FIQ, neutral male troll Warrior --------- ------ ------ |.......| |.......|.e@| --------- ----.......-------.........'m| |.......| |.^........................-o- |......------- |--*..........<............|.# |..--........-----.%........................|.# --..--.-----.....*..|.....................--|## --..--.*| -----------..........#.......---.-------- |...--.| |.%..%.-..............---............. ----..----- ------------........--- ------------ . |.......[.-- ---------- --.....---..-- ----..|..-- --^.--------------------- ---...%----- --..|..................---### |.).....| --...................#...>.# ---.--.--## ----.................---### |.....*.# |...............|.. ------### ------------------- [FIQ the Swordsman] St16 Dx10 Co16 In13 Wi7 Ch3 WarTroMalNeu S33601 Mines:12 $43 HP0(1) Pw0(0) AC10 MC0 Xp2/39 Wt459/1750 T3187 Conf Fear Latest messages You miss the lesser intrinsic eating mimic. The wax golem claws you! [-2 -> 5] The wax golem touches you! [-1 -> 4] Warning: HP low! You're on fire! [-2 -> 2] Warning: HP low! The lesser intrinsic eating mimic claws you! You die... But wait... Goodbye level 4. Goodbye level 3. You come back to life! [-11 -> 1] You survived that attempt on your life. You miss the lesser intrinsic eating mimic. The wax golem claws you! You die... Your inventory Weapons c - a blessed +1 crossbow {20} d - 50 blessed +0 crossbow bolts (in quiver) {25} h - an uncursed +0 partisan (alternate weapon; not wielded) {32} z - an uncursed +0 mace (weapon in hand) {12} Armor a - an uncursed +1 set of orange dragon scales {20} e - a blessed +0 large shield {40} i - an uncursed +0 pair of leather gloves {4} t - an uncursed +0 pair of jumping boots {8} G - a cursed -4 helm of detect monsters {20} I - an uncursed +0 dwarvish roundshield {40} J - an uncursed +0 dwarvish iron helm {16} K - a cursed +0 dwarvish mithril-coat {60} L - a cursed +0 gnomish helm {1} Comestibles f - 39 uncursed apples {26} g - 52 uncursed carrots {28} Tools b - an uncursed chest {70} k - a cursed skeleton key {1} l - an uncursed brass lantern (lit) {1} p - an uncursed +2 pick-axe {32} s - an uncursed stethoscope {1} w - an uncursed magic whistle {1} Y - an uncursed oil lamp {1} Contents of the chest: an uncursed wand of probing (0:4) {1} an uncursed wand of digging (0:3) {1} an uncursed wand of confusion (3:10) {1} an uncursed spellbook of endure cold (0:0) {1} an uncursed potion of fruit juice {1} 5 uncursed scrolls of mana {5} 4 uncursed scrolls of phase door {4} Final attributes You were piously aligned Your alignment was 23 Your max alignment was 26 You carried 0 sins Scroll identification only worked 100 times out of 186 Potion identification only worked 3 times out of 9 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 8 Scroll drop chance was reduced to 72% Monster death drops spawned with only 80% chance Number of artifacts generated was 0 Monster spawn increase started at turn 30671 Monster spawn increase reached its maximum at turn 83579 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 124875 The monster class that cannot be genocided was grue The monster class that was spawned more often: eye or sphere (freq bonus 1) The monster species that spawned more often: green snake (freq bonus 3) The monster species that spawned more often: sarnrog (freq bonus 16) The monster species that spawned more often: hidden dwarven wizard (freq bonus 3) The monster species that spawned more often: adventurer quylthulg (freq bonus 12) The monster species that spawned more often: stun monster (freq bonus 3) The monster species that spawned more often: bronze gargoyle (freq bonus 6) The monster species that spawned more often: venus flytrap (freq bonus 4) The monster species that spawned more often: dveikus sephirah (freq bonus 6) The monster species that spawned more often: cuntgun turret (freq bonus 2) The monster species that spawned more often: wine village ogre (freq bonus 6) The monster species that spawned more often: invincible superman (freq bonus 9) The monster species that spawned more often: threshold mushroom (freq bonus 3) The monster species that spawned more often: ewok (freq bonus 8) The monster species that spawned more often: kobold sorcerer (freq bonus 3) The monster species that spawned more often: PDP-11 (freq bonus 4) The monster species that spawned more often: player mimic (freq bonus 12) The monster species that spawned more often: lynch mob member (freq bonus 3) The monster species that spawned more often: blank mold (freq bonus 9) The monster species that spawned more often: funny lady (freq bonus 20) The monster species that spawned more often: giant yellow bat (freq bonus 18) The monster species that never randomly spawned: sand wall The monster species that never randomly spawned: eraser monster The monster species that never randomly spawned: magic eye The monster species that never randomly spawned: four-tentacle hententmon The monster species that never randomly spawned: evasive infantryman The monster species that never randomly