_*Y  Player: FIQ Game: Slash'EM-0.0.7E7F3 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-04-27.17:29:03.ttyrec Time: (1493314143) Thu Apr 27 17:29:03 2017 _*Y"& )0This is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net Restoring save file..._*Y/ _*Y0 FIQ the Footpad St:13 Dx:20 Co:10 In:7 Wi:13 Ch:9 Chaotic S:0 Dlvl:1 $:1915 HP: 13(13)  Pw:4(4) AC:1 Xp:1/0 T:3 You return to level 1 in The Dungeons of Doom.--More--`*Y+(0lqqqqq~qqqqk(B (0x~~~~~~~~~~x(B (0x(B<d@(0~~(Bo(0~~~~x(B (0x~~~~~~~~~~x(B (0mqqqqqqqqqqj(BFIQ the Footpad St:13 Dx:20 Co:10 In:7 Wi:13 Ch:9 Chaotic S:0 Dlvl:1 $:1915 HP: Dlvl:1 $:1915 HP:13(13) Dlvl:1 $:1915 HP:13(13) Pw:4(4) AC:1 Xp:1/0 T:3  Hello FIQ, the vampiric Rogue, welcome back to SlashEM!--More--a*YN+Be careful! New moon tonight.a*Yٕ a Weapons a - a +0 short sword (weapon in hand) b - 9 +0 daggers (alternate weapon; not wielded) c - 26 +0 darts (in quiver) Armor d - an uncursed +1 leather armor (being worn) Scrolls f - 4 blessed scrolls of gold detection g - 4 blessed scrolls of teleportation Potions e - an uncursed potion of sickness Tools h - an uncursed lock pick i - an uncursed oilskin sack j - an uncursed blindfold(end) b*Yw* 13(13)  Pw:4(4) AC:1 Xp:1/0 T:3 b*YJ[ Weapons a - a +0 short sword (weapon in hand) b - 9 +0 daggers (alternate weapon; not wielded) c - 26 +0 darts (in quiver) Armor d - an uncursed +1 leather armor (being worn) Scrolls f - 4 blessed scrolls of gold detection g - 4 blessed scrolls of teleportation Potions e - an uncursed potion of sickness Tools h - an uncursed lock pick i - an uncursed oilskin sack j - an uncursed blindfold(end) c*Y * 13(13)  Pw:4(4) AC:1 Xp:1/0 T:3 d*Yy! 13(13)  Pw:4(4) AC:1 Xp:1/0 T:4 (0~(Bd@o(0~(Bd*Y You hit the goblin.You bite the goblin. 13(13)  Pw:4(4) AC:1 Xp:1/0 T:5 e*Yaa Weapons a - a +0 short sword (weapon in hand) b - 9 +0 daggers (alternate weapon; not wielded) c - 26 +0 darts (in quiver) Armor d - an uncursed +1 leather armor (being worn) Scrolls f - 4 blessed scrolls of gold detection g - 4 blessed scrolls of teleportation Potions e - an uncursed potion of sickness Tools h - an uncursed lock pick i - an uncursed oilskin sack j - an uncursed blindfold(end) j*Y* 13(13)  Pw:4(4) AC:1 Xp:1/0 T:5 k*Yir7b - 9 +0 daggers (wielded).--More--l*Ya - a +0 short sword (alternate weapon; not wielded).(d 13(13)  Pw:4(4) AC:1 Xp:1/0 T:5 --More--l*Yi The goblin wields a crude dagger! 13(13)  Pw:4(4) AC:1 Xp:1/0 T:6 m*Yi(You kill the goblin!24  13(13)  Pw:4(4) AC:1 Xp:1/6 T:7 %(0~(Bdn*Y(0~(B@ Things that are here: a goblin corpse a crude dagger--More--o*Y  13(13)  Pw:4(4) AC:1 Xp:1/6 T:8 (0~~(Bdo*YKS(What do you want to eat? [* or ,] p*Yu s eat what?  Comestibles a - a goblin corpse(end) q*YU` +You drain the blood from the goblin corpse. 13(13)  Pw:4(4) AC:1 Xp:1/6 T:9  13(13)  Pw:4(4) AC:1 Xp:1/6 T:10 (0~(B(0~(Bd(0~(B--More--r*YYou finish draining the goblin corpse. 13(13)  Pw:4(4) AC:1 Xp:1/6 T:11 d(0~(Bs*Y  13(13)  Pw:4(4) AC:1 Xp:1/6 T:12 @%(0~(Bd(0~(Bt*Yx#@(0~(Bd(0~(B 13(13)  Pw:4(4) AC:1 Xp:1/6 T:12 The little dog eats a drained goblin corpse. 