*^^ [2J[1;1H
Player: Findel
Game: Slash'EM Extended
Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR()
Filename: 2020-06-22.22:03:57.ttyrec
Time: (1592863437) Mon Jun 22 22:03:57 2020
[2J*^ c [H[2J[H[2;1HThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy
[3;1HNetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson.
[4;1HContact the dev team via the #em.slashem.me channel on Freenode IRC.
[5;1HSee license for details. Bug reports can also be posted on Nethackwiki.
[6;1H[HRestoring save file...[K*^, [8;4H*^3 & [23;1H[[CFindel the Hatamoto[m
[23;21H] St15 Dx15 Co13 In6 Wi8 Ch9 SamWimMalNeu
[24;1HDlvl:1 $0 HP
[25;1H[K[A[24;13H20(20)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H8(8)
[25;1H[K[A[24;26H AC-1 Exp1 T3
[25;1H[K[1;25HYou return to level 1 in The Dungeons of Doom.[K--More--*^ڐ [H[K[H[2J[H[5;3H[38;5;4mĿ[m
[6;3H[38;5;4m[m[38;5;7m[m[1m[38;5;5m<[m[38;5;7m[m[38;5;4m[m
[7;3H[38;5;4m[m[38;5;7m[m[38;5;4m[m
[8;3H[38;5;4m[m[1m[38;5;7m@[7md[m[m[38;5;7m[m[38;5;4m[m
[9;3H[38;5;4m[m[1m[38;5;3m|[m[38;5;7m[m[38;5;4m[m
[10;3H[38;5;4m[m[38;5;6m[44m[[m[38;5;7m[m[38;5;1m?[m[38;5;7m[m[38;5;4m[m
[11;3H[38;5;4m[m[14;6H[1m[38;5;3m[m[15;5H[1m[38;5;3m[m[38;5;7m[m[16;5H[1m[38;5;3m[m[38;5;7m[m[17;5H[1m[38;5;3m[m[38;5;7m[m[18;5H[1m[38;5;3m[m[38;5;7m[m[19;5H[1m[38;5;3m[m[38;5;7m[m[20;5H[1m[38;5;3m[m[38;5;7m[m[21;5H[1m[38;5;3m[m[8;4H[23;1H[K[[CFindel the Hatamoto[m
[23;21H] St15 Dx15 Co13 In6 Wi8 Ch9 SamWimMalNeu
[24;1HDlvl:1 $0 HP[K
[25;1H[K[A[24;13H20(20)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H8(8)
[25;1H[K[A[24;26H AC-1 Exp1 T3
[25;1H[K[HKonnichi wa Findel, the impish Samurai, welcome back to SlashEMExtended!*^ [K[8;4H[23;1H[K[[CFindel the Hatamoto[m
[23;21H] St15 Dx15 Co13 In6 Wi8 Ch9 SamWimMalNeu
[24;1H[24;13H[K
[25;1H[K[A[24;13H20(20)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H8(8)
[25;1H[K[A[24;26H AC-1 Exp1 T3
[25;1H[K[1;73H--More--*^p ; [HYou hanged up during your last session! As an anti-cheat measure, you're paralyzed for a few turns, and your act of hanging up is being[K[K
tracked. Your dumplog file will show how many times you've hanged up and if your ascension dumplog shows 200 hangups, everyone will know what[K[K
you've been up to... But as long as you didn't actually try to cheat, there will be no other consequences because I give you the benefit of[K[K
the doubt (after all, your internet connection might just have died, and it would be unfair to penalize you for that).[K--More--*^. )
[A[A[A[K[2;1H[K[3;1H[K[4;1H[K[H[8;4H[HBut if I discover, by watching your ttyrec, that you were actually cheating, I can also recompile the game with the HANGUPPENALTY flag[K[K
defined, and then you'll actually start getting severe penalties for every hangup. In really severe cases I might even put your username on a[K[K
blacklist, meaning that specifically you would get penalties while others would not. So, better be a honest player and then I don't have to[K[K
take such measures. Anyway, have fun playing! --Amy[K--More--*^< y
[A[A[A[K[2;1H[K[3;1H[K[4;1H[K[H[8;4H[23;1H[K[[CFindel the Hatamoto[m
[23;21H] St15 Dx15 Co13 In6 Wi8 Ch9 SamWimMalNeu
[24;1H[24;13H[K
[25;1H[K[A[24;13H20(20)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H8(8)
[25;1H[K[A[24;26H AC-1 Exp1 T3
[25;1H[K[A[24;40HPar
[25;1H[K[A[25;1H[K[HBe careful! New moon tonight.[K[8;4H[1;31H--More--*^K& [HJunethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you[K[K
can! Good luck![K--More--*^,
[A[K[2;1H[K[H[23;1H[K[[CFindel the Hatamoto[m
[23;21H] St15 Dx15 Co13 In6 Wi8 Ch9 SamWimMalNeu
[24;1H[24;13H[K
[25;1H[K[A[24;13H20(20)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H8(8)
[25;1H[K[A[24;26H AC-1 Exp1 T3
[25;1H[K[A[24;40HPar
[25;1H[K[A[25;1H[K[A[A[K[[CFindel the Hatamoto[m
[23;21H] St15 Dx15 Co13 In6 Wi8 Ch9 SamWimMalNeu
[24;1H[24;13H[K
[25;1H[K[A[24;13H20(20)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H8(8)
[25;1H[K[A[24;26H AC-1 Exp1 T4
[25;1H[K[A[24;40HPar
[25;1H[K[A[25;1H[K[8;5H[38;5;7m[m[9;4H[1m[38;5;3m|[m[10;4H[1m[38;5;7m[7md[m[m[A[A[23;1H[K[[CFindel the Hatamoto[m
[23;21H] St15 Dx15 Co13 In6 Wi8 Ch9 SamWimMalNeu
[24;1H[24;13H[K
[25;1H[K[A[24;13H20(20)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H8(8)
[25;1H[K[A[24;26H AC-1 Exp1 T5
[25;1H[K[HYou can move again.[K[23;1H[K[[CFindel the Hatamoto[m
[23;21H] St15 Dx15 Co13 In6 Wi8 Ch9 SamWimMalNeu
[24;1H[24;13H[K
[25;1H[K[A[24;1*^, o 3H20(20)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H8(8)
[25;1H[K[A[24;26H AC-1 Exp1 T5
[25;1H[K[8;4H*^
[H[K[1;95H[K Select one item:[2;95H[K [3;95H[K a - Long description of the game and commands.[4;95H[K b - List of game commands.[5;95H[K c - Concise history of Slash'EM.[6;95H[K d - Info on a character in the game display.[7;95H[K e - Info on what a given key does.[8;95H[K f - List of game options.[9;95H[K g - Longer explanation of game options.[10;95H[K h - Full list of keyboard commands.[11;95H[K i - List of extended commands.[12;95H[K j - The NetHack license.[13;95H[K [14;95H[K[C(end) *^y [3;98H+[1;94H[K[2;94H[K[3;94H[K[4;94H[K[5;94H[K[6;94H[K[7;94H[K[8;94H[K[9;94H[K[10;94H[K[11;94H[K[12;94H[K[13;94H[K[14;94H[K[15;94H[K[H[2J[H Welcome to NetHack! ( description of version 3.4 )
[2;1H[3;1H NetHack is a Dungeons and Dragons like game where you (the adventurer)
[4;1Hdescend into the depths of the dungeon in search of the Amulet of Yendor,
[5;1Hreputed to be hidden somewhere below the twentieth level. You begin your
[6;1Hadventure with a pet that can help you in many ways, and can be trained
[7;1Hto do all sorts of things. On the way you will find useful (or useless)
[8;1Hitems, quite possibly with magic properties, and assorted monsters. You can
[9;1Hattack a monster by trying to move onto the space a monster is on (but often
[10;1Hit is much wiser to leave it alone).
