FIQ, neutral male vampiric Wild Talent ############################################### #.......#.....#..)..#.................#.....<.# #.#######.#.###.#.###.#########.#######.###.### #.#...#...#*....#...... #>......... #.#.#.#.############### ########### #.#.#.#.# ------ #.#.#.#.# ..... ### #...#.#.# ....|#@. #.###.#`` #.-a`# #.#...#.# .....|#.# #.#.#.#.# ........ #.# #.#.#.#.# --------- #.# ###.#.#.##### ##################################################.# #...#.#`....# #}...#.........#..%....#.............#.............# #.#########.# ###.#.###.#####.#.###.#.###.#########.#######.###.#.# #.....#.....# #...#...#....^#.....#.#.#...#.......#.#.....#.#...#.# #.###.#.#########.#####.#############.#.#.###.#######.#.###.###.###.### #...#....*.....^..#.}..,.....*........#%..#.............#....^..#.....# ####################################################################### [FIQ the Camelot Explorer] St7 Dx5 Co10 In5 Wi4 Ch5 WilVamMalNeu+J S294 Dlvl:2 $46 HP-6(33) Pw35(35) AC-3 MC2 Xp3/47 Wt474/1050 T746 Weak Latest messages [-3 -> 30] Your plate mail blocks the Ravenous Bugblatter Beast Of Traal's attack. Unknown command ' '. The Ravenous Bugblatter Beast Of Traal bites you! [-7 -> 24] The Ravenous Bugblatter Beast Of Traal bites you! [-4 -> 21] Your dwarvish roundshield deflects the Ravenous Bugblatter Beast Of Traal's attack. You miss the Ravenous Bugblatter Beast Of Traal. (2x) Your plate mail blocks the Ravenous Bugblatter Beast Of Traal's attack. The Ravenous Bugblatter Beast Of Traal just misses! The Ravenous Bugblatter Beast Of Traal bites you! [-12 -> 10] You miss the Ravenous Bugblatter Beast Of Traal. (2x) The Ravenous Bugblatter Beast Of Traal bites you! You hear the wailing of the Banshee... [-10 -> 1] Warning: HP low! The Ravenous Bugblatter Beast Of Traal bites you! You die... Your inventory Weapons a - an uncursed rusty +0 axe (weapon in hand) {24} b - an uncursed +0 dark elven dagger {4} c - an uncursed +0 droven crossbow {30} d - an uncursed +1 crossbow bolt (in quiver) {1} e - an uncursed +0 elven arrow {1} Armor f - an uncursed +0 dwarvish roundshield (being worn) {40} g - an uncursed +0 plate mail (being worn) {200} h - an uncursed +0 scale mail {100} i - an uncursed +0 randomized helmet (being worn) {20} j - an uncursed +0 pair of gauntlets of power (being worn) {4} Comestibles p - 2 uncursed tripe rations {2} q - 7 uncursed slime molds {4} r - an uncursed sprig of wolfsbane {1} Scrolls u - an uncursed scroll of enchant weapon {1} v - an uncursed scroll of punishment {1} F - 5 uncursed scrolls of healing {5} G - 4 uncursed scrolls of mana {4} H - 3 uncursed scrolls of phase door {3} I - 2 uncursed scrolls of standard id {2} J - an uncursed scroll of cure {1} Spellbooks w - an uncursed spellbook of light (0:1) {1} Potions s - an uncursed potion of water {1} t - an uncursed potion of paralysis {1} D - 2 uncursed potions of blood {2} Rings k - an uncursed +1 ring of gain dexterity {1} l - an uncursed ring of see invisible {1} E - an uncursed ring of conflict {1} Wands x - an uncursed wand of digging (0:5) {1} y - an uncursed wand of magic missile (0:1) {1} M - an uncursed wand of mutation (0:0) {1} Tools m - an uncursed expensive camera (0:60) {1} n - an uncursed tin whistle {1} o - an uncursed skeleton key {1} Gems z - 18 uncursed +0 rocks {9} A - an uncursed +1 worthless piece of black glass {1} B - an uncursed +0 worthless piece of blue glass {1} C - an uncursed -1 worthless piece of red glass {1} Final attributes You were aligned Your alignment was 3 Your max alignment was 12 You carried 5 sins You could not have this property at all: numbopathy You could not have this property extrinsically: flying You could not have this property intrinsically: fire resistance Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 12 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 71% chance Monsters only dropped their equipment with 74% chance Scroll drop chance was reduced to 94% Ring drop chance was reduced to 85% Amulet drop chance was reduced to 70% Potion drop chance was reduced to 90% Monster death drops spawned with only 79% chance The following skill could not be trained at all: morning star The following skill was trained at half the usual rate: healing spells The following skill was trained at one fifth the usual rate: occult spells The following skill was limited to basic proficiency: shield The following skill was limited to skilled proficiency: devices The following skill was limited to expert proficiency: firearms The following skill became untrainable if you tried to train it too early: spirituality (turn 25) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 15712 Monster spawn increase reached its maximum at turn 44486 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 480422 The monster class that cannot be genocided was lizard The monster class that was spawned more often: imp or minor demon (freq bonus 1) The monster species that spawned more often: iron cock (freq bonus 4) The monster species that spawned more often: invisible badguy (freq bonus 6) The monster species that spawned more often: pseudo mermaid (freq bonus 4) The monster species that spawned more often: terrible orb (freq bonus 6) The monster species that spawned more often: creeping mithril coins (freq bonus 24) The monster species that spawned more often: opal stalk (freq bonus 6) The monster species that spawned more often: sea spirit (freq bonus 12) The monster species that spawned more often: werebat (freq bonus 12) The monster species that spawned more often: black shuck (freq bonus 6) The monster species that spawned more often: azure gel (freq bonus 4) The monster species that spawned more often: porphyric hobgoblin (freq bonus 4) The monster species that spawned more often: wizard eye (freq bonus 3) The monster species that spawned more often: flame atronach (freq bonus 7) The monster species that spawned more often: small healing mimic (freq bonus 6) The monster species that spawned more often: frontal instruction grandpa (freq bonus 9) The monster species that spawned more often: undead growth (freq bonus 3) The monster species that spawned more often: gazer horror (freq bonus 4) The monster species that spawned more often: hardload turret (freq bonus 16) The monster species that spawned more often: great inertia wyrm (freq bonus 4) The monster species that spawned more often: mirror jelly (freq bonus 4) The monster species that never randomly spawned: software engineer The monster species that never randomly spawned: mindflay wraith The monster species that never randomly spawned: marine goblin The monster species that never randomly spawned: plague poppy The monster species that never randomly spawned: money stealer The monster species that never randomly spawned: baby purple dragon The monster species that never randomly spawned: sister of some weird guy The monster species that never randomly spawned: voodoo fetish blowdart The monster species that never randomly spawned: type The monster species that never randomly spawned: night tiger The monster class that always generated with extra speed: ogre The RNG hath decreed that this item was never generated: confusion stone (gray) The RNG hath decreed that this item was never generated: flimsy dart ((null)) The RNG hath decreed that this item was never generated: land mine ((null)) The RNG hath decreed that this item was never generated: figurine ((null)) The RNG hath decreed that this item was never generated: cloak of transformation (black cloak) The RNG hath decreed that this item was never generated: rubber apron (apron) The RNG hath decreed that this item was never generated: torpedo ((null)) The RNG hath decreed that this item was never generated: amulet of blindness (radiant) The RNG hath decreed that this item was never generated: vaporize (illgotten) The RNG hath decreed that this item was never generated: block-heeled combat boot ((null)) The RNG hath decreed that this item was generated more often: morion (black, freq bonus 13) The RNG hath decreed that this item was generated more often: elven mace ((null), freq bonus 49) The RNG hath decreed that this item was generated more often: bituknife ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: spetum (forked polearm, freq bonus 21) The RNG hath decreed that this item was generated more often: thresher ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: world fall (charming, freq bonus 30) The RNG hath decreed that this item was generated more often: impossibly heavy nuclear ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: gravity beam (heavy, freq bonus 5) The RNG hath decreed that this item was generated more often: cure confusion (moldy, freq bonus 22) The RNG hath decreed that this item was generated more often: air current (court, freq bonus 8) The RNG hath decreed that this item was generated more often: god-o-meter (highly-complicated electronic device, freq bonus 10) The RNG hath decreed that this item was generated more often: Leo Nemaeus hide (lion skin, freq bonus 2) The RNG hath decreed that this item was generated more often: fire boots (hot boots, freq bonus 3) The RNG hath decreed that this item was generated