S_hU Player: FranzSchinken Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-01-07.00:19:21.ttyrec Time: (1609978761) Thu Jan 7 00:19:21 2021 S_eGThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. S_fWShall I pick a character's race, role, gender and alignment for you? [ynq] S_nChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Aklyst  d - an Altmer  e - an Amazon  f - an Anachronist  g - an Anachronounbinder  h - an Archeologist  i - an Artist  j - an Assassin  k - an Astronaut  l - an Augurer  m - a Barbarian  n - a Bard  o - a Binder  p - a Bleeder  q - a Bloodseeker  r - a Bosmer  s - a Bully  t - a Camperstriker  u - a Cartomancer  v - a Caveman/Cavewoman  w - a Cellar Child  x - a Chaos Sorceror  y - a Chevalier  z - a Combatant  A - a Convict (1 of 6)S_6 +Choosing Race Pick the race of your Chevalier   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - android  l - angbander  m - angel  n - aquarian  o - argonian  p - asgardian  q - asura  r - atlantean  s - aztpok  t - bacteria  u - bastard  v - batman  w - beacher  x - blait  y - bodymorpher  z - borg  A - bossrusher (1 of 10)S_ { B - bover  C - breton  D - buldozgar  E - burninator  F - carthage  G - celtic  H - centaur  I - cerberus  J - challenger  K - chiquai  L - chiropteran  M - clockwork automaton  N - cockatrice  O - colorator  P - cortex  Q - cupid  R - curser  S - dark seducer  T - deathmold  U - deep elf  V - destabilizer  W - developer  X - devil  Y - dinosaur  Z - dolgsman  a - doppelganger  b - dorian  c - dragon  d - drow (2 of 10)S_i L e - dryad  f - dufflepud  g - dunadan  h - duthol  i - dwarf  j - dynamo  k - egymid  l - elemental  m - elf  n - engchip  o - ent  p - erosator  q - etherealoid  r - evilvariant  s - expert  t - extravator  u - fairy  v - fawn  w - felid  x - feminizer  y - fenek  z - fiend  A - fixer  B - frendian  C - fro  D - gastly  E - gavil  F - gelatinous cube  G - gerteut (3 of 10)S_ o H - giant  I - glorkum  J - gnome  K - goauld  L - golden saint  M - golem  N - green slime  O - gremlin  P - greuro  Q - grid bug  R - grouper  S - hallucinator  T - haxor  U - HC alien  V - hemi-doppelganger  W - hemophage  X - herald  Y - herbalist  Z - heretic  a - hobbit  b - homicider  c - hound  d - hidden elf  e - human  f - hybridragon  g - hypothermic  h - illithid  i - immunizer  j - imp (4 of 10)S_d k - imperial  l - incantifier  m - incorporealoid  n - indraenian  o - inheritor  p - inka  q - insectoid  r - iraha  s - ironman  t - irritator  u - itaque  v - jabberwock  w - japura  x - java  y - jelly  z - khajiit  A - klackon  B - kobold  C - kop  D - koronst  E - kutar  F - leprechaun  G - levelscaler  H - levitator  I - lich  J - listener  K - lizardman  L - loli  M - lycanthrope (5 of 10)S_ F N - mactheist  O - magyar  P - maia  Q - matrayser  R - maymes  S - mazewalker  T - metal  U - mimic  V - minimalist  W - missingno  X - mongung  Y - monkey  Z - monster  a - moon elf  b - mould  c - mummy  d - mushroom  e - myrkalfr  f - naga  g - nastinator  h - navi  i - nemesis  j - nibelung  k - nord  l - null  m - nymph  n - octopode  o - ogre  p - orc (6 of 10)S_4 q - outsider  r - peacemaker  s - pervert  t - phantom  u - piercer  v - poisoner  w - polyinitor  x - problematic  y - quantum mechanic  z - race that doesn't exist  A - race X  B - randomizer  C - redditor  D - redguard  E - reticulan  F - rodneyan  G - rohirrim  H - roommate  I - rougelike  J - rusmot  K - salamander  L - satre  M - scriptor  N - scurrier  O - sea elf  P - segfaulter  Q - senser  R - serb  S - sheep (7 of 10)S_U)+Use hybrid races? [yn] (n) S_FnChoosing Gender Pick the