FIQ, neutral male vampiric Wild Talent --.-- |{... |.B.| |.r.| ..@.| ----- [FIQ the Poschengband Noob] St13 Dx12 Co7 In14 Wi13 Ch16 WilVamMalNeu+J S4 Dlvl:1 $4 HP11(11) Pw13(13) AC8 MC3 Xp1/0 Wt535/1100 T2 Latest messages Hello FIQ, welcome to SlashEMExtended! You are a neutral male ironman vampiric Wild Talent. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The victorian underwear shapes your figure, but it isn't very practical to fight in. 4 gold pieces. The moon is waning tonight. victorian underwear - This is a piece of armor. Color: white. Material: cloth. Appearance: (null). It can be worn for protection (armor class, magic cancellation etc.). This wonderful piece of clothing can be worn under a suit of armor to grant maximum magic cancellation. If you wear a cursed one, you have a small chance of reviving on death. It can be read. What do you want to read? [klt-vE-J or ?*] It reads: "Ludios Accounting School Intra-Mural Lacrosse Team" secret key - This is a tool. Color: transparent. Material: secree. Appearance: (null). Most tools can be applied for an effect; some are also useful when wielded. It can be applied to fiddle with locks. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 5 You carried 5 sins You could not have this property at all: energy regeneration You could not have this property extrinsically: reflection You could not have this property intrinsically: half spell damage Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 5 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 10 Tool identification only worked 5 times out of 12 Monsters only dropped their equipment with 89% chance Book drop chance was reduced to 99% Musable item generation frequency was reduced by 23% Wand drop chance was reduced to 70% Amulet drop chance was reduced to 10% Potion drop chance was reduced to 76% Concealing monsters were spawned underneath items 66% of the time only Monster death drops spawned with only 93% chance The following skill could not be trained at all: body spells The following skill was trained at half the usual rate: divination spells The following skill was trained at one fifth the usual rate: high heels The following skill was limited to basic proficiency: lightsaber The following skill was limited to skilled proficiency: crossbow The following skill was limited to expert proficiency: saber The following skill became untrainable if you tried to train it too early: healing spells (turn 54) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 37325 Monster spawn increase reached its maximum at turn 50397 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 199405 The monster class that cannot be genocided was major demon The monster class that was spawned more often: lizard (freq bonus 4) The monster species that spawned more often: animated armor (freq bonus 9) The monster species that spawned more often: fugu fish (freq bonus 5) The monster species that spawned more often: eastern mystic fox (freq bonus 9) The monster species that spawned more often: carthaginian (freq bonus 9) The monster species that spawned more often: drone mold (freq bonus 20) The monster species that spawned more often: radiant force patch (freq bonus 12) The monster species that spawned more often: skeletal lizard (freq bonus 12) The monster species that spawned more often: red light (freq bonus 16) The monster species that spawned more often: phasing frost giant (freq bonus 6) The monster species that spawned more often: ancient farao mummy (freq bonus 10) The monster species that spawned more often: droning ufo part (freq bonus 5) The monster species that spawned more often: carrion fang (freq bonus 14) The monster species that spawned more often: wizrobe (freq bonus 5) The monster species that spawned more often: killer mantis (freq bonus 14) The monster species that spawned more often: rainbow fungus (freq bonus 8) The monster species that spawned more often: ixitxachitl (freq bonus 5) The monster species that spawned more often: porter block colony (freq bonus 16) The monster species that spawned more often: grandpa (freq bonus 32) The monster species that spawned more often: dracolich (freq bonus 22) The monster species that spawned more often: creeping colony (freq bonus 12) The monster species that never randomly spawned: sky drake The monster species that never randomly spawned: disenchanter eye The monster species that never randomly spawned: dungeon fern The monster species that never randomly spawned: thorned hulk The monster species that never randomly spawned: dibug The monster species that never randomly spawned: ore newt The monster species that never randomly spawned: Anna The monster species that never randomly spawned: leadwolf The monster species that never randomly spawned: chaos warrior The monster species that never randomly spawned: divine summoner The RNG hath decreed that this item was never generated: amulet of leech (hard metal) The RNG hath decreed that this item was never generated: botox resist (leafy) The RNG hath decreed that this item was never generated: amulet of strangulation (oval) The RNG hath decreed that this item was never generated: melon ((null)) The RNG hath decreed that this item was never generated: unlucky stone (gray) The RNG hath