[11;1H[12;1H Unlike most adventure games, which give you a verbal description of
[13;1Hyour location, NetHack gives you a visual image of the dungeo*^ n level you are
[14;1Hon.[15;1H[16;1H NetHack uses the following symbols:
[17;1H[18;1H - and | The walls of a room, possibly also open doors or a grave.
[19;1H . The floor of a room or a doorway.
[20;1H # A corridor, or iron bars, or a tree, or possibly a kitchen
[21;1H sink (if your dungeon has sinks), or a drawbridge.
[22;1H > Stairs down: a way to the next level.
[23;1H < Stairs up: a way to the previous level.
[24;1H @ You (usually), or another human.
[25;1H ) A weapon of some sort.
[26;1H [ A suit or piece of armor.
[27;1H % Something edible (not necessarily healthy).
[28;1H / A wand.
[29;1H = A ring.
[30;1H ? A scroll.
[31;1H ! A potion.
[32;1H ( Some other useful object (pick-axe, key, lamp...)
[33;1H $ *^ x A pile of gold.
[34;1H * A gem or rock (possibly valuable, possibly worthless).
[35;1H[K--More--*^z [H[2J[H + A closed door, or a spell book containing a spell
[2;1H you can learn.
[3;1H ^ A trap (once you detect it).
[4;1H " An amulet, or a spider web.
[5;1H 0 An iron ball.
[6;1H _ An altar, or an iron chain.
[7;1H { A fountain.
[8;1H } A pool of water or moat or a pool of lava.
[9;1H \ An opulent throne.
[10;1H ` A boulder or statue.
[11;1H A to Z, a to z, and several others: Monsters.
[12;1H I Invisible or unseen monster's last known location
[13;1H[14;1H You can find out what a symbol represents by typing
[15;1H '/' and following the directions to move the cursor
[16;1H to the symbol in question. For instance, a 'd' may
[17;1H turn out to be a dog.
[18;1H[19;1H[20;1Hy k u 7 8 9 Move commands:
[21;1H \|/ \|/ yuhjklbn: go one step in speci*^z fied direction
[22;1Hh-.-l 4-.-6 YUHJKLBN: go in specified direction until you
[23;1H /|\ /|\ hit a wall or run into something
[24;1Hb j n 1 2 3 g
: run in direction until something
[25;1H numberpad interesting is seen
[26;1H G, same, except a branching corridor isn't
[27;1H < up ^: considered interesting (the ^ in this
[28;1H case means the Control key, not a caret)
[29;1H > down m: move without picking up objects
[30;1H F: fight even if you don't sense a monster
[31;1H With the qwertz_layout option, the y and z keys are swapped.
[32;1H If the number_pad option is set, the number keys move instead.
[33;1H Depending on the platform, Shift number (on the numberpa*^{ k d),
[34;1H Meta number, or Alt number will invoke the YUHJKLBN commands.
[35;1H[K--More--*^y [H[2J[H Control may or may not work when number_pad is enabled,
[2;1H depending on the platform's capabilities.
[3;1H[4;1HCommands:
[5;1H NetHack knows the following commands:
[6;1H ? Help menu.
[7;1H ` Main Menu.
[8;1H / Tell what a symbol represents. You may choose to specify
[9;1H a location or give a symbol argument.
[10;1H & Tell what a command does.
[11;1H < Go up a staircase (if you are standing on it).
[12;1H > Go down a staircase (if you are standing on it).
[13;1H . Rest, do nothing for one turn.
[14;1H _ Travel via a shortest-path algorithm to a point on the map
[15;1H a Apply (use) a tool (pick-axe, key, lamp...)
[16;1H A Remove all armor.
[17;1H ^A Redo the previous command
[18;1H[19;1H ^B Steal
[20;1H c Close a door.
[21;1H C Call (name)*^y an individual monster.
[22;1H d Drop something. d7a: drop seven items of object a.
[23;1H D Drop multiple items. This command is implemented in two
[24;1H different ways. One way is:
[25;1H "D" displays a list of all of your items, from which you can
[26;1H pick and choose what to drop. A "+" next to an item means
[27;1H that it will be dropped, a "-" means that it will not be
[28;1H dropped. Toggle an item to be selected/deselected by typing
[29;1H the letter adjacent to its description. Select all items
[30;1H with "+", deselect all items with "=". The moves
[31;1H you from one page of the listing to the next.
[32;1H The other way is:
[33;1H "D" will ask the question "What kinds of things do you want
[34;1H to drop? [!%= au]*^z : ". You should type zero or more object
[35;1H[K--More--+^n [H[2J[H symbols possibly followed by 'a' and/or 'u'.
[2;1H Da - drop all objects, without asking for confirmation.
[3;1H Du - drop only unpaid objects (when in a shop).
[4;1H D%u - drop only unpaid food.
[5;1H ^D Kick (for doors, usually).
[6;1H f Fire ammunition from quiver.
[7;1H F Followed by direction, fight a monster (even if you don't
[8;1H sense it).
[9;1H e Eat food. Vampires cannot eat as such. However, they can
[10;1H gain nutrition by draining blood from fresh corpses using
[11;1H this command.
[12;1H E Engrave a message on the floor.
[13;1H E- - write in the dust with your fingers.
[14;1H f Fire ammunition from quiver.
[15;1H i Display your inventory.
[16;1H I Display selected parts of your inventory, as in
[17;1H I* - list all gems in inventory+^ .
[18;1H Iu - list all unpaid items.
[19;1H Ix - list all used up items that are on your shopping bill.
[20;1H I$ - count your money.
[21;1H n# repeat next command
[22;1H N name or classify an item
[23;1H o Open a door.
[24;1H O Review current options and possibly change them.
[25;1H A menu displaying the option settings will be displayed
[26;1H and most can be changed by simply selecting their entry.
[27;1H Options are usually set before the game with a NETHACKOPTIONS
[28;1H environment variable, or via a config file (defaults.nh,
[29;1H Slash'EM Defaults, nethack.cnf, .nethackrc, etc.), not with
[30;1H the 'O' command.