gender of your redguardian Chevalier  m - male f - female * - Random ! - Quit(end) S_=+Choosing Alignment Pick the alignment of your female redguardian Chevalier  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) S_yb+S_ Ŀ +   D F@ ? S_~ [FranzSchi the Basher ] St14 Dx3 Co14 In11 Wi16 Ch7 CheRedFemLaw Dlvl:1 $0 HP 30(30)  Pw 19(19)  AC7 Exp1 T1  It is written in the Book of Buddha:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Buddha seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Basher, have been heralded from birth as the instrument of Buddha. You are destined to recover the Amulet for your deity, or die in the_ 62H attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Buddha!--More--S_ S_ S_ Salutations FranzSchinken, welcome to SlashEMExtended! You are a lawful female redguardian Chevalier.--More--S_& ;You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--S_ Message of the day: There are three new weapon types that were added recently. They are orb, claw and grinder. Not many roles can learn them, but if you do play one that can, feel free to tell me what you think of them! --Amy--More--S_d S_[FranzSchi the Basher ] St14 Dx3 Co14 In11 Wi16 Ch7 CheRedFemLaw  30(30)  Pw 19(19)  AC7 Exp1 T1 The moon is waning tonight.S_l  Weapons a - a blessed +0 trident (weapon in hand) {10} Armor b - a blessed +0 robe (being worn) {16} c - a blessed +2 small shield (being worn) {12} Comestibles e - a blessed clove of garlic {0} f - a blessed sprig of wolfsbane {0} Scrolls h - a blessed finalized scroll of blank paper {0} j - 5 uncursed scrolls of healing {0} k - 4 uncursed scrolls of mana {0} l - 3 uncursed scrolls of phase door {0} m - 2 uncursed scrolls of standard id {0} n - an uncursed scroll of cure {0} o - an uncursed scroll of heal other {0} Spellbooks g - a blessed spellbook of healing (0:2) {0} Potions d - 2 potions of holy water {0} Tools i - a blessed leather saddle {0}(end) S_l + [FranzSchi the Basher ] St14 Dx3 Co14 In11 Wi16 Ch7 CheRedFemLaw Dlvl:1 $0 HP 30(30)  Pw 19(19)  AC7 Exp1 T1 leather saddle - This is a tool. Color: brown. Material: leather. Appearance: saddle. Most tools can be applied for an effect; some are also useful when wielded.--More--S_ Applying this at a tame monster may allow you to ride it. The more tame a monster is, the more likely you are to succeed in saddling it.--More--S_[ [FranzSchi the Basher ] St14 Dx3 Co14 In11 Wi16 Ch7 CheRedFemLaw  30(30)  Pw 19(19)  AC7 Exp1 T1 T_š  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) T_ˇ+y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  With the qwertz_layout option, the y and z keys are swapped  If the number_pad option is seT_dt, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char)  (^Y if option qwertz_layout is set) O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version numberT_ --More--ZT_HV history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something (or drain corpse, if vampire) E engrave wriZT_qDte a message in the dust on the floor (E- use fingers) f fire fire item from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money n# repeat repeat next command N name name or classify an item --More--\T_I o open open a door p pay pay your bill (in a shop)/shopkeeper services P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or spell book R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x exchange swap weapon slots X 2weapon toggle two-weapon combat z zap zap a wand (y if option qwertz_layout is set) Z Zap cast a spell (Y if option qwertz_layout is set) < up go up the stairs > down go down the stairs ^ trap_id identify a