FIQ, neutral male asgardish Altmer ##### ---------- #,#,# |........|## #####-.-.------------ +.........,# -------,,,,-..............| ------------ ----.-----,# |.....#,###|..............|##|..........| ###,# #,# |.---.|####|..............|`,.......#...| #,,,# #,# |.| |.-,,,,-..............|,#|<.........| #^### #,##|.| |.|####-----------%--#-%#------.----- ,,, #,,,|.---.| #,##,,## #,# -.--.--- ###,......| #,##,## #,# |......| ##------- #,##,# ###,# |......| #,##,# #,,,# |......|########### #,##,# ##,### +@......,,,,,,,,,,# #,##,# #,,,############## --------########### #,,#,# #,`,,,,,,,,,,,,,,# -----------|-,# -|---#----##----.-- |..........>|,# |...|,............| |............,# |....,|...........| |...........|## |..`|#|...........| ------------- ----- ------------- FIQ the Cantrip Caster St10 Dx8 Co5 In15 Wi25 Ch14 AltAsgMalNeu S87 Dlvl:1 $11 HP-8(14) Pw44(44) AC7 MC0 Xp1/19 Wt56/850 T250 Numb Latest messages You find a secret door! In what direction? [hykulnjb><] The door opens. There's some graffiti on the floor here. Use "r." to read it. You see here 5 gold pieces {0}. (2x) 5 gold pieces. You see here 5 gold pieces {0}. 5 gold pieces. A lightning bolt hits you! [-10 -> 4] You feel numbed! You kill the weak crow! j - an uncursed scroll of healing {6}. What do you want to eat? [* or ,] This weak crow corpse tastes terrible! You finish eating the weak crow corpse. A bolt shoots out at you! You are hit by a bolt! You die... Your inventory Weapons a - a blessed +2 quarterstaff (weapon in hands) {16} Armor b - a blessed +2 robe (being worn) {16} Scrolls f - an uncursed scroll of sleep {1} g - an uncursed scroll of trap detection {1} j - 6 uncursed scrolls of healing {6} k - 4 uncursed scrolls of mana {4} l - 3 uncursed scrolls of phase door {3} m - 3 uncursed scrolls of standard id {3} n - an uncursed scroll of cure {1} Spellbooks h - a blessed spellbook of enchant weapon (0:3) {1} i - a blessed spellbook of flame sphere (0:2) {1} Potions d - an uncursed potion of booze {1} e - an uncursed potion of gain energy {1} Wands c - an uncursed wand of enlightenment (0:13) {1} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 21 Wand identification only worked 3 times out of 5 Monsters only dropped their musable items with 83% chance Scroll drop chance was reduced to 88% Ring drop chance was reduced to 94% Amulet drop chance was reduced to 53% Potion drop chance was reduced to 92% Number of artifacts generated was 0 Monster spawn increase started at turn 44057 Monster spawn increase reached its maximum at turn 91930 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 438192 The monster class that cannot be genocided was ant or other insect The monster class that was spawned more often: archfiend (freq bonus 1) The monster species that spawned more often: Chelsea Rorec (freq bonus 4) The monster species that spawned more often: taker growth (freq bonus 2) The monster species that spawned more often: super demon (freq bonus 10) The monster species that spawned more often: young adult sky dragon (freq bonus 3) The monster species that spawned more often: dark mushroom (freq bonus 12) The monster species that spawned more often: Sophia (freq bonus 7) The monster species that spawned more often: yaksas (freq bonus 4) The monster species that spawned more often: purple force patch (freq bonus 4) The monster species that spawned more often: undead shapeshifter (freq bonus 4) The monster species that spawned more often: werebear (freq bonus 16) The monster species that spawned more often: limrog (freq bonus 6) The monster species that spawned more often: policeman (freq bonus 4) The monster species that spawned more often: ifrit (freq bonus 6) The monster species that spawned more often: venom spore lichen (freq bonus 6) The monster species that spawned more often: azure puddle (freq bonus 2) The monster species that spawned more often: ancient black dragon (freq bonus 5) The monster species that spawned more often: young orange dragon (freq bonus 3) The monster species that spawned more often: supernova leftovers (freq bonus 3) The monster species that spawned more often: gravity force patch (freq bonus 5) The monster species that spawned more often: wereflyfish (freq bonus 5) The monster species that never randomly spawned: Merle The monster species that never randomly spawned: poison millipede The monster species that never randomly spawned: Bianca's high-heeled sandal The monster species that never