spawned: phasing acid blob The monster species that never randomly spawned: sand-dweller The monster species that never randomly spawned: shadow wraith The monster species that never randomly spawned: golem The monster species that never randomly spawned: The Invisible Man The RNG hath decreed that this item was never generated: amulet of swimming (watery) The RNG hath decreed that this item was never generated: blacky helmet (middle-earth helmet) The RNG hath decreed that this item was never generated: bath towel ((null)) The RNG hath decreed that this item was never generated: lacquered dancing shoe ((null)) The RNG hath decreed that this item was never generated: black aestivalis (runed broadsword) The RNG hath decreed that this item was never generated: golden saber ((null)) The RNG hath decreed that this item was generated more often: two-handed flail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: orihalcyon gauntlets (fighting gloves, freq bonus 15) The RNG hath decreed that this item was generated more often: bad effect (pebble, freq bonus 95) The RNG hath decreed that this item was generated more often: helmet of undead warning (dark helmet, freq bonus 21) The RNG hath decreed that this item was always generated cursed: bad effect (numbing) The RNG hath decreed that this item was always generated cursed: flame sphere (canvas) The RNG hath decreed that this item was always generated cursed: amulet of hunger (gleaming) The RNG hath decreed that this item was always generated cursed: silver arrow ((null)) The RNG hath decreed that this item was always generated cursed: banishment (cocky) The RNG hath decreed that this trap was always invisible: unlight trap The RNG hath decreed that this trap was generated more often: fire trap (freq bonus 10) Next attribute increase check would have come at turn 3745 Strength training was 50 Dexterity training was 50 Wisdom training was -3 Constitution training was 25 You were immune to sickness You were confused (76) You were stricken with fear (5) You had the following problem: Your skills were deactivated. (103) You had infravision You had 996 points of nutrition remaining You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Talos, Meridia and Clavicus Vile Your deity was Meridia You could have safely prayed (0) You are dead (5th time!) Spells known in the end Name Level Category Fail Memory a - endure cold 2 protect 90% 74% Techniques known in the end Name Level Status appraisal 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Vanquished creatures 0 giant grasshoppers (1 created) 2 giant ants 4 giant fleas (3 created) a moth a mi-go, the fungi from yuggoth 0 migo drones (10 created) a locust 0 acid blobs (2 created) a gelatinous cube 0 gelatinous globs (1 created) 0 cockatoos (1 created) a jackal a thick jackal an evasive fox 2 coyotes 0 little dogs (1 created) 0 dogs (1 created) 3 force wolves a water wolf 0 acid spheres (1 created) 0 magedoom eyes (1 created) 0 kittens (1 created) 0 metal panthers (1 created) 0 gargoyles (1 created) a wimp a hobbit (3 created) a dwarf (5 created) 0 camo dwarves (1 created) 0 force dwarves (1 created) 0 group dwarves (1 created) 2 dwarf thieves 2 bugbears a hobbit lord a hobbit wizard (2 created) a gisau 2 dwarf lords a dwarven wizard a hidden dwarven wizard 0 hobbit master thieves (1 created) an icky face 0 duergar warriors (1 created) a dwarf king a minor rat-man 0 bugbear chieftains (1 created) a lemure (2 created) a phasing tengu 3 kobolds (4 created) 0 hidden kobolds (1 created) a cave kobold a training kobold 2 small kobolds (3 created) 0 taslois (1 created) 0 carvers (1 created) a butcher a large kobold (4 created) 0 large group kobolds (2 created) a forest moogle a kobold lord 0 special kobold lords (1 created) 0 swamp kobolds (1 created) a force swamp kobold a dark potato a morlock 2 kobold archers 0 kobold chieftains (2 created) a rock kobold an aquatic kobold a skeleton kobold 0 skeleton moogles (1 created) 0 boris (1 created) a kobold thief a zombified moogle 0 petit mimics (1 created) 2 mimics a small mimic (2 created) 0 large mimics (1 created) 0 lesser intrinsic eating mimics (1 created) 0 cloakers (1 created) a demimondaine 0 werenymphs (1 created) 0 wood nymphs (1 created) 0 hidden water nymphs (1 created) 0 satyrs (1 created) a cave goblin 0 goblin fighters (2 created) a timid goblin 0 covetous snow orcs (1 created) a rock piercer (2 created) 0 little pigs (1 created) a little wild pig a rothe 0 sheep (1 created) 0 cows (1 created) a sewer rat 0 pack rats (1 created) 0 rock moles (1 created) a spike giant 0 giant white rats (1 created) a large ferret 2 healthy cave spiders a land spider 0 spiderlings (1 created) 0 recluse spiders (3 created) 0 black centipedes (1 created) 0 gray unicorn foals (1 created) 0 green nightmares (1 created) 0 minor fog clouds (1 created) a fog cloud 3 larvae (4 created) 0 evasive maggots (1 created) a baby long worm 0 misshapens (1 created) 2 bats a kirinki an ostrich 0 huge grey bats (1 created) a bat swarm a leocentaur chief