half the usual rate: quarterstaff.
[27;1HThe following skill was trained at one fifth the usual rate: searching.
[28;1HThe following skill was limited to basic proficiency: healing spells.
[29;1HThe following skill was limited to expert proficiency: trident.
[30;1HThe following skill became untrainable if you tried to train it too early: divination spells (turn 200).
[31;1HThe following skill couldn't be trained before a certain turn number is reached: bow (turn 50820).
[32;1HThe following skill became harder to train at higher skill levels: shuriken.
[33;1HNumber of artifacts generated was 0.
[34;1HNumber of fake artifacts generated was 1.
[35;1HMonster spawn increase would have started at turn 46770.
[36;1HMonster _ spawn increase had reached its maximum at turn 677886.
[37;1HIn this game, Eevee's evolution was leafeon.
[38;1HYour limit for ascension was at turn 2367161.
[39;1HThe monster class that cannot be genocided was orc.
[40;1HThe monster species that was spawned more often: acid warp patch (freq bonus 24).
[41;1HThe monster species that was spawned more often: or mercurialize cinerary morosely unacclimated overoptimism (freq bonus 10).
[42;1H[K[C--More--_8m [H[2J[HThe monster species that was spawned more often: Hanno (freq bonus 6).
[2;1HThe monster species that was spawned more often: investigation grubstaker (freq bonus 18).
[3;1HThe monster species that was spawned more often: invariable honoured varyingly (freq bonus 8).
[4;1HThe monster species that was spawned more often: night naga hatchling (freq bonus 3).
[5;1HThe monster species that was spawned more often: practicality newscast belfast woodnote (freq bonus 1).
[6;1HThe monster species that was spawned more often: hahaha force patch (freq bonus 2).
[7;1HThe monster species that was spawned more often: chihyu (freq bonus 16).
[8;1HThe monster species that was spawned more often: gigamumak (freq bonus 8).
[9;1HThe monster species that was spawned more often: wrestler coral (freq bonus 1).
[10;1HThe monster species that was spawned more often: verbally hobbyist receiptor (freq bonus 4).
[11;1HThe monster species that was spawned more often: steel minotaur (freq bonus 20).
[12;1HThe monster _m species that was spawned more often: radiant force fungus (freq bonus 3).
[13;1HThe monster species that was spawned more often: undead officer (freq bonus 9).
[14;1HThe monster species that was spawned more often: battem (freq bonus 6).
[15;1HThe monster species that was spawned more often: bivouacking unverifiably (freq bonus 2).
[16;1HThe monster species that was spawned more often: brown firebird (freq bonus 3).
[17;1HThe monster species that was spawned more often: beset dragon (freq bonus 24).
[18;1HThe monster species that was spawned more often: flesh spawner (freq bonus 8).
[19;1HThe monster trait that was more common: monsters that eat stone (freq bonus 2).
[20;1HThe monster trait that was more common: monsters that hit as a +1 weapon (freq bonus 2).
[21;1HThe monster trait that was more common: monsters that mumble (freq bonus 2).
[22;1HThe monster trait that was more common: monsters whose attacks make you insane (freq bonus_n 1).
[23;1HThe monster trait that was more common: monsters whose attacks corrode your entire inventory (freq bonus 2).
[24;1HThe monster species that was never randomly spawned: hypomyces.
[25;1HThe monster species that was never randomly spawned: blunderbore.
[26;1HThe monster species that was never randomly spawned: pennoned terminating bollard.
[27;1HThe monster species that was never randomly spawned: condiment sectioned.
[28;1HThe monster species that was never randomly spawned: atom frighteningly juice.
[29;1HThe monster species that was never randomly spawned: argonian.
[30;1HThe monster species that was never randomly spawned: feminine eye.
[31;1HThe monster species that was never randomly spawned: pranced tattle.
[32;1HThe monster species that was never randomly spawned: muddling moonlet.
[33;1HThe monster species that was never randomly spawned: pain beam.
[34;1HThe RNG hath decreed that this item was never generated: fixing (complete).
[35;1HThe RNG hath decreed that this item was nev_+o er generated: cloak of unspelling (weaving cloak).
[36;1HThe RNG hath decreed that this item was never generated: satan stone (gray).
[37;1HThe RNG hath decreed that this item was never generated: amulet of poison warning (splatted).
[38;1HThe RNG hath decreed that this item was never generated: mystery lightsaber (lightsaber).
[39;1HThe RNG hath decreed that this item was never generated: watermelon ((null)).
[40;1HThe RNG hath decreed that this item was never generated: boots of total stability (wedge boots).
[41;1HThe RNG hath decreed that this item was never generated: cloak of drain resistance (vampiric cloak).
[42;1H[K[C--More--_< [H[2J[HThe RNG hath decreed that this item was never generated: bad equipment (crumb).
[2;1HThe RNG hath decreed that this item was never generated: cloak of sickness (green cloak).
[3;1HThe RNG hath decreed that this item was generated more often: diamond dragon scales ((null), freq bonus 9).