[31;1H p Pay your shopping bill/Shopkeeper services.
[32;1H P Put on an accessory (ring, a+^ mulet, etc).
[33;1H ^P Repeat last message (subsequent ^P's repeat earlier messages).
[34;1H The behavior can be varied via the msg_window option.
[35;1H[K--More--+^ [H[2J[H q Drink (quaff) something (potion, water, etc).
[2;1H Q Select ammunition for quiver.
[3;1H r Read a scroll or spell book.
[4;1H R Remove an accessory (ring, amulet, etc).
[5;1H ^R Redraw the screen.
[6;1H s Search for secret doors and traps around you.
[7;1H S Save the game.
[8;1H t Throw an object or shoot a projectile.
[9;1H T Take off armor.
[10;1H ^T Teleport, if you are able.
[11;1H v Displays the version number.
[12;1H V Display a longer identification of the version, including the
[13;1H history of the game.
[14;1H w Wield weapon. w- means wield nothing, use bare hands.
[15;1H W Wear armor.
[16;1H x Switch weapon slots.
[17;1H X List the spells you know (same as '+').
[18;1H ^X Show your attributes.
[19;1H ^Y polymorph (if possible+^ ) (^Z if qwertz_layout is set)
[20;1H z Zap a wand. (y if qwertz_layout is set)
[21;1H Z Cast a spell. (Y if qwertz_layout is set)
[22;1H ^Z Suspend the game. (^Y if qwertz_layout is set)
[23;1H : Look at what is here.
[24;1H ; Look at what is somewhere else.
[25;1H , Pick up some things.
[26;1H @ Toggle the pickup option.
[27;1H ^ Ask for the type of a trap you found earlier.
[28;1H ) Tell what weapon you are wielding.
[29;1H [ Tell what armor you are wearing.
[30;1H = Tell what rings you are wearing.
[31;1H " Tell what amulet you are wearing.
[32;1H ( Tell what tools you are using.
[33;1H * List and change items in use.
[34;1H * Tell what equipment you are using; combines the preceding five.
[35;1H[K--More--%+^~
[H[2J[H $ Count your gold pieces.
[2;1H + List the spells you know; also rearrange them if desired.
[3;1H \ Show what types of objects have been discovered.
[4;1H ! Escape to a shell, if supported in your version and OS.
[5;1H # Introduces one of the "extended" commands. To get a list of
[6;1H the commands you can use with "#" type "#?". The extended
[7;1H commands you can use depends upon what options the game was
[8;1H compiled with, along with your class and what type of monster
[9;1H you most closely resemble at a given moment. If your keyboard
[10;1H has a meta key (which, when pressed in combination with another
[11;1H key, modifies it by setting the 'meta' (8th, or 'high') bit),
[12;1H these extended commands can be invoked by meta-ing the first
[13;1H letter of the command. An alt key may have a simil%+^
ar effect.
[14;1H[15;1H If the "number_pad" option is on, some additional letter commands
[16;1H are available:
[17;1H[18;1H h displays the help menu, like '?'
[19;1H j Jump to another location.
[20;1H k Kick (for doors, usually).
[21;1H K List vanquished monsters (whether by you or not).
[22;1H l Loot a box on the floor.
[23;1H n followed by number of times to repeat the next command
[24;1H N Name an object or type of object.
[25;1H u Untrap a trapped object or door.
[26;1H[27;1H You can put a number before a command to repeat it that many times,
[28;1H as in "40." or "20s.". If you have the number_pad option set, you
[29;1H must type 'n' to prefix the count, as in "n40." or "n20s".
[30;1H[31;1H[32;1H Some information is displayed on the bottom line or perhaps in a
[33;1H bo%+^9
x, depending on the platform you are using. You see your
[34;1H attributes, your alignment, what dungeon level you are on, how many
[35;1H[K--More--&+^H [H[2J[H hit points you have now (and will have when fully recovered), what
[2;1H your armor class is (the lower the better), your experience level,
[3;1H and the state of your stomach. Optionally, you may or may not see
[4;1H other information such as spell points, how much gold you have, etc.
[5;1H[6;1H Have Fun, and Happy Hacking![35;1H[K--More--'+^} [H[2J[H[23;1H[K[[CFindel the Hatamoto[m
[23;21H] St15 Dx15 Co13 In6 Wi8 Ch9 SamWimMalNeu
[24;1HDlvl:1 $0 HP[K
[25;1H[K[A[24;13H20(20)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H8(8)
[25;1H[K[A[24;26H AC-1 Exp1 T5
[25;1H[K[5;3H[38;5;4mĿ[m
[6;3H[38;5;4m[m[38;5;7m[m[1m[38;5;5m<[m[38;5;7m[m[38;5;4m[m
[7;3H[38;5;4m[m[38;5;7m[m[38;5;4m[m
[8;3H[38;5;4m[m[1m[38;5;7m@[m[38;5;7m[m[38;5;4m[m
[9;3H[38;5;4m[m[1m[38;5;3m|[m[38;5;7m[m[38;5;4m[m
[10;3H[38;5;4m[m[1m[38;5;7m[7md[m[m[38;5;7m[m[38;5;1m?[m[38;5;7m[m[38;5;4m[m
[11;3H[38;5;4m[m[14;6H[1m[38;5;3m[m[15;5H[1m[38;5;3m[m[38;5;7m[m[16;5H[1m[38;5;3m[m[38;5;7m[m[17;5H[1m[38;5;3m[m[38;5;7m[m[18;5H[1m[38;5;3m[m[38;5;7m[m[19;5H[1m[38;5;3m[m[38;5;7m[m[20;5H[1m[38;5;3m[m[38;5;7m[m[21;5H[1m[38;5;3m[m[8;4H(+^_N [HImps aren't able to use two weapons at once.[K[23;1H[K[[CFindel the Hatamoto[m
[23;21H] St15 Dx15 Co13 In6 Wi8 Ch9 SamWimMalNeu
[24;1H[24;13H[K
[25;1H[K[A[24;13H20(20)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H8(8)
[25;1H[K[A[24;26H AC-1 Exp1 T5
[25;1H[K[8;4H,+^ , [H[K[8;4H[HImps aren't able to use two weapons at once.[K[23;1H[K[[CFindel the Hatamoto[m
[23;21H] St15 Dx15 Co13 In6 Wi8 Ch9 SamWimMalNeu
[24;1H[24;13H[K
[25;1H[K[A[24;13H20(20)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H8(8)
[25;1H[K[A[24;26H AC-1 Exp1 T5
[25;1H[K[8;4H,+^
