Findel, lawful male human Priest --.---.- |......| |....<.| |.....f| ..N...@| -------- [Findel the Aspirant] St8 Dx10 Co9 In6 Wi14 Ch8 PriHumMalLaw Dlvl:1 $0 HP20(20) Pw12(20) AC4 Exp1 T5 Latest messages Use hybrid races? [yn] (n) Hello Findel, welcome to SlashEMExtended! You are a lawful human Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy Be careful! New moon tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! Suddenly, a void jumpgate appears. Do you want to enter the jumpgate and be teleported to a random location on this level? [y/yes/no] There is a wall in the way! Count: 48 Count: 484 Count: 4841 You are Findel, a lawful male human Priest. HP: 20 (max 20) Pw 20 (max 20) AC 4 Current status effects: . You fail to cast the spell correctly. You don't have anything to use or apply. Count: 74 Count: 746 Count: 7462 Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a blessed +0 mace (weapon in hand) {12} Armor b - a blessed +0 robe (being worn) {16} c - a blessed +2 small shield (being worn) {12} Comestibles f - a blessed clove of garlic {0} g - a blessed sprig of wolfsbane {0} Scrolls j - a blessed scroll of confuse monster {0} k - 5 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} n - 2 uncursed scrolls of standard id {0} o - an uncursed scroll of cure {0} p - an uncursed scroll of heal other {0} Spellbooks h - a blessed spellbook of healing (4:3) {0} i - a blessed spellbook of detect monsters (7:2) {0} Potions d - 2 potions of holy water {0} e - 2 finalized potions of holy water {0} Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: stunnopathy You could not have the double effect of this property: clairvoyance Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 16 Implant identification only worked 1 times out of 50 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 131 Tool identification only worked 5 times out of 9 Monsters only dropped their equipment with 96% chance Scroll drop chance was reduced to 68% Musable item generation frequency had a negative bias of 45% Wand drop chance was reduced to 95% Amulet drop chance was reduced to 96% Implant drop chance was reduced to 99% Potion drop chance was reduced to 97% Weapon drop chance was reduced to 72% Armor drop chance was reduced to 74% Tool drop chance was reduced to 87% Food drop chance was reduced to 83% Shop item generation was reduced to 86% Concealing monsters were spawned underneath items 89% of the time only The following skill became untrainable if you tried to train it too early: enchantment spells (turn 6) Heavy curses were more common by 49% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 7978 Monster spawn increase reached its maximum at turn 182326 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1248768 The monster class that cannot be genocided was archfiend The monster class that was spawned more often: trapper or lurker above (freq bonus 1) The monster species that spawned more often: terchet mold (freq bonus 9) The monster species that spawned more often: druid (freq bonus 20) The monster species that spawned more often: hobbit half-marathon runner (freq bonus 8) The monster species that spawned more often: doda (freq bonus 4) The monster species that spawned more often: axman urethral (freq bonus 12) The monster species that spawned more often: lilac mold (freq bonus 4) The monster species that spawned more often: xorn (freq bonus 12) The monster species that spawned more often: empresschuck (freq bonus 8) The monster species that spawned more often: heshogit (freq bonus 6) The monster species that spawned more often: animated atsuzoko boot (freq bonus 18) The monster species that spawned more often: wrap golem (freq bonus 6) The monster species that spawned more often: werestalker (freq bonus 5) The monster species that spawned more often: real arrow duck (freq bonus 12) The monster species that spawned more often: maud wort (freq bonus 4) The monster species that spawned more often: slow wort (freq bonus 4) The monster species that spawned more often: enormous rat (freq bonus 5) The monster species that spawned more often: spike fiend (freq bonus 15) The monster species that spawned more often: jokingly martyred (freq bonus 12) The monster species that spawned more often: hiss turret (freq bonus 36) The monster species that spawned more often: phantom laser (freq bonus 24) The monster trait that was more common: monsters that count as rats (freq bonus 3) The monster trait that was more common: monsters with soldier dialogue (freq bonus 1) The monster trait that was more common: monsters whose attacks shoot light rays (freq bonus 2) The monster trait that was more common: monsters that have no limbs (freq bonus 4) The monster species that never randomly spawned: lib aberration The monster species that never randomly spawned: crushing noninterfaced guttery indexing The monster species that never randomly spawned: suing schoolteacher The monster species that never randomly spawned: iraha The monster species that never randomly spawned: laten wort The monster species that never randomly spawned: gay mate The monster species that never randomly spawned: everchanging boomer The monster species that never randomly spawned: zapborg The monster species that never randomly spawned: hola-hola lancer The monster species that never randomly spawned: bather perishable The monster class that always generated