GagarinXX, neutral male redguardian Midget --,.,.##.#.....- |..---#...#.#.#-- --....|...#.....| ---......|..#-----.| |.......--...| |.| |-..`.---^#..| --- --....--..^..-- ------..|@.|....#- |..--%.--^---....| --....[|^ --..## |....%.| |...| --.. ...| --### |......-- --....-- |....| |.| --.... --.---------... -............. ...---------. [GagarinXX the Middle-Earth Miner] St14 Dx11 Co12 In4 Wi7 Ch5 MidRedMalNeu+O Min:7 $43 HP52(55) Pw10(10) AC1 MC3 Exp6 Wt208/1650 T1264 Sat Latest messages Restoring save file... You return to level 7 in The Gnomish Mines. Hello GagarinXX, the homicider redguardian Midget, welcome back to SlashEMExtended! The moon is waxing tonight. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 13 Your max alignment was 13 You carried 0 sins You could not have this property at all: clairvoyance You could not have this property extrinsically: clairvoyance You could not have this property intrinsically: disintegration resistance Scroll identification only worked 100 times out of 112 Tool identification only worked 5 times out of 6 Scroll drop chance was reduced to 96% Musable item generation frequency had a negative bias of 37% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 84% Potion drop chance was reduced to 68% Concealing monsters were spawned underneath items 78% of the time only Monster death drops spawned with only 96% chance The following skill could not be trained at all: unicorn horn The following skill was trained at half the usual rate: searching The following skill was trained at one fifth the usual rate: high heels The following skill was limited to basic proficiency: saber The following skill was limited to skilled proficiency: searching The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: enchantment spells (turn 49) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 56111 Monster spawn increase reached its maximum at turn 95910 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 529536 The monster class that cannot be genocided was zombie The monster class that was spawned more often: vortex (freq bonus 5) The monster species that spawned more often: giraffe (freq bonus 30) The monster species that spawned more often: gatsu (freq bonus 10) The monster species that spawned more often: bright white force patch (freq bonus 28) The monster species that spawned more often: patched colony lichen (freq bonus 72) The monster species that spawned more often: battlehorse (freq bonus 96) The monster species that spawned more often: arch-mind flayer (freq bonus 36) The monster species that spawned more often: doom knight (freq bonus 11) The monster species that spawned more often: null spore (freq bonus 14) The monster species that spawned more often: corrosive wall (freq bonus 16) The monster species that spawned more often: blood banshee (freq bonus 28) The monster species that spawned more often: scarlet patch (freq bonus 21) The monster species that spawned more often: black ogre (freq bonus 22) The monster species that spawned more often: nether force patch (freq bonus 42) The monster species that spawned more often: Pete (freq bonus 24) The monster species that spawned more often: hydra turret (freq bonus 18) The monster species that spawned more often: overworked police officer (freq bonus 18) The monster species that spawned more often: six-headed hydra (freq bonus 18) The monster species that spawned more often: purple starlit sky (freq bonus 42) The monster species that spawned more often: tank breaker (freq bonus 8) The monster species that spawned more often: fire hound (freq bonus 135) The monster trait that was more common: monsters that usually spawn tame (freq bonus 4) The monster trait that was more common: monsters who attack with the touch of death (freq bonus 3) The monster trait that was more common: monsters that permanently mimic objects (freq bonus 4) The monster trait that was more common: monsters whose attacks slow you (freq bonus 2) The monster trait that was more common: monsters that want the Candelabrum of Invocation (freq bonus 2) The monster trait that was more common: monsters whose attacks wrap around and drown you (freq bonus 1) The monster trait that was more common: monsters that are uncommon by a factor 3 (freq bonus 2) The monster trait that was more common: monsters that originate from the Diablo game series (freq bonus 1) The monster trait that was more common: monsters that use nemesis dialogue (freq bonus 4) The monster trait that was more common: monsters that can be genocided (freq bonus 1) The monster species that never randomly spawned: Bad Tidings The monster species that never randomly spawned: fly of Mordor The monster species that never randomly spawned: icy flame The monster species that never randomly spawned: agate stalk The monster species that never randomly spawned: chaffinch The monster species that never randomly spawned: skeletal warrior The monster species that never randomly spawned: werepiercer The monster species that never randomly spawned: very old yellow dragon The monster species that never randomly spawned: nexus turret The monster species that never randomly spawned: young orange dragon The RNG hath decreed that this item was never generated: failed training (finger-jamming) The RNG hath decreed that this item was never