, [H[K[8;4H[HImps aren't able to use two weapons at once.[K[23;1H[K[[CFindel the Hatamoto[m
[23;21H] St15 Dx15 Co13 In6 Wi8 Ch9 SamWimMalNeu
[24;1H[24;13H[K
[25;1H[K[A[24;13H20(20)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H8(8)
[25;1H[K[A[24;26H AC-1 Exp1 T5
[25;1H[K[8;4H-+^
[H[K[1;126H[K Main Menu[2;126H[K [3;126H[K g - Game[4;126H[K i - Inventory[5;126H[K a - Action[6;126H[K p - Player[7;126H[K d - Discoveries[8;126H[K ? - Help[9;126H[K[C(end) 7+^ [5;129H+[1;125H[K[2;125H[K[3;125H[K[4;125H[K[5;125H[K[6;125H[K[7;125H[K[8;125H[K[9;125H[K[10;125H[K[1;119H[K Action[2;119H[K [3;119H[K c - Close a door[4;119H[K e - Eat some food[5;119H[K f - Force a lock [M-f][6;119H[K l - Loot an object[7;119H[K o - Open a door[8;119H[K q - Quaff a potion[9;119H[K r - Read an object[10;119H[K u - Untrap[11;119H[K z - Zap a wand[12;119H[K Z - Cast a spell[13;119H[K[C(end) 9+^ \ [1;118H[K[2;118H[K[3;118H[K[4;118H[K[5;118H[K[6;118H[K[7;118H[K[8;118H[K[9;118H[K[10;118H[K[11;118H[K[12;118H[K[13;118H[K[14;118H[K[1;126H[K Main Menu[2;126H[K [3;126H[K g - Game[4;126H[K i - Inventory[5;126H[K a - Action[6;126H[K p - Player[7;126H[K d - Discoveries[8;126H[K ? - Help[9;126H[K[C(end) ;+^6 [6;129H+[1;125H[K[2;125H[K[3;125H[K[4;125H[K[5;125H[K[6;125H[K[7;125H[K[8;125H[K[9;125H[K[10;125H[K[1;107H[K Player[2;107H[K [3;107H[K b - Steal from Monsters [M-b][4;107H[K c - Chat with Monsters [M-c][5;107H[K d - Do Kick[6;107H[K e - Weapon Skills [M-k][7;107H[K m - Use your Monster Ability [M-m][8;107H[K o - Offer a Sacrifice [M-o][9;107H[K p - Pay the Shopkeeper[10;107H[K s - Sit down [M-s][11;107H[K t - Controlled Teleport [C-t][12;107H[K T - Use Techniques [M-t][13;107H[K U - Remove 'I' markers [M-u][14;107H[K x - Show attributes[15;107H[K y - Self-Polymorph [M-y][16;107H[K[C(end) @+^W [1;106H[K[2;106H[K[3;106H[K[4;106H[K[5;106H[K[6;106H[K[7;106H[K[8;106H[K[9;106H[K[10;106H[K[11;106H[K[12;106H[K[13;106H[K[14;106H[K[15;106H[K[16;106H[K[17;106H[K[1;126H[K Main Menu[2;126H[K [3;126H[K g - Game[4;126H[K i - Inventory[5;126H[K a - Action[6;126H[K p - Player[7;126H[K d - Discoveries[8;126H[K ? - Help[9;126H[K[C(end) C+^` [7;129H+[1;125H[K[2;125H[K[3;125H[K[4;125H[K[5;125H[K[6;125H[K[7;125H[K[8;125H[K[9;125H[K[10;125H[K[1;109H[K Discoveries[2;109H[K [3;109H[K X - View known spells[4;109H[K d - Items already discovered [\][5;109H[K C - Name a monster[6;109H[K[C(end) G+^
u [3;112H+[1;108H[K[2;108H[K[3;108H[K[4;108H[K[5;108H[K[6;108H[K[7;108H[K
[8;4H[HYou don't know any spells right now.[K[23;1H[K[[CFindel the Hatamoto[m
[23;21H] St15 Dx15 Co13 In6 Wi8 Ch9 SamWimMalNeu
[24;1H[24;13H[K
[25;1H[K[A[24;13H20(20)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H8(8)
[25;1H[K[A[24;26H AC-1 Exp1 T5
[25;1H[K[8;4HH+^ , [H[K[8;4H[HImps aren't able to use two weapons at once.[K[23;1H[K[[CFindel the Hatamoto[m
[23;21H] St15 Dx15 Co13 In6 Wi8 Ch9 SamWimMalNeu
[24;1H[24;13H[K
[25;1H[K[A[24;13H20(20)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H8(8)
[25;1H[K[A[24;26H AC-1 Exp1 T5
[25;1H[K[8;4HI+^ [H[K[1;126H[K Main Menu[2;126H[K [3;126H[K g - Game[4;126H[K i - Inventory[5;126H[K a - Action[6;126H[K p - Player[7;126H[K d - Discoveries[8;126H[K ? - Help[9;126H[K[C(end) J+^= ] [1;125H[K[2;125H[K[3;125H[K[4;125H[K[5;125H[K[6;125H[K[7;125H[K[8;125H[K[9;125H[K[10;125H[K[23;1H[K[[CFindel the Hatamoto[m
[23;21H] St15 Dx15 Co13 In6 Wi8 Ch9 SamWimMalNeu
[24;1H[24;13H[K
[25;1H[K[A[24;13H20(20)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H8(8)
[25;1H[K[A[24;26H AC-1 Exp1 T5
[25;1H[K[8;4HK+^ [1;126H[K Main Menu[2;126H[K [3;126H[K g - Game[4;126H[K i - Inventory[5;126H[K a - Action[6;126H[K p - Player[7;126H[K d - Discoveries[8;126H[K ? - Help[9;126H[K[C(end) L+^/h
[3;129H+[1;125H[K[2;125H[K[3;125H[K[4;125H[K[5;125H[K[6;125H[K[7;125H[K[8;125H[K[9;125H[K[10;125H[K[1;124H[K Game[2;124H[K [3;124H[K O - Options[4;124H[K r - Redraw Screen[5;124H[K S - Save[6;124H[K q - Quit [M-q][7;124H[K[C(end) N+^ [6;127H+[1;123H[K[2;123H[K[3;123H[K[4;123H[K[5;123H[K[6;123H[K[7;123H[K[8;123H[K
[C[C[C[HReally quit? WARNING: this will erase your game permanently! [yes/no]? [KQ+^w8 yQ+^% eQ+^'w sR+^ [H[K[23;1H[K[[CFindel the Hatamoto[m
[24;1H[24;13H[K
[25;1H[K[A[24;13H20(20)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H8(8)
[25;1H[K[H[2J[H[5;3H[38;5;4mĿ[m
[6;3H[38;5;4m[m[38;5;7m[m[1m[38;5;5m<[m[38;5;7m[m[38;5;4m[m
[7;3H[38;5;4m[m[38;5;7m[m[38;5;4m[m
[8;3H[38;5;4m[m[1m[38;5;7m@[m[38;5;7m[m[38;5;4m[m
[9;3H[38;5;4m[m[1m[38;5;3m|[m[38;5;7m[m[38;5;4m[m
[10;3H[38;5;4m[m[1m[38;5;7m[7md[m[m[38;5;7m[m[38;5;1m?[m[38;5;7m[m[38;5;4m[m
[11;3H[38;5;4m[m[14;6H[1m[38;5;3m[m[15;5H[1m[38;5;3m[m[38;5;7m[m[16;5H[1m[38;5;3m[m[38;5;7m[m[17;5H[1m[38;5;3m[m[38;5;7m[m[18;5H[1m[38;5;3m[m[38;5;7m[m[19;5H[1m[38;5;3m[m[38;5;7m[m[20;5H[1m[38;5;3m[m[38;5;7m[m[21;5H[1m[38;5;3m[m[8;4H[23;1H[K[[CFindel the Hatamoto[m
[23;21H] St15 Dx15 Co13 In6 Wi8 Ch9 SamWimMalNeu
[24;1HDlvl:1 $0 HP[K
[25;1H[K[A[24;13H20(20)
[25;1H[K[A[24;19H Pw
[R+^ 25;1H[K[A[24;22H8(8)
[25;1H[K[A[24;26H AC-1 Exp1 T5
[25;1H[K[HDo you want your possessions identified? DYWYPI? [ynq] (n) [KU+^