randomly spawned: stone dragon The monster species that never randomly spawned: unattractive whore The monster species that never randomly spawned: pale wraith The monster species that never randomly spawned: daemonette of Slaanesh The monster species that never randomly spawned: cutpurse The monster species that never randomly spawned: tasmanian zombie The monster species that never randomly spawned: real plasma hound The RNG hath decreed that this item was never generated: invisibility (wire) The RNG hath decreed that this item was never generated: droven lance (obsidian lance) The RNG hath decreed that this item was never generated: healer uniform (clean white clothes) The RNG hath decreed that this item was never generated: soundproof helmet (wok-shaped helmet) The RNG hath decreed that this item was never generated: brass dragon scale shield (brass dragonhide shield) The RNG hath decreed that this item was never generated: helm of teleport control (space helmet) The RNG hath decreed that this item was generated more often: white dragon scale mail ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: fire (hexagonal, freq bonus 20) The RNG hath decreed that this item was generated more often: haste self (purple, freq bonus 8) The RNG hath decreed that this item was generated more often: flame whip ((null), freq bonus 117) The RNG hath decreed that this item was always generated cursed: heavy glass ball ((null)) The RNG hath decreed that this item was always generated cursed: gnomish boots (little black boots) The RNG hath decreed that this item was always generated cursed: bardiche (long poleaxe) The RNG hath decreed that this item was always generated cursed: fire (ANDOVA BEGARIN) The RNG hath decreed that this item was always generated cursed: nunchiaku ((null)) The RNG hath decreed that this trap was always invisible: random message trap The RNG hath decreed that this trap was generated more often: cooling trap (freq bonus 10) Next attribute increase check would have come at turn 3753 Strength training was 2 Dexterity training was 2 Wisdom training was 0 Constitution training was 10 You were numbed (7) You saw invisible You had infravision You had 1482 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Eilistraee, Kiaransali and Lolth Your deity was Kiaransali You could have safely prayed (146) You are dead Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 enchant 99% 598% b - flame sphere 1 matter 0% 108% Techniques known in the end Name Level Status blessing 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) draw energy 1X Prepared(0) power surge 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Vanquished creatures a flaming sphere 2 sewer rats 0 breeder mice (1 created) a weak crow 0 porter lichens (1 created) an ungenomold a kobold zombie 0 gold golems (1 created) a village idiot (2 created) 0 item masters (3 created) a newt (2 created) a twen 9 creatures vanquished. 17 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You eaten 2 times You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 5 times You killed 6 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (25 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Wizard) (20 of 160) divination spells [Basic] (max Wizard) (20 of 160) enchantment spells [Basic] (max Wizard) (20 of 160) protection spells [Basic] (max Wizard) (20 of 160) body spells [Basic] (max Wizard) (20 of 160) matter spells [Basic] (max Wizard) (22 of 160) Goodbye FIQ the Altmer... You died in The Dungeons of Doom on dungeon level 1 with 86 points, and 11 pieces of gold, after 250 moves. Killer: bolt You were level 1 with a maximum of 14 hit points when you died. You reached the 152nd place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 281770 Elronnd-War-Red-Mal-Law died in The Dungeons of Doom on level 23. Killed by a touch of death. 163 [314] 3 192032 Makir-Sci-Tro-Mal-Neu died in The Dungeons of Doom on level 23. Killed by a blast of missiles. - [86] 150 93 SexyIvy-Drd-Vam-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a falling boulder. - [22] 151 88 AmyBSOD-Zyb-Arg-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a solar beam. - [32] *152 86 FIQ-Alt-Asg-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a bolt. - [14] 153 81 SexyIvy-Nec-Vam-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a dart turret. - [20] 154 80 AmyBSOD-Ana-Ung-Mal-Law died in The Dungeons of Doom on level 1. Shot himself with a death ray. 31 [31]