13(13)  Pw:4(4) AC:1 Xp:1/6 T:13 t*Y%  13(13)  Pw:4(4) AC:1 Xp:1/6 T:14 #@(0~(Bu*Y##@#) 13(13)  Pw:4(4) AC:1 Xp:1/6 T:14 u*Y###@##### 13(13)  Pw:4(4) AC:1 Xp:1/6 T:21 u*Y 13(13)  Pw:4(4) AC:1 Xp:1/6 T:24 +#@###v*YH 13(13)  Pw:4(4) AC:1 Xp:1/6 T:25 @#v*YThat door is closed. 13(13)  Pw:4(4) AC:1 Xp:1/6 T:25 v*Yn That door is closed. 13(13)  Pw:4(4) AC:1 Xp:1/6 T:25 v*YW v*YU That door is closed. 13(13)  Pw:4(4) AC:1 Xp:1/6 T:25 w*YThat door is closed. 13(13)  Pw:4(4) AC:1 Xp:1/6 T:25 w*Yz4In what direction? [hykulnjb><] w*YPeThe door opens. 13(13)  Pw:4(4) AC:1 Xp:1/6 T:25  13(13)  Pw:4(4) AC:1 Xp:1/6 T:26 (0lqq(B(0x~~(B(0x~(B>(0x~(B(0a(Bw*Y<6 13(13)  Pw:4(4) AC:1 Xp:1/6 T:27 (0qqk(B(0~~x(B(0~(B$+(0~~(B(0m(B@(0q(B#x*Yl@(0~x(B(0a(B(0qqj(B 13(13)  Pw:4(4) AC:1 Xp:1/6 T:27 You see a door open. 13(13)  Pw:4(4) AC:1 Xp:1/6 T:28 ox*Y< 13(13)  Pw:4(4) AC:1 Xp:1/6 T:29 @(0~(By*Y C>@ 13(13)  Pw:4(4) AC:1 Xp:1/6 T:29 The goblin wields a crude short sword! 13(13)  Pw:4(4) AC:1 Xp:1/6 T:30 d{*Y(0~(B@You see here 6 gold pieces. 13(13)  Pw:4(4) AC:1 Xp:1/6 T:31 d(0a(B{*Y~ You kill the goblin!48  13(13)  Pw:4(4) AC:1 Xp:1/12 T:32 >d)(0~(B}*YG &$@#There is an open door here.You see here a crude short sword. 13(13)  Pw:4(4) AC:1 Xp:1/12 T:33 (0~(Bd*YUSAutopickup: ON, for all objects. 13(13)  Pw:4(4) AC:1 Xp:1/12 T:33 *YAutopickup: OFF. 13(13)  Pw:4(4) AC:1 Xp:1/12 T:33 *YThere is an open door here.You see here a crude short sword. 13(13)  Pw:4(4) AC:1 Xp:1/12 T:33 *YoYou stop. Your little dog is in the way! 13(13)  Pw:4(4) AC:1 Xp:1/12 T:33 --More--*YdThe little dog picks up 6 gold pieces. 13(13)  Pw:4(4) AC:1 Xp:1/12 T:34 d(0~(B*Y9 iYou displaced your little dog.@d 13(13)  Pw:4(4) AC:1 Xp:1/12 T:34 The little dog drops 6 gold pieces. 13(13)  Pw:4(4) AC:1 Xp:1/12 T:35 *Y.T@(0~(B 13(13)  Pw:4(4) AC:1 Xp:1/12 T:35 The little dog picks up 6 gold pieces. 13(13)  Pw:4(4) AC:1 Xp:1/12 T:36 )*Y  13(13)  Pw:4(4) AC:1 Xp:1/12 T:37 (0~(B@*YS (0~(B@There is an open door here.You see here a crude short sword. 13(13)  Pw:4(4) AC:1 Xp:1/12 T:38 *Y- 13(13)  Pw:4(4) AC:1 Xp:1/12 T:39 )@#*Y 13(13)  Pw:4(4) AC:1 Xp:1/12 T:40 #@#*Y I#@d 13(13)  Pw:4(4) AC:1 Xp:1/12 T:40 The little dog drops 6 gold pieces. 13(13)  Pw:4(4) AC:1 Xp:1/12 T:41 $*Y #@dYou see here 6 gold pieces. 13(13)  Pw:4(4) AC:1 Xp:1/12 T:42 #*Y 6 gold pieces.54 21 13(13)  Pw:4(4) AC:1 Xp:1/12 T:43 *YN 13(13)  Pw:4(4) AC:1 Xp:1/12 T:44 #@#*Y 13(13)  Pw:4(4) AC:1 Xp:1/12 T:46 ##@d*YThere appears to be no shopkeeper here to receive your payment. 13(13)  Pw:4(4) AC:1 Xp:1/12 T:46 *Y y3You displaced your little dog. 13(13)  Pw:4(4) AC:1 Xp:1/12 T:47 d#@##(0a~(B(0q(B*Y! 13(13)  Pw:4(4) AC:1 Xp:1/12 T:50 (0qqqqqqqqqqqqqk(B#(0~~~~~~~~~~~~~x(B#(0~~~~~~~~(B$(0~~~(B_(0~x(B##d(0x~~~~~~~~~~~~~~x(B#@(0~~~~~~~~~~~~~x(B(0m(B(0qqqqqqqq(B(0qqqqj(B*Y 13(13)  Pw:4(4) AC:1 Xp:1/12 T:51 (0lq(B(0x~(B(0x(B#(0a(B@*Y3 13(13)  Pw:4(4) AC:1 Xp:1/12 T:52 (0~(B@*Y8 13(13)  Pw:4(4) AC:1 Xp:1/12 T:53 @(0~(B 13(13)  Pw:4(4) AC:1 Xp:1/12 T:54 (0~(B@*Ye 13(13)  Pw:4(4) AC:1 Xp:1/12 T:55 (0~(B@*Y`  13(13)  Pw:4(4) AC:1 Xp:1/12 T:56 @(0~(B(0~(B*YIT  13(13)  Pw:4(4) AC:1 Xp:1/12 T:57 (0~(B@*Y: 13(13)  Pw:4(4) AC:1 Xp:1/12 T:58 (0~(B@*Y(0~(B@You see here 28 gold pieces. 