FIQ, chaotic male spiritual Archeologist ############################################################################### ############################################################################### ############################################################################### ##############################--------------------############################# ##############################|.....^^^^^^^^^^^^.|############################# ##############################|.....------------.|############################# ##############################--.----..--------|.|############################# ###############################|.--..`......`.||.|############################# #############################---....-...`.|...||.|############################# #############################|...`.-.%|.`.|----|.|############################# #############################|.-.`.``@|.--------+|############################# #############################|..-`--...%.|#|.....|############################# #############################--..`.``--.-|#|.....|############################# ##############################--......`..|#|.....|############################# ###############################---.>---`.|#|..<..|############################# #################################----.|..|#|.....|############################# ######################################----#|.....|############################# ###########################################|.....|############################# ###########################################-------############################# ############################################################################### ############################################################################### [FIQ the Field Worker] St8 Dx9 Co7 In11 Wi12 Ch8 ArcEspMalCha S1094 Sokoban:6 $94 HP39(39) Pw34(34) AC9 MC0 Xp4/145 Wt87/1000 T1644 Latest messages [-1 -> 31] The arcade scrub hits you! [-3 -> 28] Unknown command ' '. With great effort you move the boulder. You see here a cram ration {1}. You see here a tin {1}. (2x) You see here a cram ration {1}. With great effort you move the boulder. You see here a cram ration {1}. You see here a tin {1}. You start digging. This wall is too hard to dig into. With great effort you move the boulder. You see here a tin {1}. (2x) You start digging. This wall is too hard to dig into. You see here a cram ration {1}. # Really quit [yes/no]? Final attributes You were devoutly aligned Your alignment was 16 Your max alignment was 19 You carried 0 sins Scroll identification only worked 100 times out of 192 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 29 Wand identification only worked 3 times out of 7 Monsters only dropped their musable items with 81% chance Scroll drop chance was reduced to 94% Wand drop chance was reduced to 87% Amulet drop chance was reduced to 96% Monster death drops spawned with only 97% chance Number of artifacts generated was 1 Monster spawn increase started at turn 10880 Monster spawn increase reached its maximum at turn 28030 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 536220 The monster class that cannot be genocided was golem The monster class that was spawned more often: kobold (freq bonus 2) The monster species that spawned more often: crunchy patch (freq bonus 7) The monster species that spawned more often: sand rat (freq bonus 8) The monster species that spawned more often: colorful force patch (freq bonus 10) The monster species that spawned more often: ferrous horror (freq bonus 4) The monster species that spawned more often: friendly adventurer (freq bonus 9) The monster species that spawned more often: eight of diamonds (freq bonus 8) The monster species that spawned more often: translator (freq bonus 4) The monster species that spawned more often: shardstorm (freq bonus 16) The monster species that spawned more often: intrusion preventative automaton (freq bonus 8) The monster species that spawned more often: %s secret car (freq bonus 4) The monster species that spawned more often: amazon (freq bonus 5) The monster species that spawned more often: Inspector Kommissioner (freq bonus 6) The monster species that spawned more often: Zoth-Ommog (freq bonus 3) The monster species that spawned more often: lemure (freq bonus 14) The monster species that spawned more often: fanged horror (freq bonus 6) The monster species that spawned more often: fantastic xan (freq bonus 10) The monster species that spawned more often: proper being (freq bonus 8) The monster species that spawned more often: crimson warp fungus (freq bonus 9) The monster species that spawned more often: very old water dragon (freq bonus 8) The monster species that spawned more often: mafioso (freq bonus 4) The monster species that never randomly spawned: gnoll chieftain The monster species that never randomly spawned: Linus the Cat The monster species that never randomly spawned: gray growth The monster species that never randomly spawned: agate mold The monster species that never randomly spawned: novel warp fungus The monster species that never randomly spawned: martian slave The monster species that never randomly spawned: permacloaker The monster species that never randomly spawned: scarlet warp patch The monster species that never randomly spawned: deadly sin The monster species that never randomly spawned: opal warp patch The monster class that always generated with extra speed: human or elf The RNG hath decreed that this item was never generated: radium (crimson) The RNG hath decreed that this item was never generated: broom ((null)) The RNG hath decreed that this item was never generated: sailor blouse ((null)) The RNG hath decreed that this item was never generated: gain level (overpowered) The RNG hath decreed that this item was never generated: loadboulder (gray) The RNG hath decreed that this item was never generated: amulet of hunger (gleaming) The RNG hath decreed that this item was generated more often: carrot ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: sniper rifle ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: emerald dragon scale shield (emerald dragonhide shield, freq bonus 12) The RNG hath decreed that this item was generated more often: worthless piece of teal glass (teal, freq bonus 7) The RNG hath decreed that this item was always generated cursed: stun self (trembling) The RNG hath decreed that this item was always generated cursed: displacement (transparent) The RNG hath decreed that this item was always generated cursed: troll hide (disgusting cloak) The RNG hath decreed that this item was always generated cursed: trap detection (HOYO HOYO) The RNG hath decreed that this item was always generated cursed: limitation boots (velcro boots) The RNG hath decreed that this trap was always invisible: superscroller trap The RNG hath decreed that this trap was generated more often: rolling boulder trap (freq bonus 2) Next attribute increase check would have come at turn 1950 Strength training was 13 Dexterity training was -2 Wisdom training was 2 Constitution training was 50 You were cold resistant You were sleep resistant You were disintegration-resistant You were poison resistant You were level-drain resistant You were immune to sickness You were petrification resistant You were aware of the presence of something You were warned of undead You had infravision You had 915 points of nutrition remaining You were stealthy You could fly You could survive without air You could walk through walls You were fast You were lucky (1) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Huhetotl You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - detect food 2 divine 0% 84% Techniques known in the end Name Level Status research 4X Prepared(0) appraisal 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) Voluntary challenges You followed a strict vegan diet You eaten 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 32 times You killed 21 monsters You read items or engraved 8 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (30 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (42 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (22 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (1 of 20) Goodbye FIQ the Archeologist...