a baby deep dragon 0 young red dragons (1 created) 0 stalkers (1 created) a porter lichen (0 created) 0 spore lichens (2 created) a mould (2 created) 2 golden molds 0 cyan growths (1 created) a pale force patch 0 slow growths (1 created) 18 shriekers (14 created) a spore shrieker 0 dull mushrooms (1 created) 0 blue-red mushrooms (1 created) 5 sub-gnomes (9 created) a faberge sphere 10 gnomes (16 created) a gnome stalker 2 gnome thieves a panotty (4 created) 5 intermediate gnomes (11 created) 14 gnome lords (20 created) 3 group gnome lords 3 gnomish wizards (6 created) 0 gnome clerics (1 created) an angsty gnome a deep gnome (2 created) 2 deep force gnomes 2 gnome warriors (4 created) a spectral warrior 3 gnome kings (4 created) 0 ice monsters (1 created) 0 Inspector Kommissioners (1 created) 3 mummies (4 created) a gnome mummy a kappa mummy 2 orc mummies (3 created) 0 dwarf mummies (1 created) a human mummy (3 created) an ettin mummy 0 green naga hatchlings (1 created) a white naga hatchling 0 ogres (14 created) 0 stalking ogres (3 created) 0 ogros (4 created) 0 ogre thieves (1 created) 0 domestic ogres (1 created) 0 ogre master thieves (1 created) 0 white slimes (1 created) 0 flying rust monsters (1 created) 0 yellow snakes (1 created) a lesser umber hulk 0 intelligent monkeys (1 created) an ice bear cub a cave ape 4 kobold zombies (5 created) 0 orc zombies (1 created) a dwarf zombie (2 created) 2 elf zombies a human zombie (2 created) 2 zombies (4 created) a ghast a ghoul 0 hungry dead potatoes (1 created) an ogre zombie 0 wax golems (2 created) a human adventurer a dark ranger a mugger an asian girl 0 Grey-elves (1 created) 0 rougelikes (1 created) 0 semi-novice mindcrafters (1 created) 0 item masters (10 created) 0 shopkeepers (7 created) 0 aligned priests (1 created) 0 watchmen (3 created) 0 watch captains (2 created) 0 ghosts (1 created) 0 tortoises (2 created) a twen a baby cave lizard a lizard a colorless mushroom patch a sukkiri flower 0 personalized killer tripe rations (1 created) a floor grue (2 created) 0 dagger turrets (1 created) a fire trove 0 amulet troves (1 created) 202 creatures vanquished. 399 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You eaten 10 times You eaten food with animal by-products 9 times You eaten meat 8 times You have communicated with the gods 4 times You prayed to the gods 2 times You hit with a wielded weapon 542 times You killed 187 monsters You read items or engraved 20 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (1 slot left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (128 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Expert) (41 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Basic] (max Master) (20 of 160) pick-axe [Basic] (max Master) (20 of 160) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Master) (20 of 160) long sword [Basic] (max Master) (167 of 160) two-handed sword [Basic] (max Master) (20 of 160) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) club [Basic] (max Master) (20 of 160) paddle [Basic] (max Master) (20 of 160) mace [Basic] (max Master) (415 of 160) morning star [Basic] (max Master) (20 of 160) flail [Basic] (max Master) (20 of 160) hammer [Basic] (max Master) (20 of 160) quarterstaff [Basic] (max Master) (20 of 160) polearms [Basic] (max Master) (20 of 160) spear [Basic] (max Master) (20 of 160) javelin [Basic] (max Master) (20 of 160) trident [Basic] (max Master) (20 of 160) lance [Basic] (max Master) (20 of 160) bow [Basic] (max Master) (20 of 160) sling [Basic] (max Master) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Basic] (max Master) (20 of 160) dart [Basic] (max Master) (20 of 160) shuriken [Basic] (max Master) (20 of 160) boomerang [Basic] (max Master) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Basic] (max Master) (20 of 160) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills (none) Goodbye FIQ the Warrior... You died in The Gnomish Mines on dungeon level 12 with 33597 points, and 43 pieces of gold, after 3187 moves. Killer: wax golem You were level 2 with a maximum of 1 hit point when you died. You reached the 84th place on the top 10000 list. No Points Name Hp [max] 1 3222373 Lorskel-Mon-Dea-Mal-Cha died in Gehennom on level 54 [max 67]. Killed by a silver wraith. - [350] 2 1874998 Lorskel-Mon-Ung-Mal-Cha turned to stone in Gehennom on level 43. Petrified by a bashing a petrifying monster. 218 [218] 3 1299996 AmyBSOD-Wiz-Trp-Mal-Neu died in Gehennom on level 45. Killed by a fire lady. - [363] 82 33941 hothraxxa-Arc-Rod-Mal-Neu died in Town on level 8 [max 12]. Killed by an ogre troll. - [90] 83 33653 AmyBSOD-Wiz-Aur-Fem-Cha died in The Gnomish Mines on level 12. Killed by a cowardly attack on her breasts. - [81] *84 33597 FIQ-War-Tro-Mal-Neu died in The Gnomish Mines on level 12 [max 13]. Killed by a wax golem. - [1] 85 33149 Andy-Nec-Ang-Fem-Law quit in The Gnomish Mines on level 10. 151 [164] 86 32836 Disprezzo-Gun-Vam-Mal-Cha died in The Dungeons of Doom on level 31 [max 64]. Killed by an ant sergeant. - [101]