13(13)  Pw:4(4) AC:1 Xp:1/12 T:59 *Yњ 13(13)  Pw:4(4) AC:1 Xp:1/12 T:63 $(0~~~(B@*Y% Q Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Scrolls f - Potions g - Tools A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed(end) *Y&  13(13)  Pw:4(4) AC:1 Xp:1/12 T:63 *YO @_ 13(13)  Pw:4(4) AC:1 Xp:1/12 T:63 *Y @(0~~~(BYou see here 28 gold pieces. 13(13)  Pw:4(4) AC:1 Xp:1/12 T:67 *Y~*28 gold pieces.82 49 13(13)  Pw:4(4) AC:1 Xp:1/12 T:68 *Y 13(13)  Pw:4(4) AC:1 Xp:1/12 T:69 (0~(B@*Y 13(13)  Pw:4(4) AC:1 Xp:1/12 T:70 (0~(B@*Yj 13(13)  Pw:4(4) AC:1 Xp:1/12 T:71 (0~(B@##*Yu (0~(B######@#(0~(B(0~x(B(0x(B 13(13)  Pw:4(4) AC:1 Xp:1/12 T:77 *YQ\ 13(13)  Pw:4(4) AC:1 Xp:1/12 T:81 ####(0q(B@(0k(B(0~~(B(0~~~~~(B(0~~~~~~~x(B(0qqqqqqqj(B*Y# 13(13)  Pw:4(4) AC:1 Xp:1/12 T:82 (0lqqqqqq(B(0~(B(0x~~~~~(B@(0x~~~(B(0x~(B(0mq(B*Y<8 13(13)  Pw:4(4) AC:1 Xp:1/12 T:83 @(0~(B*YB Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [true]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false]  s - mail [true]  t - menucolors [false]  u - menu_on_esc [true]  v - mon_polycontrol [false]  w - null [true]  x - perm_invent [false]  y - pickup_thrown [true]  z - prayconfirm *Y_ [true]  A - pushweapon [false]  B - rest_on_space [false]  C - safe_pet [true] (1 of 3)*Yd0 a - showexp [true]  b - showrace [false]  c - showscore [true]  d - showdmg [false]  e - showweight [false]  f - silent [true]  g - sortpack [true]  h - sound [true]  i - sparkle [true]  j - standout [false]  k - time [true]  l - timed_delay [true]  m - tombstone [true]  n - toptenwin [false]  o - travel [true]  p - use_inverse [false]  q - verbose [true]   Compounds (selecting will prompt for new value):  name [FIQ]  role [Rogue]  race [vampire]  gender [male]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [unknown]  ghoulname [(none)] [*Y030;1H horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty] (2 of 3)*Y  wolfname [(none)]  a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - runmode [run]  l - scores [3 top/2 around]  m - sortloot [none]  n - suppress_alert [(none)]  o - tileset [(none)]  p - autopickup exceptions (0 currently set) (3 of 3)*Yg FIQ the Footpad St:13 Dx:20 Co:10 In:7 Wi:13 Ch:9 Chaotic S:82 Dlvl:1 $:1949 HP: Dlvl:1 $:1949 HP:13(13) Dlvl:1 $:1949 HP:13(13) Pw:4(4) AC:1 Xp:1/12 T:83  (0lqqqqk(B(0x~~~~x(B(0lqqqqqqqqqqqqqqk(B(0x~(B>(0~~(B)#######(0x~~~~~~~~~~~~~~x(B(0x~~~~x(B#(0x~~~~~~~~~~~~(B_(0~x(B(0maqqqj(B###(0x~~~~~~~~~~~~~~x(B####(0a~~~~~~~~~~~~~~x(B#(0mqqqqqqqqq~qqqqj(B##################(0lqqqqqqq(B@(0k(B#(0x~~~~~~~*Yg h~x(B (0lqqqqq~qqqqk(B(0x~~~~~~~~x(B (0x~~~~~~~~~~x(B(0x~~~~~~~~x(B (0x(B<(0~(B((0~(B)(0~~~~~x(B(0mqqqqqqqqj(B (0x~~~~~~~~~~x(B (0mqqqqqqqqqqj(B*YReally save? [yn] (n) *YpRCySaving...Be seeing you...