n[K[H[K[1;76H[K [7mWeapons[m[2;76H[K a - an uncursed +0 katana (weapon in foreclaw) {16}[3;76H[K b - an uncursed +0 wakizashi (alternate weapon; not wielded) {12}[4;76H[K c - an uncursed +0 yumi {12}[5;76H[K d - 31 uncursed +0 ya (in quiver) {1}[6;76H[K [7mArmor[m[7;76H[K e - an uncursed rustproof +0 dou-maru (being worn) {160}[8;76H[K [7mScrolls[m[9;76H[K f - 4 uncursed scrolls of healing {0}[10;76H[K g - an uncursed greased scroll of healing {0}[11;76H[K h - 4 uncursed scrolls of mana {0}[12;76H[K i - 3 uncursed scrolls of phase door {0}[13;76H[K j - 2 uncursed scrolls of standard id {0}[14;76H[K k - an uncursed scroll of cure {0}[15;76H[K l - an uncursed scroll of heal other {0}[16;76H[K[C(end) W+^
[1;75H[K[2;75H[K[3;75H[K[4;75H[K[5;75H[K[6;75H[K[7;75H[K[8;75H[K[9;75H[K[10;75H[K[11;75H[K[12;75H[K[13;75H[K[14;75H[K[15;75H[K[16;75H[K[17;75H[K[8;4H[HDo you want to see your attributes? [ynq] (n) [KY+^
n[K[H[2J[HFinal Attributes:
[2;1H[3;1HYou were stridently aligned.
[4;1HYour alignment was 7.
[5;1HYour max alignment was 10.
[6;1HYou carried 0 sins.
[7;1HYou could not have this property intrinsically: detect monsters.
[8;1HYou could not have the double effect of this property: fear resistance.
[9;1HScroll identification only worked 100 times out of 153.
[10;1HRing identification only worked 4 times out of 19.
[11;1HImplant identification only worked 1 times out of 55.
[12;1HWand identification only worked 3 times out of 14.
[13;1HArmor identification only worked 15 times out of 33.
[14;1HGem identification only worked 100 times out of 138.
[15;1HTool identification only worked 5 times out of 30.
[16;1HMonsters only dropped their musable items with 91% chance.
[17;1HScroll drop chance was reduced to 78%.
[18;1HWand drop chance was reduced to 80%.
[19;1HPotion drop chance was reduced to 86%.
[20;1HArmor drop chance was reduced to 72%.
[21;1HFood drop chance was reduced to 87%.
[22;1HY+^A
[ Musable item generation frequency had a negative bias of 13%.
[23;1HMonster death drops spawned with only 92% chance.
[24;1HThe following skill was trained at half the usual rate: martial arts.
[25;1HThe following skill was limited to skilled proficiency: symbiosis.
[26;1HThe following skill was limited to expert proficiency: enchantment spells.
[27;1HNumber of artifacts generated was 0.
[28;1HNumber of fake artifacts generated was 0.
[29;1HMonster spawn increase would have started at turn 23603.
[30;1HMonster spawn increase had reached its maximum at turn 68482.
[31;1HIn this game, Eevee's evolution was vaporeon.
[32;1HYour limit for ascension was at turn 920210.
[33;1HThe monster class that cannot be genocided was trapper or lurker above.
[34;1HThe monster class that was spawned more often: jelly (freq bonus 2).
[35;1H[K[C--More--[+^ [H[2J[HThe monster species that was spawned more often: snarlier eructing reecho flump stepping (freq bonus 8).
[2;1HThe monster species that was spawned more often: dizzying whimsey (freq bonus 6).
[3;1HThe monster species that was spawned more often: COM2COM (freq bonus 72).
[4;1HThe monster species that was spawned more often: lizard-eel (freq bonus 16).
[5;1HThe monster species that was spawned more often: red star (freq bonus 21).
[6;1HThe monster species that was spawned more often: stoning sphere (freq bonus 40).
[7;1HThe monster species that was spawned more often: goblin staffer (freq bonus 8).
[8;1HThe monster species that was spawned more often: chaotic beam (freq bonus 6).
[9;1HThe monster species that was spawned more often: starvation boomer (freq bonus 9).
[10;1HThe monster species that was spawned more often: suckle vortex (freq bonus 20).
[11;1HThe monster species that was spawned more often: prank gopher (freq bonus 18).
[12;1HThe monster species that was spawned more often: qu[+^ aked shallower (freq bonus 12).
[13;1HThe monster species that was spawned more often: mithrincubus (freq bonus 12).
[14;1HThe monster species that was spawned more often: chatterbox reread exception snuffed (freq bonus 4).
[15;1HThe monster species that was spawned more often: greengrocer lowered (freq bonus 15).
[16;1HThe monster species that was spawned more often: brack orc (freq bonus 8).
[17;1HThe monster species that was spawned more often: collectivize choosiest areolae (freq bonus 7).
[18;1HThe monster species that was spawned more often: master white dragon (freq bonus 14).
[19;1HThe monster species that was spawned more often: easy crasher (freq bonus 10).
[20;1HThe monster species that was spawned more often: memo force patch (freq bonus 8).
[21;1HThe monster trait that was more common: monsters that cling to the ceiling (freq bonus 5).
[22;1HThe monster trait that was more common: monsters that can lay eggs (freq bonus 18).[+^b
[23;1HThe monster trait that was more common: monsters that count as lord (freq bonus 2).
[24;1HThe monster trait that was more common: monsters that count as undead (freq bonus 4).
[25;1HThe monster trait that was more common: monsters that won't react unless you get up close (freq bonus 2).
[26;1HThe monster trait that was more common: monsters that can freely walk over spider webs (freq bonus 3).
[27;1HThe monster trait that was more common: monsters whose attacks make you lazy (freq bonus 2).
[28;1HThe monster trait that was more common: monsters whose attacks reduce your spell memory (freq bonus 4).