generated: leather peep-toes (asian footwear) The RNG hath decreed that this item was never generated: metabolic stone (gray) The RNG hath decreed that this item was never generated: knife ((null)) The RNG hath decreed that this item was never generated: gray dragon scale mail ((null)) The RNG hath decreed that this item was never generated: cutting laser ((null)) The RNG hath decreed that this item was never generated: gnomish boots (little black boots) The RNG hath decreed that this item was never generated: amulet of ESP (circular) The RNG hath decreed that this item was never generated: trap creation (endangered) The RNG hath decreed that this item was never generated: bottle ((null)) The RNG hath decreed that this item was generated more often: gain level (milky, freq bonus 6) The RNG hath decreed that this item was generated more often: water flame (complementary, freq bonus 6) The RNG hath decreed that this item was generated more often: sentou ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: inertia control (crashy, freq bonus 8) The RNG hath decreed that this item was generated more often: egg ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: gnomish suit (little blue vest, freq bonus 26) The RNG hath decreed that this item was generated more often: credit card ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: amulet of own race warning (cabbalist, freq bonus 9) The RNG hath decreed that this item was generated more often: mercurial athame ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: flimsy dart ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: polyform (radiant green, freq bonus 5) The RNG hath decreed that this item was generated more often: tin ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: orcish short sword (crude short sword, freq bonus 10) The RNG hath decreed that this item was generated more often: fruit juice (dark, freq bonus 19) The RNG hath decreed that this item was generated more often: blesscurse stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: berserk (immortal, freq bonus 6) The RNG hath decreed that this item was generated more often: wonder (elven-lettered, freq bonus 9) The RNG hath decreed that this item was generated more often: switcher ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: godmode (heavenly, freq bonus 11) The RNG hath decreed that this item was generated more often: switcher ((null), freq bonus 11) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 23) The RNG hath decreed that this item was always generated cursed: ice (iceblock) The RNG hath decreed that this item was always generated cursed: gain level (overpowered) The RNG hath decreed that this item was always generated cursed: see invisible (engagement) The RNG hath decreed that this item was always generated cursed: purple dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: troll leather armor ((null)) The RNG hath decreed that this item was always generated cursed: shimmering dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: fear resistance (branching) The RNG hath decreed that this item was always generated cursed: mercurial athame ((null)) The RNG hath decreed that this item was always generated cursed: stick of dynamite (red stick) The RNG hath decreed that this item was always generated cursed: bec de corbin (beaked polearm) The RNG hath decreed that this trap was always invisible: menu trap The RNG hath decreed that this trap was generated more often: miscast trap (freq bonus 1) Next attribute increase check would have come at turn 1851 Strength training was 9 Dexterity training was 21 Wisdom training was 4 Constitution training was 29 You were poison resistant You were immune to sickness You were prevented from having clairvoyance (0) You had automatic searching You had 2537 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Moradin, Dumathoin and Abbathor Your deity was Dumathoin The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could have safely prayed (0) You survived You didn't know any spells. Techniques known in the end Name Level Status rage eruption 6X Prepared(0) appraisal 6 R Prepared(0) panic digging 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) Discoveries Weapons * dwarvish mattock (broad pick) * dwarvish spear (stout spear) * dwarvish short sword (broad short sword) Armor * dwarvish iron helm (hard hat) * dwarvish cloak (hooded cloak) * dwarvish roundshield (large round shield) Scrolls scroll of healing (NOISY STUNT NO EFFECTIVE) scroll of mana (SPRING NO HAPPEN) scroll of phase door (APOKRAR DONENIGHT) scroll of standard id (XOR OTA) scroll of cure (TEMOV) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 6 times You eaten food with animal by-products 6 times You eaten meat 6 times You were an atheist You never prayed to the gods You hit with a wielded weapon 43 times You killed 29 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (4 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (14 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Grand Master) (25 of 160) petkeeping [Unskilled] (max Expert) (1 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Basic] (max Master) (20 of 160) pick-axe [Basic] (max Legendary) (63 of 160) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) Goodbye GagarinXX the Midget...