previously \T_{ afound trap ),[,=,",( ask for current items of specified symbol in use * items list and change items in use $ gold count your gold + spells list the spells you know _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol --More--]T_Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? Display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-b bereave steal M-c chat talk to someone M-d dip dip an object into something M-e enhance advance or check weapons skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name an item or type of object M-o offer offer a sacrifice to the gods M-p pray pray to the gods for help M-q quit quit the game M-r rub rub a lamp or a stone M-s sit]T_,n sit down M-t tech use a class specific technique M-u untrap untrap something M-y youpoly polymorph yourself M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: --More--^T_bn followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) K kills list vanquished monsters (whether by you or not) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object)--More--^T_%* [FranzSchi the Basher ] St14 Dx3 Co14 In11 Wi16 Ch7 CheRedFemLaw Dlvl:1 $0 HP 30(30)  Pw 19(19)  AC7 Exp1 T1 Ŀ +   D F@ ? aT_^ [FranzSchi the Basher ] St14 Dx3 Co14 In11 Wi16 Ch7 CheRedFemLaw  30(30)  Pw 19(19)  AC7 Exp1 T2 @<cT_[FranzSchi the Basher ] St14 Dx3 Co14 In11 Wi16 Ch7 CheRedFemLaw  30(30)  Pw 19(19)  AC7 Exp1 T3 @hT_Ή k[FranzSchi the Basher ] St14 Dx3 Co14 In11 Wi16 Ch7 CheRedFemLaw  30(30)  Pw 19(19)  AC7 Exp1 T3 @DThe waring touches you!hT_ [FranzSchi the Bashe r] St14 Dx3 Co14 In11 Wi16 Ch7 CheRedFemLaw  29(30)  Pw 19(19)  AC7 Exp1 T3 [-1 -> 29]hT_, [FranzSchi the Bash er] St14 Dx3 Co14 In11 Wi16 Ch7 CheRedFemLaw  28(30)  Pw 19(19)  AC7 Exp1 T3 [-1 -> 28][FranzSchi the Bash er] St14 Dx3 Co14 In11 Wi16 Ch7 CheRedFemLaw  28(30)  Pw 19(19)  AC7 Exp1 T4 oT_}I[FranzSchi the Bash er] St14 Dx3 Co14 In11 Wi16 Ch7 CheRedFemLaw  28(30)  Pw 19(19)  AC7 Exp1 T5 @DpT_ ,@pT_ [FranzSchi the Bash er] St14 Dx3 Co14 In11 Wi16 Ch7 CheRedFemLaw  28(30)  Pw 19(19)  AC7 Exp1 T5 Odahviing misses the waring.pT_ )Your small shield blocks the waring's attack.[FranzSchi the Bash er] St14 Dx3 Co14 In11 Wi16 Ch7 CheRedFemLaw  28(30)  Pw 19(19)  AC7 Exp1 T6 uT_/[FranzSchi the Bash er] St14 Dx3 Co14 In11 Wi16 Ch7 CheRedFemLaw  28(30)  Pw 19(19)  AC7 Exp1 T7 @vT_^'.@vT_-[FranzSchi the Bash er] St14 Dx3 Co14 In11 Wi16 Ch7 CheRedFemLaw  28(30)  Pw 19(19)  AC7 Exp1 T7 Odahviing bites the waring.vT_0CThe waring misses Odahviing.[FranzSchi the Bash er] St14 Dx3 Co14 In11 Wi16 Ch7 CheRedFemLaw  28(30)  Pw 19(19)  AC7 Exp1 T8 FwT_ c[FranzSchi the Bash er] St14 Dx3 Co14 In11 Wi16 Ch7 CheRedFemLaw  28(30)  Pw 19(19)  AC7 Exp1 T9 F@DxT_v: ;You kill the waring![FranzSchi the Bash er] St14 Dx3 Co14 In11 Wi16 Ch7 CheRedFemLaw  28(30)  Pw 19(19)  AC7 Exp1 T9 [FranzSchi the Bash er] St14 Dx3 Co14 In11 Wi16 Ch7 CheRedFemLaw  28(30)  Pw 19(19)  AC7 Exp1 T10 DyT_k ![FranzSchi the Bash er] St14 Dx3 Co14 In11 Wi16 Ch7 CheRedFemLaw  28(30)  Pw 19(19)  AC7 Exp1 T11 @zT_g,@zT_j>[FranzSchi the Bash er] St14 Dx3 Co14 In11 Wi16 Ch7 CheRedFemLaw  28(30)  Pw 19(19)  AC7 Exp1 T11 Odahviing picks up an uncursed scroll {0}.