[29;1HThe monster trait that was more common: monsters that have kick attacks (freq bonus 6).
[30;1HThe monster species that was never randomly spawned: widowered reg.
[31;1HThe monster species that was never randomly spawned: disintegrating hc girl.
[32;1HThe monster species that was never randomly spawned: bad idea robot.
[33;1HThe monster species that was never randomly spawned: bavaria star.
[+^ a [34;1HThe monster species that was never randomly spawned: balsamic ernest.
[35;1H[K[C--More--\+^1x [H[2J[HThe monster species that was never randomly spawned: score force patch.
[2;1HThe monster species that was never randomly spawned: formian taskmaster.
[3;1HThe monster species that was never randomly spawned: grinding deity.
[4;1HThe monster species that was never randomly spawned: litebeam vortex.
[5;1HThe monster species that was never randomly spawned: dork mummy.
[6;1HThe RNG hath decreed that this item was never generated: dwarvish roundshield (large round shield).
[7;1HThe RNG hath decreed that this item was never generated: momhat (kitchen hat).
[8;1HThe RNG hath decreed that this item was never generated: touchstone (gray).
[9;1HThe RNG hath decreed that this item was never generated: curse items (fake).
[10;1HThe RNG hath decreed that this item was never generated: nokedex cloak (skinny cloak).
[11;1HThe RNG hath decreed that this item was never generated: blood dragon scale mail ((null)).
[12;1HThe RNG hath decreed that this item was never generated: heavy leather ball ((null)).
\+^sx [13;1HThe RNG hath decreed that this item was never generated: elongated stone (gray).
[14;1HThe RNG hath decreed that this item was never generated: identify (KERNOD WEL).
[15;1HThe RNG hath decreed that this item was never generated: eternium blade ((null)).
[16;1HThe RNG hath decreed that this item was generated more often: soundproof helmet (wok-shaped helmet, freq bonus 32).
[17;1HThe RNG hath decreed that this item was generated more often: data chip ((null), freq bonus 7).
[18;1HThe RNG hath decreed that this item was generated more often: operation cloak (nurse cloak, freq bonus 18).
[19;1HThe RNG hath decreed that this item was generated more often: superscrolling (terrible, freq bonus 11).
[20;1HThe RNG hath decreed that this item was generated more often: aurora beam (swirling, freq bonus 6).
[21;1HThe RNG hath decreed that this item was generated more often: invisibility (brilliant blue, freq bonus 6).
[22;1HThe RNG hath dec\+^{ reed that this item was generated more often: pear ((null), freq bonus 17).
[23;1HThe RNG hath decreed that this item was generated more often: implant of envy (timeless, freq bonus 13).
[24;1HThe RNG hath decreed that this item was generated more often: jumping (torn, freq bonus 4).
[25;1HThe RNG hath decreed that this item was generated more often: implant of cremation (tireless, freq bonus 21).
[26;1HThe RNG hath decreed that this item was generated more often: fumble boots (riding boots, freq bonus 15).
[27;1HThe RNG hath decreed that this item was generated more often: amulet of real screwery (mech-tech, freq bonus 9).
[28;1HThe RNG hath decreed that this item was generated more often: teleport control (gold, freq bonus 11).
[29;1HThe RNG hath decreed that this item was generated more often: droven greatsword (large obsidian sword, freq bonus 10).
[30;1HThe RNG hath decreed that this item was generated more often: axe ((null), freq bonus 4).
[31;1HThe RNG hath decreed that this item was generate\+^{ d more often: implant of elusion (dense, freq bonus 10).
[32;1HThe RNG hath decreed that this item was generated more often: blue spell helmet (bluy helmet, freq bonus 7).
[33;1HThe RNG hath decreed that this item was generated more often: implant of sunlight (ferocious, freq bonus 12).
[34;1HThe RNG hath decreed that this item was generated more often: amulet of anti-teleportation (rigid, freq bonus 7).
[35;1H[K[C--More--\+^қ
[H[2J[HThe RNG hath decreed that this item was generated more often: bath towel ((null), freq bonus 5).
[2;1HThe RNG hath decreed that this item was always generated cursed: invisibility (dark brown).
[3;1HThe RNG hath decreed that this item was always generated cursed: secretion dagger ((null)).
[4;1HThe RNG hath decreed that this item was always generated cursed: backhand mace ((null)).
[5;1HThe RNG hath decreed that this item was always generated cursed: cloak of totter (birthcloth).
[6;1HThe RNG hath decreed that this item was always generated cursed: symbiote ((null)).
[7;1HThe RNG hath decreed that this item was always generated cursed: fleece bolt ((null)).
[8;1HThe RNG hath decreed that this item was always generated cursed: rememberance stone (gray).
[9;1HThe RNG hath decreed that this item was always generated cursed: acquirement (important).
[10;1HThe RNG hath decreed that this item was always generated cursed: feminism dragon scale mail ((null)).
[11;1HThe RNG hath decreed that this i\+^
tem was always generated cursed: sleep (I AM SO FUCKING TIRED).
[12;1HThe RNG hath decreed that this trap was always invisible: sanity treble trap.
[13;1HThe RNG hath decreed that this trap was generated more often: paralysis trap (freq bonus 4).
[14;1HTrap randomization happened for 1 in 501 traps.
[15;1HTraps were spawned invisible 1 times in 62.
[16;1HTraps were extra hard to find 1% of the time.
[17;1HNext attribute increase check would have come at turn 1067.
[18;1HStrength training was 0.
[19;1HDexterity training was 0.
[20;1HWisdom training was 0.
[21;1HConstitution training was 0.
[22;1HYour sanity was 0.
[23;1HYou were fire resistant.
[24;1HYou were temporarily slower because you tried to hangup cheat (8).
[25;1HYou had used the hangup function, which means you're either a FILTHY CHEAT0R or you have a shaky internet connection. Hopefully it's the
[26;1Hlatter so Amy doesn't have to reinstate the hangup penalty. (1).
[27;1\+^
0 HYou had not decided on your sexuality yet.
[28;1HYou had infravision.
[29;1HYou had 1496 points of nutrition remaining.
[30;1HYou had teleportitis.
[31;1HYou regenerated.
[32;1HYou were fast.
[33;1HYour luck was zero.
[34;1HYou had spell retention for remembering 20 spells.
[35;1H[K[C--More--]+^ Z [H[2J[HYou could not have safely prayed (557).
[2;1HYou survived.