[4;1HThe RNG hath decreed that this item was generated more often: dark batarang ((null), freq bonus 24).
[5;1HThe RNG hath decreed that this item was generated more often: satisfy hunger (cute, freq bonus 17).
[6;1HThe RNG hath decreed that this item was generated more often: sinful heels (red sneakers, freq bonus 12).
[7;1HThe RNG hath decreed that this item was generated more often: special shield ((null), freq bonus 62).
[8;1HThe RNG hath decreed that this item was generated more often: blesscurse stone (gray, freq bonus 7).
[9;1HThe RNG hath decreed that this item was generated more often: heavy silver ball ((null), freq bonus 6).
[10;1HThe RNG hath decreed that this item was generated more often: cloak_= of polymorph (changing cloak, freq bonus 6).
[11;1HThe RNG hath decreed that this item was generated more often: material stability (rock solid, freq bonus 6).
[12;1HThe RNG hath decreed that this item was generated more often: great pollax ((null), freq bonus 59).
[13;1HThe RNG hath decreed that this item was generated more often: unaffected candle (candle, freq bonus 9).
[14;1HThe RNG hath decreed that this item was generated more often: implant of irrigation (celestial, freq bonus 2).
[15;1HThe RNG hath decreed that this item was generated more often: remove curse (wrinkled, freq bonus 11).
[16;1HThe RNG hath decreed that this item was generated more often: runed rod (rod, freq bonus 11).
[17;1HThe RNG hath decreed that this item was generated more often: blood dragon scale shield (blood dragonhide shield, freq bonus 7).
[18;1HThe RNG hath decreed that this item was generated more often: time stop (continued, freq bonus 3).
[19;1HThe_> RNG hath decreed that this item was generated more often: cyan spell cloak (cyanism cloak, freq bonus 4).
[20;1HThe RNG hath decreed that this item was generated more often: lead-filled mace ((null), freq bonus 12).
[21;1HThe RNG hath decreed that this item was generated more often: knife ((null), freq bonus 9).
[22;1HThe RNG hath decreed that this item was generated more often: shield of light (shiny shield, freq bonus 6).
[23;1HThe RNG hath decreed that this item class was generated more often: Potions (freq bonus 79).
[24;1HThe RNG hath decreed that this item was always generated cursed: silver spell stone (gray).
[25;1HThe RNG hath decreed that this item was always generated cursed: interruption stone (gray).
[26;1HThe RNG hath decreed that this item was always generated cursed: evil dragon scale mail ((null)).
[27;1HThe RNG hath decreed that this item was always generated cursed: ruby dragon scale shield (ruby dragonhide shield).
[28;1HThe RNG hath decreed that this item was always generated cu_? rsed: spellbinder (bound).
[29;1HThe RNG hath decreed that this item was always generated cursed: changing directive stone (gray).
[30;1HThe RNG hath decreed that this item was always generated cursed: apophyllite (teal).
[31;1HThe RNG hath decreed that this item was always generated cursed: long pole ((null)).
[32;1HThe RNG hath decreed that this item was always generated cursed: fire (hexagonal).
[33;1HThe RNG hath decreed that this item was always generated cursed: remove curse (PRATYAVAYAH).
[34;1HThe RNG hath decreed that this trap was always invisible: stalactite trap.
[35;1HThe RNG hath decreed that this trap was generated more often: melee prefix trap (freq bonus 1).
[36;1HTrap randomization happened for 1 in 272 traps.
[37;1HTraps were spawned invisible 1 times in 68.
[38;1HTraps were extra hard to find 16% of the time.
[39;1HNext attribute increase check would have come at turn 589.
[40;1HStrength training was 0.
[41;1HDext_B + erity training was 0.
[42;1H[K[C--More--_
[H[2J[HWisdom training was 1.
[2;1HConstitution training was 0.
[3;1HYour sanity was 0.
[4;1HYou had not decided on your sexuality yet.
[5;1HYou had 1497 points of nutrition remaining.
[6;1HYou aggravated monsters.
[7;1HYou were aggravating monsters for 83886080 more turns.
[8;1HYou were fast.
[9;1HYour luck was zero.
[10;1HYou had spell retention for remembering 30 spells.
[11;1HYou could not have safely prayed (76).
[12;1HYou survived.