[FranzSchi the Bash er] St14 Dx3 Co14 In11 Wi16 Ch7 CheRedFemLaw  28(30)  Pw 19(19)  AC7 Exp1 T12 DzT_A6[FranzSchi the Bash er] St14 Dx3 Co14 In11 Wi16 Ch7 CheRedFemLaw  28(30)  Pw 19(19)  AC7 Exp1 T12 [FranzSchi the Bash er] St14 Dx3 Co14 In11 Wi16 Ch7 CheRedFemLaw  28(30)  Pw 19(19)  AC7 Exp1 T13 @D{T_8There is a wall in the way![FranzSchi the Bash er] St14 Dx3 Co14 In11 Wi16 Ch7 CheRedFemLaw  28(30)  Pw 19(19)  AC7 Exp1 T13 {T_0EB[FranzSchi the Bash er] St14 Dx3 Co14 In11 Wi16 Ch7 CheRedFemLaw  28(30)  Pw 19(19)  AC7 Exp1 T13 [FranzSchi the Bash er] St14 Dx3 Co14 In11 Wi16 Ch7 CheRedFemLaw  28(30)  Pw 19(19)  AC7 Exp1 T14 @D{T_ [FranzSchi the Bashe r] St14 Dx3 Co14 In11 Wi16 Ch7 CheRedFemLaw  29(30)  Pw 19(19)  AC7 Exp1 T15 @{T_g-@{T_7[FranzSchi the Bashe r] St14 Dx3 Co14 In11 Wi16 Ch7 CheRedFemLaw  29(30)  Pw 19(19)  AC7 Exp1 T15 Odahviing drops an uncursed scroll {0}.[FranzSchi the Basher ] St14 Dx3 Co14 In11 Wi16 Ch7 CheRedFemLaw  30(30)  Pw 19(19)  AC7 Exp1 T16 ?D|T_ 6[FranzSchi the Basher ] St14 Dx3 Co14 In11 Wi16 Ch7 CheRedFemLaw  30(30)  Pw 19(19)  AC7 Exp1 T16 [FranzSchi the Basher ] St14 Dx3 Co14 In11 Wi16 Ch7 CheRedFemLaw  30(30)  Pw 19(19)  AC7 Exp1 T17 @D}T_A!There is a wall in the way![FranzSchi the Basher ] St14 Dx3 Co14 In11 Wi16 Ch7 CheRedFemLaw  30(30)  Pw 19(19)  AC7 Exp1 T17 }T_5[FranzSchi the Basher ] St14 Dx3 Co14 In11 Wi16 Ch7 CheRedFemLaw  30(30)  Pw 19(19)  AC7 Exp1 T17 [FranzSchi the Basher ] St14 Dx3 Co14 In11 Wi16 Ch7 CheRedFemLaw  30(30)  Pw 19(19)  AC7 Exp1 T18 @D}T_J[FranzSchi the Basher ] St14 Dx3 Co14 In11 Wi16 Ch7 CheRedFemLaw  30(30)  Pw 19(19)  AC7 Exp1 T19 @}T_! 0[FranzSchi the Basher ] St14 Dx3 Co14 In11 Wi16 Ch7 CheRedFemLaw  30(30)  Pw 19(19)  AC7 Exp1 T19 [FranzSchi the Basher ] St14 Dx3 Co14 In11 Wi16 Ch7 CheRedFemLaw  30(30)  Pw 19(19)  AC7 Exp1 T20 @D}T_:@There is a wall in the way![FranzSchi the Basher ] St14 Dx3 Co14 In11 Wi16 Ch7 CheRedFemLaw  30(30)  Pw 19(19)  AC7 Exp1 T20 ~T_5 ~T_There is a wall in the way![FranzSchi the Basher ] St14 Dx3 Co14 In11 Wi16 Ch7 CheRedFemLaw  30(30)  Pw 19(19)  AC7 Exp1 T20 ~T_:[FranzSchi the Basher ] St14 Dx3 Co14 In11 Wi16 Ch7 CheRedFemLaw  30(30)  Pw 19(19)  AC7 Exp1 T20 [FranzSchi the Basher ] St14 Dx3 Co14 In11 Wi16 Ch7 CheRedFemLaw  30(30)  Pw 19(19)  AC7 Exp1 T21 @D?~T_? There is a wall in the way![FranzSchi the Basher ] St14 Dx3 Co14 In11 Wi16 Ch7 CheRedFemLaw  30(30)  Pw 19(19)  AC7 Exp1 T21 T_U[FranzSchi the Basher ] St14 Dx3 Co14 In11 Wi16 Ch7 CheRedFemLaw  30(30)  Pw 19(19)  AC7 Exp1 T21 @DT_#You slip and nearly fall.[FranzSchi the Basher ] St14 Dx3 Co14 In11 Wi16 Ch7 CheRedFemLaw  30(30)  Pw 19(19)  AC7 Exp1 T22 Par [FranzSchi the Basher ] St14 Dx3 Co14 In11 Wi16 Ch7 CheRedFemLaw  30(30)  Pw 19(19)  AC7 Exp1 T23 T_<[FranzSchi the Basher ] St14 Dx3 Co14 In11 Wi16 Ch7 CheRedFemLaw  30(30)  Pw 19(19)  AC7 Exp1 T23 [FranzSchi the Basher ] St14 Dx3 Co14 In11 Wi16 Ch7 CheRedFemLaw  30(30)  Pw 19(19)  AC7 Exp1 T24 @DT_  Weapons a - a blessed +0 trident (weapon in hand) {10} Armor b - a blessed +0 robe (being worn) {16} c - a blessed +2 small shield (being worn) {12} Comestibles e - a blessed clove of garlic {0} f - a blessed sprig of wolfsbane {0} Scrolls h - a blessed finalized scroll of blank paper {0} j - 5 uncursed scrolls of healing {0} k - 4 uncursed scrolls of mana {0} l - 3 uncursed scrolls of phase door {0} m - 2 uncursed scrolls of standard id {0} n - an uncursed scroll of cure {0} o - an uncursed scroll of heal other {0} Spellbooks g - a blessed spellbook of healing (0:2) {0} Potions d - 2 potions of holy water {0} Tools i - a blessed leather saddle {0}(end) T_2+ [FranzSchi the Basher ] St14 Dx3 Co14 In11 Wi16 Ch7 CheRedFemLaw Dlvl:1 $0 HP 30(30)  Pw 19(19)  AC7 Exp1 T24 leather saddle - This is a tool. Color: brown. Material: leather. Appearance: saddle. Most tools can be applied for an effect; some are also useful when wielded.--More--T_? Applying this at a tame monster may allow you to ride it. The more tame a monster is, the more likely you are to succeed in saddling it.--More--