FIQ, lawful female navi Zookeeper ------ ------------ |....| |....!.{$..| |....| |..........|## |{...|## |..........-,# |.<..-,# |.........)|,# ------,# ----------.-,# #,# #,,#,# #,# #######,##,# #,# #,,,,,,,##,# #,#------#------.-----###,### #,#|..............@..+ ,,,`# ### #,#|.............%...|###,#,###,# #,#|.................-,,,,,,,,-|------- #,,-.................|#####,#,........|######### ###------------------- #,,,|........,,,,,,%,# ###,|.......|######### |.......| --------- [FIQ the Cat Tamer] St13 Dx8 Co16 In8 Wi11 Ch6 ZooNavFemLaw S483 Dlvl:2 $11 HP53(53) Pw34(34) AC10 MC0 Xp4/103 Wt37/1700 T348 Latest messages You are hit by a shuriken! [-8 -> 45] # You sit down. You hear a soft click. # Having fun sitting on the floor? You hear someone counting money. Pick an object. F a fungus or mold (orange stalk) (base level 1) Accessing Pokedex entry for orange stalk... Base statistics of this monster type: Base level = 1, difficulty = 3, AC = 9, magic resistance = 0, alignment 0. Almost immobile (1). Normally appears everywhere in groups, with frequency 8. Uncommon (by factor 2). Uncommon (by factor 3). Resists poison. Conveys poison resistance. Genocidable, breathless, amphibious, poisonous, reviving. This monster is of neuter gender. May be eaten by vegans. Is a valid polymorph form. Attacks: 0d4, passive - confuses 2d4, touches - confuses You hit the orange stalk. You kill the orange stalk! You feel confused! You're badly confused! You see here an orange stalk corpse {50}. A board beneath you squeaks loudly. You feel less confused now. Really save? [yn] (n) # Really quit [yes/no]? Your inventory Weapons a - an uncursed +1 bullwhip (weapon in hand) {8} Armor e - an uncursed +0 pair of wedge sandals (being worn) {2} Comestibles b - 5 uncursed tripe rations {5} Scrolls c - 3 blessed scrolls of taming {3} f - 5 uncursed scrolls of healing {5} g - 4 uncursed scrolls of mana {4} h - 3 uncursed scrolls of phase door {3} i - 2 uncursed scrolls of standard id {2} j - an uncursed scroll of cure {1} l - an uncursed scroll of consecration {1} Tools d - 3 uncursed leashes {2} m - an uncursed stethoscope {1} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 117 Potion identification only worked 3 times out of 6 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 12 Scroll drop chance was reduced to 63% Amulet drop chance was reduced to 26% Potion drop chance was reduced to 93% Concealing monsters were spawned underneath items 81% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 32366 Monster spawn increase reached its maximum at turn 62273 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 556616 The monster class that cannot be genocided was mummy The monster class that was spawned more often: mummy (freq bonus 2) The monster species that spawned more often: angst (freq bonus 4) The monster species that spawned more often: null force fungus (freq bonus 7) The monster species that spawned more often: crying spirit (freq bonus 20) The monster species that spawned more often: ifrit (freq bonus 4) The monster species that spawned more often: hell hound (freq bonus 6) The monster species that spawned more often: green mushroom (freq bonus 8) The monster species that spawned more often: advocate (freq bonus 4) The monster species that spawned more often: hezrou (freq bonus 4) The monster species that spawned more often: mermaid (freq bonus 8) The monster species that spawned more often: Manuela's whore boot (freq bonus 12) The monster species that spawned more often: large ferret (freq bonus 3) The monster species that spawned more often: woodchuck (freq bonus 4) The monster species that spawned more often: berserker (freq bonus 8) The monster species that spawned more often: hidden green slime (freq bonus 10) The monster species that spawned more often: nightcreeper (freq bonus 6) The monster species that spawned more often: gnome uberwarrior (freq bonus 30) The monster species that spawned more often: giant spellbook trove (freq bonus 5) The monster species that spawned more often: hot lava blob (freq bonus 16) The monster species that spawned more often: Croesus (freq bonus 18) The monster species that spawned more often: giant koala (freq bonus 8) The