GagarinXX, neutral female maian Intel Scribe ----------- |.........|# |..........# |........<|# |.........| ------+-.-- ,,,# #,,# ###,,, 1 #,,,## ----%--- |......|### --...[...,,#----- |.......|#,,|.... |).>...--##,|.Z.| |......| #,|.1@| -------- #,|.d.| 1 #,...!| 1 ##----- [GagarinXX the Writer] St9 Dx10 Co7 In13 Wi7 Ch8 ScrMaiFemNeu S30008 Dlvl:11 $260 HP79(96) Pw94(94) AC-8 Xp10/6497 Wt896/1350 Latest messages Restoring save file... You return to level 11 in The Dungeons of Doom. Hello GagarinXX, the maian Intel Scribe, welcome back to SlashEMExtended! The moon is waxing tonight. You hit it. The only thief zaps a wand of punishment! You are being punished for your misbehavior! Your iron ball gets heavier. The elam hits you! [-4 -> 77] The elam casts a spell! The elam suddenly disappears! The only thief pretends to be friendly. It misses. # Really quit [yes/no]? Final attributes You have sinned Your alignment was -8 Your max alignment was 41 You carried 0 sins You could not have this property at all: the Force You could not have this property extrinsically: jumping You could not have this property intrinsically: improved vision Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 7 Monsters only dropped their musable items with 64% chance Monsters only dropped their equipment with 94% chance Ring drop chance was reduced to 95% Potion drop chance was reduced to 91% Monster death drops spawned with only 91% chance The following skill could not be trained at all: chaos spells The following skill was trained at half the usual rate: enchantment spells The following skill was trained at one fifth the usual rate: spear The following skill was limited to basic proficiency: protection spells The following skill was limited to skilled proficiency: spear The following skill was limited to expert proficiency: riding The following skill became untrainable if you tried to train it too early: firearms (turn 5) Number of artifacts generated was 4 Number of fake artifacts generated was 5 Monster spawn increase started at turn 29696 Monster spawn increase reached its maximum at turn 68356 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 433664 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: turret (freq bonus 1) The monster species that spawned more often: squad nymph (freq bonus 4) The monster species that spawned more often: siege kobold (freq bonus 4) The monster species that spawned more often: unlight turret (freq bonus 6) The monster species that spawned more often: blink fungus (freq bonus 9) The monster species that spawned more often: Wendy's sexy leather pump (freq bonus 4) The monster species that spawned more often: Solvejg's other mocassin (freq bonus 18) The monster species that spawned more often: church preacher (freq bonus 5) The monster species that spawned more often: fuckit (freq bonus 6) The monster species that spawned more often: koala (freq bonus 6) The monster species that spawned more often: saberfish (freq bonus 3) The monster species that spawned more often: lilac mold (freq bonus 4) The monster species that spawned more often: japanese mandrake (freq bonus 36) The monster species that spawned more often: sea elf (freq bonus 9) The monster species that spawned more often: Watcher in the Water (freq bonus 40) The monster species that spawned more often: pale force patch (freq bonus 12) The monster species that spawned more often: roast goose (freq bonus 15) The monster species that spawned more often: white monster (freq bonus 18) The monster species that spawned more often: Noemi (freq bonus 9) The monster species that spawned more often: theme termite (freq bonus 3) The monster species that spawned more often: yellow fungus (freq bonus 48) The monster trait that was more common: monsters whose attacks corrode your entire inventory (freq bonus 2) The monster trait that was more common: monsters that make chicken sounds (freq bonus 2) The monster trait that was more common: monsters that explode when killed (freq bonus 2) The monster trait that was more common: monsters whose attacks corrode your entire inventory (freq bonus 2) The monster species that never randomly spawned: lilac growth The monster species that never randomly spawned: wood elven assassin The monster species that never randomly spawned: aggravator cat The monster species that never randomly spawned: vampiric mold The monster species that never randomly spawned: goblin caster The monster species that never randomly spawned: hell witch The monster species that never randomly spawned: brontsaurus The monster species that never randomly spawned: Evillan The monster species that never randomly spawned: chiang-shi The monster species that never randomly spawned: time traveler The monster class that always generated with extra speed: human or elf The RNG hath decreed that this item was never generated: terces dlu (bird's eye) The RNG hath decreed that this item was never generated: form shifting (constant) The RNG hath decreed that this item was never generated: covelline (black) The RNG hath decreed that this item was never generated: impossibly heavy iron ball ((null)) The RNG hath decreed that this item was never generated: dilithium crystal (white) The RNG hath decreed that this item was never generated: cloak of time (weird cloak) The RNG hath decreed that this item was never generated: teleport away (gold) The RNG hath decreed that this item was never generated: cloak of spray (brown burnoose) The RNG hath decreed that this item was never generated: healing (LIFE RESTORATION) The RNG hath decreed that this item was never generated: healing (LIFE RESTORATION) The RNG hath decreed that this item was generated more often: banded mail ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: amulet of restful sleep (triangular, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of drain resistance (black helmet, freq bonus 148) The RNG hath decreed that this item was generated more often: food detection (YUM YUM, freq bonus 11) The RNG hath decreed that this item was generated more often: nether beam (underworld, freq bonus 10) The RNG hath decreed that this item was generated more often: bread ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: final explosion (venerable, freq bonus 7) The RNG hath decreed that this item was generated more often: lockout (molded, freq bonus 152) The RNG hath decreed that this item was generated more often: summon undead (shining, freq bonus 349) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 7) The RNG hath decreed that this item was generated more often: Leo Nemaeus hide (lion skin, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of waking (awake, freq bonus 9) The RNG hath decreed that this item was generated more often: men's underwear ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: pink spell cloak (glaring cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: levitation (tan, freq bonus 6) The RNG hath decreed that this item was generated more often: wonder helmet (weeping helmet, freq bonus 28) The RNG hath decreed that this item was generated more often: dented pot ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: water flame (complementary, freq bonus 10) The RNG hath decreed that this item was generated more often: pointed helmet (narrow helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: death (long, freq bonus 5) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 88) The RNG hath decreed that this item was always generated cursed: red dragon scale shield (red dragonhide shield) The RNG hath decreed that this item was always generated cursed: rapier ((null)) The RNG hath decreed that this item was always generated cursed: green spell helmet (greenery helmet) The RNG hath decreed that this item was always generated cursed: create victim (KESALAN PATHARAN) The RNG hath decreed that this item was always generated cursed: ice box (cooling box) The RNG hath decreed that this item was always generated cursed: acquirement (important) The RNG hath decreed that this item was always generated cursed: helm of telepathy (visored helmet) The RNG hath decreed that this item was always generated cursed: charging (HACKEM MUCHE) The RNG hath decreed that this item was always generated cursed: placeholder gloves (spanish gloves) The RNG hath decreed that this item was always generated cursed: black sweets ((null)) The RNG hath decreed that this trap was always invisible: teleportation trap The RNG hath decreed that this trap was generated more often: hostility trap (freq bonus 5) Next attribute increase check would have come at turn 7372 Strength training was 51 Dexterity training was 50 Wisdom training was 21 Constitution training was 50 You were fire resistant You were sleep resistant You were level-drain resistant You were punished You were prevented from having jumping (0) You were prevented from using the force like a real jedi (0) You were warned You had 901 points of nutrition remaining You could teleport You could train skills and attributes faster You regenerated You were protected Your luck was zero You had extra luck Bad luck did not time out for you Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Bowditch, Peabody and Rothchild Your deity was Peabody The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could not have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - wizard lock 2 matter 0% 75% Techniques known in the end Name Level Status appraisal 10 R Prepared(0) panic digging 10 R Prepared(0) phase door 10 R Prepared(0) invoke deity 10 R Prepared(0) disarm 5 O Prepared(0) Discoveries Amulets amulet of life saving (straightangular) Armor cloak of displacement (hungry cloak) aluminium helmet called was cursed cloak of protection (evil cloak) gauntlets of power (slippery gloves) Scrolls scroll of proof armor (MIXING FUCK) scroll of remove curse (DO YOU WHITE WHERE THE FLIGHT HARBOR IS) scroll of enchant weapon (TAT CA MOU AGUOI DANG CHOI CON QUAI VAT BO TUI VI VAY LA I) scroll of blank paper (unlabeled) scroll of healing (HASTUR HASTUR HASTUR) scroll of mana (TEPER VY MERTVY) scroll of phase door (EY REFLECT EFF INT) scroll of standard id (4OFAE OF9 SCC9) scroll of cure (PUBLIC NETHACK SERVER WITH FLEECY COLORS) scroll of teleportation (RAMBA ZAMBA) Spellbooks spellbook of wizard lock (pregnant) Potions potion of speed (incandescent) potion called feels very sick (shining) potion called booze or fruit juice (icy) potion of invisibility (venomous) potion called gain level (hibiscus) Rings ring of levitation (rhodonite) ring of gain intelligence (arcanium) Wands wand of teleportation (knotted) wand of striking (wooden) wand of punishment (chrome) wand of cold called cold (crystal) wand of death (mineral) wand called no msg (flapping) (flapping) wand of healing called health (locust) wand of fear (conundrum) wand called aurora beam (magnesium) wand called slow monster (diffuse) wand called vanishes (rosewood) Tools whistle called magic whistle whistle called tin Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 24 times You eaten food with animal by-products 12 times You eaten meat 11 times You have communicated with the gods 35 times You prayed to the gods 1 time You hit with a wielded weapon 522 times You killed 186 monsters You read items or engraved 26 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (4 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Expert) (74 of 160) spirituality [Basic] (max Expert) (39 of 160) Weapon Skills dagger [Expert] (max Expert) (759 of 12800) firearms [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) Goodbye GagarinXX the Intel Scribe...