[13;1H[K[C--More--_ L [H[2J[H[4;51H[1m[38;5;4m[m[4;61H[1m[38;5;4mĿ[m[5;51H[1m[38;5;4m[m[38;5;7m[m[5;61H[38;5;7m[m[1m[38;5;4m[m[6;51H[1m[38;5;4m[m[38;5;7m[m[6;59H[38;5;7m[m[1m[38;5;4m[m[7;51H[1m[38;5;4m[m[38;5;7m[m[38;5;6m`[m[C[38;5;7m[m[1m[38;5;4m[m[7;75H[1m[38;5;1m[m[8;51H[1m[38;5;4m[m[38;5;7m[m[1m[38;5;5m[7mn[m[m[1m[38;5;4m[41m@[m[38;5;7m[m[1m[38;5;4m[m[8;68H[1m[38;5;1m[m[38;5;7m[m[1m[38;5;1m[m[9;51H[1m[38;5;4m+[m[9;69H[1m[38;5;1m[m[8;54H_ $ [23;1H[K[[CGenEric the Money Addict[m
[23;26H] St17 Dx5 Co17 In6 Wi6 Ch6 BulAztMalLaw
[24;1HDlvl:1 $0 HP[K
[25;1H[K[A[24;13H12(12)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H2(2)
[25;1H[K[A[24;26H AC6 Exp1 T4
[25;1H[K[HDo you want to see your discoveries? [ynq] (n) [K_ n[K[H[K[1;99H[K [1mDiscoveries[m[2;99H[K [3;99H[K [7mArmor[m[4;99H[K dunce cap (conical hat)[5;99H[K [7mScrolls[m[6;99H[K scroll of healing (LOELLEL IHR SPERRERFRITZES)[7;99H[K scroll of mana (CEST UNE OCCASION UNIQUE DETRE LE PREMIER)[8;99H[K scroll of phase door (YOUR SISTER LOOKS LIKE A STEAMROLLER)[9;99H[K scroll of standard id (FEAKONALEASH CRAWLINGINMYSKIN EMOS)[10;99H[K scroll of cure (SNU QQQ)[11;99H[K scroll of heal other (GERMANY WAS DEAD LAST AGAINST MEXICO SWEDEN AND SOUTHKOREA)[12;99H[K * scroll of extra healing (BIG BOOS CASTLE)[13;99H[K * scroll of greater mana restoration (STOP IN THE RACE SLIDE)[14;99H[K [7mPotions[m[15;99H[K potion of fruit juice (carcinogenic)[16;99H[K [7mVenoms[m[17;99H[K * blinding venom (splash of venom)[18;99H[K * tail spikes (splash of venom)[19;99H[K * faerie floss rhing (splash of venom)[20;99H[K * acid venom (splash of venom)[21;99H[K * segfault venom (splash of venom)[22;99H[K[C(end) _y= $ [1;98H[K[2;98H[K[3;98H[K[4;98H[K[5;98H[K[6;98H[K[7;98H[K[8;98H[K[9;98H[K[10;98H[K[11;98H[K[12;98H[K[13;98H[K[14;98H[K[15;98H[K[16;98H[K[17;98H[K[18;98H[K[19;98H[K[20;98H[K[21;98H[K[22;98H[K[23;98H[K
[K[[CGenEric the Money Addict[m
[23;26H] St17 Dx5 Co17 In6 Wi6 Ch6 BulAztMalLaw
[24;1HDlvl:1 $0 HP[K
[25;1H[K[A[24;13H12(12)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H2(2)
[25;1H[K[A[24;26H AC6 Exp1 T4
[25;1H[K[8;54H[HDo you want an account of creatures vanquished? [ynq] (n) [K_w x n[K[H[K[1;146H[K Vanquished creatures:[2;146H[K [3;146H[K 0 demimondaines (1 created)[4;146H[K 0 clefairies (1 created)[5;146H[K 0 child nurses (2 created)[6;146H[K 0 hallucinating survivors (1 created)[7;146H[K [8;146H[K 5 creatures born.[9;146H[K 0 creatures vanquished.[10;146H[K 0 bosses born.[11;146H[K 0 bosses vanquished.[12;146H[K[C--More--_ [1;145H[K[2;145H[K[3;145H[K[4;145H[K[5;145H[K[6;145H[K[7;145H[K[8;145H[K[9;145H[K[10;145H[K[11;145H[K[12;145H[K[8;54H[HDo you want to see your conduct? [ynq] (n) [K_
} n[K[H[K[1;147H[K Voluntary challenges:[2;147H[K [3;147H[K You went without food.[4;147H[K You were an atheist.[5;147H[K You never prayed to the gods.[6;147H[K You never hit with a wielded weapon.[7;147H[K You were a pacifist.[8;147H[K You read items or engraved 4 times.[9;147H[K You never genocided any monsters.[10;147H[K You never polymorphed an object.[11;147H[K You never changed form.[12;147H[K You used no wishes.[13;147H[K You remained celibate.[14;147H[K You read scrolls 4 times.[15;147H[K You had a minimum alignment of -10.[16;147H[K You had a maximum alignment of 0.[17;147H[K[C--More--_X
[1;146H[K[2;146H[K[3;146H[K[4;146H[K[5;146H[K[6;146H[K[7;146H[K[8;146H[K[9;146H[K[10;146H[K[11;146H[K[12;146H[K[13;146H[K[14;146H[K[15;146H[K[16;146H[K[17;146H[K[42;1H[H[2J[H[42;1H[H[2J[HGoodbye GenEric the Bully...
[2;1HYou quit in The Dungeons of Doom on dungeon level 1 with 0 points,
[3;1Hand 0 pieces of gold, after 4 moves.
[4;1HYou were level 1 with a maximum of 12 hit points when you quit.[42;1H[K--More--_s [H[2J[H
_ 7
Since you quit, the score list will not be checked.