monster species that never randomly spawned: red mushroom The monster species that never randomly spawned: quickling lord The monster species that never randomly spawned: armadillo The monster species that never randomly spawned: vampire dazzler The monster species that never randomly spawned: chaos shapechanger The monster species that never randomly spawned: blue lizard The monster species that never randomly spawned: creepy crawler The monster species that never randomly spawned: blood fly The monster species that never randomly spawned: blue fungus The monster species that never randomly spawned: porter spiked devil The RNG hath decreed that this item was never generated: create monster (LEP GEX VEN ZEA) The RNG hath decreed that this item was never generated: lock pick ((null)) The RNG hath decreed that this item was never generated: rubber hose ((null)) The RNG hath decreed that this item was never generated: acquirement (important) The RNG hath decreed that this item was never generated: resistance (castor bean) The RNG hath decreed that this item was never generated: brass dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: feminine pumps (female footwear, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of magical breathing (void cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: gnomish helm (little red hat, freq bonus 6) The RNG hath decreed that this item was generated more often: light (glass, freq bonus 11) The RNG hath decreed that this item was always generated cursed: inventory id (NOW YOU SEE IT) The RNG hath decreed that this item was always generated cursed: stone of difficulty (gray) The RNG hath decreed that this item was always generated cursed: emerald dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: statue ((null)) The RNG hath decreed that this item was always generated cursed: protection (wide) The RNG hath decreed that this trap was always invisible: desecration trap The RNG hath decreed that this trap was generated more often: numbness trap (freq bonus 1) Next attribute increase check would have come at turn 1053 Strength training was 7 Dexterity training was 4 Wisdom training was 1 Constitution training was 4 You were warned You had 1128 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Balder, Edda and Hagen Your deity was Balder You could not have safely prayed (204) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) Vanquished creatures a coyote 0 group dwarves (1 created) 0 pack rabbits (2 created) 0 field voles (1 created) 0 giant rats (2 created) 0 platypi (1 created) a giant bat an orange stalk 0 cyan molds (1 created) 2 slow molds (1 created) 0 blabbering otakus (1 created) a human 0 item masters (1 created) 0 newts (1 created) 0 gray newts (1 created) 0 twens (2 created) 0 demitwens (1 created) a tool trove 7 creatures vanquished. 21 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 21 times You killed 7 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills martial arts [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Expert) (41 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye FIQ the Zookeeper... You quit in The Dungeons of Doom on dungeon level 2 with 483 points, and 11 pieces of gold, after 348 moves. Killer: quit You were level 4 with a maximum of 53 hit points when you quit. You reached the 967th place on the top 10000 list. No Points Name Hp [max] 1 3222373 Lorskel-Mon-Dea-Mal-Cha died in Gehennom on level 54 [max 67]. Killed by a silver wraith. - [350] 2 1874998 Lorskel-Mon-Ung-Mal-Cha turned to stone in Gehennom on level 43. Petrified by a bashing a petrifying monster. 218 [218] 3 1299996 AmyBSOD-Wiz-Trp-Mal-Neu died in Gehennom on level 45. Killed by a fire lady. - [363] 965 489 tinopener-Arc-Dwa-Mal-Neu died in The Dungeons of Doom on level 8. Killed by a hobbit lord. - [28] 966 489 tinopener-Arc-Dwa-Mal-Neu died in The Dungeons of Doom on level 10. Killed by a large ferret. - [20] *967 483 FIQ-Zoo-Nav-Fem-Law quit in The Dungeons of Doom on level 2. 53 [53] 968 481 tinopener-Arc-Dwa-Mal-Neu died in The Dungeons of Doom on level 8. Killed by a giant louse. - [32] 969 478 tinopener-Arc-Dwa-Mal-Neu died in The Dungeons of Doom on level 8. Killed by a goldfish. - [27]