decreed that this item was never generated: confuse monster (NR 9) The RNG hath decreed that this item was never generated: cancellation (sparkly) The RNG hath decreed that this item was never generated: dwarvish cloak (hooded cloak) The RNG hath decreed that this item was never generated: protection (wide) The RNG hath decreed that this item was never generated: regeneration (moonstone) The RNG hath decreed that this item was generated more often: glass chain ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: x'mas cake ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: amulet versus death spell (torus, freq bonus 61) The RNG hath decreed that this item was generated more often: curse items (accursed, freq bonus 35) The RNG hath decreed that this item was generated more often: trap creation stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: acquirement (gained, freq bonus 20) The RNG hath decreed that this item was generated more often: gauntlets (odd pair of gloves, freq bonus 22) The RNG hath decreed that this item was generated more often: bituknife ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: lava (LETS FAIL AND ROLL, freq bonus 36) The RNG hath decreed that this item was generated more often: identify (bronze, freq bonus 11) The RNG hath decreed that this item was generated more often: fleece bolt ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: quaffer helmet (water-pipe helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: curse items (accursed, freq bonus 10) The RNG hath decreed that this item was generated more often: dimness (viva, freq bonus 9) The RNG hath decreed that this item was generated more often: process card ((null), freq bonus 101) The RNG hath decreed that this item was generated more often: robe of nastiness (camo robe, freq bonus 9) The RNG hath decreed that this item was generated more often: stone of magic resistance (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: poison blast (tattered, freq bonus 3) The RNG hath decreed that this item was generated more often: displacer beast hide ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: manacloak (dragonhide cloak, freq bonus 4) The RNG hath decreed that this item was always generated cursed: identify (wedged) The RNG hath decreed that this item was always generated cursed: aklys (thonged club) The RNG hath decreed that this item was always generated cursed: take selfie (pristine) The RNG hath decreed that this item was always generated cursed: bad luck (acyclic) The RNG hath decreed that this item was always generated cursed: credit card ((null)) The RNG hath decreed that this item was always generated cursed: warning (diamond) The RNG hath decreed that this item was always generated cursed: ice box of holding (cooling box) The RNG hath decreed that this item was always generated cursed: flack helmet (green bowel) The RNG hath decreed that this item was always generated cursed: impossibly heavy glass ball ((null)) The RNG hath decreed that this item was always generated cursed: leather saber ((null)) The RNG hath decreed that this trap was always invisible: nastiness trap The RNG hath decreed that this trap was generated more often: horde trap (freq bonus 4) Next attribute increase check would have come at turn 166 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were level-drain resistant You were acid resistant You were prevented from having mana regeneration (0) You were prevented from having reflection (0) You had 1499 points of nutrition remaining You could fly You could survive without air You regenerated You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Benjamin Franklin You could not have safely prayed (1561) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 100% Techniques known in the end Name Level Status dazzle 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) draw blood 1 R Prepared(0) Discoveries Weapons bill-guisarme (hooked polearm) Armor high stilettos (tightly fitting boots) elven boots (buckled boots) Scrolls scroll of light (SE FERSE PARUM) scroll of enchant armor (MYS SKIN WITH ACID) scroll of healing (ABABILA) scroll of mana (EUROVISION FARCE CONTEST) scroll of phase door (WHY IS THERE NO FUCKING PROMPT) scroll of standard id (SALIQUAS) scroll of cure (TOME IS A CREATION BY DARKGOD) Spellbooks spellbook of healing (light brown) Potions potion of ESP (baby's breath) potion of blood (blood-red) Rings ring of warning (mead) ring of gain wisdom (rock solid) mood ring (turkish) Wands wand of paralysis (cedar) wand of polymorph (celestial) Gems worthless piece of yellowish brown glass (yellowish brown) worthless piece of radiant glass (radiant) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Master) (0 of 20) searching [Unskilled] (max Skilled) (0 of 20) spirituality [Unskilled] (max Skilled) (0 of 20) Weapon Skills knife [Unskilled] (max Basic) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Basic) (0 of 20) dart [Unskilled] (max Master) (0 of 20) shuriken [Unskilled] (max Basic) (0 of 20) lightsaber [Unskilled] (max Legendary) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Master) (0 of 20) elemental spells [Unskilled] (max Skilled) (0 of 20) Goodbye FIQ the Wild Talent... Youescaped from the dungeon with 4 points,