[3;1H[K[C--More--]+^
[H[2J[H[5;3H[38;5;4mĿ[m
[6;3H[38;5;4m[m[38;5;7m[m[1m[38;5;5m<[m[38;5;7m[m[38;5;4m[m
[7;3H[38;5;4m[m[38;5;7m[m[38;5;4m[m
[8;3H[38;5;4m[m[1m[38;5;7m@[m[38;5;7m[m[38;5;4m[m
[9;3H[38;5;4m[m[1m[38;5;3m|[m[38;5;7m[m[38;5;4m[m
[10;3H[38;5;4m[m[1m[38;5;7m[7md[m[m[38;5;7m[m[38;5;1m?[m[38;5;7m[m[38;5;4m[m
[11;3H[38;5;4m[m[14;6H[1m[38;5;3m[m[15;5H[1m[38;5;3m[m[38;5;7m[m[16;5H[1m[38;5;3m[m[38;5;7m[m[17;5H[1m[38;5;3m[m[38;5;7m[m[18;5H[1m[38;5;3m[m[38;5;7m[m[19;5H[1m[38;5;3m[m[38;5;7m[m[20;5H[1m[38;5;3m[m[38;5;7m[m[21;5H[1m[38;5;3m[m[8;4H[23;1H[K[[CFindel the Hatamoto[m
[23;21H] St15 Dx15 Co13 In6 Wi8 Ch9 SamWimMalNeu
[24;1HDlvl:1 $0 HP[K
[25;1H[K[A[24;13H20(20)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H8(8)
[25;1H[K[A[24;26H AC-1 Exp1 T5
[25;1H[K[HDo you want to see your discoveries? [ynq] (n) [K_+^ n[K[H[2J[H[H[2J[H [1mDiscoveries[m
[2;1H [3;1H [7mWeapons[m
[4;1H * katana (samurai sword)
[5;1H * yumi (long bow)
[6;1H * ya (bamboo arrow)
[7;1H * orcish dagger (crude dagger)
[8;1H * droven dagger (obsidian dagger)
[9;1H * elven dagger (runed dagger)
[10;1H * dark elven dagger (black runed dagger)
[11;1H * tooth of an algolian suntiger (very sharp tooth)
[12;1H * moon axe (large silver axe)
[13;1H * dwarvish battle-axe (beaked axe)
[14;1H * batoruakkusu (double-headed axe)
[15;1H * dwarvish zaghnal (broad pick)
[16;1H * orcish short sword (crude short sword)
[17;1H * dwarvish short sword (broad short sword)
[18;1H * elven short sword (runed short sword)
[19;1H * droven short sword (obsidian short sword)
[20;1H * dark elven short sword (black runed short sword)
[21;1H * vibroblade (gray short sword)
[22;1H * run no ken (runic broadsword)
[23;1H * elven broadsword (runed broadsword)
[24;1H * black aestivalis (runed broadsword)
[25;1H * white flower sword (flower-pommeled br_+^ k oadsword)
[26;1H * droven greatsword (large obsidian sword)
[27;1H * tsurugi (long samurai sword)
[28;1H * basterd sword (huge sword)
[29;1H * scimitar (curved sword)
[30;1H * bent sable (bent sword)
[31;1H * high-elven warsword (runed curved sword)
[32;1H * aklys (thonged club)
[33;1H * metal club (heavy club)
[34;1H * bo (staff)
[35;1H[K[C(1 of 5)`+^2d [H[2J[H * silver khakkhara (silver monk's staff)
[2;1H * runed rod (rod)
[3;1H * star rod (rod)
[4;1H * fire hook (beaked staff)
[5;1H * platinum fire hook (beaked staff)
[6;1H * partisan (vulgar polearm)
[7;1H * naginata (single-edged polearm)
[8;1H * spetum (forked polearm)
[9;1H * ranseur (hilted polearm)
[10;1H * bardiche (long poleaxe)
[11;1H * voulge (pole cleaver)
[12;1H * bisento (angled poleaxe)
[13;1H * black halberd (black polearm)
[14;1H * fauchard (pole sickle)
[15;1H * kamayari (pruning hook)
[16;1H * bill-guisarme (hooked polearm)
[17;1H * rutsu-erunhanma (pronged polearm)
[18;1H * bec de corbin (beaked polearm)
[19;1H * orcish spear (crude spear)
[20;1H * droven spear (long obsidian spear)
[21;1H * elven spear (runed spear)
[22;1H * dwarvish spear (stout spear)
[23;1H * javelin (throwing spear)
[24;1H * force pike (long gray spear)
[25;1H * droven lance (obsidian lance)
[26;1H * orcish bow (crude bow)
[27;1H * elven bow (runed bow)
[28;1H * dark elven bow (black r`+^d uned bow)
[29;1H * droven bow (spider-legged bow)
[30;1H * orcish arrow (crude arrow)
[31;1H * elven arrow (runed arrow)
[32;1H * dark elven arrow (black runed arrow)
[33;1H * droven arrow (obsidian arrow)
[34;1H * stick of dynamite (red stick)
[35;1H[K[C(2 of 5)`+^k
[H[2J[H * droven crossbow (spider-legged crossbow)
[2;1H * droven bolt (obsidian bolt)
[3;1H * hira-shuriken (throwing star)
[4;1H * windmill blade (giant throwing star)
[5;1H * silver chakram (silver circular blade)
[6;1H [7mArmor[m
[7;1H * bodyglove (tight black clothes)
[8;1H * plugsuit (tightly fitting suit)
[9;1H * droven plate mail (crested black plate)
[10;1H * gnomish suit (little blue vest)
[11;1H * safeguard suit (orange suit)
[12;1H * nurse uniform (white dress)
[13;1H * commander suit (black men's suit)
[14;1H * camouflaged clothes (camouflage patterned clothes)
[15;1H * shoulder rings (strange rings)
[16;1H * droven chain mail (crested black mail)
[17;1H * orcish chain mail (crude chain mail)
[18;1H * orcish ring mail (crude ring mail)
[19;1H * noble's dress (armored black dress)
[20;1H * consort's suit (loud foppish suit)
[21;1H * force armor stone (gemstone-adorned clothing)
[22;1H * healer uniform (clean white clothes)
[23;1H * jumpsuit (silver clothes)
[24;1H * gen`+^
tleman's suit (expensive clothes)
[25;1H * gentlewoman's dress (expensive dress)
[26;1H * straitjacket (long-sleeved jacket)
[27;1H * curing uniform (clean white clothes)
[28;1H * Hawaiian shorts (flowery shorts and lei)
[29;1H * kimono (red robe)
[30;1H * orcish cloak (coarse mantelet)
[31;1H * dwarvish cloak (hooded cloak)
[32;1H * oilskin cloak (slippery cloak)
[33;1H * rubber apron (apron)
[34;1H * kitchen apron (apron)
[35;1H[K[C(3 of 5)a+^s
[H[2J[H * frilled apron (apron)
[2;1H * dummy wings (wings)
[3;1H * elven leather helm (leather hat)