more often: sweet mocassins (womens footwear, freq bonus 8) The RNG hath decreed that this item was generated more often: mimicry (unidentified, freq bonus 8) The RNG hath decreed that this item was generated more often: robe of psionics (pink robe, freq bonus 10) The RNG hath decreed that this item was generated more often: teleport away (gold, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of regeneration (vivid, freq bonus 11) The RNG hath decreed that this item was generated more often: fire resistance (iron, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of the RNG (autocursing, freq bonus 4) The RNG hath decreed that this item was always generated cursed: banishing fear (voluminous) The RNG hath decreed that this item was always generated cursed: cloak of dimness (viva cloak) The RNG hath decreed that this item was always generated cursed: flying (winged) The RNG hath decreed that this item was always generated cursed: psybeam (psionic) The RNG hath decreed that this item was always generated cursed: javelin (throwing spear) The RNG hath decreed that this item was always generated cursed: tin whistle (whistle) The RNG hath decreed that this item was always generated cursed: levelport (unavailable) The RNG hath decreed that this item was always generated cursed: gridbug conduct boots (chess boots) The RNG hath decreed that this item was always generated cursed: create horde (black) The RNG hath decreed that this item was always generated cursed: gauntlets of leech (fingerless gloves) The RNG hath decreed that this trap was always invisible: summon undead trap The RNG hath decreed that this trap was generated more often: sleeping gas trap (freq bonus 1) Next attribute increase check would have come at turn 1318 Strength training was 10 Dexterity training was 0 Wisdom training was 0 Constitution training was 13 You were level-drain resistant You were prevented from having numbopathy (0) Your chance to block was 24% You hungered rapidly You had automatic searching You had 148 points of nutrition remaining You could fly You could survive without air You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Democracy, Communism and Despotism Your deity was Communism You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - light 1 divine 79% 93% Techniques known in the end Name Level Status dazzle 3 R LIMIT(0) appraisal 3 R LIMIT(0) phase door 3 R LIMIT(0) invoke deity 3 R LIMIT(0) draw blood 3 R LIMIT(0) Discoveries Weapons dark elven dagger (black runed dagger) droven crossbow (spider-legged crossbow) elven arrow (runed arrow) Armor dwarvish roundshield (large round shield) randomized helmet stone (gemmed helmet) gauntlets of power (brand-new gloves) Scrolls scroll of enchant weapon (SPORKHACK ASCENSION) scroll of punishment (XOR ME HSALS) scroll of healing (INTRUDER ALERT) scroll of mana (THE TYPE OF ICE BLOCK HATES YOU) scroll of phase door (TIP BLOKA L DA NENAVIDIT VAS) scroll of standard id (IUSTIO QUE PIS) scroll of cure (YIKES) Spellbooks spellbook of light (monospace) Potions potion of water (clear) potion of paralysis (sky blue) potion of blood (blood-red) potion of confusion (icy) Rings ring of gain dexterity (dazzling) ring of see invisible (inka) ring of conflict (color changing) Wands wand of digging (mulberry) wand of magic missile (spiked) wand of mutation (stubby-necked) Tools tin whistle (whistle) skeleton key (key) Gems worthless piece of black glass (black) worthless piece of blue glass (blue) worthless piece of red glass (red) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You eaten food with animal by-products 1 time You eaten meat 1 time You have communicated with the gods 1 time You never prayed to the gods You hit with a wielded weapon 6 times You killed 11 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills body armor [Unskilled] (max Skilled) (1 of 20) devices [Unskilled] (max Master) (0 of 20) petkeeping [Unskilled] (max Expert) (1 of 20) two-weapon combat [Unskilled] (max Grand Master) (0 of 20) riding [Unskilled] (max Basic) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (6 of 20) pick-axe [Unskilled] (max Skilled) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Skilled) (0 of 20) flail [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Basic) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Master) (0 of 20) sling [Unskilled] (max Skilled) (0 of 20) dart [Unskilled] (max Basic) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Skilled) (0 of 20) enchantment spells [Unskilled] (max Basic) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye FIQ the Wild Talent...