with extra speed: nemese The RNG hath decreed that this item was never generated: cure burn (fiery) The RNG hath decreed that this item was never generated: fleecy terrain (multihued) The RNG hath decreed that this item was never generated: x'mas cake ((null)) The RNG hath decreed that this item was never generated: kalashnikov ((null)) The RNG hath decreed that this item was never generated: bubblebeam (biblic) The RNG hath decreed that this item was never generated: redemption (sweet) The RNG hath decreed that this item was never generated: bum bum boots (high iron boots) The RNG hath decreed that this item was never generated: heavy copper ball ((null)) The RNG hath decreed that this item was never generated: enchant weapon (DAIYEN FOOELS) The RNG hath decreed that this item was never generated: copper dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: pistol ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: tele level (irregular, freq bonus 19) The RNG hath decreed that this item was generated more often: dogshit boot ((null), freq bonus 56) The RNG hath decreed that this item was generated more often: bionic cloak (avenger cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: BUC knowledge (priestly, freq bonus 36) The RNG hath decreed that this item was generated more often: nokedex cloak (skinny cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: ruffled shirt ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: remove curse (PRATYAVAYAH, freq bonus 31) The RNG hath decreed that this item was generated more often: tortilla ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: elegant broadsword ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: broom ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: special shield ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: evil dragon scale shield (evil dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: gain constitution (opal, freq bonus 11) The RNG hath decreed that this item was generated more often: tron stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: dark elven mithril-coat ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: flood (AQUE BRAGH, freq bonus 8) The RNG hath decreed that this item was generated more often: flying boots (battle boots, freq bonus 5) The RNG hath decreed that this item was generated more often: green sweets ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: scimitar (curved sword, freq bonus 73) The RNG hath decreed that this item was always generated cursed: detect unseen (violet) The RNG hath decreed that this item was always generated cursed: solar beam (mirroring) The RNG hath decreed that this item was always generated cursed: disthene (teal) The RNG hath decreed that this item was always generated cursed: crystal plate mail ((null)) The RNG hath decreed that this item was always generated cursed: eternium saber ((null)) The RNG hath decreed that this item was always generated cursed: trap detection (HOYO HOYO) The RNG hath decreed that this item was always generated cursed: amulet versus stone (lunate) The RNG hath decreed that this item was always generated cursed: stealth (pageless) The RNG hath decreed that this item was always generated cursed: rare helmet (silk helmet) The RNG hath decreed that this item was always generated cursed: red spell heels (lolita boots) The RNG hath decreed that this trap was always invisible: level beamer The RNG hath decreed that this trap was generated more often: metabolic trap (freq bonus 1) Trap randomization happened for 1 in 920 traps Traps were spawned invisible 1 times in 40 Traps were extra hard to find 10% of the time Next attribute increase check would have come at turn 3475 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet Your chance to block was 21% You had 1469 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Atavus, Mellis and Infuscor Your deity was Atavus The version you were playing was: Unix SlashEMExtended Version 2.6.6 (84b335f5) - last build Sat Jun 6 20:14:26 2020. You could not have safely prayed (394) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect monsters 4 + divine 56% 300% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (octarine robe) Scrolls scroll of confuse monster (JUST FUCKING KILL ME NOW) scroll of healing (OTROUR MOURROUR APHLAU MANDRAROUROU SOU MARAROU) scroll of mana (XIXAXA XOXAXA XUXAXA) scroll of phase door (EY MEHR LAG GEHT WIRKLICH NICHT) scroll of standard id (REQUICO SIDES) scroll of cure (FLOCKEY SAPHALT) scroll of heal other (AKARNACHTHAS) * scroll of extra healing (HOLD IT) * scroll of greater mana restoration (THE ENVOY OF GAME BALANCE) Spellbooks spellbook of healing (faded) spellbook of detect monsters (amyflax) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 1 time You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -3 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new man 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (59 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills high heels [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) riding [Restricted] (max Restricted) (0 of 500) dagger [Restricted] (max Restricted) (0 of 500) knife [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) short sword [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) Goodbye Findel the Priest... Since you quit, the score list will not be checked.