[4;1H * gnomish helm (little red hat)
[5;1H * orcish helm (iron skull cap)
[6;1H * dwarvish iron helm (hard hat)
[7;1H * droven helm (spider shaped helm)
[8;1H * elven helm (runed helm)
[9;1H * high-elven helm (runed helm)
[10;1H * kabuto (cloudy helmet)
[11;1H * sugegasa (radio helmet)
[12;1H * skullcap (engraved helmet)
[13;1H * flack helmet (wok-shaped helmet)
[14;1H * crystal helm (chrome helmet)
[15;1H * mining helm (golden helmet)
[16;1H * field helm (musical helmet)
[17;1H * helm of safeguard (weeping helmet)
[18;1H * jingasa (complete helmet)
[19;1H * plasteel gloves (white gloves)
[20;1H * yugake (english gloves)
[21;1H * gauntlets of safeguard (poor gloves)
[22;1H * gauntlets of plugsuit (camouflage patterned gloves)
[23;1H * commander gloves (inverse gloves)
[24;1H * field gloves (natural gloves)
[25;1H * elven shield (blue and green shield)
[26;1H * Uruk-hai shield (whita+^
{ e-handed shield)
[27;1H * orcish shield (red-eyed shield)
[28;1H * crystal shield (glass shield)
[29;1H * dwarvish roundshield (large round shield)
[30;1H * orcish guard shield (livid worped-moon shield)
[31;1H * plasteel boots (white boots)
[32;1H * kutsu (walking shoes)
[33;1H * iron shoes (hard shoes)
[34;1H * gnomish boots (little black boots)
[35;1H[K[C(4 of 5)a+^z
[H[2J[H * high boots (jackboots)
[2;1H * sneakers (turning shoes)
[3;1H * crystal boots (glass boots)
[4;1H * jika-tabi (heeled sandals)
[5;1H * dancing shoes (soft footwear)
[6;1H * sweet mocassins (womens footwear)
[7;1H * soft sneakers (light footwear)
[8;1H * feminine pumps (female footwear)
[9;1H * leather peep-toes (asian footwear)
[10;1H * hippie heels (red overknees)
[11;1H * combat stilettos (heeled boots)
[12;1H * lady boots (lovely boots)
[13;1H * stiletto sandals (feminine sandals)
[14;1H * boots of plugsuit (velcro boots)
[15;1H * field boots (pink sneakers)
[16;1H * boots of safeguard (erotic boots)
[17;1H [7mScrolls[m
[18;1H scroll of healing (JUNETHACK SHOULD RUN FOR 2 MONTHS RATHER THAN ONE)
[19;1H scroll of mana (GENIE STUNT IS MORE POWER)
[20;1H scroll of phase door (ITAINO ITAINO TONDEKE)
[21;1H scroll of standard id (THIS IS YOUR GRAVE)
[22;1H scroll of cure (FLOAT BY SHOCK MAGNET 5)
[23;1H scroll of heal other (DISSOLVED UNDEAD POTATO)
[24;1H * scra+^Mz
oll of extra healing (KERNOD WEL)
[25;1H * scroll of greater mana restoration (PLEASEPLEASEPLEASE TREAT THE WOW AS IF IT HAD ONLY 3 CHARGES)
[26;1H [7mVenoms[m
[27;1H * blinding venom (splash of venom)
[28;1H * tail spikes (splash of venom)
[29;1H * faerie floss rhing (splash of venom)
[30;1H * acid venom (splash of venom)
[31;1H * segfault venom (splash of venom)
[32;1H[K[C(5 of 5)b+^8 [H[2J[H[5;3H[38;5;4mĿ[m
[6;3H[38;5;4m[m[38;5;7m[m[1m[38;5;5m<[m[38;5;7m[m[38;5;4m[m
[7;3H[38;5;4m[m[38;5;7m[m[38;5;4m[m
[8;3H[38;5;4m[m[1m[38;5;7m@[m[38;5;7m[m[38;5;4m[m
[9;3H[38;5;4m[m[1m[38;5;3m|[m[38;5;7m[m[38;5;4m[m
[10;3H[38;5;4m[m[1m[38;5;7m[7md[m[m[38;5;7m[m[38;5;1m?[m[38;5;7m[m[38;5;4m[m
[11;3H[38;5;4m[m[14;6H[1m[38;5;3m[m[15;5H[1m[38;5;3m[m[38;5;7m[m[16;5H[1m[38;5;3m[m[38;5;7m[m[17;5H[1m[38;5;3m[m[38;5;7m[m[18;5H[1m[38;5;3m[m[38;5;7m[m[19;5H[1m[38;5;3m[m[38;5;7m[m[20;5H[1m[38;5;3m[m[38;5;7m[m[21;5H[1m[38;5;3m[m[8;4H[23;1H[K[[CFindel the Hatamoto[m
[23;21H] St15 Dx15 Co13 In6 Wi8 Ch9 SamWimMalNeu
[24;1HDlvl:1 $0 HP[K
[25;1H[K[A[24;13H20(20)
[25;1H[K[A[24;19H Pw
[25;1H[K[A[24;22H8(8)
[25;1H[K[A[24;26H AC-1 Exp1 T5
[25;1H[K[HDo you want an account of creatures vanquished? [ynq] (n) [Kg+^p n[K[H[K[1;109H[K Vanquished creatures:[2;109H[K [3;109H[K 0 little dogs (1 created)[4;109H[K 0 femalemondaines (1 created)[5;109H[K 0 crawling elementals (1 created)[6;109H[K 0 +4 nl cutoffs (1 created)[7;109H[K 0 low gurglers (1 created)[8;109H[K [9;109H[K 5 creatures born.[10;109H[K 0 creatures vanquished.[11;109H[K 0 bosses born.[12;109H[K 0 bosses vanquished.[13;109H[K[C--More--i+^A [1;108H[K[2;108H[K[3;108H[K[4;108H[K[5;108H[K[6;108H[K[7;108H[K[8;108H[K[9;108H[K[10;108H[K[11;108H[K[12;108H[K[13;108H[K[8;4H[HDo you want to see your conduct? [ynq] (n) [Kk+^% F n[K[H[K[1;106H[K Voluntary challenges:[2;106H[K [3;106H[K You went without food.[4;106H[K You were an atheist.[5;106H[K You never prayed to the gods.[6;106H[K You never hit with a wielded weapon.[7;106H[K You were a pacifist.[8;106H[K You were illiterate.[9;106H[K You never genocided any monsters.[10;106H[K You never polymorphed an object.[11;106H[K You never changed form.[12;106H[K You used no wishes.[13;106H[K You remained celibate.[14;106H[K You had a minimum alignment of 0.[15;106H[K You had a maximum alignment of 7.[16;106H[K[C--More--k+^h [1;105H[K[2;105H[K[3;105H[K[4;105H[K[5;105H[K[6;105H[K[7;105H[K[8;105H[K[9;105H[K[10;105H[K[11;105H[K[12;105H[K[13;105H[K[14;105H[K[15;105H[K[16;105H[K[35;1H[H[2J[H[35;1H[H[2J[HSayonara Findel the Samurai...
[2;1HYou quit in The Dungeons of Doom on dungeon level 1 with 0 points,
[3;1Hand 0 pieces of gold, after 5 moves.
[4;1HYou were level 1 with a maximum of 20 hit points when you quit.[35;1H[K--More--